Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.16 @ 08:32:05 Player: Wilfey Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (148) 740 Value Destroyed (4292) 4292 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2197) 2197 TOTAL SCORE: 11509 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 93 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 89/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Relay Coupler [Demolisher] (21) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Improved Transmission Jammer Relay Coupler [NC] (46) Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Medium Treads > --- UTILITY ---------- Power Amplifier Large Storage Unit Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Tesla Rifle Heavy Phase Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Behemoth] Ion Cannon Grenade Launcher Improved Datajack Remote Datajack [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Slots Evolved 8 | . . . 2 . 2 . 2 . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . . . 2 . Utility 4 | . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 152 | 8 16 3 34 . 23 33 5 23 2 5 Power 13 | 1 1 . 3 . 1 2 . 4 1 . Engine 9 | 1 1 . 3 . 1 2 . 1 . . Core 4 | . . . . . . . . 3 1 . Reactor . | . . . . . . . . . . . Propulsion 29 | 3 5 . 10 . 4 4 . 3 . . Treads 16 | . 5 . 2 . 4 4 . 1 . . Leg 7 | . . . 7 . . . . . . . Wheel 3 | 3 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . 1 . . . . 2 . . Utility 41 | 1 4 3 9 . 5 10 2 4 1 2 Device 16 | . . 1 2 . 3 5 1 3 . 1 Storage 4 | 1 3 . . . . . . . . . Processor 3 | . . . 2 . . . . . 1 . Hackware 3 | . . . 1 . . 1 . . . 1 Protection 15 | . 1 2 4 . 2 4 1 1 . . Artifact . | . . . . . . . . . . . Weapon 69 | 3 6 . 12 . 13 17 3 12 . 3 Energy Gun 22 | 3 2 . 6 . 4 3 1 3 . . Energy Cannon 15 | . . . . . 6 6 . 3 . . Ballistic Gun 5 | . . . 2 . 1 . . . . 2 Ballistic Cannon 3 | . 2 . . . 1 . . . . . Launcher 5 | . . . . . 1 . . 4 . . Special Weapon 2 | . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . 2 . 3 . . 4 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . . 4 1 . . . Unidentified Prototypes 7 | . . 1 2 . 4 . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . 3 . . Parts Lost 30 | . . 1 7 . 1 7 1 11 . 2 Power 5 | . . . . . . 2 . 3 . . Propulsion 8 | . . . 3 . . 3 1 1 . . Utility 12 | . . 1 4 . . 2 . 5 . . Weapon 5 | . . . . . 1 . . 2 . 2 Highest Loss Streak 4 | . . 1 2 . 1 3 1 4 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 92 94 100 98 93 87 70 9 2 Engine 12 | . 14 14 11 11 18 13 15 7 . . Treads 18 | . 22 28 9 22 26 26 18 12 . . Leg 3 | . . . 12 . . . . . . . Device 3 | . . . 2 . 2 8 15 13 3 . Storage 10 | . 14 14 11 11 9 9 7 6 . . Processor 8 | . . . 13 22 15 7 . . 1 . Hackware 2 | . . . 4 . . 1 7 3 . . Protection 8 | . 13 6 7 11 8 8 7 6 . . Energy Gun 8 | . 16 14 6 22 5 2 12 7 . . Energy Cannon 3 | . . . . . 10 14 . 2 . . Ballistic Cannon 3 | . 10 14 . . . . . . . . Slashing Weapon 4 | . . . 14 . . . . 1 . . Naked Turns 70 | . . . . . . . . . . 70 Heaviest Build 68 | 12 33 33 39 37 57 57 65 68 6 10 Greatest Support 75 | 26 46 46 49 43 75 69 67 47 3 3 Greatest Overweight (x) 16 | 1 1 . 3 . . 2 1 16 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 14 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Carried 13 | 4 10 14 14 15 14 14 14 14 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 13 15 15 15 14 15 15 5 5 4 Class Distribution -------------------- 73% | Mutant 13% | Hacker-Mutant 12% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Matter Collected 2017 | 273 191 189 366 . 342 342 30 228 . 56 Remotely . | . . . . . . . . . . . Salvage Created 5960 | 124 361 332 1701 141 1471 920 125 785 . . Parts 334 | 9 29 18 102 10 71 47 14 34 . . Haulers Intercepted 10 | . 2 . 5 . 3 . . . . . Recyclers Shooed 3 | 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Combat Hostiles Destroyed 134 | . 7 10 32 3 21 24 1 36 . . Melee 27 | . . . 24 . . . 1 2 . . Guns 35 | . 2 7 6 3 7 2 . 8 . . Cannons 50 | . 4 3 1 . 12 22 . 8 . . AOE 17 | . . . 1 . 1 . . 15 . . Classes Destroyed 18 | 2 6 . 3 . 2 2 . 3 . . Worker 6 | . 2 . 1 . . . 3 . . . Builder 4 | . 1 . . . 1 . 2 . . . Tunneler 5 | 3 . 1 . . 1 . . . . . Hauler 10 | . 2 . 5 . 3 . . . . . Recycler 4 | 1 . 1 . . 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 8 | . 3 . 3 . 2 . . . . . Swarmer 29 | . 4 6 6 . 2 9 . 2 . . Grunt 42 | . 3 4 15 3 11 4 . 2 . . Duelist 1 | . . . 1 . . . . . . . Sentry 22 | . . . 10 . 7 5 . . . . Demolisher 2 | . . . . . . . . 2 . . Specialist 4 | . . . . . . 1 . 3 . . Hunter 3 | . . . . . 1 2 . . . . Programmer 4 | . . . . . . 3 1 . . . Heavy 2 | . . . . . . . . 2 . . Assembled 25 | . . . . . . . . 25 . . Best Kill Streak 10 | 4 3 3 5 3 6 3 4 10 . . Combat Bots Only 10 | . 3 3 5 3 5 3 1 10 . . Max Kills in Single Turn 3 | 2 1 1 2 2 2 1 3 3 . . Gunslinging 1 | . . . 1 1 . . . . . . Exploded 3 | . . . 1 . 1 . . 3 . . Melee 1 | . . . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Damage Taken 7985 | . 298 286 1246 79 742 1459 82 2565 150 1078 Core 2254 | . 46 61 226 21 168 222 . 651 90 769 Absorbed by Shields 55 | . . . . . . 9 16 30 . . Regen/Repaired (Parts) 437 | . 97 . 69 . 271 . . . . . Core Remaining (%) 46 | 100 . 57 . 38 . 29 . 7 . . Volleys Fired 297 | 9 33 33 22 4 62 53 7 66 . 8 Largest 2 | 2 2 2 2 2 2 2 2 2 . 1 Hottest 155 | 100 100 85 90 90 135 135 130 155 . 30 Shots Fired 523 | 18 65 59 44 8 106 102 11 102 . 8 Gun 257 | 18 44 33 39 8 33 6 11 59 . 6 Cannon 250 | . 21 26 5 . 73 96 . 29 . . Launcher 12 | . . . . . . . . 12 . . Special 4 | . . . . . . . . 2 . 2 Kinetic 66 | . 21 26 7 . 6 . . . . 6 Thermal 300 | 18 44 33 3 . 77 96 . 29 . . Explosive 12 | . . . . . . . . 12 . . Electromagnetic 141 | . . . 34 8 23 6 11 59 . . Robot Hit Streak 24 | 5 15 9 24 13 22 14 14 11 . 5 Robot Miss Streak 3 | 1 2 2 1 2 2 2 1 3 . 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . . 2 1 . . . 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . Shots Hit Robots 511 | 13 57 41 114 8 86 84 18 84 . 6 Core Hits 239 | 5 18 17 46 7 45 33 6 61 . 1 Critical Kills 3 | . . . . . 2 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 20 | 1 4 2 8 . 3 . . 2 . . Burn 8 | 1 4 2 . . 1 . . . . . Meltdown 3 | . . . . . 2 . . 1 . . Corrupt 1 | . . . . . . . . 1 . . Sever 8 | . . . 8 . . . . . . . Melee Attacks 129 | . 5 . 95 . . 12 11 6 . . Impact . | . . . . . . . . . . . Slashing 113 | . 5 . 94 . . 4 4 6 . . Piercing . | . . . . . . . . . . . Sneak Attacks 25 | . 2 . 9 . . 3 11 . . . Combat Hostiles 13 | . . . . . . 3 10 . . . Follow-up Attacks 10 | . . . 10 . . . . . . . Damage Inflicted 12657 | 177 873 596 3274 125 2117 1928 560 2852 . 155 Guns 3613 | 177 461 327 526 125 538 139 154 1011 . 155 Cannons 4571 | . 314 269 90 . 1462 1743 . 693 . . Explosions 1428 | . . . 55 . 117 . 220 1036 . . Melee 3045 | . 98 . 2603 . . 46 186 112 . . Ramming . | . . . . . . . . . . . Kinetic 972 | . 314 269 102 . 132 . . . . 155 Thermal 5376 | 177 461 327 92 . 1614 1743 220 742 . . Explosive 987 | . . . . . . . . 987 . . Electromagnetic 2277 | . . . 477 125 371 139 154 1011 . . Impact . | . . . . . . . . . . . Slashing 3045 | . 98 . 2603 . . 46 186 112 . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 3 . 6 . 1 Average Corruption 2 | . . . . . . 2 . 3 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . 7 . 5 . . Message Errors 1 | . . . . . . 1 . . . . Matter Fused 5 | . . . . . . 3 . 2 . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 329 | . 18 . 114 . 37 21 57 82 . . Projectiles 57 | . 18 . . . 18 21 . . . . Explosions 139 | . . . . . 19 . 53 67 . . Melee 133 | . . . 114 . . . 4 15 . . Knockbacks 9 | . 5 4 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 9 | . 5 4 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 325 | . . . 24 . 66 . 66 169 . . Shots 12 | . . . 1 . 2 . 1 8 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 684 | 351 366 376 270 153 582 586 60 684 . . Average Temperature 154 | 177 115 131 72 85 145 143 25 367 . . Received Heat Transfer 2670 | . 126 99 642 57 360 414 6 765 108 93 Effects 80 | 3 3 2 . . 14 11 . 47 . . Shutdowns 12 | . . . . . 3 2 . 7 . . Energy Bleed 9 | . 1 . . . 2 1 . 5 . . Interference 13 | . 2 2 . . 3 1 . 5 . . Matter Decay 7 | . . . . . 2 1 . 4 . . Short Circuit 8 | . . . . . 1 1 . 6 . . Damage (minor) 10 | 3 . . . . 2 2 . 3 . . Damage (major) 15 | . . . . . . 2 . 13 . . Damage (core) 6 | . . . . . 1 1 . 4 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 8 | . . . 4 . 2 . 1 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . 1 . . . 2 . . 1 . . Combat Hostiles 3 | . 1 . . . 1 . . 1 . . Parts Melted 21 | . 5 2 . . 7 7 . . . . Heat Transferred 9502 | 592 1665 1110 211 . 2666 2318 150 790 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . 2 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Peak Influence 732 | 20 95 145 314 91 251 732 418 583 247 292 Initial 332 | . 11 5 . 21 . 25 332 257 247 152 Average 134 | 5 15 45 61 72 100 394 355 394 247 199 Maximum Alert Level 3 | . . . 1 . 1 3 2 2 1 1 Low Security (%) 77 | 100 100 100 98 100 84 28 . . . 50 Level 1 12 | . . . 1 . 15 26 91 42 100 50 Level 2 7 | . . . . . . 28 8 57 . . Level 3 2 | . . . . . . 16 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 16 | . 1 . 5 . 4 . 1 4 1 . Investigation 8 | . 1 . 3 . 3 . . . 1 . Extermination 1 | . . . . . . . 1 . . . Reinforcement 6 | . . . 2 . . . . 4 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Distress Signals 6 | . . . 2 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 191 | . 13 9 50 3 29 26 1 42 3 15 Peak Tracking Total 13 | . 4 3 5 3 5 3 1 8 3 13 Tactical Retreats 12 | . . 1 1 . 2 2 . 3 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Traps Triggered 10 | . 1 . 2 . 1 4 . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Machines Disabled 6 | . . . 3 . . 1 1 1 . . Max in Single Turn 1 | . . . 1 . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Machines Accessed 44 | . 11 . 15 . 12 2 2 . 2 . Terminals 28 | . 8 . 10 . 7 2 1 . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . 1 . 1 . 1 . . . . . Recycling Units 6 | . 2 . 2 . 2 . . . . . Scanalyzers 4 | . . . 2 . 1 . 1 . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 141 | . 33 . 64 . 33 4 4 . 3 . Successful 103 | . 20 . 54 . 20 3 3 . 3 . Failed 38 | . 13 . 10 . 13 1 1 . . . Catastrophic 5 | . 5 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . . . 17 . 14 2 . . . . Terminals 92 | . 25 . 37 . 24 4 2 . . . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 12 | . 6 . 2 . 4 . . . . . Recycling Units 9 | . 2 . 4 . 3 . . . . . Scanalyzers 24 | . . . 21 . 1 . 2 . . . Garrison Access 2 | . . . . . 1 . . . 1 . Terminal Hacks 41 | . 15 . 17 . 6 2 1 . . . Record 2 | . 1 . 1 . . . . . . . Prototype ID Bank 4 | . 1 . 2 . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 5 | . 1 . 1 . 2 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 8 | . 3 . 3 . 2 . . . . . Dispatch Records 3 | . 1 . 2 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Patrol Status 2 | . . . 2 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . Zone Layout 5 | . 3 . 2 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 9 | . 3 . 2 . 4 . . . . . Scan Component 5 | . 2 . 1 . 2 . . . . . Repair 4 | . 1 . 1 . 2 . . . . . Recycling Unit Hacks 9 | . 2 . 4 . 3 . . . . . Report Inventory 7 | . 2 . 3 . 2 . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . Scanalyzer 23 | . . . 21 . . . 2 . . . Insert Component 12 | . . . 10 . . . 2 . . . Analyze 11 | . . . 11 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Unlock Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks 17 | . . . 10 . 6 1 . . . . Terminals 16 | . . . 10 . 5 1 . . . . Botnet 16 | . . . 10 . 5 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Extract 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 8 . 14 . 8 2 2 . 2 . Full Trace Events 6 | . 2 . 2 . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . 10 . 3 . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . . . 1 . Parts Repaired 4 | . 1 . 1 . 2 . . . . . Time 128 | . 32 . 26 . 70 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . 3 . 2 . . . . . Parts Scanalyzed 10 | . . . 10 . . . . . . . Part Schematics Acquired 10 | . . . 10 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Used RIF Installer 2 | . . . . . . 1 . . . 1 Robot Detection 1 | . . . . . . . . . . 1 Robots Hacked 4 | . . . 1 . . 1 1 . . 1 Non-combat 2 | . . . 1 . . . 1 . . . Combat 2 | . . . . . . 1 . . . 1 Robot Hacks Applied 4 | . . . 1 . . 1 1 . . 1 parse_system 1 | . . . 1 . . . . . . . find_chute 1 | . . . . . . . 1 . . . disable_weapons 1 | . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Attached 2 | . . . . . . 1 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Total Allies 6 | . . . . 3 . . 2 . . 1 Largest Group 3 | . . . . 3 3 . 2 2 . . Highest-Rated Group 69 | . . . . 40 40 . 69 65 . . Highest-Rated Ally 39 | . . . . 16 16 . 39 39 . . Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . . . . 28 . 1 5 . . Total Damage 507 | . . . . . 325 . 34 148 . . Kills 3 | . . . . . 2 . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Turns Passed 11295 | 86 1532 1314 3551 466 1649 1541 302 635 107 112 Spaces Moved 5826 | 45 877 744 1747 278 764 779 132 185 113 162 Core 321 | 19 . . . . . . . 27 113 162 Treads 4273 | . 649 744 771 278 764 779 132 156 . . Legs 976 | . . . 976 . . . . . . . Wheels 254 | 26 228 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . Fastest Speed 50 | 50 80 160 160 160 160 160 163 50 50 50 Average Speed 160 | 81 142 160 177 160 160 164 194 222 79 54 Slowest Speed 850 | 100 240 160 330 160 160 320 245 850 100 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 96 98 97 69 50 69 4 73 3 33 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 2 | . 2 . . . . . . . . . Terrain Destroyed 63 | . 2 . 7 . 8 . 14 32 . . Melee 2 | . 2 . . . . . . . . . Projectile 6 | . . . . . 2 . . 4 . . AOE 55 | . . . 7 . 6 . 14 28 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Fac DSF Fac Gar Total 7064 | 75 1087 807 2028 291 1086 922 159 297 132 180 Wait 510 | 2 123 26 103 10 208 14 . 9 12 3 Move 5817 | 44 876 743 1746 277 763 778 131 184 113 162 Hop . | . . . . . . . . . . . Pick Up 83 | 12 22 2 18 . 10 16 3 . . . Fast Attach 39 | . . 1 11 . 12 2 . 9 1 3 Attach 37 | 6 6 . 6 . 3 7 2 4 1 2 Detach 5 | . . . . . 1 . 1 1 1 1 Swap 76 | 2 10 2 17 . 8 24 3 10 . . Drop 83 | . 13 . 25 . 19 12 1 8 4 1 Fire 297 | 9 33 33 22 4 62 53 7 66 . 8 Melee 113 | . 4 . 80 . . 12 11 6 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 87 | -11/Junkyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Identified exit to Mines 666 | -10/Materials | Discovered new exit (range 14) 926 | -10/Materials | Discovered new exit (range 5) 1522 | -10/Materials | Repaired Imp. Treads 1619 | -10/Materials | Entered Mines 1650 | -10/Mines | Learned 4 Materials zone layouts 1653 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1656 | -10/Mines | Found Prototype Device 1657 | -10/Mines | Identified Exp. Sensor Array 1882 | -10/Mines | Learned location of Zion (-7) 2083 | -10/Mines | Learned Materials emergency access door positions 2135 | -10/Mines | Discovered new exit (range 5) 2225 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2372 | -10/Mines | Discovered new exit (range 9) 2427 | -10/Mines | Found a hidden stash of uninstalled traps 2933 | -10/Mines | Entered Materials 2933 | -9/Materials | Evolved 2 slots: Utility x2 2934 | -9/Materials | Identified exit to Mines 2934 | -9/Materials | Identified exit to Materials 3729 | -9/Materials | Build established: Hacker-Mutant 4497 | -9/Materials | Discovered exit to Materials (range 16) 5248 | -9/Materials | Build established: Mutant 5492 | -9/Materials | Core integrity fell below 50% 5854 | -9/Materials | Discovered exit to Materials (range 13) 6009 | -9/Materials | Repaired Lgt. Armor Plating 6484 | -9/Materials | Entered Mines 6497 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6548 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6571 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6752 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6793 | -9/Mines | Discovered exit to Materials (range 6) 6835 | -9/Mines | Learned location of Storage (-7) 6850 | -9/Mines | Assembled infested the area 6855 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6950 | -9/Mines | Entered Materials 6950 | -8/Materials | Accompanied by 3 allies 6950 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 7627 | -8/Materials | Repaired Imp. Treads 7667 | -8/Materials | Repaired Hrd. Medium Armor Plating 7728 | -8/Materials | Discovered new exit (range 16) 8488 | -8/Materials | Garrison activated, responded to threat 8598 | -8/Materials | Identified exit to Garrison 8599 | -8/Materials | Entered Garrison 8660 | -8/Garrison | Triggered checkpoint 8683 | -8/Garrison | Core integrity fell below 50% 8967 | -8/Garrison | Lost 3 parts (1p2n) 9024 | -8/Garrison | Triggered checkpoint 9087 | -8/Garrison | Installed Relay Interface Framework 9194 | -8/Garrison | Discovered new exit (range 10) 9392 | -8/Garrison | Triggered checkpoint 9444 | -8/Garrison | Triggered checkpoint 9484 | -8/Garrison | Discovered new exit (range 7) 9484 | -8/Garrison | Discovered new exit (range 57) 9484 | -8/Garrison | Discovered new exit (range 50) 9930 | -8/Garrison | Lost 3 parts (1p1n1u) 9933 | -8/Garrison | Build established: Bothacker-Mutant 10140 | -8/Garrison | Entered Factory 10140 | -7/Factory | Evolved 2 slots: Utility x2 10442 | -7/Factory | Identified exit to DSF 10442 | -7/Factory | Entered DSF 10442 | -7/DSF | Accompanied by 2 allies 10452 | -7/DSF | Assembled infested the area 10492 | -7/DSF | Additional patrols routed to DSF 10657 | -7/DSF | Discovered new exit (range 11) 10751 | -7/DSF | Destroyed 10 combat bots 10782 | -7/DSF | Lost 3 parts (1p1n1u) 10805 | -7/DSF | Destroyed 9 combat bots 10873 | -7/DSF | Destroyed 7 combat bots 10984 | -7/DSF | Sterilization system engaged 11004 | -7/DSF | Ambient heat levels rising (+10) 11019 | -7/DSF | Ambient heat levels rising (+10) 11031 | -7/DSF | Core integrity fell below 50% 11034 | -7/DSF | Ambient heat levels rising (+10) 11049 | -7/DSF | Ambient heat levels rising (+10) 11064 | -7/DSF | Ambient heat levels rising (+10) 11067 | -7/DSF | Core integrity fell below 20% 11077 | -7/DSF | Entered Factory 11077 | -6/Factory | Evolved 2 slots: Propulsion x2 11099 | -6/Factory | Lost 4 parts (1p2u1w) 11137 | -6/Factory | Fabricated Sensor Array? 11184 | -6/Factory | Identified exit to Garrison 11184 | -6/Factory | Entered Garrison 11194 | -6/Garrison | Expanded RIF knowledge: Robot Detection 11210 | -6/Garrison | Triggered checkpoint 11230 | -6/Garrison | Triggered checkpoint 11231 | -6/Garrison | Triggered checkpoint 11233 | -6/Garrison | Triggered checkpoint 11235 | -6/Garrison | Core integrity fell below 50% 11237 | -6/Garrison | Triggered checkpoint 11253 | -6/Garrison | Discovered new exit (range 9) 11273 | -6/Garrison | Core integrity fell below 20% 11296 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11274_ Coil Gun destroyed. 11283_ Destroyed Gravmag System. 11284_ Slug penetrates Reinforced Barrier. 11284_ P-60 Hacker destroyed. 11285_ Slug penetrates Reinforced Barrier. 11285_ Acquired 22 matter. 11286_ Slug penetrates P-60 Hacker. 11288_ P-60 Hacker destroyed. 11288_ Acquired 34 matter. 11289_ Slug penetrates Reinforced Barrier. 11290_ Acquired Remote Datajack. 11294_ Slug penetrates Reinforced Barrier. 11294_ Coil Gun destroyed. 11294_ Slug penetrates Reinforced Barrier. 11296_ Jacked D-53 Grenadier... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. [Achievement: Assimilation Complete] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????###########??????????????????? | | ??????????????#"""""""""#??????????????????? | | ?????????????##" ! !"##?????????????????? | | ?????????????# !@ #?????????????????? | | ?????????????## ![* ##?????????????????? | | ??????????????###dp######??????????????????? | | ???????????????## h ##?????????????????? | | ???????????????#[[[ [ #?????????????????? | | ???????????????#^ [ #????????????????? | | ???????????????# ##????????????????? | | ???????????????# ##?????????????????? | | ???????????????###### ##??????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ??????????????????### #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# < #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????### #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #????????????????#??? | | ????????????????????# ################ #### | | ????????????????????# | | ????????????????????# | | ????????????????????############## ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 39 Authchip Count 1 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Brute Force Let's See Who's Tougher Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed CarbideAngularInterpreter Manual? 0 Play Time 02:07:57 Cumulative 34.6 hours Start 2023.06.15 @ 18:40:30 End 2023.06.16 @ 08:32:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa8e1931-c158-48fc-b518-f591fed156ea