Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.15 @ 21:43:48 Player: DUMBBITCHINDYSTOPIA Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (202) 1010 Value Destroyed (6035) 6035 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1254) 1254 TOTAL SCORE: 10779 Bonus ------- High Alert Combat Kills 554 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- Improved Assault Rifle Flak Cannon > --- INVENTORY (12) --- Improved Ion Engine Light Deuterium Engine Advanced Heat Sink Advanced Sensor Array Relay Coupler [NC] (27) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (28) Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Compact Wheel Compact Wheel Advanced Sensor Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Heavy Assault Rifle Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 133 | 11 10 32 1 27 17 35 Power 16 | 1 1 6 . 3 3 2 Engine 14 | 1 1 6 . 3 1 2 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 42 | 5 2 12 1 7 4 11 Treads . | . . . . . . . Leg 5 | 2 . . . . 3 . Wheel 32 | 3 2 11 1 7 1 7 Hover 4 | . . . . . . 4 Flight 1 | . . 1 . . . . Utility 13 | 3 1 2 . 3 2 2 Device 4 | 1 . . . 1 1 1 Storage 2 | 1 . 1 . . . . Processor 4 | 1 1 1 . . . 1 Hackware . | . . . . . . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 62 | 2 6 12 . 14 8 20 Energy Gun 26 | . 3 10 . 9 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 2 . . . 2 8 Ballistic Cannon 3 | . . . . . . 3 Launcher 11 | . 1 2 . 2 2 4 Special Weapon . | . . . . . . . Impact Weapon 6 | . . . . 3 1 2 Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 4 . . . 2 Parts Lost 26 | . 4 2 . 4 10 6 Power 3 | . 1 . . . 1 1 Propulsion 12 | . 2 1 . 1 4 4 Utility 3 | . . . . . 2 1 Weapon 8 | . 1 1 . 3 3 . Highest Loss Streak 4 | . 4 1 . 2 4 2 Average Slot Usage (%) 97 | . 94 98 100 99 92 93 Engine 9 | . 14 10 11 9 6 8 Leg 3 | . . . . . 11 8 Wheel 28 | . 25 32 33 35 17 17 Device 8 | . 14 11 11 9 9 3 Storage 9 | . . 11 11 9 9 9 Processor 11 | . 14 10 11 9 9 17 Protection 4 | . . . . 8 9 4 Energy Gun 12 | . 5 20 22 15 3 . Ballistic Gun 5 | . 18 . . . 7 14 Impact Weapon 1 | . . . . 2 5 . Naked Turns . | . . . . . . . Heaviest Build 57 | 12 10 47 46 53 54 57 Greatest Support 64 | 26 26 40 44 60 60 64 Greatest Overweight (x) 17 | 1 . 4 1 . 5 17 Average Overweight (x) . | . . 1 1 . 1 . Largest Inventory Capacity 12 | 6 4 12 12 12 12 12 Average Capacity 11 | 5 4 12 12 12 12 12 Most Carried 12 | 2 4 10 12 12 11 12 Average Carried 8 | 1 3 6 11 9 8 10 Final Capacity 12 | 4 4 12 12 12 12 12 Final Carried 12 | 2 4 10 12 9 8 12 Class Distribution -------------------- 62% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Matter Collected 2514 | 338 198 455 10 320 340 853 Remotely . | . . . . . . . Salvage Created 7259 | 144 443 1987 334 1998 538 1815 Parts 448 | 6 36 135 11 108 35 117 Haulers Intercepted 16 | . 2 5 . 4 . 5 Recyclers Shooed 7 | 1 1 1 1 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 131 | . 9 37 3 32 22 28 Melee 1 | . . . . . 1 . Guns 75 | . 6 25 2 17 8 17 Cannons 7 | . . . . . . 7 AOE 38 | . 3 11 . 9 11 4 Classes Destroyed 13 | 2 5 4 . 2 . . Worker 5 | . . 2 . 2 . 1 Builder 8 | . 2 1 . 2 . 3 Tunneler 5 | 2 1 1 1 . . . Hauler 16 | . 2 5 . 4 . 5 Recycler 15 | 1 1 1 2 4 . 6 Operator 6 | . . 2 . 3 . 1 Watcher 16 | . 3 5 . 5 . 3 Swarmer 45 | . 3 10 . 12 10 10 Grunt 57 | . 6 18 3 9 9 12 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . 1 . . Sentry 25 | . . 8 . 8 3 6 Hunter 2 | . . . . 2 . . Best Kill Streak 8 | 2 7 5 3 8 7 5 Combat Bots Only 7 | . 6 4 3 7 7 4 Max Kills in Single Turn 4 | 1 2 3 2 4 3 2 Gunslinging 1 | . . 1 . 1 . 1 Exploded 3 | . 2 3 . 3 3 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Damage Taken 4163 | . 369 589 61 910 1035 1199 Core 806 | . 60 188 8 146 160 244 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 76 . 51 . . . Volleys Fired 391 | 19 41 80 14 90 43 104 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 40 90 100 100 100 100 80 Shots Fired 703 | 38 65 146 28 171 62 193 Gun 637 | 38 57 139 28 166 47 162 Cannon 25 | . . . . . . 25 Launcher 41 | . 8 7 . 5 15 6 Special . | . . . . . . . Kinetic 311 | 38 55 . . . 31 187 Thermal 5 | . . . . . 5 . Explosive 41 | . 8 7 . 5 15 6 Electromagnetic 346 | . 2 139 28 166 11 . Robot Hit Streak 30 | 19 18 13 5 23 26 30 Robot Miss Streak 4 | 1 3 2 2 2 2 4 Penetration Max . | . . . . . . . Secondary Targets 17 | . 3 5 1 4 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 562 | 32 41 107 18 146 57 161 Core Hits 305 | 7 34 65 6 64 37 92 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 47 | . . . . 19 19 9 Impact 43 | . . . . 19 19 5 Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 4 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12894 | 218 886 2435 401 3856 1819 3279 Guns 7447 | 218 421 1601 323 2321 561 2002 Cannons 405 | . . . . . . 405 Explosions 3862 | . 465 834 78 905 963 617 Melee 1180 | . . . . 630 295 255 Ramming . | . . . . . . . Kinetic 3365 | 218 393 . . . 347 2407 Thermal 924 | . . 380 78 355 111 . Explosive 3016 | . 465 454 . 550 930 617 Electromagnetic 4409 | . 28 1601 323 2321 136 . Impact 1089 | . . . . 630 295 164 Slashing 91 | . . . . . . 91 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 330 | . . 39 27 223 41 . Projectiles . | . . . . . . . Explosions 157 | . . 39 27 91 . . Melee 173 | . . . . 132 41 . Knockbacks 16 | . . . . 2 1 13 Impact 3 | . . . . 2 1 . Kinetic 13 | . . . . . . 13 Secondary . | . . . . . . . Self-Inflicted Damage 228 | . 9 54 . 12 153 . Shots 11 | . 1 3 . 2 5 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 328 | . 37 132 169 328 129 21 Average Temperature 46 | . 14 31 71 66 38 7 Received Heat Transfer 1968 | . 240 150 48 369 504 657 Effects 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 8 | . . 1 1 6 . . Combat Hostiles 7 | . . 1 1 5 . . Parts Fried 29 | . . 5 4 17 3 . Impact Corruptions 9 | . . . . 6 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1035 | . . 300 100 400 235 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 17 | . . 8 2 6 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Peak Influence 1127 | 15 286 850 191 311 1127 767 Initial 472 | . 8 38 167 22 125 472 Average 307 | 5 100 460 85 95 695 418 Maximum Alert Level 4 | . 1 3 . 1 4 3 Low Security (%) 50 | 100 82 26 100 90 10 . Level 1 14 | . 17 9 . 9 8 42 Level 2 24 | . . 48 . . 25 56 Level 3 9 | . . 15 . . 46 1 Level 4 1 | . . . . . 8 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 6 . 4 . 4 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 7 | . . 4 . 2 . 1 Assault 2 | . . 1 . . . 1 Garrison 3 | . . . . 2 . 1 Intercept . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Distress Signals 7 | . 1 3 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 189 | . 14 57 3 40 25 50 Peak Tracking Total 8 | . 7 6 3 6 5 8 Tactical Retreats 14 | . . 3 . 2 3 6 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Traps Triggered 4 | . . 1 . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 2 | . . . . . 2 . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Machines Disabled 22 | . 2 5 1 6 6 2 Max in Single Turn 2 | . 2 1 1 1 2 1 Garrison Access 1 | . . . . . . 1 Garrison Relay 4 | . . . . . 4 . Phase Generator 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Machines Accessed 34 | . 2 8 1 13 . 10 Terminals 23 | . 2 5 1 8 . 7 Fabricators . | . . . . . . . Repair Stations 5 | . . 1 . 2 . 2 Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . 2 . 1 . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 116 | . 4 29 5 45 . 33 Successful 74 | . 1 21 2 29 . 21 Failed 40 | . 3 7 3 15 . 12 Catastrophic 6 | . 1 1 2 1 . 1 Database Lockouts 2 | . . 1 . 1 . . Manual 65 | . 4 12 4 23 . 22 Terminals 81 | . 4 15 5 32 . 25 Fabricators . | . . . . . . . Repair Stations 14 | . . 6 . 4 . 4 Recycling Units 1 | . . . . 1 . . Scanalyzers 14 | . . 8 . 6 . . Garrison Access 6 | . . . . 2 . 4 Terminal Hacks 31 | . . 6 2 14 . 9 Robot Analysis 7 | . . 2 1 2 . 2 Prototype ID Bank 7 | . . 2 . 2 . 3 Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . Machine Index 1 | . . . . 1 . . Terminal Index 1 | . . . . . . 1 Alert Level 3 | . . 1 . 2 . . Unreport Threat 4 | . . . . 2 . 2 Locate Traps 3 | . . . . 2 . 1 Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . . 6 . 4 . 4 Scan Component 7 | . . 3 . 2 . 2 Repair 7 | . . 3 . 2 . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 13 | . . 7 . 6 . . Insert Component 7 | . . 4 . 3 . . Analyze 6 | . . 3 . 3 . . Garrison Access Hacks 2 | . . . . 1 . 1 Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . . . 1 Unauthorized Hacks 14 | . 1 2 . 4 . 7 Terminals 11 | . 1 2 . 3 . 5 Track 2 | . . . . 1 . 1 Assimilate 1 | . . . . . . 1 Botnet 8 | . 1 2 . 2 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Recyclers 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Reprogram 1 | . . . . . . 1 Intercept 1 | . . . . . . 1 Data Cores Recovered 2 | . . . . 1 . 1 Used . | . . . . . . . Hacking Detections 32 | . 2 8 1 12 . 9 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 3 . 3 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . 3 . 2 . 2 Time 196 | . . 90 . 54 . 52 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 3 . 3 . . Part Schematics Acquired 6 | . . 3 . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 17 | . . . . . 16 1 Machine Destruction 17 | . . . . . 16 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Robot Analysis Total 7 | . . 2 1 2 . 2 Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Turns Passed 7836 | 129 484 1614 992 2089 991 1537 Spaces Moved 4409 | 65 401 949 568 1052 586 788 Core 11 | 8 . . . . . 3 Treads . | . . . . . . . Legs 485 | 14 . . . . 280 191 Wheels 3747 | 43 401 949 568 1052 306 428 Hover 166 | . . . . . . 166 Flight . | . . . . . . . Fastest Speed 50 | 50 80 96 100 95 95 98 Average Speed 106 | 91 88 102 104 96 134 117 Slowest Speed 900 | 120 90 120 106 97 270 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 56 78 93 81 92 48 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 52 | . 19 9 . 12 9 3 Terrain Destroyed 361 | . 55 60 8 60 127 51 Melee 8 | . . . . 4 1 3 Projectile . | . . . . . . . AOE 353 | . 55 60 8 56 126 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Total 6769 | 101 473 1441 938 1927 700 1189 Wait 1644 | . 8 353 349 716 . 218 Move 4402 | 64 400 948 567 1051 584 788 Hop . | . . . . . . . Pick Up 61 | 3 6 14 4 10 9 15 Fast Attach 41 | 10 4 7 1 4 4 11 Attach 29 | 1 3 7 . 6 8 4 Detach 4 | . 1 1 . . 1 1 Swap 63 | . 3 18 . 17 5 20 Drop 64 | 4 7 13 3 14 4 19 Fire 391 | 19 41 80 14 90 43 104 Melee 47 | . . . . 19 19 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 21 | . . . . . 21 . Rewire . | . . . . . . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 14) 413 | -10/Materials | Lost 4 parts (1p2n1w) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1073 | -9/Materials | Discovered new exit (range 3) 1285 | -9/Materials | Discovered new exit (range 16) 1393 | -9/Materials | Build established: Scavenger-Mutant 1414 | -9/Materials | First assault squad dispatched 1615 | -9/Materials | Discovered new exit (range 14) 2003 | -9/Materials | Repaired Arm. Wheel 2030 | -9/Materials | Repaired Wheel 2064 | -9/Materials | Repaired Imp. Ion Engine 2096 | -9/Materials | Central database locked down 2096 | -9/Materials | Identified exit to Mines 2127 | -9/Materials | Discovered new exit (range 16) 2228 | -9/Materials | Entered Mines 2276 | -9/Mines | Met a Derelict bent on vengeance 2311 | -9/Mines | Learned location of Storage (-7) 2349 | -9/Mines | Discovered new exit (range 14) 2495 | -9/Mines | Found a hidden stash of uninstalled traps 2662 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3099 | -9/Mines | Discovered new exit (range 6) 3220 | -9/Mines | Entered Materials 3220 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4074 | -8/Materials | Discovered new exit (range 13) 4402 | -8/Materials | Repaired Arm. Wheel 4480 | -8/Materials | Build established: Mutant 4585 | -8/Materials | Discovered new exit (range 14) 4787 | -8/Materials | Repaired Shock Rifle 4978 | -8/Materials | Discovered new exit (range 16) 5159 | -8/Materials | Central database locked down 5159 | -8/Materials | Identified exit to Factory 5174 | -8/Materials | Garrison activated, responded to threat 5229 | -8/Materials | Destroyed 7 combat bots 5308 | -8/Materials | Identified exit to Garrison 5309 | -8/Materials | Entered Garrison 5348 | -8/Garrison | Triggered checkpoint 5378 | -8/Garrison | Garrison Relay disabled 5402 | -8/Garrison | Triggered checkpoint 5442 | -8/Garrison | Triggered checkpoint 5495 | -8/Garrison | Destroyed 7 combat bots 5504 | -8/Garrison | Lost 4 parts (1p1n2w) 5523 | -8/Garrison | Discovered new exit (range 10) 5546 | -8/Garrison | Triggered checkpoint 5590 | -8/Garrison | Garrison Relay disabled 5656 | -8/Garrison | Triggered checkpoint 5696 | -8/Garrison | Lost 3 parts (2u1w) 5711 | -8/Garrison | Discovered new exit (range 10) 5734 | -8/Garrison | Triggered checkpoint 5788 | -8/Garrison | Garrison Relay disabled 5927 | -8/Garrison | Phase Generator disabled 5966 | -8/Garrison | Build established: Scavenger-Mutant 6074 | -8/Garrison | Triggered checkpoint 6081 | -8/Garrison | Core integrity fell below 50% 6187 | -8/Garrison | Triggered checkpoint 6217 | -8/Garrison | Garrison Relay disabled 6255 | -8/Garrison | Discovered new exit (range 14) 6289 | -8/Garrison | Installed Relay Interface Framework 6300 | -8/Garrison | Entered Materials 6456 | -8/Materials | Repaired Com. Wheel 7465 | -8/Materials | Repaired Com. Wheel 7615 | -8/Materials | Core integrity fell below 20% 7665 | -8/Materials | Garrison activated, responded to threat 7837 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Installed: Relay Coupler [Grunt] (19) Relay Coupler [Grunt] (21) Relay Coupler [Brawler] (19) >>Trojan(Reprogram) Trojan loaded successfully. Testing... Dispatch confirmation system compromised. >>Trojan(Intercept) Trojan loaded successfully. Testing... Patched into local tactical coordination network. 07798_ ALERT: Garrison Access compromised, dispatching assault squad. 07798_ Garrison Access disabled. 07798_ Relay Coupler [Brawler] tumbles out of Garrison Access. 07812_ Com. Wheel destroyed. 07814_ G-47 Trooper destroyed. 07829_ Deuterium Engine destroyed. 07830_ G-47 Trooper destroyed. 07833_ G-47 Trooper knocked back. 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"?"? #?? ### ????? | | ##?#?#??##### ## ?#? ?""???###?#???????? | | ##?##?###?#?# ?#?? ??#??? ? ??#?#??#??????? | | #####??####?#????# ?"""###??###?###? #???????? | | #?##?#?####?#????? ??"?#??? ??? ?#? ?????????? | | ###?###??##??????# "???# ? ? ? ????????????? | | ##?#####????????????"""?#???? ??????????????? | | ####??#?????????????????? ???????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeTransmissionRefractor Manual? 0 Play Time 01:18:29 Cumulative 25.2 hours Start 2021.02.15 @ 20:24:49 End 2021.02.15 @ 21:43:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 3 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ca0dfe72-c093-4e31-b5e8-8e16d1a23963