Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 16:17:50 Player: Kisscool Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2706) 2706 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4397) 4397 TOTAL SCORE: 12578 Bonus ------- High Alert Combat Kills 648 Follower Combat Kills 2951 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -602 Cogmind --------- Core Integrity 0/1150 Matter 126/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Antigrav System Field Propulsion Drive Improved Kinecellerator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Matter Filter > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun KE Penetrator Long-range Missile Launcher > --- INVENTORY -------- Light Fission Core Wheel Wheel Compact Wheel Compact Wheel Advanced Heat Sink Improved Kinecellerator Hardened Light Armor Plating Improved Grenade Launcher CR-A16's Pointy Stick [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Matter Filter Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . 1 Utility 5 | . . 1 . . . 2 . . 1 1 Weapon 4 | . . 1 . . . 2 . . 1 . Parts Attached 108 | 5 8 17 . 7 12 9 16 7 21 6 Power 17 | 1 2 5 . 1 3 . 2 . 2 1 Engine 13 | 1 2 5 . 1 3 . 1 . . . Core 4 | . . . . . . . 1 . 2 1 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 1 . . 1 1 8 . 11 . Treads 3 | . . . . . . . 3 . . . Leg 1 | . . . . . . 1 . . . . Wheel 18 | 2 2 1 . . 1 . 4 . 8 . Hover 3 | . . . . . . . 1 . 2 . Flight 1 | . . . . . . . . . 1 . Utility 22 | . 3 5 . . 2 3 4 1 3 1 Device 13 | . 2 3 . . 1 3 2 . 2 . Storage 2 | . . 2 . . . . . . . . Processor 4 | . 1 . . . . . 1 1 1 . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 43 | 2 1 6 . 6 6 5 2 6 5 4 Energy Gun 10 | 2 1 4 . 3 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | . . . . . 2 2 . 3 2 . Ballistic Cannon 6 | . . 2 . . 1 2 1 . . . Launcher 11 | . . . . 3 2 1 . 3 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 7 | . . . . . 1 . 1 . 1 4 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 42 | . . 2 . . 6 . 2 2 22 8 Power 5 | . . . . . 2 . . . 1 2 Propulsion 13 | . . . . . 1 . 1 . 8 3 Utility 12 | . . . . . 2 . 1 1 6 2 Weapon 12 | . . 2 . . 1 . . 1 7 1 Highest Loss Streak 22 | . . 1 . . 3 . 2 1 22 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 89 97 100 99 97 91 98 99 73 15 Engine 7 | . 14 10 11 11 10 6 5 . . . Wheel 21 | . 28 21 22 22 21 13 22 26 16 1 Device 13 | . 11 11 11 11 10 19 21 18 8 1 Storage 7 | . . 10 11 11 11 6 6 6 3 . Processor 6 | . 7 11 11 11 4 . . 7 11 . Protection 1 | . . . . . 6 6 2 . . . Energy Gun 10 | . 26 24 22 21 12 . . . . . Ballistic Gun 8 | . . . . . 6 11 16 22 19 . Ballistic Cannon 6 | . . 7 11 8 2 12 10 5 . . Launcher 2 | . . . . 2 10 7 . 4 3 . Piercing Weapon 1 | . . . . . . . 5 . . 4 Naked Turns 27 | . . . . . . . . . 27 . Heaviest Build 54 | 7 11 24 24 29 36 53 54 47 51 20 Greatest Support 60 | 20 24 24 24 24 24 24 48 48 60 20 Greatest Overweight (x) 2 | 2 . . . 1 2 2 2 . 1 . Average Overweight (x) . | . . . . . 1 1 1 . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 5 5 9 10 10 10 10 10 10 8 5 Most Carried 10 | 5 5 10 10 10 10 10 10 10 10 4 Average Carried 8 | 2 4 8 10 9 8 7 9 9 8 2 Final Capacity 10 | 5 5 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 5 10 10 10 8 10 10 8 4 3 Class Distribution -------------------- 37% | Skirmisher 24% | Mutant 14% | Tank 7% | Scavenger-Tank 7% | Scavenger-Executioner 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Tank | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Executioner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Matter Collected 2043 | 205 125 264 . 25 325 149 372 279 223 76 Remotely . | . . . . . . . . . . . Salvage Created 3264 | 50 156 396 . . 358 36 629 216 1347 76 Parts 163 | 1 13 45 . . 6 3 26 19 44 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 19 . . . . . Prevented 10 | . . . . . 10 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Combat Hostiles Destroyed 58 | 1 2 14 . . 7 2 10 6 14 2 Melee 6 | . . . . . 1 . 2 . 1 2 Guns 23 | 1 2 6 . . . . 7 2 5 . Cannons 11 | . . 8 . . . 2 1 . . . AOE 18 | . . . . . 6 . . 4 8 . Classes Destroyed 12 | 1 2 2 . . 1 . . 1 5 . Worker 5 | . 1 . . . . . . . 4 . Builder 1 | . . . . . . . . . 1 . Recycler 7 | . . . . . . . . . 7 . Watcher 8 | . 2 1 . . . . 2 2 1 . Swarmer 18 | . . 8 . . . 2 . 3 4 1 Saboteur 1 | . . . . . . . . . 1 . Grunt 22 | 1 2 4 . . 6 . 5 2 2 . Brawler 2 | . . . . . . . . . 2 . Duelist 2 | . . . . . . . . . 2 . Sentry 7 | . . 2 . . . . 5 . . . Hunter 5 | . . . . . . . . 1 3 1 Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 19 | 1 2 6 . . 4 2 2 5 19 1 Combat Bots Only 12 | 1 2 6 . . 4 2 2 5 12 1 Max Kills in Single Turn 4 | 1 2 2 . . 3 1 1 2 4 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 2 2 . Melee 1 | . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Damage Taken 5873 | 44 46 453 . 15 879 56 396 466 1510 2008 Core 1845 | . 11 65 . 8 162 10 50 25 349 1165 Absorbed by Shields 420 | . . . . . 72 21 63 224 . 40 Regen/Repaired (Parts) 232 | . 34 198 . . . . . . . . Core Remaining (%) 78 | 100 95 . . . 41 . . 90 65 . Volleys Fired 140 | 4 11 30 . 10 17 6 18 15 29 . Largest 6 | 2 2 3 . 2 3 4 5 5 6 . Hottest 190 | 80 80 124 . 103 146 141 171 186 190 . Shots Fired 425 | 8 22 86 . 15 30 16 78 57 113 . Gun 327 | 8 22 66 . 15 16 12 46 41 101 . Cannon 65 | . . 20 . . 4 4 32 5 . . Launcher 33 | . . . . . 10 . . 11 12 . Special . | . . . . . . . . . . . Kinetic 267 | . . 20 . . 6 16 78 46 101 . Thermal 14 | . . . . 5 9 . . . . . Explosive 33 | . . . . . 10 . . 11 12 . Electromagnetic 111 | 8 22 66 . 10 5 . . . . . Robot Hit Streak 10 | 3 9 8 . . 8 3 8 7 10 . Robot Miss Streak 11 | 2 2 8 . . 5 3 11 7 3 . Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 2 | . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 234 | 5 10 42 . . 17 6 40 32 73 9 Core Hits 215 | 2 7 33 . . 21 7 36 35 71 3 Critical Kills 3 | . . . . . . . 2 1 . . Critical Parts Destroyed 2 | . . . . . . 1 . . 1 . Critical Strikes 15 | . 1 2 . . 1 1 5 1 2 2 Burn 1 | . . . . . 1 . . . . . Destroy 6 | . . . . . . 1 2 1 2 . Blast 3 | . . . . . . . 3 . . . Corrupt 3 | . 1 2 . . . . . . . . Impale 2 | . . . . . . . . . . 2 Melee Attacks 45 | . . . . . 1 . 24 . 5 15 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 45 | . . . . . 1 . 24 . 5 15 Sneak Attacks 2 | . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8824 | 63 158 629 . 7 992 75 972 1805 3808 315 Guns 3501 | 63 158 382 . . 132 35 521 600 1610 . Cannons 737 | . . 244 . . 92 40 287 74 . . Explosions 3928 | . . . . . 727 . . 1131 2070 . Melee 648 | . . . . . 41 . 164 . 128 315 Ramming 10 | . . 3 . 7 . . . . . . Kinetic 3517 | . . 244 . . 106 75 808 674 1610 . Thermal 69 | . . . . . 69 . . . . . Explosive 3928 | . . . . . 727 . . 1131 2070 . Electromagnetic 652 | 63 158 382 . . 49 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 648 | . . . . . 41 . 164 . 128 315 Highest Corruption 14 | . . 1 1 1 . . . . 14 . Average Corruption 3 | . . 1 1 1 . . . . 12 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . 12 . 6 . Effects 12 | . . 3 . 1 . . . . 8 . Message Errors 4 | . . 1 . . . . . . 3 . Matter Fused 4 | . . 2 . . . . . . 2 . Heat Flow Errors 2 | . . . . 1 . . . . 1 . Data Loss (major) 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . . . . . . . 36 41 21 47 Projectiles . | . . . . . . . . . . . Explosions 62 | . . . . . . . . 41 21 . Melee 83 | . . . . . . . 36 . . 47 Knockbacks 16 | . . 6 . . 3 1 6 . . . Impact . | . . . . . . . . . . . Kinetic 14 | . . 5 . . 2 1 6 . . . Secondary 2 | . . 1 . . 1 . . . . . Self-Inflicted Damage 129 | . . 1 . 7 . . . 58 63 . Shots 3 | . . . . . . . . 1 2 . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 292 | 96 66 274 . 145 96 100 292 238 202 14 Average Temperature 75 | 53 28 91 . 63 39 54 81 86 80 9 Received Heat Transfer 750 | 24 24 99 . . 66 . 100 48 220 169 Effects 1 | . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 222 | . . . . . 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Peak Influence 1406 | 20 119 412 101 . . 373 901 1174 1406 853 Initial 688 | . 13 50 101 . . 219 182 504 657 688 Average 417 | 2 66 211 101 . . 302 271 842 1043 767 Maximum Alert Level 4 | . . 2 . . . 1 3 4 4 3 Low Security (%) 27 | 100 100 34 100 . . . 29 . . . Level 1 39 | . . 64 . . . 100 51 . . . Level 2 13 | . . . . . . . 16 41 23 25 Level 3 11 | . . . . . . . 2 46 30 74 Level 4 8 | . . . . . . . . 12 45 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 4 . . . 1 2 2 5 1 Investigation 8 | . . 2 . . . 1 1 2 1 1 Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 2 . . . . 1 . 2 . Assault 2 | . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Distress Signals 9 | . . . . . . . 4 2 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | 1 6 23 . . 21 6 33 18 36 25 Peak Tracking Total 13 | 1 3 7 . . 8 3 5 7 9 13 Tactical Retreats 14 | . . 2 . . 2 2 3 . 2 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Traps Triggered 3 | . . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Machines Disabled 10 | . . 1 . . . . 4 2 2 1 Max in Single Turn 1 | . . 1 . . . . . 1 1 . Energy Cycler 3 | . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Machines Accessed 23 | . 3 9 1 . . . 6 1 3 . Terminals 17 | . 1 6 1 . . . 6 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 2 . . . . . . 1 . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 79 | . 11 44 3 . . . 17 1 3 . Successful 53 | . 6 35 3 . . . 6 . 3 . Failed 26 | . 5 9 . . . . 11 1 . . Catastrophic 3 | . . 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 52 | . . . . . . 9 14 11 16 2 Terminals 53 | . 5 25 3 . . . 17 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations 21 | . 4 16 . . . . . . 1 . Recycling Units 5 | . 2 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 31 | . 2 18 3 . . . 6 . 2 . Record 9 | . . 6 3 . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Open Door 6 | . . . . . . . 6 . . . Open DSF 2 | . . . . . . . . . 2 . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 5 | . 1 4 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 18 | . 2 15 . . . . . . 1 . Scan Component 10 | . 1 8 . . . . . . 1 . Repair 8 | . 1 7 . . . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . Retrieve Matter 2 | . 1 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 8 1 . . 1 3 2 2 . Full Trace Events 12 | . . 6 1 . . 1 1 2 1 . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . 1 7 . . . . . . . . Time 226 | . 26 200 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Total Allies 42 | . . . . 4 . 3 21 5 7 2 Largest Group 11 | . . . . 4 4 3 11 7 6 6 Highest-Rated Group 626 | . . . . 154 154 210 575 626 434 363 Highest-Rated Ally 159 | . . . . 41 41 70 159 146 146 103 Zionite Dispatches 9 | . . . . . . 1 4 . 3 1 Heavy 2 | . . . . . . . 1 . . 1 Light 3 | . . . . . . 1 1 . 1 . Fire 1 | . . . . . . . 1 . . . Hacker 2 | . . . . . . . 1 . 1 . Hero 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 334 | . . . . . 57 3 142 62 60 10 Total Damage 12502 | . . . . . 1704 341 4250 2365 2575 1267 Kills 82 | . . . . . 12 3 30 14 16 7 Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . 2 . Patrols 1 | . . . . . . . . . 1 . Guards 1 | . . . . . . . . . 1 . Zionite Intel Received 2 | . . . . . . . 1 . 1 . Guard Positions 1 | . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Turns Passed 5728 | 73 260 899 25 1028 683 265 1458 239 643 155 Spaces Moved 4473 | 58 208 483 26 943 565 193 1089 182 573 153 Core 100 | 54 . . . . . . . . 46 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4087 | 4 208 483 26 943 565 193 1089 182 394 . Hover 284 | . . . . . . . . . 131 153 Flight 2 | . . . . . . . . . 2 . Fastest Speed 40 | 50 80 90 90 90 105 105 87 87 40 51 Average Speed 94 | 84 88 90 90 93 105 119 101 87 80 65 Slowest Speed 150 | 150 90 90 90 105 120 120 120 87 115 70 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 9 29 40 5 87 67 5 87 59 19 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 13 | . . . . 2 1 . 10 . . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . 1 . Scrap Searched 5 | . . . . 2 3 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 313 | . . . . . 60 . 7 160 86 . Melee . | . . . . . . . . . . . Projectile 13 | . . . . . . . 7 4 2 . AOE 300 | . . . . . 60 . . 156 84 . Terrain Rammed 1 | . . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Total 5597 | 73 261 880 27 1082 622 214 1361 225 674 178 Wait 675 | . 20 329 2 107 22 . 153 17 25 . Move 4463 | 57 207 482 25 942 564 192 1088 181 572 153 Hop . | . . . . . . . . . . . Pick Up 84 | 7 10 17 . 5 5 7 15 2 13 3 Fast Attach 14 | . 1 1 . 1 . 1 9 . 1 . Attach 63 | 5 2 11 . 4 8 5 3 3 17 5 Detach 10 | . . 1 . 3 1 . . 1 3 1 Swap 31 | . 5 5 . 2 4 3 4 4 3 1 Drop 45 | . 5 3 . 7 . . 22 2 6 . Fire 140 | 4 11 30 . 10 17 6 18 15 29 . Melee 45 | . . . . . 1 . 24 . 5 15 Ram 2 | . . 1 . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 25 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Repaired EM Pulse Gun 263 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 537 | -9/Materials | Repaired Seismic Detector 637 | -9/Materials | Build established: Skirmisher 675 | -9/Materials | Repaired Lgt. Ion Engine 802 | -9/Materials | Repaired Arm. Wheel 830 | -9/Materials | Repaired Lgt. Ion Engine 856 | -9/Materials | Repaired Seismic Detector 858 | -9/Materials | Repaired EM Pulse Gun 896 | -9/Materials | Repaired Flak Cannon 935 | -9/Materials | Identified exit to Mines 1233 | -9/Materials | Entered Mines 1256 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1258 | -9/Mines | Entered Zion 1300 | -7/Zion | System corruption cleaned by Quarantine Array 1453 | -7/Zion | Learned location of Data Miner (-6) 1489 | -7/Zion | Given the Hacking Drone Bay 1489 | -7/Zion | Found Prototype Device 1676 | -7/Zion | Imprinted 1678 | -7/Zion | Declared Zion's savior 1821 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2219 | -7/Zion | Found CR-A16's Pointy Stick 2245 | -7/Zion | Discovered new exit (range 17) 2286 | -7/Zion | Entered Proximity Caves 2286 | -6/Proximity Caves | Accompanied by 4 allies 2291 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2410 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2426 | -6/Proximity Caves | Build established: Mutant 2536 | -6/Proximity Caves | Spotted B-75 Beast 2571 | -6/Proximity Caves | Core integrity fell below 50% 2572 | -6/Proximity Caves | Destroyed B-75 Beast 2818 | -6/Proximity Caves | Discovered new exit (range 7) 2969 | -6/Proximity Caves | Entered Factory 2969 | -6/Factory | Accompanied by 2 allies 2969 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3203 | -6/Factory | Zion Light squad teleported in 3211 | -6/Factory | Discovered new exit (range 16) 3234 | -6/Factory | Entered Extension 3234 | -6/Extension | Accompanied by 3 allies 3309 | -6/Extension | Rescued a captive Derelict 3310 | -6/Extension | Rescued a captive Derelict 3426 | -6/Extension | Rescued a captive Derelict 3427 | -6/Extension | Rescued a captive Derelict 3479 | -6/Extension | Zion Light squad teleported in 3568 | -6/Extension | Build established: Scavenger-Tank 3588 | -6/Extension | Spotted B-75 Beast 3815 | -6/Extension | Warlord forces began an assault 3905 | -6/Extension | Build established: Tank 4332 | -6/Extension | Rescued a captive Derelict 4333 | -6/Extension | Rescued a captive Derelict 4340 | -6/Extension | Rescued A7 4366 | -6/Extension | Rescued a captive Derelict 4411 | -6/Extension | Rescued a captive Derelict 4412 | -6/Extension | Rescued a captive Derelict 4428 | -6/Extension | Zion Heavy squad teleported in 4440 | -6/Extension | Zion Fire squad teleported in 4495 | -6/Extension | Zion Hacker squad teleported in 4592 | -6/Extension | Energy Cycler disabled 4607 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/0 4620 | -6/Extension | Build established: Skirmisher 4676 | -6/Extension | Discovered new exit (range 11) 4677 | -6/Extension | Discovered new exit (range 7) 4683 | -6/Extension | Identified exit to Cetus 4686 | -6/Extension | Identified exit to Factory 4692 | -6/Extension | Entered Cetus 4692 | -6/Cetus | Accompanied by 7 allies (A7) 4697 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4705 | -6/Cetus | Spotted Cetus Guard 4705 | -6/Cetus | Spotted Cetus Guard 4708 | -6/Cetus | Spotted Cetus Guard 4710 | -6/Cetus | Allies destroyed Cetus Guard 4711 | -6/Cetus | Spotted Cetus Guard 4716 | -6/Cetus | Allies destroyed Cetus Guard 4721 | -6/Cetus | Allies destroyed Cetus Guard 4723 | -6/Cetus | Allies destroyed Cetus Guard 4769 | -6/Cetus | Started Cetus Manufacturing Module 4794 | -6/Cetus | Manufactured an Enhanced Grunt 4819 | -6/Cetus | Manufactured an Enhanced Grunt 4844 | -6/Cetus | Manufactured an Enhanced Grunt 4844 | -6/Cetus | Discovered new exit (range 15) 4860 | -6/Cetus | Identified exit to Archives 4869 | -6/Cetus | Manufactured an Enhanced Grunt 4878 | -6/Cetus | Spotted Cetus Guard 4879 | -6/Cetus | Spotted Cetus Guard 4885 | -6/Cetus | Allies destroyed Cetus Guard 4890 | -6/Cetus | Spotted Cetus Guard 4893 | -6/Cetus | Spotted Cetus Guard 4894 | -6/Cetus | Manufactured an Enhanced Grunt 4894 | -6/Cetus | Allies destroyed Cetus Guard 4900 | -6/Cetus | Allies destroyed Cetus Guard 4903 | -6/Cetus | Allies destroyed Cetus Guard 4913 | -6/Cetus | Discovered exit to Factory (range 16) 4918 | -6/Cetus | Scared off Revision 17 4931 | -6/Cetus | Entered Factory 4931 | -5/Factory | Accompanied by 4 allies (A7) 4931 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5231 | -5/Factory | First assault squad dispatched 5256 | -5/Factory | Build established: Scavenger-Executioner 5286 | -5/Factory | Zion hero teleported in (12-ASH) 5425 | -5/Factory | Destroyed 12 combat bots 5426 | -5/Factory | System corruption reached 10% 5456 | -5/Factory | Zion Hacker squad teleported in 5500 | -5/Factory | Lost 22 parts (1p8n6u7w) 5505 | -5/Factory | Retrieved Zion intel report: Guard Positions 5506 | -5/Factory | Zion Light squad teleported in 5556 | -5/Factory | Discovered new exit (range 11) 5574 | -5/Factory | Entered another Factory area 5574 | -4/Factory | Accompanied by 6 allies 5574 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5594 | -4/Factory | Discovered new exit (range 8) 5627 | -4/Factory | Zion Heavy squad teleported in 5654 | -4/Factory | Lost 5 parts (1p2n2u) 5705 | -4/Factory | Core integrity fell below 50% 5714 | -4/Factory | Core integrity fell below 20% 5729 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05713_ Lance destroyed. 05716_ Slug penetrates Wall. 05717_ U-05 Engineer lays Concrete. 05718_ K-01 Serf collects debris. 05719_ U-05 Engineer lays Concrete. 05720_ Slug penetrates Wall. 05720_ U-05 Engineer lays Concrete. 05722_ K-01 Serf collects debris. 05723_ Slug penetrates Wall. 05723_ U-05 Engineer builds a Wall. 05723_ Slug penetrates Wall. 05725_ K-01 Serf collects debris. 05726_ Wall collapses. 05726_ Penetrated by Slug. 05726_ Gyrokinetic Inverter destroyed. 05726_ Slug penetrates Wall. 05726_ Penetrated by Slug. 05727_ U-05 Engineer builds a Door. 05727_ U-05 Engineer builds a Wall. 05728_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ##???????????????? | | ???????????????????# !# ???????????????? | | ???????????????????# # ?????????? ????? | | ???????????????????# # ###?## #???? | | ???????????????????# = # """"" +???? | | ???????????????????# # "" F" #???? | | ???????????????????# # "" "" #???? | | ???????????????????# ![!! # ?????? | | ???????????????????# =[@h # ! ???????? | | ???????????????????######;/###### ???????? | | ??????????????????????### m[ ???????? | | ??????????????????????? # h ##### #???????????? | | ????????????????????????+ ;""""+##+##??????????? | | ????????????????????????# ; #??????????? | | ????????????????????????# ; #??????????? | | ????????????????????????# # ! #??????????? | | ????????????????????????# #u #??????????? | | ????????????????????????+ u+ k " #??????????? | | ????????????????????????# # " #??????????? | | ???????????????????###### ; " #??????????? | | ??????????????????## ; k #??????????? | | ??????????????????+ ;""";""####??????????? | | ??????????????????## % h # ## ?????????????? | | ???????????????????# ### #####? ????????????? | | ?#########+######### #?# #????? ???????????? | | #?# #?????? ??????????? | | #?# #??????####+#?????????? | | #?# #?????????????????????? | | ??# #######+########?# #?????????????????????? | | ########### #?????# #?????????????????????? | | #! """ #?????# #?????????????????????? | | """ """ # """ ]#?????# #?????????????????????? | | """ """ # """ #?????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Heroic Deeds I Spy I'm Back, Baby! More Dakka Please Oh No You Don't! Prison Break Project G-00 Remodeling Revising The Future Robot Respite Shopping List The One Challenges ------------ None Game ------ Seed GaussGrapheneThrower Manual? 0 Play Time 03:42:58 Cumulative 11.6 hours Start 2022.06.05 @ 20:20:44 End 2022.06.06 @ 16:17:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09b36f08-07cc-4c6d-9723-26c7403693c2