Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 15:57:05 Player: FretfulMantis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (97) 485 Value Destroyed (4027) 4027 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 12412 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 184/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Point Defense System Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Improved Target Analyzer Centrium Heavy Armor Plating EM Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- Helical Railgun Dual-blade Saw > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Impulse Thruster Array [Rating: 131] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Layered Light Armor Plating Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Field Laser Ballistic Gun Enhanced Autogun Launcher Fusion Bomb Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 . 1 . . 1 . . . . 1 . 1 Utility 11 | . . 1 . 1 2 . 1 2 . . 2 1 . 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 117 | 6 3 14 3 12 3 5 15 24 3 1 13 . 1 14 Power 19 | 1 . 2 . 2 . 3 3 5 . . 1 . . 2 Engine 6 | 1 . 2 . 1 . 2 . . . . . . . . Core 8 | . . . . 1 . 1 3 3 . . . . . . Reactor 5 | . . . . . . . . 2 . . 1 . . 2 Propulsion 32 | 1 1 4 . 5 . . 6 2 1 1 4 . . 7 Treads 14 | 1 1 4 . 5 . . 3 . . . . . . . Leg 2 | . . . . . . . . . . . . . . 2 Wheel 2 | . . . . . . . 1 1 . . . . . . Hover 4 | . . . . . . . 2 1 . . . . . 1 Flight 10 | . . . . . . . . . 1 1 4 . . 4 Utility 41 | 2 1 5 1 3 3 . 4 10 2 . 6 . . 4 Device 8 | 1 . . . 1 . . . 2 2 . 1 . . 1 Storage 5 | 1 1 . . . 1 . 1 1 . . . . . . Processor 13 | . . 1 . 1 1 . 2 5 . . 3 . . . Hackware 3 | . . . . . . . . . . . 2 . . 1 Protection 12 | . . 4 1 1 1 . 1 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 1 3 2 2 . 2 2 7 . . 2 . 1 1 Energy Gun 3 | 1 . . . . . 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 1 3 2 1 . 1 2 3 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 3 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . . . 1 . 1 . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . Parts Lost 72 | . . 2 2 1 . 6 5 27 2 1 . . . 26 Power 14 | . . . . 1 . 2 2 5 . . . . . 4 Propulsion 22 | . . . 1 . . 3 1 5 1 1 . . . 10 Utility 24 | . . 2 . . . . 1 12 1 . . . . 8 Weapon 12 | . . . 1 . . 1 1 5 . . . . . 4 Highest Loss Streak 17 | . . 1 2 1 . 6 3 17 2 1 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 4 16 19 19 19 18 18 22 23 3 4 3 3 3 2 Power 1 | . 1 2 2 2 2 . 1 2 1 1 . 1 1 . Propulsion 3 | 3 5 3 5 4 4 1 1 2 . 1 1 1 1 1 Utility 8 | . 5 6 7 9 8 11 14 13 2 2 1 . . . Weapon 3 | . 4 5 3 3 4 4 4 4 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 45 | . . 7 1 10 . . 14 10 . . 1 . 2 . Power 7 | . . 2 . 2 . . 3 . . . . . . . Propulsion 6 | . . 3 . 1 . . 1 . . . 1 . . . Utility 19 | . . . . 5 . . 4 9 . . . . 1 . Weapon 12 | . . 2 1 1 . . 6 1 . . . . 1 . Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 85 | . 95 98 92 99 99 96 95 84 6 2 31 60 60 47 Engine 4 | . 14 11 11 3 7 5 2 . . . . . . . Core 3 | . . . . 5 . 4 6 7 . . 2 4 4 2 Treads 21 | . 23 32 29 35 30 25 24 7 . . . . . . Wheel 1 | . . . . . . . 1 8 . . . . . . Flight 1 | . . . . . . . . . 3 2 8 17 17 14 Device 3 | . 14 . . 6 7 3 . 3 2 . 3 4 4 2 Storage 9 | . 14 11 11 9 15 13 11 9 . . . . . . Processor 13 | . . 10 11 10 7 13 21 24 . . 5 13 13 11 Protection 6 | . . 9 9 9 14 9 6 4 . . . . . 2 Ballistic Gun 14 | . 25 22 20 14 15 12 15 12 . . 2 4 4 1 Peak Build Rating 131 | 6 9 16 16 39 41 43 77 105 18 6 107 114 121 131 Average Rating 47 | 4 8 13 14 35 40 39 64 82 9 3 54 114 114 103 On Entrance 38 | . 6 9 16 14 37 39 40 77 2 1 1 107 114 121 Avg Prop Armor Cover (%) 9 | . . . . . . 4 8 10 . . . . . 14 Naked Turns 95 | . . . . . . . . 30 9 36 20 . . . Heaviest Build 136 | 14 49 58 58 58 64 69 119 136 5 . 36 36 40 46 Greatest Support 112 | 20 40 60 60 112 104 104 98 44 9 6 39 46 46 58 Greatest Overweight (x) 7 | . 2 . 1 . . 1 4 7 1 . . . . 1 Average Overweight (x) . | . 1 . . . . . 1 2 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 5 5 5 5 5 5 Average Capacity 18 | 7 19 20 20 20 20 20 23 24 5 5 5 5 5 5 Most Carried 25 | 7 20 20 20 20 19 20 25 25 4 4 5 5 5 5 Average Carried 17 | 4 17 19 19 19 18 18 22 23 3 4 4 4 4 3 Final Capacity 25 | 8 20 20 20 20 20 20 25 5 5 5 5 5 5 5 Final Carried 25 | 7 20 20 19 20 18 20 25 5 4 4 5 5 5 1 Class Distribution -------------------- 51% | Mutant 24% | Scavenger-Gunner 12% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Matter Collected 3372 | 261 71 392 134 530 . 150 845 633 42 . 25 . 198 91 Remotely 568 | . . . . 418 . 150 . . . . . . . . Salvage Created 4778 | 17 175 752 234 629 . 150 925 1336 . . 105 . 222 233 Parts 229 | 5 10 49 14 30 . 8 37 67 . . . . 4 5 Haulers Intercepted 7 | . 1 2 . 1 . . 2 . . . 1 . . . Recyclers Shooed 4 | . 1 . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 68 | . 2 13 6 10 . 2 7 17 . . 2 . 3 6 Melee 3 | . . . . 3 . . . . . . . . . . Guns 48 | . 2 13 6 7 . 2 7 10 . . . . . 1 AOE 17 | . . . . . . . . 7 . . 2 . 3 5 Classes Destroyed 15 | 1 3 3 2 1 . 1 2 1 . . . . 1 . Worker 4 | . . . . . . . . 3 . . . . . 1 Builder 5 | . . . . . . . 1 4 . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . Hauler 7 | . 1 2 . 1 . . 2 . . . 1 . . . Recycler 3 | . . . 1 . . . 2 . . . . . . . Mechanic 2 | . . . . 1 . 1 . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . . Watcher 4 | . 1 2 . . . . 1 . . . . . . . Swarmer 5 | . . . 4 . . . . 1 . . . . . . Cutter 3 | . . . . . . . . . . . . . 3 . Grunt 31 | . 2 8 1 8 . . 1 5 . . . . . 6 Duelist 2 | . . 1 1 . . . . . . . . . . . Sentry 10 | . . 4 . 2 . . 2 2 . . . . . . Hunter 10 | . . . . . . 2 . 6 . . 2 . . . Programmer 7 | . . . . . . . 4 3 . . . . . . Best Kill Streak 15 | 1 1 3 7 3 . 3 2 15 . . 3 . 3 6 Combat Bots Only 8 | . 1 3 6 3 . 2 2 8 . . 2 . 3 5 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 1 3 . . 1 . 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . 1 . 3 2 Melee 1 | . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Hostile Shots Fired 1133 | . 18 87 24 78 . 66 73 235 46 32 20 . 2 452 Missed 421 | . 4 22 6 14 . 14 24 70 19 16 13 . 2 217 Hits 712 | . 14 65 18 64 . 52 49 165 27 16 7 . . 235 Melee 8 | . . 3 4 . . . . 1 . . . . . . Projectile 704 | . 14 62 14 64 . 52 49 164 27 16 7 . . 235 AOE 3 | . . . . . . . 1 . . . . . . 2 Critical Strikes 20 | . . 2 2 4 . . 3 5 1 . . . . 3 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Damage Taken 14596 | . 252 842 254 1063 . 872 1162 3716 443 274 110 . . 5608 Core 3217 | . 33 38 63 149 . 140 43 544 315 244 42 . . 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 146 | . . 34 . . . . . . . . . . . 112 Ignored by Resistances 7 | . . . . . . . . . . . . . . 7 Regen/Repaired (Parts) 251 | . . 251 . . . . . . . . . . . . Core Remaining (%) 81 | 100 86 . 74 72 100 83 95 . . 4 96 . 100 . Volleys Fired 290 | 1 22 65 15 54 3 14 50 49 . . 4 . 4 9 Largest 3 | 2 2 2 2 2 2 3 3 3 . . 2 . 1 1 Hottest 160 | 60 60 43 43 48 48 111 83 160 . . 90 . 52 52 Shots Fired 619 | 2 44 130 28 100 6 33 140 117 . . 6 . 4 9 Gun 587 | 2 44 130 28 100 6 33 140 96 . . 2 . 3 3 Cannon . | . . . . . . . . . . . . . . . Launcher 32 | . . . . . . . . 21 . . 4 . 1 6 Special . | . . . . . . . . . . . . . . . Kinetic 559 | 1 41 130 28 100 6 19 140 86 . . 2 . 3 3 Thermal 24 | . . . . . . 14 . 10 . . . . . . Explosive 11 | . . . . . . . . . . . 4 . 1 6 Electromagnetic 25 | 1 3 . . . . . . 21 . . . . . . Robot Hit Streak 19 | 1 6 14 16 10 1 8 15 14 . . 12 . 13 19 Robot Miss Streak 5 | . 3 4 2 4 2 5 4 2 . . . . . 1 Penetration Max 1 | . . . . . . . 1 1 . . . . . 1 Secondary Targets 8 | . . . 2 . . 2 1 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . . . . . . Shots Hit Robots 427 | 1 26 88 24 71 2 19 98 85 . . 4 . 1 8 Core Hits 218 | 1 10 39 10 30 1 9 36 56 . . 5 . 6 15 Critical Kills 5 | . 1 . . . . . 1 3 . . . . . . Critical Parts Destroyed 5 | . . . . . . . 2 1 . . 1 . . 1 Critical Strikes 13 | . 1 . . 2 . . 4 4 . . 1 . . 1 Destroy 11 | . 1 . . . . . 4 4 . . 1 . . 1 Sever 2 | . . . . 2 . . . . . . . . . . Melee Attacks 49 | . . . . 26 . . 1 . . . . . . 22 Impact . | . . . . . . . . . . . . . . . Slashing 31 | . . . . 26 . . 1 . . . . . . 4 Piercing 18 | . . . . . . . . . . . . . . 18 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10554 | 13 207 950 330 1130 38 282 2142 3300 . . 596 . 202 1364 Guns 6660 | 13 198 937 330 928 38 277 2142 1660 . . 48 . . 89 Cannons . | . . . . . . . . . . . . . . . Explosions 3629 | . . . . . . . . 1620 . . 548 . 202 1259 Melee 202 | . . . . 202 . . . . . . . . . . Ramming 63 | . 9 13 . . . 5 . 20 . . . . . 16 Kinetic 6388 | . 185 937 330 928 38 127 2142 1564 . . 48 . . 89 Thermal 574 | . . . . . . 150 . 424 . . . . . . Explosive 2186 | . . . . . . . . 177 . . 548 . 202 1259 Electromagnetic 1141 | 13 13 . . . . . . 1115 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 202 | . . . . 202 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 9 24 24 24 . . . 24 Average Corruption 7 | . . . . . . . 4 6 24 24 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 40 | . . . . . . . 20 9 5 3 . . . 3 Message Errors 11 | . . . . . . . 5 4 1 1 . . . . Matter Fused 9 | . . . . . . . 6 . 2 . . . . 1 Heat Flow Errors 3 | . . . . . . . 3 . . . . . . . Energy Discharges 4 | . . . . . . . 2 1 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 2 1 1 . . . . Data Loss (major) 3 | . . . . . . . 1 . . 1 . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 119 | . . . . . . . . 22 . . 47 . . 50 Projectiles . | . . . . . . . . . . . . . . . Explosions 119 | . . . . . . . . 22 . . 47 . . 50 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . . . . 202 . . . . . 4 Shots 7 | . . . . . . . . 7 . . . . . . Rammed 9 | . 1 2 . . . 1 . 3 . . . . . 2 Targets Rammed 16 | . 1 3 . . . 1 1 3 . . . . . 7 Kicked 5 | . . . . . . . . . . . . . . 5 Crushed 2 | . . 1 . . . . 1 . . . . . . . Highest Temperature 312 | 20 52 16 3 42 20 176 158 312 . . 74 . . 85 Average Temperature 50 | 15 18 5 3 12 9 93 50 92 . . 41 . . 37 Received Heat Transfer 1737 | . 114 345 24 603 . . 189 279 . 9 . . . 174 Effects 3 | . . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . 1 . . . . . . Heat Transferred 931 | . . . . . . 333 . 598 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Maximum Alert Level 3 | . . . . . . . . 1 . . . . 1 3 Low Security (%) 92 | 100 100 100 100 100 100 100 100 99 . . 100 100 55 11 Level 1 2 | . . . . . . . . . . . . . 44 30 Level 2 3 | . . . . . . . . . . . . . . 41 Level 3 1 | . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 884 | 5 37 103 115 60 2 30 69 211 . . 111 56 205 884 Initial 122 | . . 11 28 37 2 . . 12 . . 13 56 42 122 Average 59 | . 3 36 56 19 . 3 14 31 . . 10 56 121 478 Influence Increases 3610 | 5 96 387 145 288 . 55 305 608 . 45 136 . 163 1377 Destroy 0b10 Robot/C 1360 | . 40 260 120 200 . 40 140 340 . . 40 . 60 120 Destroy 0b10 Robot/NC 145 | 5 10 30 5 15 . 5 30 35 . . 5 . . 5 Destroy Leader 350 | . 14 88 20 52 . 10 44 90 . . 12 . 10 10 Successful Hack 72 | . 17 9 . 7 . . 19 11 . . . . . 9 Disable Machine 120 | . . . . . . . 15 60 . . . . 15 30 Destroy Structure 303 | . . . . 14 . . 12 72 . . 64 . 78 63 Partial Spotted 45 | . . . . . . . . . . . 15 . . 30 Lose Combat Pursuer 1215 | . 15 . . . . . 45 . . 45 . . . 1110 Influence Decreases 2825 | 5 67 342 124 376 7 55 279 478 138 43 55 45 14 797 Entered New Map 352 | . . 18 46 58 5 . . 14 58 4 7 45 14 83 Time Decay 1657 | 5 67 314 68 312 2 35 241 222 60 29 48 . . 254 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 Lost Part 616 | . . 10 10 6 . 20 38 242 20 10 . . . 260 Squads Dispatched 21 | . . 3 . 1 . . 2 6 . . 1 . 1 7 Investigation 3 | . . 1 . . . . . 1 . . . . . 1 Extermination 8 | . . . . . . . 2 2 . . . . . 4 Reinforcement 8 | . . 2 . 1 . . . 1 . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Distress Signals 10 | . 1 2 . . . . 2 . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 189 | . 6 22 6 15 1 3 12 26 4 4 3 . 1 86 Peak Tracking Total 24 | . 2 4 6 4 1 3 3 6 4 3 2 . 3 24 Tactical Retreats 21 | . 1 . . . . . 2 . . 2 . . . 16 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Traps Triggered 8 | . 1 . . 2 . . 2 2 . . . . . 1 Indirectly 1 | . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Machines Disabled 8 | . . . . . . . 1 4 . . . . 1 2 Max in Single Turn 2 | . . . . . . . 1 1 . . . . 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Machines Accessed 27 | . 3 6 . 3 1 . 3 3 . . 3 1 . 4 Terminals 23 | . 3 5 . 2 1 . 3 2 . . 3 1 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 69 | . 11 17 . 8 2 . 4 8 . . 7 2 . 10 Successful 27 | . 6 9 . 3 . . 2 3 . . 1 1 . 2 Failed 42 | . 5 8 . 5 2 . 2 5 . . 6 1 . 8 Catastrophic 7 | . 1 1 . 1 1 . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 9 11 . 3 2 . 1 5 . . . . . 2 Terminals 58 | . 11 13 . 5 2 . 4 5 . . 7 2 . 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . 4 . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Terminal Hacks 9 | . 3 . . . . . 1 1 . . 1 1 . 2 Record 2 | . . . . . . . . . . . . . . 2 Open DSF 2 | . . . . . . . 1 . . . . 1 . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 4 . . . . . 1 . . . . . . Scan Component 3 | . . 2 . . . . . 1 . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 5 . 1 . . 1 1 . . . . . . Terminals 11 | . 3 5 . 1 . . 1 1 . . . . . . Botnet 11 | . 3 5 . 1 . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 5 . 3 1 . 3 2 . . 3 . . 4 Full Trace Events 3 | . . 1 . . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Active Infowar (turns) 3321 | 5 658 1091 146 204 . . 1048 169 . . . . . . Seismic 738 | 5 658 75 . . . . . . . . . . . . T.N.C. 1438 | . . 1088 146 204 . . . . . . . . . . Machine Analysis 1217 | . . . . . . . 1048 169 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Turns Passed 6708 | 70 658 1091 146 914 165 344 1377 940 137 62 220 11 29 544 Spaces Moved 4388 | 38 198 461 51 292 97 131 592 501 313 133 354 27 49 1151 Core 312 | 8 . . . . . . . 48 72 69 115 . . . Treads 1661 | 30 198 461 51 292 97 131 401 . . . . . . . Legs 10 | . . . . . . . . . . . . . . 10 Wheels 644 | . . . . . . . 191 453 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1761 | . . . . . . . . . 241 64 239 27 49 1141 Fastest Speed 30 | 50 160 160 160 160 160 160 160 50 32 40 35 33 33 30 Average Speed 110 | 136 249 160 181 160 160 219 194 132 38 45 41 33 33 33 Slowest Speed 320 | 160 320 160 240 160 160 240 240 230 100 50 50 33 33 120 Overloaded Moves 20 | . . . . . . . . . 20 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . 1 . . . . 23 Potential Cave-ins 8 | . . . . . . . . . . . . . . 8 Cave-ins Triggered 4 | . . . . . . . . 1 . . . . . 3 Exploration Rate (%) 21 | 3 26 43 18 26 3 3 13 12 54 22 12 1 41 41 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . . . Scrap Searched 2 | . . . . . . . . . . 2 . . . . Spaces Dug 29 | . . . . 14 . . . . . . . . . 15 Terrain Destroyed 150 | . . . . 14 . . 9 34 . . 35 . 33 25 Melee 29 | . . . . 14 . . . . . . . . . 15 Projectile 17 | . . . . . . . 9 8 . . . . . . AOE 104 | . . . . . . . . 26 . . 35 . 33 10 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Total 5636 | 51 326 701 77 606 102 161 736 687 328 133 417 28 57 1226 Wait 591 | . 86 121 5 183 . . 20 90 12 . 38 . . 36 Move 4330 | 37 197 460 50 291 96 130 591 500 310 132 353 26 48 1109 Hop 19 | . . . . . . . . . 1 . . . . 18 Pick Up 112 | 7 15 17 2 13 . 7 28 9 1 . 5 1 2 5 Fast Attach 64 | 6 . 10 1 9 . 3 8 10 . 1 10 . 1 5 Attach 55 | . 1 4 2 3 2 5 5 14 3 . 4 1 . 11 Detach 9 | . . . . 2 . . 1 1 1 . 1 . . 3 Swap 21 | . 2 2 1 7 1 1 4 3 . . . . . . Drop 79 | . 2 19 1 18 . . 27 8 . . 2 . 2 . Fire 290 | 1 22 65 15 54 3 14 50 49 . . 4 . 4 9 Melee 49 | . . . . 26 . . 1 . . . . . . 22 Ram 5 | . . . . . . . . 3 . . . . . 2 Kick 5 | . . . . . . . . . . . . . . 5 Crush 6 | . 1 3 . . . 1 1 . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 3) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1079 | -9/Materials | Repaired Lgt. Treads 1107 | -9/Materials | Repaired Lgt. Treads 1270 | -9/Materials | Discovered new exit (range 15) 1804 | -9/Materials | Discovered new exit (range 11) 1820 | -9/Materials | Entered Mines 1830 | -9/Mines | Build established: Scavenger-Mutant 1878 | -9/Mines | Discovered new exit (range 11) 1966 | -9/Mines | Entered Materials 1966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2220 | -8/Materials | Build established: Mutant 2844 | -8/Materials | Discovered new exit (range 15) 2880 | -8/Materials | Entered Factory 2880 | -7/Factory | Evolved 2 slots: Utility x2 3031 | -7/Factory | Discovered new exit (range 8) 3045 | -7/Factory | Identified exit to Factory 3045 | -7/Factory | Entered another Factory area 3045 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3158 | -6/Factory | Lost 6 parts (2p3n1w) 3244 | -6/Factory | Discovered new exit (range 13) 3273 | -6/Factory | Identified exit to Factory 3389 | -6/Factory | Entered another Factory area 3389 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3743 | -5/Factory | Identified exit to DSF 3761 | -5/Factory | Build established: Scavenger-Gunner 4396 | -5/Factory | Lost 3 parts (1n1u1w) 4653 | -5/Factory | Build established: Scavenger-Mutant 4758 | -5/Factory | Discovered new exit (range 5) 4765 | -5/Factory | Identified exit to Factory 4766 | -5/Factory | Entered another Factory area 4766 | -4/Factory | Evolved 2 slots: Utility x2 4969 | -4/Factory | Lost 3 parts (1n2u) 5066 | -4/Factory | Build established: Scavenger-Gunner 5126 | -4/Factory | Discovered new exit (range 12) 5139 | -4/Factory | Identified exit to Extension 5505 | -4/Factory | Lost 5 parts (1p2u2w) 5574 | -4/Factory | Garrison activated, responded to threat 5615 | -4/Factory | Crushed by falling debris 5615 | -4/Factory | System corruption reached 10% 5653 | -4/Factory | Destroyed 8 combat bots 5659 | -4/Factory | Lost 17 parts (3p3n8u3w) 5676 | -4/Factory | Released all parts (8) 5702 | -4/Factory | Discovered new exit (range 7) 5706 | -4/Factory | Entered Upper Caves 5779 | -4/Upper Caves | Core integrity fell below 50% 5829 | -4/Upper Caves | Build established: Mutant 5834 | -4/Upper Caves | Discovered new exit (range 14) 5843 | -4/Upper Caves | Entered another Upper Caves area 5846 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5867 | -4/Upper Caves | Core integrity fell below 20% 5903 | -4/Upper Caves | Discovered new exit (range 5) 5905 | -4/Upper Caves | Entered Research 5905 | -3/Research | Evolved 2 slots: Utility x2 6048 | -3/Research | Found Fusion Bomb Launcher 6117 | -3/Research | Discovered new exit (range 15) 6125 | -3/Research | Entered another Research area 6125 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6136 | -2/Research | Identified exit to DSF 6136 | -2/Research | Entered DSF 6157 | -2/DSF | Discovered new exit (range 16) 6165 | -2/DSF | Entered Access 6165 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6321 | -1/Access | Found Prototype Protection 6321 | -1/Access | Identified Centrium Heavy Armor Plating 6328 | -1/Access | Spotted B-99 Colossus 6401 | -1/Access | Lost 3 parts (1n1u1w) 6405 | -1/Access | Energy Cycler disabled 6415 | -1/Access | Search patrols dispatched 6419 | -1/Access | Build established: Hacker-Sprinter 6441 | -1/Access | Spotted B-99 Colossus 6458 | -1/Access | Lost 3 parts (1p1n1w) 6521 | -1/Access | Hacking Suite fried by hacking feedback 6557 | -1/Access | Spotted B-99 Colossus 6659 | -1/Access | Core integrity fell below 50% 6665 | -1/Access | Search patrols dispatched 6676 | -1/Access | Lost 10 parts (1p6n3u) 6682 | -1/Access | Crushed by falling debris 6685 | -1/Access | Crushed by falling debris 6685 | -1/Access | System corruption reached 10% 6696 | -1/Access | Crushed by falling debris 6701 | -1/Access | Core integrity fell below 20% 6709 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06686_ Kicked S-43 Plague out of the way. 06686_ Biometal Leg destroyed. 06687_ Kicked P-80 Master. 06689_ The unstable cave ceiling collapses. 06692_ System corrupted: Centrium Leg rejected. 06695_ Slammed into P-80 Master. 06696_ The unstable cave ceiling collapses. 06696_ Crushed by falling debris. 06696_ Adv. Launcher Guidance Computer destroyed. 06696_ System corrupted by crushing effect (+5). 06696_ Imp. Target Analyzer destroyed. 06696_ System corrupted by crushing effect (+5). 06696_ Slammed into S-43 Plague. 06703_ P-80 Master resets S-43 Plague, system corruption cleaned. 06708_ System corrupted: Substantial component data lost. 06709_ The unstable cave ceiling collapses. 06709_ P-80 Master crushed by falling debris. 06709_ P-80 Master system corrupted by crushing effect. 06709_ P-80 Master destroyed. 06709_ 19 Matter crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ### | | ??????????????????????????????#" % # | | ??????????????????????????????## # | | ??????????????????????????????## "## | | ??????????????????????????????# ## | | ??????????????????????????????# | | ??????????????????????????????# "F "" | | ??????????????????????????????# """"" | | ??????????????????????????????# """"" ## | | ???????????????????????????######/########"##+#### | | ???????????????????????????# ## | | ???????????????????????????# ! ## | | ???????????????????????????# ## | | ???????????????????????????# ## " | | ???????????????????????????# *## """ | | ???????????????????????????# """ ## """ | | ???????????????????????????# """ ## ! " | | ???????????????????????????# R" ## ! | | ???????????????????????????# """ ## ? | | ???????????????????????????# "" "######### | | ??????????????????????????## ## | | ?????????????????????????### ##! | | ????????????????????????################## | | ???????????????????????## #?????????????#] ] | | ???????????????????????#ss##?????????????# | | ???????????????????????##@s#?????????????# ] | | ???????????????????????##s #??????????############ | | ??????????????????????##s###??????????# ????# | | ??????????????????????####????????????# ??# | | ??????????????????????###?????????????# # | | ??????????????????????????????????????# + | | ??????????????????????????????????????# # | | ??????????????????????????????????????# ??# | | ??????????????????????????????????????# ????# | | ??????????????????????????????????????# ??????# | | ??????????????????????????????????????##????????# | | ???????????????????????????????????############## | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# " / | | ???????????????????????????????????# """ # | | ???????????????????????????????????# G ## | | ???????????????????????????????????# ! """ # | | ???????????????????????????????????# " # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 405 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 600 Resistance: EM 25 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 10 Launcher Accuracy 80 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Med. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -9/Materials Lgt. Treads | 12% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed MatterTacticalClaymores Manual? 0 Play Time 01:21:32 Cumulative 43.9 hours Start 2025.12.12 @ 19:26:03 End 2025.12.13 @ 15:57:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88f653d0-18be-42fc-90c2-c74bccf9bff4