Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 13:52:11 Player: Korywon Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3844) 3844 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 7445 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 149 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 153/600 System Corruption 6% Temperature Critical (505) Movement Treading (325) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Armored Treads Medium Treads Medium Treads (fused) > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Large Battery High-capacity Battery > --- WEAPON (5) ------- Lightning Gun Precision Shock Rifle Plasma Cannon > --- INVENTORY (25) --- Light Nuclear Core Cooled Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Medium Matter Pod (100) Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Weapon Cycler Improved Power Shielding Improved Light Armor Plating Layered Light Armor Plating Improved Shield Generator System Shield Lightning Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Large Battery High-capacity Battery > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Precision Shock Rifle Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Cooled Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Battery Medium Matter Pod Medium Matter Pod Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Weapon Cycler Improved Power Shielding Improved Light Armor Plating Layered Light Armor Plating Improved Shield Generator System Shield Lightning Gun [Rating: 49] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Core Shielding Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . . . 1 1 . Weapon 3 | . . 1 . 1 1 . Parts Attached 105 | 7 3 16 . 29 50 . Power 12 | 2 . 2 . 2 6 . Engine 6 | 2 . 2 . 1 1 . Core 6 | . . . . 1 5 . Reactor . | . . . . . . . Propulsion 31 | 2 . 4 . 10 15 . Treads 10 | . . . . 3 7 . Leg 16 | 2 . 1 . 5 8 . Wheel 5 | . . 3 . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 4 . 4 11 . Device 11 | 1 . 2 . 1 7 . Storage 9 | . 2 1 . 3 3 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 40 | 2 1 6 . 13 18 . Energy Gun 20 | . . 3 . 5 12 . Energy Cannon 7 | . 1 1 . 1 4 . Ballistic Gun 7 | 2 . 2 . 3 . . Ballistic Cannon 2 | . . . . . 2 . Launcher 3 | . . . . 3 . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 . Parts Lost 52 | . . 3 1 18 28 2 Power 6 | . . 1 . 1 4 . Propulsion 15 | . . 1 1 6 7 . Utility 4 | . . . . 1 3 . Weapon 27 | . . 1 . 10 14 2 Highest Loss Streak 11 | . . 3 1 7 11 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 86 92 98 89 95 99 Engine 5 | . 14 10 11 5 3 . Core 2 | . . . . 3 3 7 Treads 3 | . . . . 7 3 23 Leg 17 | . 28 20 . 12 19 . Wheel 2 | . . 11 31 3 . . Device 7 | . 2 3 11 8 8 7 Storage 18 | . 12 11 11 17 21 23 Energy Gun 17 | . . 14 33 18 18 29 Energy Cannon 7 | . 7 6 . . 10 7 Ballistic Gun 3 | . 20 11 . 3 . . Ballistic Cannon 2 | . . . . . 4 . Launcher 1 | . . . . 7 . . Naked Turns . | . . . . . . . Heaviest Build 131 | 10 50 95 95 105 131 118 Greatest Support 76 | 20 20 30 30 66 76 76 Greatest Overweight (x) 9 | 2 2 4 4 9 7 1 Average Overweight (x) 2 | . 1 1 3 3 1 1 Largest Inventory Capacity 25 | 5 20 25 25 25 25 25 Average Capacity 23 | 5 17 20 25 25 25 25 Most Carried 25 | 5 12 15 17 25 25 22 Average Carried 18 | 4 8 11 15 16 21 21 Final Capacity 25 | 5 20 25 25 25 25 25 Final Carried 25 | 3 12 14 17 25 22 21 Class Distribution -------------------- 47% | Gunner 27% | Scavenger-Gunner 11% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 2445 | 236 251 266 20 521 1151 . Remotely . | . . . . . . . Salvage Created 4976 | 41 363 498 38 1186 2685 165 Parts 220 | 3 24 22 4 42 115 10 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 8 | . 1 . . 1 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 77 | 1 6 12 2 20 34 2 Guns 50 | 1 4 11 2 15 17 . Cannons 20 | . 2 1 . 2 15 . AOE 4 | . . . . 3 1 . Classes Destroyed 13 | 1 2 2 . 3 4 1 Worker 8 | . . . . . 8 . Builder 4 | . . . . 1 3 . Hauler 1 | . . . . 1 . . Recycler 15 | . 1 . . 3 11 . Operator 1 | . . . . . 1 . Watcher 5 | . 2 2 . . 1 . Swarmer 5 | . . 2 2 . 1 . Grunt 50 | 1 6 8 . 14 21 . Brawler 1 | . . . . . . 1 Sentry 11 | . . 2 . 5 3 1 Hunter 1 | . . . . 1 . . Programmer 8 | . . . . . 8 . Heavy 1 | . . . . . 1 . Best Kill Streak 6 | 1 3 3 2 6 6 2 Combat Bots Only 6 | 1 2 3 2 6 6 2 Max Kills in Single Turn 3 | 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 637 | 1 61 66 9 167 311 22 Missed 166 | . 18 30 2 47 64 5 Damage Taken 7232 | 12 511 436 57 1885 3803 528 Core 1234 | . 79 129 . 247 529 250 Absorbed by Shields 181 | . . . . . 181 . Redirected to Shielding 11 | . . 11 . . . . Regen/Repaired (Parts) 33 | . . . . . 33 . Core Remaining (%) 72 | 100 68 . 67 55 . . Volleys Fired 278 | 1 35 34 2 71 130 5 Largest 5 | 2 2 3 3 4 5 5 Hottest 321 | 40 80 172 168 194 321 300 Shots Fired 798 | 2 70 102 6 186 407 25 Gun 586 | 2 47 96 6 171 244 20 Cannon 202 | . 23 6 . 5 163 5 Launcher 9 | . . . . 9 . . Special 1 | . . . . 1 . . Kinetic 217 | 2 47 27 . 54 87 . Thermal 389 | . 23 75 6 118 162 5 Explosive 9 | . . . . 9 . . Electromagnetic 183 | . . . . 5 158 20 Robot Hit Streak 13 | 1 6 8 2 13 12 6 Robot Miss Streak 7 | . 6 4 2 5 7 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 2 1 2 3 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 458 | 1 39 55 2 106 238 17 Core Hits 202 | 1 16 23 2 54 102 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 41 | . . 9 1 11 20 . Burn 28 | . . 9 1 11 7 . Blast 9 | . . . . . 9 . Corrupt 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9426 | 15 566 782 30 2151 5500 382 Guns 5762 | 15 338 729 30 1668 2680 302 Cannons 2859 | . 228 53 . 70 2428 80 Explosions 745 | . . . . 388 357 . Melee . | . . . . . . . Ramming 36 | . . . . 1 35 . Kinetic 2358 | 15 338 176 . 326 1503 . Thermal 4711 | . 228 606 30 1366 2401 80 Explosive 388 | . . . . 388 . . Electromagnetic 1933 | . . . . 70 1561 302 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 4 | . . . . . 4 6 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 137 | . . . . . 127 10 Message Errors 28 | . . . . . 25 3 Matter Fused 24 | . . . . . 23 1 Heat Flow Errors 14 | . . . . . 14 . Energy Discharges 28 | . . . . . 26 2 Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 17 | . . . . . 16 1 Data Loss (major) 10 | . . . . . 10 . Misfires 8 | . . . . . 6 2 Alerts 3 | . . . . . 3 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 96 | . . . . 19 77 . Projectiles 83 | . . . . 10 73 . Explosions 13 | . . . . 9 4 . Melee . | . . . . . . . Knockbacks 13 | . . . . . 13 . Impact . | . . . . . . . Kinetic 12 | . . . . . 12 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 19 | . . . . 19 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 1 2 . Kicked 3 | . . . . 1 2 . Crushed . | . . . . . . . Highest Temperature 555 | . 240 471 69 477 553 555 Average Temperature 146 | . 78 152 35 110 166 336 Received Heat Transfer 2893 | 6 321 222 . 837 1408 99 Effects 35 | . 2 2 . 4 20 7 Shutdowns 7 | . . . . 1 5 1 Energy Bleed 3 | . . . . . 3 . Interference 9 | . 2 . . 2 3 2 Matter Decay 3 | . . . . . 2 1 Short Circuit 5 | . . 1 . . 3 1 Damage (minor) 2 | . . 1 . 1 . . Damage (major) 4 | . . . . . 4 . Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 10 | . . . . . 10 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 36 | . . 12 1 11 12 . Heat Transferred 11716 | . 481 2183 148 3787 4967 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 5 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 705 | 20 142 363 176 311 705 . Initial 112 | . 13 1 112 68 105 . Average 218 | 5 44 102 117 115 301 . Maximum Alert Level 3 | . . 1 . 1 3 . Low Security (%) 58 | 100 100 67 100 81 41 . Level 1 15 | . . 32 . 18 16 . Level 2 24 | . . . . . 41 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 1 . 2 13 . Investigation 6 | . 2 1 . 1 2 . Extermination 8 | . . . . . 8 . Reinforcement 4 | . . . . 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 5 | . 1 . . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | 1 8 22 3 24 47 9 Peak Tracking Total 9 | 1 5 6 3 6 7 9 Tactical Retreats 7 | . . 3 . 3 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 4 | . . 2 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 15 | . 1 2 . 1 11 . Max in Single Turn 3 | . 1 1 . 1 3 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 14 | . 2 1 1 2 8 . Terminals 11 | . 2 1 1 2 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 38 | . 9 3 1 4 21 . Successful 24 | . 9 2 1 3 9 . Failed 14 | . . 1 . 1 12 . Catastrophic 3 | . . . . . 3 . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 33 | . 9 3 1 4 16 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 21 | . 9 2 1 3 6 . Record 10 | . 6 2 1 1 . . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . Alert Level 2 | . . . . 2 . . Locate Traps 1 | . . . . . 1 . Disarm Traps 2 | . 2 . . . . . Dispatch Records 1 | . 1 . . . . . Recall Investigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 1 . 1 6 . Full Trace Events 4 | . 2 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 4 | . . . 1 . 3 . Largest Group 3 | . . . 1 1 3 . Highest-Rated Group 93 | . . . 31 31 93 . Highest-Rated Ally 31 | . . . 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 33 | . . . 7 . 26 . Total Damage 311 | . . . 41 . 270 . Kills 6 | . . . 1 . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 10590 | 130 955 933 369 1707 6206 290 Spaces Moved 3968 | 112 366 426 270 577 2117 100 Core 111 | 111 . . . . . . Treads 565 | . . . . 158 307 100 Legs 2582 | 1 366 193 . 212 1810 . Wheels 710 | . . 233 270 207 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 95 125 135 225 243 Average Speed 227 | 99 228 145 126 242 258 243 Slowest Speed 610 | 150 260 400 140 470 610 243 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 6 44 31 61 39 35 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 68 | . . . . 29 39 . Melee . | . . . . . . . Projectile 15 | . . . . . 15 . AOE 53 | . . . . 29 24 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 4970 | 128 418 666 293 740 2590 135 Wait 456 | 2 . 167 18 26 214 29 Move 3962 | 111 365 425 269 576 2116 100 Hop . | . . . . . . . Pick Up 117 | 6 12 17 3 31 48 . Fast Attach 3 | 3 . . . . . . Attach 95 | 3 3 14 . 25 50 . Detach 17 | . . 2 . 4 11 . Swap 7 | 1 . 2 . 4 . . Drop 31 | 1 3 5 . 2 19 1 Fire 278 | 1 35 34 2 71 130 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 1 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1013 | -10/Materials | Discovered new exit (range 8) 1086 | -10/Materials | Entered another Materials area 1086 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1393 | -9/Materials | Build established: Gunner 1611 | -9/Materials | Discovered new exit (range 15) 1655 | -9/Materials | Lost 3 parts (1p1n1w) 2019 | -9/Materials | Entered Mines 2236 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2247 | -9/Mines | Received a Mining Laser from a helpful Derelict 2356 | -9/Mines | Discovered new exit (range 10) 2388 | -9/Mines | Entered Materials 2388 | -8/Materials | Accompanied by 1 ally 2388 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2980 | -8/Materials | Build established: Scavenger-Gunner 3442 | -8/Materials | Lost 7 parts (1p3n3w) 3568 | -8/Materials | Lost 4 parts (2n1u1w) 3641 | -8/Materials | Lost 4 parts (4w) 3979 | -8/Materials | Build established: Gunner 4055 | -8/Materials | Discovered new exit (range 16) 4095 | -8/Materials | Entered Factory 4095 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4239 | -7/Factory | Lost 11 parts (1p3n2u5w) 4574 | -7/Factory | Build established: Scavenger-Gunner 5614 | -7/Factory | Cargo convoy interrupted 5620 | -7/Factory | Build established: Scavenger-Tank 6664 | -7/Factory | Build established: Scavenger-Gunner 6719 | -7/Factory | Allied Derelicts emerged from ambush trap array 7109 | -7/Factory | Core integrity fell below 50% 7791 | -7/Factory | Build established: Gunner 8875 | -7/Factory | Repaired Hcp. Battery 10040 | -7/Factory | Discovered new exit (range 15) 10106 | -7/Factory | Lost 7 parts (1p3n3w) 10301 | -7/Factory | Entered Lower Caves 10302 | -7/Lower Caves | Encountered a Warlord checkpoint 10573 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10590 | -7/Lower Caves | Core integrity fell below 20% 10592 | -7/Lower Caves | Core destroyed Last Messages --------------- Critical hit (Burn: +37). Med. Treads broken. Overheating: Short circuit. Overheating: Matter decay (-58). YPJN 4E1MCUB4YNYHHITAS0G7S