Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 20:26:12 Player: albenzo Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (4351) 4351 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 10376 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 314 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 67/100 System Corruption 5% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cooled VTOL Module > --- UTILITY (9) ------ Target Analyzer Core Analyzer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Angular Momentum Engine Transmission Jammer Chronowheel Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Seismic Detector Advanced Targeting Computer Target Analyzer Advanced Weapon Cycler Cloak of Protection Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun 8R-AWN's Boregun > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Advanced Launcher Guidance Computer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Chronowheel Heavy Missile Launcher Heavy Missile Launcher Powered Hammer Deploy-a-Sentry [Rating: 80] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Improved Lightning Gun Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 7 | . . . 1 . . . 2 2 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 151 | 1 7 3 42 7 13 3 24 9 42 Power 7 | . 1 . 2 1 1 . . . 2 Engine 6 | . 1 . 2 1 . . . . 2 Core . | . . . . . . . . . . Reactor 1 | . . . . . 1 . . . . Propulsion 22 | . 4 . 11 . 2 . 1 1 3 Treads 18 | . 4 . 11 . 2 . 1 . . Leg . | . . . . . . . . . . Wheel 3 | . . . . . . . . 1 2 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 69 | 1 1 1 13 6 6 1 18 8 14 Device 42 | 1 . 1 12 5 3 . 8 6 6 Storage 1 | . 1 . . . . . . . . Processor 7 | . . . 1 . . . 1 . 5 Hackware . | . . . . . . . . . . Protection 19 | . . . . 1 3 1 9 2 3 Artifact . | . . . . . . . . . . Weapon 53 | . 1 2 16 . 4 2 5 . 23 Energy Gun 12 | . . 1 2 . . . . . 9 Energy Cannon . | . . . . . . . . . . Ballistic Gun 28 | . 1 . 14 . 3 1 4 . 5 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . . 1 1 1 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . 6 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 1 . 3 Corrupted Parts 3 | . . 3 . . . . . . . System Corruption 11 | . . 11 . . . . . . . Parts Lost 27 | . . . . 2 2 . 1 . 22 Power 2 | . . . . 1 . . . . 1 Propulsion 3 | . . . . . 1 . . . 2 Utility 13 | . . . . 1 1 . 1 . 10 Weapon 9 | . . . . . . . . . 9 Highest Loss Streak 14 | . . . . 2 2 . 1 . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 98 99 99 100 99 87 78 Engine 5 | . 14 14 10 10 8 . . . 1 Reactor 4 | . . . . . 2 11 9 7 4 Treads 15 | . 17 28 21 22 21 22 18 4 . Wheel 1 | . . . . . . . . 4 5 Device 12 | . 14 14 11 7 6 11 10 23 15 Storage 9 | . 14 14 11 11 11 11 9 7 5 Processor 5 | . . . 11 11 1 . 3 7 13 Protection 9 | . . . . 3 14 11 21 7 10 Energy Gun 4 | . 14 14 8 . . . . . 8 Ballistic Gun 22 | . 13 13 23 33 32 32 26 23 5 Peak Build Rating 80 | 7 8 14 26 27 37 39 50 66 80 Average Rating 38 | 6 7 8 20 24 24 38 48 62 69 On Entrance 27 | 6 7 8 14 25 21 37 39 48 66 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 15 30 34 43 43 48 54 64 74 89 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 28 Greatest Overweight (x) 6 | . . . 1 1 1 1 1 2 6 Average Overweight (x) 1 | . . . . . . 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 14 Most Carried 15 | 7 13 15 15 15 15 15 15 15 15 Average Carried 14 | 6 8 14 14 14 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 13 15 15 13 14 15 15 15 4 Class Distribution -------------------- 41% | Tank 29% | Gunner 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 5111 | 222 96 101 1002 224 986 233 793 580 874 Remotely 1242 | . . . . . 287 . . 455 500 Salvage Created 6300 | 95 215 54 1305 274 131 295 1062 610 2259 Parts 338 | 6 11 4 64 19 48 15 46 33 92 Haulers Intercepted 5 | . 1 . 2 . . . . 1 1 Recyclers Shooed 11 | . 1 . 8 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 105 | . 6 3 14 13 . 7 19 9 34 Melee 1 | . . . . . . . . . 1 Guns 90 | . 6 3 14 13 . 6 15 9 24 AOE 10 | . . . . . . 1 4 . 5 Classes Destroyed 18 | 2 3 . 3 2 2 2 2 1 1 Worker 9 | . . . 3 . . 2 1 . 3 Builder 5 | . . . . . . 1 2 . 2 Tunneler 2 | 1 . . 1 . . . . . . Hauler 5 | . 1 . 2 . . . . 1 1 Recycler 13 | 1 . . 7 . . . 1 1 3 Turret 1 | . . . . . 1 . . . . Watcher 2 | . . . . . . . 1 . 1 Swarmer 25 | . 3 3 . 4 . 4 4 . 7 Saboteur 1 | . . . . . . . . . 1 Grunt 44 | . 3 . 8 3 . 2 9 3 16 Brawler 1 | . . . . . . 1 . . . Duelist 3 | . . . 2 . . . . . 1 Sentry 13 | . . . 4 . . . 4 1 4 Demolisher 2 | . . . . 2 . . . . . Hunter 4 | . . . . . . . 2 1 1 Programmer 8 | . . . . . . . . 4 4 Zionite 3 | . . . . . 3 . . . . Assembled 4 | . . . . 4 . . . . . Best Kill Streak 9 | 2 4 3 3 5 4 5 9 4 5 Combat Bots Only 6 | . 3 3 3 5 . 3 6 3 5 Max Kills in Single Turn 4 | 1 1 1 2 2 1 2 4 1 3 Gunslinging 1 | . . . 1 1 . . . . . Exploded 3 | . . . . . . 1 3 . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 768 | . 29 14 39 42 5 14 85 55 485 Missed 221 | . 10 4 7 8 . . 21 22 149 Damage Taken 7817 | . 242 131 321 489 301 167 661 519 4986 Core 1165 | . 64 8 45 101 . 7 31 37 872 Absorbed by Shields 439 | . . . 64 64 . . 171 . 140 Regen/Repaired (Parts) 457 | . 127 . . . . . 330 . . Core Remaining (%) 84 | 100 . 71 . . . 61 94 94 . Volleys Fired 307 | 4 18 5 57 20 29 14 48 28 84 Largest 3 | 2 2 2 3 3 3 3 3 3 3 Hottest 239 | 70 70 70 133 73 80 80 80 80 239 Shots Fired 780 | 8 36 11 164 60 57 40 138 85 181 Gun 758 | 8 36 11 164 60 43 39 135 85 177 Cannon . | . . . . . . . . . . Launcher 22 | . . . . . 14 1 3 . 4 Special . | . . . . . . . . . . Kinetic 603 | 4 18 5 117 60 43 39 135 85 97 Thermal 94 | 4 18 6 47 . . . . . 19 Explosive 22 | . . . . . 14 1 3 . 4 Electromagnetic 61 | . . . . . . . . . 61 Robot Hit Streak 21 | 2 8 2 16 9 5 8 20 12 21 Robot Miss Streak 4 | 2 4 2 4 4 2 2 4 2 4 Penetration Max 2 | . . . . . 1 2 2 1 2 Secondary Targets 16 | . 1 1 3 4 . 2 . 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 1 Shots Hit Robots 534 | 4 23 5 110 36 24 27 91 61 153 Core Hits 266 | 3 11 3 39 19 20 14 40 21 96 Critical Kills 32 | . . . . 1 . 1 13 5 12 Critical Parts Destroyed 36 | . . . . . 3 4 6 7 16 Critical Strikes 81 | . 2 . 2 1 3 5 21 12 35 Burn 5 | . 2 . 2 . . . . . 1 Destroy 65 | . . . . 1 3 5 21 12 23 Corrupt 6 | . . . . . . . . . 6 Smash 5 | . . . . . . . . . 5 Melee Attacks 50 | . . . . . . . . . 50 Impact 50 | . . . . . . . . . 50 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12289 | 52 316 90 1797 589 775 596 1895 1258 4921 Guns 9756 | 52 316 90 1797 589 477 583 1549 1258 3045 Cannons . | . . . . . . . . . . Explosions 1604 | . . . . . 298 13 346 . 947 Melee 912 | . . . . . . . . . 912 Ramming 17 | . . . . . . . . . 17 Kinetic 7299 | 14 143 38 1191 589 477 583 1549 1258 1457 Thermal 1255 | 38 173 52 606 . . . . . 386 Explosive 1544 | . . . . . 298 13 346 . 887 Electromagnetic 1262 | . . . . . . . . . 1262 Impact 912 | . . . . . . . . . 912 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . 1 12 . . . . . 3 9 Average Corruption 1 | . 1 1 . . . . . 1 2 Corruption Purged 11 | . . . . . . . . . 11 Corruption Blocked . | . . . . . . . . . . Effects 40 | . 3 6 . . . . . 13 18 Message Errors 8 | . . . . . . . . 5 3 Matter Fused 15 | . 1 2 . . . . . 4 8 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 3 | . 1 1 . . . . . 1 . Data Loss (minor) 5 | . . 1 . . . . . 1 3 Data Loss (major) 3 | . . 1 . . . . . 1 1 Misfires 4 | . 1 1 . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 354 | . . . . . . . 2 . 352 Projectiles . | . . . . . . . . . . Explosions 18 | . . . . . . . 2 . 16 Melee 336 | . . . . . . . . . 336 Knockbacks 4 | . . . . . . . . . 4 Impact 4 | . . . . . . . . . 4 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . 26 . . . 132 Shots 4 | . . . . . 2 . . . 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 416 | 36 117 45 281 124 199 172 208 232 416 Average Temperature 77 | 19 39 21 78 51 91 64 70 88 101 Received Heat Transfer 2107 | . 81 . 140 127 . 72 203 81 1403 Effects 5 | . . . 1 . . . . . 4 Energy Bleed 2 | . . . . . . . . . 2 Interference 3 | . . . 1 . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . 4 Parts Fried 8 | . . . . . . . . . 8 Impact Corruptions 14 | . . . . . . . . . 14 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 . 2 . . . . . 3 Heat Transferred 3516 | 111 666 148 1554 . . . . . 1037 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 761 | 10 194 70 299 258 . 206 375 124 761 Initial 53 | . 6 22 . 53 . . . 8 16 Average 123 | 5 40 15 152 123 . 27 68 56 320 Maximum Alert Level 3 | . . . 1 1 . 1 1 . 3 Low Security (%) 76 | 100 100 100 56 74 . 99 91 100 33 Level 1 16 | . . . 43 25 . . 8 . 36 Level 2 4 | . . . . . . . . . 22 Level 3 1 | . . . . . . . . . 7 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 3 . 2 . . . 3 3 11 Investigation 3 | . . . . . . . 1 . 2 Extermination 6 | . . . . . . . . 2 4 Reinforcement 11 | . 3 . 2 . . . 2 1 3 Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . . 1 . . . 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 224 | . 9 3 27 21 36 6 31 15 76 Peak Tracking Total 14 | . 3 3 4 9 9 4 4 4 14 Tactical Retreats 28 | . 1 . . 2 14 1 4 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 17 | . 1 2 6 . . . . 3 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 14 | . . . 2 . 7 . 3 1 1 Max in Single Turn 1 | . . . 1 . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 40 | . 7 1 3 . 2 . 9 3 15 Terminals 27 | . 5 . 2 . . . 8 3 9 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . . . . . 1 . 3 Recycling Units 2 | . 1 . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . 2 Total Hacks 108 | . 26 1 7 . 2 . 36 6 30 Successful 58 | . 15 1 4 . 2 . 25 3 8 Failed 50 | . 11 . 3 . . . 11 3 22 Catastrophic 15 | . 2 . 1 . . . 1 . 11 Database Lockouts . | . . . . . . . . . . Manual 41 | . 11 . 4 . 1 . 8 4 13 Terminals 79 | . 17 . 5 . . . 32 6 19 Fabricators . | . . . . . . . . . . Repair Stations 17 | . 7 . . . . . 4 . 6 Recycling Units 5 | . 2 . . . . . . . 3 Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 30 | . 4 1 2 . 2 . 17 2 2 Record 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . 2 1 . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . Alert Level 7 | . . . 1 . . . 4 1 1 Unreport Threat 5 | . . . . . . . 4 . 1 Locate Traps 4 | . 2 . . . . . 2 . . Surveillance Status 1 | . 1 . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . Zone Layout 2 | . . . . . . . 2 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 6 . . . . . 4 . 2 Scan Component 7 | . 3 . . . . . 2 . 2 Repair 5 | . 3 . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 14 | . 5 . 1 . . . 4 1 3 Terminals 10 | . 3 . 1 . . . 4 1 1 Track 1 | . . . . . . . 1 . . Botnet 9 | . 3 . 1 . . . 3 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 2 Reject 2 | . 1 . . . . . . . 1 Mask 2 | . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 6 . 3 . . . 9 3 13 Full Trace Events 3 | . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 3 . . . . . 2 . . Time 184 | . 78 . . . . . 106 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 53 | . . . . . 31 . . . 22 Total Damage 2930 | . . . . . 1633 . . . 1297 Kills 21 | . . . . . 10 . . . 11 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 4 | . . . . . 3 . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 12825 | 36 734 1022 1636 510 2032 1504 1818 1228 2305 Spaces Moved 5835 | 17 373 584 695 254 855 573 558 687 1239 Core 33 | . . . . . . . . . 33 Treads 3829 | . 186 584 695 254 855 573 558 124 . Legs 204 | 17 187 . . . . . . . . Wheels 1756 | . . . . . . . . 563 1193 Hover . | . . . . . . . . . . Flight 13 | . . . . . . . . . 13 Fastest Speed 35 | 120 120 160 160 170 170 250 250 130 35 Average Speed 179 | 120 139 160 165 172 217 250 250 151 134 Slowest Speed 350 | 120 160 160 250 250 250 250 250 250 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . 2 . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 3 58 99 50 53 90 99 48 30 47 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 21 | . . . . . . . . . 21 Terrain Destroyed 183 | . . . . . 12 20 50 2 99 Melee 21 | . . . . . . . . . 21 Projectile 32 | . . . . . . 8 17 2 5 AOE 129 | . . . . . 12 12 32 . 73 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 7649 | 24 553 663 1091 290 986 620 895 849 1678 Wait 1101 | 2 133 66 231 10 58 29 244 101 227 Move 5818 | 16 372 583 694 253 850 572 557 686 1235 Hop 4 | . . . . . 2 . . . 2 Pick Up 101 | 1 13 4 29 . 17 1 10 8 18 Fast Attach 36 | 1 3 . 13 . 2 . 6 3 8 Attach 34 | . 2 . 5 2 3 . 2 2 18 Detach 9 | . 1 . 1 . 2 . . 2 3 Swap 81 | . 2 3 24 5 8 3 16 4 16 Drop 107 | . 9 2 37 . 15 1 12 15 16 Fire 307 | 4 18 5 57 20 29 14 48 28 84 Melee 50 | . . . . . . . . . 50 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 9) 207 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Repaired Lgt. Treads 654 | -10/Materials | Repaired Lgt. Treads 681 | -10/Materials | Repaired Assault Rifle 771 | -10/Materials | Entered Mines 802 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 930 | -10/Mines | Discovered new exit (range 6) 1048 | -10/Mines | Learned location of Storage (-9) 1120 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1189 | -10/Mines | Learned location of Mines (-8) 1542 | -10/Mines | Discovered new exit (range 7) 1791 | -10/Mines | System corruption reached 10% 1793 | -10/Mines | Entered Materials 1793 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1903 | -9/Materials | Discovered new exit (range 10) 1967 | -9/Materials | Discovered new exit (range 16) 2084 | -9/Materials | Build established: Gunner 2226 | -9/Materials | Discovered new exit (range 5) 3429 | -9/Materials | Entered Mines 3628 | -9/Mines | Discovered new exit (range 5) 3756 | -9/Mines | Assembled infested the area 3832 | -9/Mines | Learned Materials stockpile data 3856 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3856 | -9/Mines | Discovered new exit (range 5) 3939 | -9/Mines | Entered Exiles 3985 | -9/Exiles | Met 8R-AWN 4013 | -9/Exiles | Met EX-HEX 4058 | -9/Exiles | Met EX-BIN 4082 | -9/Exiles | Aligned with FarCom system 4084 | -9/Exiles | Given EX-Vault access code 4123 | -9/Exiles | Opened EX-Vault 4148 | -9/Exiles | Found Deploy-a-Sentry 4152 | -9/Exiles | Found Deploy-a-Sentry 4155 | -9/Exiles | Found Deploy-a-Sentry 4209 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4286 | -9/Exiles | Met EX-DEC 4301 | -9/Exiles | Learned location of Zion (-6) 4437 | -9/Exiles | Build established: Tank 4510 | -9/Exiles | Found Cloak of Protection 4521 | -9/Exiles | Found Chronowheel 5069 | -9/Exiles | Attacked by the Exiles 5079 | -9/Exiles | DAS Turret deployed 5080 | -9/Exiles | DAS Turret deployed 5082 | -9/Exiles | DAS Turret deployed 5133 | -9/Exiles | Allies destroyed 8R-AWN 5362 | -9/Exiles | Found Prototype Ballistic Gun 5362 | -9/Exiles | Identified 8R-AWN's Boregun 5491 | -9/Exiles | Destroyed EX-BIN 5537 | -9/Exiles | Destroyed EX-DEC 5555 | -9/Exiles | Destroyed EX-HEX 5606 | -9/Exiles | Found Deploy-a-Sentry 5951 | -9/Exiles | Discovered new exit (range 10) 5971 | -9/Exiles | Stole three prototypes: Cloak of Protection, Chronowheel, Deploy-a-Sentry 5971 | -9/Exiles | Entered Mines 6258 | -8/Mines | Discovered new exit (range 8) 6826 | -8/Mines | Discovered new exit (range 7) 7475 | -8/Mines | Entered Materials 7475 | -8/Materials | Evolved 2 slots: Utility x2 8837 | -8/Materials | Repaired Adv. Weapon Cycler 8876 | -8/Materials | Repaired Arm. Treads 8942 | -8/Materials | Discovered new exit (range 16) 9293 | -8/Materials | Entered Factory 9293 | -7/Factory | Evolved 2 slots: Utility x2 9703 | -7/Factory | Build established: Gunner 9826 | -7/Factory | Discovered new exit (range 9) 10495 | -7/Factory | Discovered new exit (range 14) 10521 | -7/Factory | Entered another Factory area 10521 | -6/Factory | Evolved 2 slots: Utility x2 11105 | -6/Factory | Discovered new exit (range 11) 11264 | -6/Factory | Lost 3 parts (2u1w) 11528 | -6/Factory | Build established: Mutant 11737 | -6/Factory | Discovered new exit (range 14) 11767 | -6/Factory | Identified exit to Factory 12066 | -6/Factory | Found Prototype Processor 12103 | -6/Factory | DAS Turret deployed 12392 | -6/Factory | Identified Exp. Targeting Computer 12621 | -6/Factory | First assault squad dispatched 12779 | -6/Factory | Spotted B-75 Beast 12792 | -6/Factory | Core integrity fell below 50% 12796 | -6/Factory | Core integrity fell below 20% 12801 | -6/Factory | Discovered exit to Factory (range 11) 12825 | -6/Factory | Lost 14 parts (1p2n5u6w) 12826 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 12788_ Adv. Targeting Computer destroyed. 12789_ Hardlight Generator destroyed. 12789_ G-50 Soldier knocked back. 12791_ The unstable cave ceiling collapses. 12791_ Thermic Laser destroyed. 12792_ R-10 Processor collects Axe. 12793_ The unstable cave ceiling collapses. 12794_ Adv. Launcher Guidance Computer destroyed. 12794_ Arm. Huge Wheel destroyed. 12794_ K-01 Serf cleans the Subcomponent Replicator. 12794_ Critical hit (Burn: +37). 12795_ M-13 Machinist repairs G-50 Soldier. 12797_ The unstable cave ceiling collapses. 12797_ Dropped Lrg. Storage Unit. 12801_ EXIT=FOUND: FACTORY 12804_ K-01 Serf cleans the Subcomponent Replicator. 12815_ System corrupted: Matter fused (-10). 12815_ Acquired Prototype Flight Unit. 12815_ Identified Cld. VTOL Module. 12820_ K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ???# #????????????????????????????? | | ???# #????????????????????????????? | | ???# #????????????????????????????? | | ???# ##????????????????????????????? | | ???# #?????????????????????????????? | | ???# ####### ??????????????????????? | | ???# ?????????????????????? | | ???# ?????????????????????? | | ???# ?????????????????????? | | ??## ########## ??????????????????????? | | ?## # " %# ###????????????????????????????????? | | ?# # #! "# #??????????????????????????????????? | | ?# [% # #??????????????????????????????????? | | ?# !% %+ #?##############???????????????????? | | ?# /% # #?# ! #???????????????????? | | ?# # ### ! #???????????????????? | | ?# ! ! #??"""""g #???????????????????? | | ?## ] #?"""""" ] #???????????????????? | | ??# + """""" #???????????????????? | | ??# # """"""g""" ##??????????????????? | | ??# ! # g """ ;#??????????????????? | | ??# ! ### """"""g""" ##??????????????????? | | ??## #?# """""" F" #???????????????????? | | ???# ## #?? """""" """ #???????????????????? | | ?# #?# """""" "" #???????????????????? | | ?# #?# l@ #???????????????????? | | ] ?# #########+##;###???????????????????? | | """ """?# #?????????????????????? | | """ """?# #?????????????????????? | | ???"" """?+ < #?????????????????????? | | ???? ????# #?????????????????????? | | ??????"?????# #?????????????????????? | | ????????????#####+####+#######???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ """ ????????????????????? | | ????????????????# """ """ ????????????????????? | | ????????????????# ""??""??????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????#######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 1200 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageBackupBank Manual? 0 Play Time 01:38:08 Cumulative 164.3 hours Start 2024.08.20 @ 13:24:05 End 2024.08.20 @ 20:26:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 70 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0810b780-598e-442f-80f0-3cac7617a320