Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 01:15:14 Player: jumpy Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1586) 1586 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 4746 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 89/100 System Corruption 54% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Seismic Detector Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Missile Launcher Greatsword > --- INVENTORY -------- Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Sensor Array Seismic Detector Seismic Detector Medium Armor Plating Gauss Cannon Axe Axe [Rating: 47] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Axe Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 38 | 7 2 4 4 16 3 2 Power 4 | 1 . . 1 2 . . Engine 2 | 1 . . . 1 . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 2 4 2 . Treads 10 | 2 . . 2 4 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 3 . 5 . 1 Device 5 | 1 . 2 . 1 . 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 4 | . . 1 . 3 . . Artifact . | . . . . . . . Weapon 12 | 2 1 1 1 5 1 1 Energy Gun 2 | 1 . . 1 . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon 2 | . 1 . . 1 . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 1 | . . . . 1 . . System Corruption 6 | . . . . 6 . . Parts Lost 20 | . . . . 2 . 18 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 9 | . . . . 2 . 7 Weapon 4 | . . . . . . 4 Highest Loss Streak 6 | . . . . 1 . 6 To Critical Strikes . | . . . . . . . Average Backups 10 | 3 6 6 12 14 12 10 Power 1 | . 1 1 1 1 2 1 Propulsion 4 | 1 2 2 5 5 4 3 Utility 2 | . 2 2 3 3 3 2 Weapon 2 | . . 1 2 4 3 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 2 2 . 4 Power 1 | . . . . 1 . . Propulsion 5 | . . . 2 . . 3 Utility 2 | . . . . 1 . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 100 98 92 89 87 52 Engine 5 | . 14 11 8 2 7 4 Core 1 | . . . . 4 . . Treads 26 | . 28 22 29 29 29 19 Device 13 | . 14 21 18 17 12 4 Storage 7 | . 14 11 9 7 7 5 Processor 3 | . . . . 3 7 3 Protection 6 | . . 10 9 6 7 4 Energy Gun 2 | . 14 8 6 . . . Energy Cannon 1 | . . . . 3 . . Ballistic Gun 3 | . 4 4 11 3 . . Ballistic Cannon 3 | . 9 8 . 2 2 4 Slashing Weapon 3 | . . . . 3 7 4 Peak Build Rating 47 | 7 8 13 26 40 47 47 Average Rating 26 | 5 7 11 20 32 44 29 On Entrance 20 | . 7 7 13 26 40 47 Naked Turns 144 | . . . . . . 144 Heaviest Build 64 | 14 30 37 38 63 64 64 Greatest Support 86 | 40 40 40 84 84 86 86 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 13 Most Carried 15 | 5 8 8 15 15 15 14 Average Carried 11 | 3 6 6 12 14 13 10 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 5 7 8 15 15 13 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 961 | 306 . 41 175 175 249 15 Remotely . | . . . . . . . Salvage Created 1772 | 172 30 90 268 809 343 60 Parts 88 | 14 3 4 13 44 8 2 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 35 | . 2 3 5 17 5 3 Melee 5 | . . . . 3 2 . Guns 9 | . 2 . 5 2 . . Cannons 7 | . . 3 . 3 . 1 AOE 13 | . . . . 8 3 2 Classes Destroyed 11 | 2 1 1 1 6 . . Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Tunneler 5 | 5 . . . . . . Hauler 1 | . . . . 1 . . Recycler 3 | 1 . . . 2 . . Watcher 1 | . . . . 1 . . Swarmer 11 | . 2 . . 8 . 1 Grunt 16 | . . 3 3 5 4 1 Sentry 5 | . . . 2 2 . 1 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . 1 1 . Best Kill Streak 6 | 3 2 2 2 6 4 2 Combat Bots Only 4 | . 2 2 2 4 4 2 Max Kills in Single Turn 3 | 1 1 1 1 3 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 3 2 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 332 | . 24 22 45 152 16 73 Missed 115 | . 10 5 12 46 3 39 Hits 217 | . 14 17 33 106 13 34 Projectile 217 | . 14 17 33 106 13 34 Critical Strikes 4 | . . 1 2 . . 1 Damage Taken 5366 | . 108 232 405 1266 237 3118 Core 812 | . 13 24 45 47 17 666 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 317 | . . . . 317 . . Core Remaining (%) 94 | 100 94 94 91 . . . Volleys Fired 86 | 12 5 10 18 27 3 11 Largest 2 | 2 2 2 2 2 1 1 Hottest 99 | 60 70 70 86 99 39 40 Shots Fired 149 | 24 10 20 36 42 4 13 Gun 92 | 24 5 10 36 17 . . Cannon 45 | . 5 10 . 20 . 10 Launcher 12 | . . . . 5 4 3 Special . | . . . . . . . Kinetic 75 | 12 5 10 18 20 . 10 Thermal 50 | 12 5 10 18 5 . . Explosive 12 | . . . . 5 4 3 Electromagnetic 12 | . . . . 12 . . Robot Hit Streak 12 | 7 4 12 11 5 5 8 Robot Miss Streak 6 | 3 2 2 3 6 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 107 | 15 5 17 25 32 7 6 Core Hits 77 | 7 2 4 11 36 10 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 1 2 . 1 Burn 1 | . . . 1 . . . Blast 1 | . . . . . . 1 Sever 2 | . . . . 2 . . Melee Attacks 80 | . . . . 15 8 57 Impact . | . . . . . . . Slashing 80 | . . . . 15 8 57 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3570 | 190 63 245 407 1706 621 338 Guns 838 | 190 43 87 405 113 . . Cannons 696 | . 20 158 . 360 . 158 Explosions 1289 | . . . . 823 286 180 Melee 734 | . . . . 399 335 . Ramming 13 | . . . 2 11 . . Kinetic 874 | 100 20 158 181 257 . 158 Thermal 520 | 90 43 87 224 76 . . Explosive 1029 | . . . . 563 286 180 Electromagnetic 400 | . . . . 400 . . Impact . | . . . . . . . Slashing 734 | . . . . 399 335 . Piercing . | . . . . . . . Highest Corruption 54 | . 1 . . 6 7 54 Average Corruption 12 | . 1 . . 6 6 23 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 74 | . . . . 25 9 40 Message Errors 19 | . . . . 7 2 10 Matter Fused 17 | . . . . 6 2 9 Heat Flow Errors 8 | . . . . 5 1 2 Energy Discharges 11 | . . . . 3 . 8 Parts Rejected 2 | . . . . 2 . . Data Loss (minor) 9 | . . . . 1 2 6 Data Loss (major) 2 | . . . . . 1 1 Misfires 4 | . . . . 1 1 2 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 133 | . 3 . . 3 127 . Projectiles 3 | . 3 . . . . . Explosions 2 | . . . . 2 . . Melee 128 | . . . . 1 127 . Knockbacks 2 | . 1 1 . . . . Impact . | . . . . . . . Kinetic 2 | . 1 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 82 | . . . . 43 39 . Shots 2 | . . . . 1 1 . Rammed 2 | . . . 2 . . . Targets Rammed 4 | . . . 2 2 . . Kicked . | . . . . . . . Crushed 2 | . . . . 2 . . Highest Temperature 279 | . 45 195 279 231 97 224 Average Temperature 78 | . 23 82 116 55 30 84 Received Heat Transfer 600 | . . 141 198 174 63 24 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1179 | 200 100 200 555 124 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 69 | 100 100 100 100 33 . . Level 1 30 | . . . . 66 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 283 | 10 51 65 91 283 . . Initial 41 | . . 13 10 41 . . Average 92 | 1 7 29 14 183 . . Influence Increases 1285 | 30 55 124 175 696 130 75 Destroy 0b10 Robot/C 700 | . 40 60 100 340 100 60 Destroy 0b10 Robot/NC 75 | 30 . . . 35 10 . Destroy Leader 154 | . 10 10 30 84 20 . Successful Hack 19 | . 4 9 . 6 . . Disable Machine 120 | . . . . 120 . . Destroy Structure 37 | . 1 . . 36 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 165 | . . 45 45 60 . 15 Influence Decreases 1285 | 30 24 130 109 504 327 161 Entered New Map 205 | . . 18 15 50 105 17 Time Decay 1060 | 30 24 112 94 434 222 144 Lost Part 20 | . . . . 20 . . Squads Dispatched 6 | . . . 1 5 . . Investigation 2 | . . . . 2 . . Extermination 2 | . . . . 2 . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 5 7 13 22 5 4 Peak Tracking Total 6 | . 5 4 6 4 4 3 Tactical Retreats 9 | . . 2 2 4 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . 1 . . 1 . . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 8 | . . . . 8 . . Max in Single Turn 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 8 | . 1 3 1 3 . . Terminals 6 | . 1 3 1 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 1 9 1 13 . . Successful 15 | . 1 5 1 8 . . Failed 9 | . . 4 . 5 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 1 6 1 3 . . Terminals 14 | . 1 9 1 3 . . Fabricators . | . . . . . . . Repair Stations 10 | . . . . 10 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 2 . . . . Robot Analysis 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . . 7 . . Scan Component 4 | . . . . 4 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 3 1 1 . . Terminals 6 | . 1 3 1 1 . . Skim 6 | . 1 3 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 3 . 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 129 | . . . . 129 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 3073 | 64 228 302 451 1066 475 487 Sensors 1920 | . . . . 972 475 473 Terrain 1212 | . . 289 451 472 . . Seismic 2439 | 64 228 302 451 1066 314 14 Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3615 | 252 228 302 451 1066 475 841 Spaces Moved 1666 | 129 129 144 217 519 288 240 Core 4 | 4 . . . . . . Treads 1662 | 125 129 144 217 519 288 240 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 152 152 151 151 Average Speed 153 | 156 160 160 154 152 151 151 Slowest Speed 170 | 160 160 160 160 155 152 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 57 | . . . . . . 57 Cave-ins Triggered 18 | . . . . . . 18 Exploration Rate (%) 26 | 8 37 18 27 17 48 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . Spaces Dug 68 | . . . . . 2 66 Terrain Destroyed 165 | . . . . 39 44 82 Melee 59 | . . . . . 2 57 Projectile 4 | . . . . . . 4 AOE 102 | . . . . 39 42 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2422 | 152 140 195 294 726 309 606 Wait 485 | . 2 32 41 120 . 290 Move 1656 | 128 128 143 216 518 287 236 Hop . | . . . . . . . Pick Up 26 | 5 2 3 10 6 . . Fast Attach 21 | 7 . 1 2 10 1 . Attach 10 | . . 2 . 2 1 5 Detach 4 | . . . . 1 2 1 Swap 25 | . 2 2 2 12 5 2 Drop 21 | . 1 2 3 13 2 . Fire 86 | 12 5 10 18 27 3 11 Melee 80 | . . . . 15 8 57 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . 2 2 . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 253 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 8) 465 | -10/Materials | Discovered new exit (range 11) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x2 734 | -9/Materials | Discovered new exit (range 16) 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Propulsion x2 1201 | -8/Materials | Discovered new exit (range 15) 1234 | -8/Materials | Entered Factory 1234 | -7/Factory | Evolved 2 slots: Utility x2 1397 | -7/Factory | Repaired Imp. Sensor Array 1425 | -7/Factory | Discovered new exit (range 15) 2000 | -7/Factory | Repaired Adv. Treads 2131 | -7/Factory | Repaired Broken Adv. Treads 2284 | -7/Factory | Discovered new exit (range 4) 2298 | -7/Factory | Identified exit to Lower Caves 2300 | -7/Factory | Entered Lower Caves 2614 | -7/Lower Caves | Found Alien Artifact 2614 | -7/Lower Caves | Identified Core Expander 2614 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 2757 | -7/Lower Caves | Discovered new exit (range 10) 2773 | -7/Lower Caves | Identified exit to Lower Caves 2775 | -7/Lower Caves | Entered another Lower Caves area 2940 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3052 | -7/Lower Caves | Spotted B-75 Beast 3107 | -7/Lower Caves | Crushed by falling debris 3113 | -7/Lower Caves | Crushed by falling debris 3113 | -7/Lower Caves | System corruption reached 10% 3248 | -7/Lower Caves | Crushed by falling debris 3271 | -7/Lower Caves | Crushed by falling debris 3279 | -7/Lower Caves | Crushed by falling debris 3301 | -7/Lower Caves | Crushed by falling debris 3302 | -7/Lower Caves | System corruption reached 30% 3332 | -7/Lower Caves | Lost 6 parts (1p1n3u1w) 3336 | -7/Lower Caves | Crushed by falling debris 3341 | -7/Lower Caves | Crushed by falling debris 3372 | -7/Lower Caves | Lost 5 parts (2n1u2w) 3418 | -7/Lower Caves | Crushed by falling debris 3442 | -7/Lower Caves | Crushed by falling debris 3448 | -7/Lower Caves | Crushed by falling debris 3448 | -7/Lower Caves | Core integrity fell below 50% 3473 | -7/Lower Caves | Crushed by falling debris 3504 | -7/Lower Caves | Lost 5 parts (1p2n2u) 3534 | -7/Lower Caves | Crushed by falling debris 3570 | -7/Lower Caves | Crushed by falling debris 3580 | -7/Lower Caves | Crushed by falling debris 3580 | -7/Lower Caves | Core integrity fell below 20% 3600 | -7/Lower Caves | Crushed by falling debris 3602 | -7/Lower Caves | Crushed by falling debris 3617 | -7/Lower Caves | Crushed by falling debris 3617 | -7/Lower Caves | Smashed by cave-in Last Messages --------------- 03486_ System corrupted: Matter fused (-8). 03501_ System corrupted: Energy discharge (-32). 03517_ System corrupted: Energy discharge (-23). 03534_ The unstable cave ceiling collapses. 03534_ Crushed by falling debris. 03535_ System corrupted: Energy discharge (-34). 03551_ System corrupted: Component data lost. 03570_ The unstable cave ceiling collapses. 03570_ Crushed by falling debris. 03580_ The unstable cave ceiling collapses. 03580_ Crushed by falling debris. 03583_ FMP