Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 13:53:50 Player: 4R-ZE3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (927) 927 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 2641 Bonus ------- Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 94/100 System Corruption 0% Temperature Warm (195) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Improved Aluminum Leg Improved Heat Sink Huge Storage Unit Core Shielding Core Shielding Light Armor Plating Tractor Beam Latent Energy Streamer Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Huge Storage Unit Core Shielding Core Shielding Light Armor Plating Tractor Beam Particle Gun Latent Energy Streamer Assault Rifle Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 6 10 1 . 4 Power 3 | 1 1 1 . . Engine 2 | 1 1 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 3 . . 1 Treads 4 | 2 2 . . . Leg 1 | . . . . 1 Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 2 4 . . 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 3 . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 5 1 . 7 Power 3 | . 1 . . 2 Propulsion 5 | . 2 1 . 2 Utility . | . . . . . Weapon 5 | . 2 . . 3 Highest Loss Streak 4 | . 3 1 . 4 To Critical Strikes . | . . . . . Average Backups 9 | 2 7 10 11 10 Power . | . . . 1 . Propulsion . | 1 1 . . 1 Utility 4 | . 1 5 6 6 Weapon 3 | . 3 3 4 3 Tool/Special . | . . . . . Unused Backups 11 | . 1 . . 10 Power . | . . . . . Propulsion 3 | . 1 . . 2 Utility 6 | . . . . 6 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 90 100 100 93 Engine 6 | . 13 1 . 11 Core 7 | . . 12 14 . Treads 25 | . 24 26 28 13 Wheel 1 | . 3 1 . . Storage 14 | . 14 14 14 14 Protection 10 | . 5 14 14 14 Ballistic Gun 26 | . 27 28 28 14 Peak Build Rating 11 | 6 8 10 11 11 Average Rating 8 | 4 6 9 10 9 On Entrance 6 | . 6 7 10 11 Avg Prop Armor Cover (%) 11 | . 12 12 . 8 Naked Turns . | . . . . . Heaviest Build 34 | 13 34 30 30 31 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 2 | 2 1 1 . 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 12 | 4 10 11 12 12 Average Carried 9 | 2 7 10 11 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 4 9 11 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 909 | 154 513 153 . 89 Remotely . | . . . . . Salvage Created 1227 | . 805 287 . 135 Parts 67 | . 39 20 . 8 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 28 | . 16 8 . 4 Guns 19 | . 9 8 . 2 AOE 9 | . 7 . . 2 Classes Destroyed 6 | . 5 . . 1 Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 2 | . 2 . . . Swarmer 5 | . 3 2 . . Grunt 22 | . 13 6 . 3 Duelist 1 | . . . . 1 Best Kill Streak 6 | . 6 2 . 3 Combat Bots Only 4 | . 4 2 . 3 Max Kills in Single Turn 5 | . 5 1 . 2 Gunslinging . | . . . . . Exploded 4 | . 4 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 164 | . 94 44 . 26 Missed 43 | . 28 12 . 3 Hits 121 | . 66 32 . 23 Melee 5 | . . . . 5 Projectile 116 | . 66 32 . 18 Critical Strikes 2 | . 1 . . 1 Damage Taken 1649 | . 834 348 . 467 Core 261 | . 112 67 . 82 Absorbed by Shields . | . . . . . Redirected to Shielding 33 | . 3 13 . 17 Core Remaining (%) 100 | 100 . . . . Volleys Fired 86 | . 47 27 . 12 Largest 2 | . 2 2 . 2 Hottest 85 | . 40 40 . 85 Shots Fired 164 | . 90 54 . 20 Gun 158 | . 86 54 . 18 Cannon . | . . . . . Launcher 6 | . 4 . . 2 Special . | . . . . . Kinetic 149 | . 86 54 . 9 Thermal 9 | . . . . 9 Explosive 6 | . 4 . . 2 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 14 . 5 Robot Miss Streak 2 | . 2 2 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 115 | . 66 35 . 14 Core Hits 63 | . 39 16 . 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2191 | . 1322 484 . 385 Guns 1488 | . 825 484 . 179 Cannons . | . . . . . Explosions 703 | . 497 . . 206 Melee . | . . . . . Ramming . | . . . . . Kinetic 1359 | . 825 484 . 50 Thermal 129 | . . . . 129 Explosive 703 | . 497 . . 206 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . 10 . . 13 Projectiles . | . . . . . Explosions 23 | . 10 . . 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 113 | . 39 . . 74 Shots 4 | . 2 . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 186 | . 45 9 . 186 Average Temperature 37 | . 12 3 . 81 Received Heat Transfer 693 | . 438 123 . 132 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . . . . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 99 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 204 | . 204 82 . 79 Initial 72 | . . 72 . . Average 39 | . 64 20 . 40 Influence Increases 843 | . 504 239 . 100 Destroy 0b10 Robot/C 560 | . 320 160 . 80 Destroy 0b10 Robot/NC 25 | . 25 . . . Destroy Leader 124 | . 84 30 . 10 Allied During Kill 4 | . . 4 . . Select Force Hacks 60 | . 60 . . . Destroy Structure 25 | . 15 . . 10 Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 833 | . 318 425 . 90 Entered New Map 114 | . . 114 . . Time Decay 641 | . 280 301 . 60 Lost Part 78 | . 38 10 . 30 Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 26 12 . 6 Peak Tracking Total 7 | . 7 3 . 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 6 . 2 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 12 . 2 . Successful 5 | . 3 . 2 . Failed 9 | . 9 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 14 | . 13 . 1 . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 51 | . . 51 51 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2414 | 87 856 948 371 152 Spaces Moved 1240 | 50 455 462 232 41 Core 8 | 8 . . . . Treads 1041 | 42 298 428 232 41 Legs . | . . . . . Wheels 191 | . 157 34 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 115 160 240 Average Speed 155 | 149 144 156 160 240 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 69 85 61 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . 18 . . 13 Melee . | . . . . . Projectile . | . . . . . AOE 31 | . 18 . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1559 | 59 561 632 232 75 Wait 183 | . 31 139 . 13 Move 1236 | 49 454 461 231 41 Hop . | . . . . . Pick Up 21 | 4 11 2 1 3 Fast Attach 12 | 6 5 . . 1 Attach 10 | . 5 1 . 4 Detach . | . . . . . Swap 7 | . 5 1 . 1 Drop 3 | . 3 . . . Fire 86 | . 47 27 . 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 608 | -10/Materials | Lost 3 parts (1p1n1w) 819 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Entered Mines 1132 | -10/Mines | Found a hidden stash of uninstalled traps 1192 | -10/Mines | Core integrity fell below 50% 1307 | -10/Mines | Learned 2 Materials zone layouts 1336 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1346 | -10/Mines | Excavation squad dispatched 1346 | -10/Mines | A large section of the Mines collapsed 1535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1535 | -10/Mines | Discovered new exit (range 5) 1576 | -10/Mines | Discovered new exit (range 11) 1892 | -10/Mines | Entered Exiles 1892 | -10/Exiles | Accompanied by 2 allies 1922 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1929 | -10/Exiles | Met 8R-AWN 1960 | -10/Exiles | Met EX-HEX 2006 | -10/Exiles | Met EX-BIN 2028 | -10/Exiles | Aligned with FarCom system 2030 | -10/Exiles | Given EX-Vault access code 2070 | -10/Exiles | Opened EX-Vault 2078 | -10/Exiles | Found Latent Energy Streamer 2109 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2156 | -10/Exiles | Met EX-DEC 2167 | -10/Exiles | Learned location of Zion (-6) 2249 | -10/Exiles | Discovered new exit (range 10) 2263 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2263 | -10/Exiles | Entered Mines 2269 | -9/Mines | Core integrity fell below 20% 2298 | -9/Mines | Lost 4 parts (1p3w) 2415 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02285_ Acquired Aluminum Leg. 02286_ Acquired 31 matter. 02293_ Acquired 16 matter. 02304_ The unstable cave ceiling collapses. 02305_ Acquired Katana. 02309_ Acquired Imp. Aluminum Leg. 02315_ Acquired Aluminum Leg. 02335_ T-07 Excavator is excavating. 02383_ U-05 Engineer lays Concrete. 02387_ U-05 Engineer builds a Wall. 02395_ U-05 Engineer lays Concrete. 02398_ Lgt. Treads destroyed. 02398_ U-05 Engineer lays Concrete. 02399_ U-05 Engineer builds a Wall. 02402_ Ion Engine destroyed. 02403_ U-05 Engineer builds a Wall. 02408_ G-34 Mercenary destroyed. 02408_ Switching to secondary target: G-47 Trooper. 02413_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????#####????????????? | | ?????????????????????????????## #????????????? | | ?????????????????????????????# ##???????????? | | ?????????????????????????????# ##??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????#### ##??????????? | | ????????????????????????????????# ##???????????? | | ?????????????????????????????#### #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# ###????????????? | | ????????????????????????###### #??????????????? | | ???????????????????###### #??????????????? | | ???????????????????# g #??????????????? | | ???????????????????# #### [ #??????????????? | | ???????????????????# ###### ##??????????????? | | ???????????????????# !# *! #???????????????? | | ???????????????????# ####%# # #???????????????? | | ????????????????????????#@g ####???????????????? | | ????????????????????????#####??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainLaunchDerivative Manual? 0 Play Time 00:13:42 Cumulative 310.7 hours Start 2026.08.31 @ 13:34:12 End 2026.08.31 @ 13:53:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 242 Adventurer 54 Explorer 0 Win Type - Total 12 Types 8/0/1/1/0/0/0/1/0/1 Lore% 78 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eabf0f2f-f998-4457-bb0e-3c032f085e23