Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.03 @ 14:14:15 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (272) 1360 Value Destroyed (9693) 9693 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1885) 1885 TOTAL SCORE: 19958 Bonus ------- High Alert Combat Kills 1098 Follower Combat Kills 804 Friendly Fire -17 Cogmind --------- Core Integrity 902/1300 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (750) Ox14 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (20) --- Heavy Antimatter Reactor Heavy Antimatter Reactor Biometal Medium Treads Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Experimental Transmission Jammer Mass Driver Heavy Mass Driver Great Maul Power Sword Plasma Lance Plasma Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Improved Phase Shifter Centrium Light Armor Plating Graphene Brace Improved Force Field > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Antimatter Reactor Biometal Medium Treads Wheel Compact Wheel Advanced Heat Sink Experimental Transmission Jammer Heavy Armor Plating Improved Light Armor Plating Drone Bay Mass Driver Heavy Mass Driver Improved Grenade Launcher Improved Grenade Launcher Great Maul Power Sword Plasma Lance Plasma Lance [Rating: 153] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Melee Analysis Suite Device Actuator Array Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Centrium Light Armor Plating Weapon Flail Energy Gun Cooled Plasma Rifle Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . . . 1 . . 1 . . . Utility 8 | . . . . 2 1 . 2 . . 1 . . 1 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 296 | . 19 . 27 20 23 17 13 18 2 32 3 55 15 6 3 43 Power 28 | . 2 . 4 2 5 . 2 1 . 2 . 5 . . . 5 Engine 10 | . 2 . 4 2 2 . . . . . . . . . . . Core 10 | . . . . . 3 . 1 1 . 1 . 3 . . . 1 Reactor 8 | . . . . . . . 1 . . 1 . 2 . . . 4 Propulsion 98 | . 8 . 9 4 3 3 2 4 . 21 1 20 6 . 1 16 Treads 39 | . . . 5 4 1 1 1 1 . 7 1 10 5 . . 3 Leg 25 | . 8 . 3 . 1 2 . . . 4 . . 1 . . 6 Wheel 29 | . . . 1 . 1 . 1 3 . 7 . 10 . . 1 5 Hover 5 | . . . . . . . . . . 3 . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . Utility 90 | . 4 . 6 3 6 8 4 7 2 6 2 17 6 4 1 14 Device 38 | . 2 . 2 1 1 4 2 5 2 3 . 4 1 3 1 7 Storage 4 | . 1 . 1 . . . 1 . . . . . 1 . . . Processor 13 | . 1 . . 2 1 . . . . 2 . 2 1 . . 4 Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 34 | . . . 3 . 4 4 1 2 . 1 2 11 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | . 5 . 8 11 9 6 5 6 . 3 . 13 3 2 1 8 Energy Gun 9 | . 3 . . 1 . . . . . . . 4 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . 1 . . . . Ballistic Cannon 4 | . . . . . . 1 . . . . . . 1 1 . 1 Launcher 18 | . . . 3 4 2 1 1 2 . . . 1 . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 22 | . 2 . 5 6 2 4 2 . . . . 1 . . . . Slashing Weapon 15 | . . . . . 5 . 2 4 . 2 . 1 1 . . . Piercing Weapon 11 | . . . . . . . . . . 1 . 5 . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 1 1 1 . . 1 . 7 1 . . . Corrupted Parts 4 | . . . 3 . . . 1 . . . . . . . . . System Corruption 25 | . . . 15 . . . 10 . . . . . . . . . Parts Lost 113 | . 2 . 12 7 4 5 1 6 . 20 . 22 6 1 7 20 Power 7 | . . . 2 2 . . . . . 1 . . . . . 2 Propulsion 58 | . . . 5 3 3 4 1 2 . 12 . 13 3 . 7 5 Utility 35 | . . . 4 . 1 1 . 3 . 6 . 8 1 1 . 10 Weapon 13 | . 2 . 1 2 . . . 1 . 1 . 1 2 . . 3 Highest Loss Streak 13 | . 1 . 7 3 4 1 1 5 . 6 . 9 1 1 4 13 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 95 95 96 88 88 88 100 86 95 91 93 100 72 91 Engine 3 | . 13 14 11 7 5 . . . . . . . . . . . Core 2 | . . . . . 1 7 2 . 6 4 . 1 5 5 5 2 Reactor 1 | . . . . . . . 3 5 . . 5 3 . . . 5 Treads 11 | . . . 14 27 24 4 6 6 6 8 9 9 25 26 3 1 Leg 7 | . 28 28 15 . . 6 . . . 6 . . 1 5 . 15 Wheel 4 | . . . . . 1 7 10 12 20 6 17 11 . . . 3 Device 10 | . 10 14 8 9 6 5 17 11 13 11 11 6 5 14 15 16 Storage 7 | . 14 14 11 9 7 7 6 6 6 5 5 5 5 5 5 4 Processor 13 | . 2 . . 15 16 17 13 13 13 15 17 19 13 15 15 18 Protection 6 | . . . . . 6 5 6 10 13 3 8 11 17 10 10 5 Energy Gun 2 | . 16 . . 2 . . . . . . . 2 3 5 5 1 Impact Weapon 9 | . 11 28 32 23 15 21 3 . . . . . . . . . Slashing Weapon 4 | . . . . . 6 . 11 19 20 10 11 6 2 . . . Piercing Weapon 2 | . . . . . . . . . . 4 5 4 5 5 . 9 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 118 | 14 20 20 35 38 52 50 87 87 86 86 77 88 98 103 101 118 Greatest Support 182 | 20 20 20 60 76 98 28 38 44 36 68 48 155 182 123 123 156 Greatest Overweight (x) 33 | . . . 7 . 1 1 2 4 2 5 1 5 . . 33 33 Average Overweight (x) . | . . . . . . 1 1 2 2 1 1 1 . . 19 1 Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 8 10 10 15 15 15 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 13 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 15 | 6 7 9 9 14 14 13 14 16 20 18 19 18 19 19 19 19 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 10 13 15 15 15 15 20 20 20 20 20 20 19 20 17 Class Distribution -------------------- 50% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Matter Collected 4182 | 177 208 . 315 361 187 263 222 448 . 328 59 642 204 73 205 490 Remotely 164 | . . . . . . . . 164 . . . . . . . . Salvage Created 13322 | . 663 130 916 884 562 1278 448 919 . 1300 332 2754 1054 78 478 1526 Parts 525 | . 30 . 34 25 20 30 15 29 . 48 3 127 40 12 16 96 Haulers Intercepted 17 | . 1 . 5 . 2 5 . . . 1 . 2 . . . 1 Recyclers Shooed 8 | . . . . 1 1 1 . . . . . 1 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 10 . . . . . 3 10 . Prevented 4 | . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 183 | . 11 . 20 22 12 17 8 12 . 11 . 25 16 4 6 19 Melee 91 | . . . 5 5 5 6 1 2 . 11 . 23 13 . 3 17 Guns 13 | . 11 . . . . . . . . . . 1 1 . . . Cannons 1 | . . . . . . . . . . . . . 1 . . . AOE 54 | . . . 7 14 5 3 4 10 . . . 1 1 4 3 2 Classes Destroyed 18 | . 7 . 2 3 1 . . 2 . . . 2 . . . 1 Worker 24 | . 3 . 1 6 . 1 1 . . 3 . 7 . . . 2 Builder 20 | . 1 . . 1 1 1 1 . . . . 9 1 . . 5 Tunneler 2 | . 1 1 . . . . . . . . . . . . . . Hauler 17 | . 1 . 5 . 2 5 . . . 1 . 2 . . . 1 Recycler 21 | . 2 . . 2 1 3 1 . . 3 . 7 1 . . 1 Operator 1 | . . . . 1 . . . . . . . . . . . . Watcher 4 | . . . . 1 . 2 . . . . . . . . . 1 Swarmer 36 | . 3 . 3 3 6 . 4 . . . . 4 4 4 . 5 Grunt 74 | . 8 . 9 13 3 10 2 7 . 5 . 6 6 . 5 . Brawler 7 | . . . 1 1 . 1 . 3 . 1 . . . . . . Duelist 3 | . . . . . . . . 1 . . . . 1 . 1 . Sentry 29 | . . . 7 4 2 5 1 1 . 1 . 3 2 . . 3 Specialist 1 | . . . . . . . . . . . . 1 . . . . Hunter 7 | . . . . 1 . 1 . . . . . 2 . . . 3 Programmer 24 | . . . . . 1 . 1 . . 4 . 8 3 . . 7 Heavy 1 | . . . . . . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 Samaritan 9 | . . . . . . . . 6 . . . . . 1 2 . Best Kill Streak 10 | . 5 1 4 10 7 8 4 9 . 4 . 9 6 4 3 5 Combat Bots Only 9 | . 5 . 4 6 7 5 4 9 . 2 . 4 5 4 3 5 Max Kills in Single Turn 3 | . 2 1 2 2 2 2 2 2 . 1 . 3 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 2 1 2 2 . . . 1 1 2 1 1 Melee 1 | . . . 1 1 1 1 1 1 . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Damage Taken 22352 | . 448 19 2081 1433 1266 1356 356 970 . 1815 . 5026 3118 119 1323 3022 Core 2692 | . 84 . 246 245 158 273 28 103 . 254 . 601 206 7 89 398 Absorbed by Shields 1464 | . . . . . . . 52 84 . . . . . 109 197 1022 Core Remaining (%) 58 | 100 . 66 38 55 . 38 . . 84 . . 14 . . 73 . Volleys Fired 130 | . 40 . 4 20 8 5 3 12 . . . 10 5 9 8 6 Largest 2 | . 2 . 1 2 1 1 1 1 . . . 2 2 1 2 2 Hottest 160 | . 90 . 33 95 33 36 36 36 . . . 160 90 57 129 81 Shots Fired 184 | . 76 . 4 22 8 5 3 12 . . . 16 11 10 10 7 Gun 102 | . 76 . . 4 . . . . . . . 12 6 1 2 1 Cannon 14 | . . . . . . . . . . . . . 5 6 2 1 Launcher 68 | . . . 4 18 8 5 3 12 . . . 4 . 3 6 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . 1 10 6 2 1 Thermal 66 | . 46 . . 4 . . . . . . . 11 1 1 2 1 Explosive 68 | . . . 4 18 8 5 3 12 . . . 4 . 3 6 5 Electromagnetic 30 | . 30 . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 12 . 11 9 3 . 3 13 . . . 2 3 1 7 2 Robot Miss Streak 3 | . 2 . 1 2 2 . 1 . . . . 3 2 2 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 666 | . 63 3 71 49 36 64 22 46 . 53 2 109 60 2 24 62 Core Hits 360 | . 24 . 15 44 14 22 9 41 . 26 2 60 28 6 17 52 Critical Kills 3 | . . . 1 . . 2 . . . . . . . . . . Critical Parts Destroyed 28 | . . . 12 3 1 7 4 . . . . 1 . . . . Critical Strikes 71 | . 2 . 15 4 2 11 6 . . 8 . 6 2 1 . 14 Burn 2 | . 2 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . . Smash 36 | . . . 15 4 1 11 4 . . . . 1 . . . . Sever 7 | . . . . . 1 . 2 . . 1 . 3 . . . . Impale 25 | . . . . . . . . . . 7 . 2 1 1 . 14 Melee Attacks 772 | . 14 4 98 49 50 99 25 41 . 85 3 131 76 1 17 79 Impact 301 | . 14 4 98 49 24 99 10 . . . . 3 . . . . Slashing 164 | . . . . . 26 . 15 41 . 44 3 33 2 . . . Piercing 307 | . . . . . . . . . . 41 . 95 74 1 17 79 Sneak Attacks 107 | . 6 1 7 8 6 9 7 15 . 10 . 23 4 1 2 8 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . 1 . Follow-up Attacks 116 | . . . 18 7 13 20 5 4 . 18 . 17 1 . . 13 Damage Inflicted 34460 | . 1302 206 2627 3606 1979 3526 1107 3329 . 2192 66 5898 2873 401 1414 3934 Guns 973 | . 723 . . . . . . . . . . 107 97 . 46 . Cannons 103 | . . . . . . . . . . . . . 103 . . . Explosions 7402 | . 41 . 401 1984 444 648 337 1243 . . . 520 177 320 547 740 Melee 25974 | . 538 206 2226 1622 1535 2878 770 2086 . 2190 66 5271 2496 81 815 3194 Ramming 8 | . . . . . . . . . . 2 . . . . 6 . Kinetic 177 | . . . . . . . . . . . . . 177 . . . Thermal 621 | . 445 . . . . . . . . . . 107 23 . 46 . Explosive 7231 | . . . 401 1854 444 648 337 1243 . . . 520 177 320 547 740 Electromagnetic 449 | . 319 . . 130 . . . . . . . . . . . . Impact 8794 | . 538 206 2226 1622 780 2878 431 . . . . 113 . . . . Slashing 5943 | . . . . . 755 . 339 2086 . 1336 66 1320 41 . . . Piercing 11237 | . . . . . . . . . . 854 . 3838 2455 81 815 3194 Highest Corruption 24 | . . . 15 . . . 12 17 17 11 11 24 5 5 5 16 Average Corruption 10 | . . . 13 . . . 3 15 17 7 11 16 4 5 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 241 | . . . 33 . . . 2 36 5 20 15 66 11 18 19 16 Message Errors 69 | . . . 13 . . . 1 7 3 3 1 25 4 2 7 3 Matter Fused 59 | . . . 7 . . . . 11 2 6 7 12 3 6 2 3 Heat Flow Errors 30 | . . . 3 . . . 1 3 . 3 3 6 . 3 5 3 Energy Discharges 21 | . . . 2 . . . . 4 . 2 1 6 2 1 2 1 Parts Rejected 5 | . . . . . . . . . . 2 . 1 . . . 2 Data Loss (minor) 29 | . . . 5 . . . . 6 . 3 2 6 1 3 1 2 Data Loss (major) 14 | . . . 1 . . . . 3 . 1 1 3 . 2 1 2 Misfires 3 | . . . . . . . . . . . . 1 1 1 . . Alerts 4 | . . . 1 . . . . 2 . . . . . . 1 . Misdirections 7 | . . . 1 . . . . . . . . 6 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . 2 . Overflow Damage 4774 | . 214 116 513 518 530 810 271 604 . 188 . 576 129 3 101 201 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 267 | . . . 1 111 50 30 2 31 . . . 29 . 3 10 . Melee 4507 | . 214 116 512 407 480 780 269 573 . 188 . 547 129 . 91 201 Knockbacks 29 | . 3 2 5 4 1 11 2 . . . . 1 . . . . Impact 27 | . 3 2 4 4 1 10 2 . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 2 | . . . 1 . . 1 . . . . . . . . . . Self-Inflicted Damage 1053 | . 30 . 81 164 50 . . 225 . 1 . . 151 39 257 55 Shots 35 | . 1 . 3 9 2 . . 9 . . . . 2 1 6 2 Rammed 5 | . . . . . . . . . . 3 . . . . 2 . Targets Rammed 5 | . . . . . . . . . . 3 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 306 . 157 33 359 9 177 246 . 260 215 389 105 249 252 289 Average Temperature 100 | . 107 . 63 11 158 4 95 72 . 133 107 122 45 108 134 113 Received Heat Transfer 4037 | . 222 . 741 468 330 525 39 241 . 495 . 294 447 15 158 62 Effects 5 | . 2 . . . 1 . . . . . . 1 . 1 . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . 1 . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 52 | . 2 3 10 7 4 20 6 . . . . . . . . . Impact Corruptions 103 | . 9 6 23 16 9 28 8 . . . . 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . . . . . . . . . . 4 . . . . Heat Transferred 1638 | . 1397 . . . . . . . . . . 111 50 . 80 . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Peak Influence 841 | . 314 192 404 655 311 590 521 . . 130 9 841 678 . . 263 Initial 406 | . . 38 . 117 93 141 263 . . 14 9 6 406 . . 45 Average 252 | . 178 60 187 337 118 371 323 . . 63 9 509 490 . . 141 Maximum Alert Level 3 | . 1 . 2 2 1 2 2 . . . . 3 2 . . 1 Low Security (%) 53 | 100 58 100 40 41 84 18 . . . 100 100 30 . . . 76 Level 1 21 | . 41 . 58 16 15 47 77 . . . . 1 4 . . 23 Level 2 18 | . . . . 41 . 34 22 . . . . 22 95 . . . Level 3 6 | . . . . . . . . . . . . 45 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 5 4 2 3 2 . . 3 . 8 3 . . 6 Investigation 6 | . 1 . 3 . . 1 . . . 1 . . . . . . Extermination 8 | . . . . . 1 . 1 . . 1 . 2 1 . . 2 Reinforcement 17 | . 1 . 2 4 1 2 1 . . 1 . 1 1 . . 3 Assault 3 | . . . . . . . . . . . . 2 1 . . . Garrison 4 | . . . . . . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Distress Signals 14 | . 1 . 1 1 2 2 . . . 1 . 4 . . . 2 Communications Jammed 14 | . . . . . . . . . . . . 13 . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 305 | . 23 5 34 37 20 24 10 10 . 16 . 47 22 7 8 42 Peak Tracking Total 14 | . 5 3 5 6 6 5 5 7 . 5 . 10 7 4 4 14 Tactical Retreats 20 | . . . 3 4 1 4 1 . . 4 . . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Traps Triggered 7 | . 2 . . . . 3 . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . 1 . . . . 3 . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Machines Disabled 7 | . . . . 1 1 1 . . . . . 2 2 . . . Max in Single Turn 2 | . . . . 1 1 1 . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Machines Accessed 35 | . 6 . 3 4 5 3 2 1 . 3 . 4 3 . . 1 Terminals 26 | . 5 . 3 4 5 3 1 . . 2 . 2 1 . . . Fabricators 3 | . . . . . . . 1 . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 Total Hacks 85 | . 13 . 11 14 12 4 5 2 . 7 . 9 7 . . 1 Successful 45 | . 6 . 4 11 6 4 2 2 . 4 . 4 2 . . . Failed 40 | . 7 . 7 3 6 . 3 . . 3 . 5 5 . . 1 Catastrophic 7 | . . . 1 . . . 1 . . 1 . 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 31 | . 6 . 1 7 7 . 3 . . 2 . 2 3 . . . Terminals 63 | . 11 . 11 14 12 4 2 . . 5 . 3 1 . . . Fabricators 13 | . . . . . . . 3 . . . . 5 5 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 Terminal Hacks 29 | . 4 . 4 9 2 4 . 2 . 2 . 2 . . . . Record 2 | . . . . . . . . 2 . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . . Alert Level 5 | . . . 1 2 . 1 . . . . . 1 . . . . Unreport Threat 5 | . . . 2 3 . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 1 1 . . . 1 . . . . . . Zone Layout 5 | . 1 . . 2 1 . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 1 1 . . . Network Status 3 | . . . . . . . 1 . . . . 1 1 . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 1 . . 2 4 . 1 . . 1 . 1 . . . . Terminals 8 | . . . . 2 4 . 1 . . 1 . . . . . . Track 4 | . . . . 1 1 . 1 . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 3 | . . . . 1 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 3 2 4 2 2 . . 2 . 4 2 . . 1 Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 2 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 2 . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 1 Autooverrided 3 | . . . . . . . . . . . . . 2 . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Total Allies 29 | . . 5 . . 1 . . . . . 20 . 2 . . 1 Largest Group 20 | . . 5 5 . 1 . . . . . 20 20 1 . . . Highest-Rated Group 722 | . . 85 85 . 10 . . . . . 722 722 47 . . . Highest-Rated Ally 50 | . . 31 31 . 10 . . . . . 50 50 47 . . . Total Orders 3 | . . . . . . . . 1 1 . . . . 1 . . EXPLORE 3 | . . . . . . . . 1 1 . . . . 1 . . Ally Attacks 173 | . . 10 29 . . . . . . . . 130 4 . . . Total Damage 4727 | . . 98 347 . . . . . . . . 4192 90 . . . Kills 38 | . . 5 6 . . . . . . . . 27 . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Robot Analysis Total 2 | . 1 . . . . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . 1 1 . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Turns Passed 13863 | 15 903 674 1164 1110 1182 713 404 998 156 957 363 1533 1057 497 797 1340 Spaces Moved 6999 | 13 571 555 619 534 691 397 272 443 52 426 289 763 443 177 77 677 Core 48 | . . . 1 . . . . . . . . . . . 38 9 Treads 2180 | . . . 260 534 490 . . . . 137 . 128 443 177 9 2 Legs 1914 | 13 571 555 319 . . . . . . 1 . . . . . 455 Wheels 2765 | . . . 39 . 201 397 272 443 52 257 289 635 . . 30 150 Hover 92 | . . . . . . . . . . 31 . . . . . 61 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 92 | 120 120 120 120 163 115 115 105 115 116 92 115 108 164 164 164 106 Average Speed 146 | 120 120 120 141 164 145 115 111 130 116 169 115 125 164 164 941 146 Slowest Speed 1700 | 120 120 120 400 170 158 115 130 160 116 360 115 245 166 164 1700 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 94 98 65 49 17 74 6 96 21 10 90 21 12 57 8 16 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . 3 . . . . . 1 . . Spaces Dug 81 | . 4 . 15 7 12 5 . 1 . 9 . 8 12 1 . 7 Terrain Destroyed 468 | . 10 . 32 87 67 44 10 52 . 9 . 21 55 35 19 27 Melee 59 | . 4 . 4 2 7 5 . 1 . 9 . 8 12 . . 7 Projectile 14 | . . . . . . . . . . . . 1 4 6 3 . AOE 395 | . 6 . 28 85 60 39 10 51 . . . 12 39 29 16 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Was Fac Fac Upp Upp Res Total 9386 | 12 698 558 786 681 806 522 333 787 146 547 317 1148 649 370 125 901 Wait 1095 | . 33 . 30 52 12 13 20 273 93 13 14 169 101 178 18 76 Move 6984 | 12 570 554 618 533 690 396 271 442 51 426 288 762 442 176 76 677 Hop . | . . . . . . . . . . . . . . . . . Pick Up 115 | . 8 1 18 10 17 5 2 7 . 9 4 15 5 . 1 13 Fast Attach 129 | . 6 . 9 6 7 5 5 7 . 19 3 26 11 . . 25 Attach 64 | . 2 . 10 5 5 3 2 2 . 8 . 15 3 1 1 7 Detach 25 | . 2 . 2 1 . . 1 1 . 3 . 12 1 . . 2 Swap 103 | . 11 . 8 9 11 9 6 9 2 5 . 14 1 5 2 11 Drop 136 | . 15 . 11 7 23 7 5 3 . 7 6 21 6 . . 25 Fire 130 | . 40 . 4 20 8 5 3 12 . . . 10 5 9 8 6 Melee 584 | . 11 3 76 38 33 63 18 31 . 54 2 104 74 1 17 59 Ram 5 | . . . . . . . . . . 3 . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 16 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 15) 191 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Discovered new exit (range 13) 654 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Build established: Mutant 919 | -10/Materials | Entered Mines 984 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1104 | -10/Mines | Discovered new exit (range 5) 1342 | -10/Mines | Learned Materials garrison access intel 1347 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1567 | -10/Mines | Discovered new exit (range 10) 1593 | -10/Mines | Entered Materials 1593 | -9/Materials | Accompanied by 5 allies 1593 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1598 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1780 | -9/Materials | Discovered new exit (range 10) 1931 | -9/Materials | Discovered new exit (range 10) 2123 | -9/Materials | System corruption reached 10% 2139 | -9/Materials | Lost 7 parts (1p3n3u) 2198 | -9/Materials | Discovered new exit (range 6) 2448 | -9/Materials | Core integrity fell below 50% 2708 | -9/Materials | Discovered new exit (range 9) 2757 | -9/Materials | Entered another Materials area 2757 | -8/Materials | Evolved 2 slots: Utility x2 2758 | -8/Materials | Loaded intel: 1 garrison access location 3467 | -8/Materials | Lost 3 parts (3n) 3548 | -8/Materials | Discovered new exit (range 8) 3867 | -8/Materials | Entered Factory 3867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4253 | -7/Factory | Discovered new exit (range 19) 4470 | -7/Factory | Discovered new exit (range 10) 4788 | -7/Factory | Destroyed 7 combat bots 4798 | -7/Factory | Lost 4 parts (3n1u) 5049 | -7/Factory | Entered Storage 5328 | -7/Storage | Core integrity fell below 50% 5719 | -7/Storage | Discovered new exit (range 16) 5762 | -7/Storage | Entered Factory 5762 | -6/Factory | Evolved 2 slots: Utility x2 5910 | -6/Factory | Discovered new exit (range 15) 6157 | -6/Factory | System corruption reached 10% 6166 | -6/Factory | Entered Lower Caves 6371 | -6/Lower Caves | Discovered new exit (range 129) 6552 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6598 | -6/Lower Caves | Lost 5 parts (1n3u1w) 6622 | -6/Lower Caves | Destroyed 9 combat bots 6743 | -6/Lower Caves | Learned Factory security intel 7164 | -6/Lower Caves | Entered another Lower Caves area 7174 | -6/Lower Caves | Learned Factory interactive machine intel 7307 | -6/Lower Caves | Discovered new exit (range 8) 7320 | -6/Lower Caves | Entered Factory 7320 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7322 | -5/Factory | Loaded intel: 54 interactive machine locations 7557 | -5/Factory | Lost 6 parts (1p2n3u) 7754 | -5/Factory | Build established: Scavenger-Mutant 7881 | -5/Factory | Lost 3 parts (3n) 7939 | -5/Factory | Lost 3 parts (1n2u) 8037 | -5/Factory | System corruption reached 10% 8087 | -5/Factory | Lost 6 parts (4n1u1w) 8277 | -5/Factory | Sucked down chute 8277 | -5/Factory | Entered Waste 8278 | -5/Waste | Joined by Warlord forces that had cleared the area 8566 | -5/Waste | Discovered new exit (range 16) 8640 | -5/Waste | Entered Factory 8640 | -5/Factory | Accompanied by 20 allies 9027 | -5/Factory | P-70 Sage assimilated allied 4I-Z28(s) 9319 | -5/Factory | Cargo convoy interrupted 9438 | -5/Factory | Lost 9 parts (5n4u) 9540 | -5/Factory | First assault squad dispatched 9565 | -5/Factory | Found Prototype Device 9565 | -5/Factory | Identified Exp. Transmission Jammer 9572 | -5/Factory | Found Prototype Slashing Weapon 9572 | -5/Factory | Identified Centrium Greatsword 9670 | -5/Factory | Found Prototype Processor 9670 | -5/Factory | Identified Exp. Melee Analysis Suite 9765 | -5/Factory | Lost 4 parts (1n2u1w) 9842 | -5/Factory | Core integrity fell below 50% 9871 | -5/Factory | Garrison activated, responded to threat 9941 | -5/Factory | Lost 5 parts (3n2u) 10012 | -5/Factory | Discovered new exit (range 15) 10041 | -5/Factory | Core integrity fell below 20% 10173 | -5/Factory | Entered another Factory area 10173 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10673 | -4/Factory | First assault squad dispatched 11013 | -4/Factory | Discovered new exit (range 3) 11230 | -4/Factory | Entered Upper Caves 11456 | -4/Upper Caves | Discovered new exit (range 100) 11727 | -4/Upper Caves | Entered another Upper Caves area 11727 | -4/Upper Caves | Discovered new exit (range 15) 11817 | -4/Upper Caves | Lost 3 parts (3n) 11918 | -4/Upper Caves | Lost 4 parts (4n) 12524 | -4/Upper Caves | Entered Research 12524 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13633 | -3/Research | Found Enh. Force Lance 13654 | -3/Research | Spotted B-86 Titan 13797 | -3/Research | System corruption reached 10% 13838 | -3/Research | Garrison activated, responded to threat 13842 | -3/Research | Spotted Executioner 13842 | -3/Research | Spotted Striker 13842 | -3/Research | Spotted Striker 13843 | -3/Research | Cargo convoy interrupted 13843 | -3/Research | Spotted Striker 13853 | -3/Research | Destroyed Striker 13864 | -3/Research | Self-destructed Last Messages --------------- 13860_ K-01 Serf collects debris. 13860_ Penetrated by Slug. 13860_ Imp. Light Armor Plating destroyed. 13861_ Myomer Leg destroyed. 13861_ Slug penetrates H-77 Assassin. 13861_ Slug penetrates Wall. 13861_ Penetrated by Slug. 13861_ Imp. Grenade Launcher destroyed. 13862_ Penetrated by Slug. 13862_ Slug penetrates H-77 Assassin. 13862_ H-77 Assassin suffers critical hit (Destroy). 13862_ Lgt. Particle Reactor destroyed. 13862_ Biometal Leg destroyed. 13862_ Myomer Leg destroyed. 13863_ Penetrated by Slug. 13863_ Plasma Lance destroyed. 13864_ Penetrated by Slug. 13864_ Slug penetrates Earth. 13864_ Penetrated by Slug. 13864_ K-01 Serf cleans the Vacuum Chamber. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ?????? | | ?????????????????????????????????? ?????? | | ?????????????????????????????????"* ?????? | | ?????????????????????????????????F* ?????? | | ??????????????????????????=?????""* ?????? | | ?????????????????????????? ?????"" #????? | | ??????????????# ? ???????? ????? +????? | | ??????????????# ?????"" ???? #????? | | ??????????????# ?????"" ???? #????? | | ??????????????# ????? ??? #????? | | ??????????????# ????? ??? """ #????? | | ??????????????# #???? ?? """" ###### | | ??????????????# ######+### """" # | | ????????####+## """ + | | ???????? ^ # | | ???????? # ! | | ??????? ? % # | | ??????"" 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"""#?? | | ?????????????* ##?# """#?? | | ?????????????? [ ### """#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 39 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Corruption Block 20 Armor Coverage 750 Resistance: EX 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 22 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronLauncherTendrils Manual? 0 Play Time 02:17:02 Cumulative 290.7 hours Start 2022.06.02 @ 11:01:39 End 2022.06.03 @ 14:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 374 Adventurer 0 Explorer 1 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6144758-c64e-45a7-b538-6950d9b3831f