Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 18:39:40 Player: LddStyx Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (96) 480 Value Destroyed (2849) 2849 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1117) 1117 TOTAL SCORE: 9046 Bonus ------- High Alert Combat Kills 117 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg > --- UTILITY (2) ------ Microactuators Layered Medium Armor Plating > --- WEAPON (4) ------- Power Maul > --- INVENTORY (4) ---- Weight Redist. System Improved Powered Armor Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Ion Engine Heavy Deuterium Engine Aluminum Leg Improved VTOL Module Large Matter Pod Improved Targeting Computer Hardlight Generator Supersonic Drone Bay Arc Projector Arc Projector Gauss Rifle Gauss Rifle Gauss Rifle AWS/Gauss Rocket Launcher Rocket Launcher Improved Datajack Katana [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Reclamation Unit Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon AWS/Gauss Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . 2 . . 1 . . . . Utility . | . . . . . . . . . . . . . . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 140 | 6 14 19 1 6 3 8 14 . 3 39 16 10 1 Power 16 | 1 1 1 . . 1 1 1 . 1 8 1 . . Engine 9 | 1 . 1 . . . . . . . 6 1 . . Core 7 | . 1 . . . 1 1 1 . 1 2 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 2 3 . . . 4 5 . 2 9 4 2 . Treads 1 | . . . . . . . . . . . 1 . . Leg 31 | 2 2 3 . . . 4 5 . 2 8 3 2 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . Utility 25 | . 5 1 1 2 . 2 . . . 2 7 4 1 Device 6 | . . 1 . . . . . . . 1 2 1 1 Storage 9 | . 3 . 1 2 . 2 . . . 1 . . . Processor 1 | . 1 . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . Protection 8 | . 1 . . . . . . . . . 5 2 . Artifact . | . . . . . . . . . . . . . . Weapon 66 | 3 6 14 . 4 2 1 8 . . 20 4 4 . Energy Gun 23 | 1 3 4 . 1 . 1 1 . . 9 2 1 . Energy Cannon 4 | . . . . 1 . . 2 . . . . 1 . Ballistic Gun 14 | 2 1 1 . 2 . . 1 . . 7 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 17 | . 2 9 . . 1 . 3 . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . 1 . 1 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . . Unidentified Prototypes 3 | . . . . . . 1 . . . 2 . . . Parts Lost 47 | . 4 10 . . . . 1 . . 13 15 2 2 Power 8 | . . 1 . . . . 1 . . 4 2 . . Propulsion 16 | . 1 2 . . . . . . . 8 4 . 1 Utility 2 | . . . . . . . . . . . 2 . . Weapon 21 | . 3 7 . . . . . . . 1 7 2 1 Highest Loss Streak 8 | . 3 6 . . . . 1 . . 7 8 2 2 Average Slot Usage (%) 84 | . 95 95 100 90 87 90 87 72 76 90 35 52 42 Engine 5 | . 5 5 11 11 9 . . . . 4 4 . . Core 5 | . 8 5 . . 1 9 8 9 15 9 . . . Leg 26 | . 27 21 22 22 22 36 36 36 38 31 5 11 13 Storage 16 | . 14 17 19 22 22 18 18 18 15 14 3 . . Energy Gun 8 | . 17 11 22 13 9 1 3 . . 7 5 5 4 Energy Cannon 3 | . . . . 7 11 7 1 . . . . 6 . Ballistic Gun 7 | . 8 1 . 8 11 9 8 9 7 12 . . . Launcher 4 | . 1 27 22 5 . . 5 . . . 4 . . Slashing Weapon 2 | . . . . . 1 9 5 . . 5 . . . Naked Turns 78 | . . . . . . . . . . . 73 5 . Heaviest Build 93 | 7 42 49 49 54 57 85 85 84 89 93 82 40 15 Greatest Support 70 | 20 20 20 20 20 20 40 45 45 55 70 22 35 35 Greatest Overweight (x) 8 | . 2 4 2 2 2 2 2 1 1 8 8 1 . Average Overweight (x) 1 | . . 1 1 2 2 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 4 16 16 16 18 16 20 20 20 20 20 20 4 4 Average Capacity 15 | 4 8 13 14 16 16 19 20 20 20 19 7 4 4 Most Carried 20 | 4 16 16 11 16 16 18 20 20 18 20 12 4 4 Average Carried 13 | 2 6 10 10 14 15 16 19 19 17 17 4 2 3 Final Capacity 20 | 4 16 10 16 16 16 20 20 20 20 20 4 4 4 Final Carried 20 | 4 16 10 11 16 16 18 20 19 18 12 4 3 3 Class Distribution -------------------- 23% | Scavenger-Mutant 22% | Scavenger-Skirmisher 15% | Scavenger-Bomber 15% | Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Bomber | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 2510 | 268 274 195 23 . 316 80 267 30 . 808 132 117 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3106 | 31 317 178 37 . 259 745 541 83 . 847 68 . . Parts 186 | 2 19 23 2 . 11 34 49 6 . 37 3 . . Haulers Intercepted 2 | . . . . . . . . 1 . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 21 2 . . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 82 | 1 8 9 2 . 4 14 23 . . 16 5 . . Melee 3 | . . . . . . 2 . . . . 1 . . Guns 54 | 1 4 2 . . 4 12 15 . . 16 . . . Cannons 1 | . . . . . . . 1 . . . . . . AOE 24 | . 4 7 2 . . . 7 . . . 4 . . Classes Destroyed 14 | 1 2 3 1 . 3 1 1 1 . 1 . . . Worker 2 | . . 1 . . . 1 . . . . . . . Builder 3 | . . 2 . . . 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 2 | . . . . . . . . 1 . 1 . . . Recycler 2 | . . . . . 1 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 3 | . 1 . . . . 1 . 1 . . . . . Swarmer 33 | . 2 4 . . 1 4 14 . . 4 4 . . Grunt 29 | 1 6 1 1 . 2 7 3 . . 8 . . . Brawler 2 | . . . 1 . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 12 | . . 4 . . . 2 5 . . . 1 . . Hunter 1 | . . . . . . . 1 . . . . . . Master Thief 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . 1 . . . Butcher 2 | . . . . . . . . . . 2 . . . Best Kill Streak 13 | 1 4 5 2 . 3 7 13 1 . 4 4 . . Combat Bots Only 13 | 1 4 4 2 . 3 6 13 . . 4 4 . . Max Kills in Single Turn 5 | 1 2 5 2 . 1 2 2 1 . 2 2 . . Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded 4 | . 2 4 2 . . . 2 . . . 2 . . Melee 1 | . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Damage Taken 6906 | 23 821 914 14 . 167 366 470 . . 2032 1261 513 325 Core 1159 | . 221 140 . . 25 30 27 . . 345 183 84 104 Absorbed by Shields 142 | . . . . . . . 76 . . . 66 . . Core Remaining (%) 64 | 100 11 . . . 58 . . 89 . . . . . Volleys Fired 157 | 2 37 16 2 . 9 6 12 2 . 50 18 1 2 Largest 4 | 2 2 4 2 . 2 1 4 1 . 4 2 3 1 Hottest 195 | 40 80 120 60 . 108 68 195 60 . 195 108 178 55 Shots Fired 426 | 4 68 36 4 . 34 59 66 2 . 125 23 3 2 Gun 350 | 4 65 10 . . 25 53 51 2 . 125 12 1 2 Cannon 20 | . . . . . 9 6 3 . . . . 2 . Launcher 56 | . 3 26 4 . . . 12 . . . 11 . . Special . | . . . . . . . . . . . . . . Kinetic 243 | 4 34 . . . 19 53 47 2 . 83 . 1 . Thermal 44 | . . 10 . . 15 6 7 . . 2 3 1 . Explosive 56 | . 3 26 4 . . . 12 . . . 11 . . Electromagnetic 83 | . 31 . . . . . . . . 40 9 1 2 Robot Hit Streak 15 | 1 10 10 2 . 10 15 15 6 . 8 4 7 8 Robot Miss Streak 6 | 1 4 2 1 . 5 2 6 1 . 5 2 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 5 | . . . . . . . . . . 5 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . Autonomous 120 | . . . . . 19 53 48 . . . . . . Shots Hit Robots 312 | 2 43 26 3 . 25 58 45 2 . 90 14 3 1 Core Hits 176 | 2 17 25 5 . 9 23 34 2 . 39 20 . . Critical Hits 2 | . . . . . . . . . . 2 . . . Critical Kills 2 | . . . . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 17 | . . . . . . 11 . . . 5 . 1 . Impact 1 | . . . . . . . . . . . . 1 . Slashing 14 | . . . . . . 11 . . . 3 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8185 | 20 660 708 216 . 580 1807 1541 130 . 1856 580 65 22 Guns 5308 | 20 436 124 . . 434 1326 857 130 . 1826 117 16 22 Cannons 381 | . . . . . 146 124 62 . . . . 49 . Explosions 2060 | . 224 584 216 . . . 622 . . . 414 . . Melee 387 | . . . . . . 357 . . . 30 . . . Ramming 49 | . . . . . . . . . . . 49 . . Kinetic 4376 | 20 233 . . . 378 1326 837 130 . 1428 . 24 . Thermal 646 | . 46 124 . . 202 124 82 . . . 43 25 . Explosive 2014 | . 178 584 216 . . . 622 . . . 414 . . Electromagnetic 713 | . 203 . . . . . . . . 398 74 16 22 Impact . | . . . . . . . . . . . . . . Slashing 387 | . . . . . . 357 . . . 30 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 3 . . . . . . . . . 1 1 . Average Corruption 1 | . 2 . . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Effects 2 | . 2 . . . . . . . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 60 | . . 10 . . 3 . . . . . 47 . . Projectiles 3 | . . . . . 3 . . . . . . . . Explosions 57 | . . 10 . . . . . . . . 47 . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . 134 95 3 . . . . . . . 81 . . Shots 11 | . 4 4 1 . . . . . . . 2 . . Rammed 21 | . . . . . . . . . . . 21 . . Targets Rammed 26 | . . . . . . . . . . . 26 . . Kicked 5 | . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 597 | 6 178 125 4 . 113 87 123 36 . 597 111 90 . Average Temperature 130 | 6 76 45 3 . 52 38 46 26 . 212 49 47 . Received Heat Transfer 2161 | 12 363 255 6 . 63 153 27 . . 837 445 . . Effects 23 | . . . . . . . . . . 23 . . . Shutdowns 5 | . . . . . . . . . . 5 . . . Energy Bleed 3 | . . . . . . . . . . 3 . . . Interference 6 | . . . . . . . . . . 6 . . . Matter Decay 4 | . . . . . . . . . . 4 . . . Damage (major) 3 | . . . . . . . . . . 3 . . . Damage (core) 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . 2 1 . . . . . . . Heat Transferred 1236 | . 50 321 . . 384 222 148 . . . 74 37 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . 5 1 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Peak Influence 857 | 20 195 166 73 . 108 365 857 417 137 . . . . Average Influence 220 | 3 51 87 68 . 18 161 614 328 137 . . . . Maximum Alert Level 3 | . . . . . . 1 3 2 . . . . . Low Security (%) 66 | 100 100 100 100 . 100 69 6 . 100 . . . . Level 1 10 | . . . . . . 30 4 66 . . . . . Level 2 16 | . . . . . . . 57 33 . . . . . Level 3 7 | . . . . . . . 31 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 4 | . 1 1 . . . 2 . . . . . . . Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . 1 1 . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 6 | . 1 2 . . 1 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | 1 16 14 2 . 3 20 18 1 . 24 18 4 3 Peak Tracking Total 6 | 1 5 5 2 . 3 6 5 1 . 5 5 3 2 Tactical Retreats 14 | . . . . . 1 1 . . . 3 7 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 13 | . 3 . . . . . 10 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 7 | . . 2 . . . 1 3 1 . . . . . Max in Single Turn 2 | . . 2 . . . 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 18 | . 4 4 . 5 . 3 . 1 . 1 . . . Terminals 10 | . 4 3 . . . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 88 | . 10 19 . 49 . 6 . 3 . 1 . . . Successful 73 | . 5 13 . 49 . 3 . 2 . 1 . . . Failed 15 | . 5 6 . . . 3 . 1 . . . . . Catastrophic 3 | . 1 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 8 11 . 4 . . . 3 . 1 . . . Terminals 27 | . 10 10 . . . 4 . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . 9 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Terminal Hacks 57 | . 2 2 . 49 . 2 . 1 . 1 . . . Record 52 | . 2 . . 48 . 2 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Unreport Threat 3 | . . 2 . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . 8 . . . . . . . . . . . Recycle Component 4 | . . 4 . . . . . . . . . . . Process 2 | . . 2 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 8 10 . . . . . 2 . . . . . Terminals 7 | . 3 3 . . . . . 1 . . . . . Botnet 7 | . 3 3 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 3 3 . . . 2 . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 4 | . . 4 . . . . . . . . . . . Recycled Matter 6 | . . 6 . . . . . . . . . . . Retrieved Matter 6 | . . 6 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 7426 | 97 789 620 40 1640 610 467 923 315 62 1109 466 188 100 Spaces Moved 4049 | 76 462 315 19 899 322 206 532 191 39 532 269 119 68 Core 180 | 22 . . . . . . . . . . 148 10 . Treads 17 | . . . . . . . . . . . 17 . . Legs 3852 | 54 462 315 19 899 322 206 532 191 39 532 104 109 68 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 180 150 150 150 150 150 50 50 125 Average Speed 157 | 99 135 163 173 180 180 171 153 150 150 163 115 124 126 Slowest Speed 360 | 120 180 240 180 180 180 180 180 150 150 360 360 160 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 73 26 5 94 42 25 70 19 1 67 45 13 14 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 8 | . . . . . 1 . . . . 1 2 3 1 Spaces Dug 2 | . . . . . . 1 . . . 1 . . . Terrain Destroyed 307 | . 19 113 19 . 24 41 34 2 . 11 44 . . Melee 2 | . . . . . . 1 . . . 1 . . . Projectile 85 | . . . . . 24 40 8 2 . 10 1 . . AOE 220 | . 19 113 19 . . . 26 . . . 43 . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total 4799 | 91 559 393 22 925 338 294 631 221 42 677 372 153 81 Wait 183 | 2 19 16 . . . 55 8 20 . 12 26 17 8 Move 4034 | 75 461 314 18 898 321 206 528 190 38 531 268 118 68 Hop . | . . . . . . . . . . . . . . Pick Up 114 | 5 21 17 1 11 3 6 12 1 1 24 5 6 1 Fast Attach 17 | 5 4 2 . . . . . . . 5 . 1 . Attach 66 | . 6 12 . 4 1 2 4 . 2 12 15 7 1 Detach 11 | . . 2 . . . . 2 . . . 7 . . Swap 57 | 1 4 5 1 2 2 6 10 . 1 22 1 2 . Drop 69 | 1 7 9 . 10 2 2 13 2 . 16 6 . 1 Fire 157 | 2 37 16 2 . 9 6 12 2 . 50 18 1 2 Melee 17 | . . . . . . 11 . . . 5 . 1 . Ram 5 | . . . . . . . . . . . 5 . . Kick 14 | . . . . . . . . . . . 14 . . Crush 7 | . . . . . . . . . . . 7 . . Escape Stasis 42 | . . . . . . . 42 . . . . . . Rewire 6 | . . . . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 473 | -10/Materials | Core integrity fell below 50% 484 | -10/Materials | Identified exit to Mines 633 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Identified exit to Materials 823 | -10/Materials | Core integrity fell below 20% 852 | -10/Materials | Lost 3 parts (1n2w) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Weapon x2 1017 | -9/Materials | Lost 3 parts (3w) 1227 | -9/Materials | Lost 6 parts (1p2n3w) 1443 | -9/Materials | Build established: Scavenger-Mutant 1483 | -9/Materials | Discovered new exit (range 16) 1507 | -9/Materials | Entered Mines 1535 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1536 | -9/Mines | Discovered new exit (range 5) 1547 | -9/Mines | Entered Exiles 1595 | -9/Exiles | Met 8R-AWN 1631 | -9/Exiles | Met EX-HEX 1756 | -9/Exiles | Met EX-DEC 1790 | -9/Exiles | Learned location of Zion (-7) 1826 | -9/Exiles | Met EX-BIN 1860 | -9/Exiles | Aligned with FarCom system 1862 | -9/Exiles | Given EX-Vault access code 1939 | -9/Exiles | Opened EX-Vault 1950 | -9/Exiles | Found Prototype Ballistic Gun 1957 | -9/Exiles | Found Prototype Ballistic Gun 1965 | -9/Exiles | Found Prototype Device 1972 | -9/Exiles | Identified Supersonic Drone Bay 1972 | -9/Exiles | Identified AWS/Gauss 1972 | -9/Exiles | Identified XL Autogun Array 2066 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2295 | -9/Exiles | Build established: Scavenger-Bomber 2307 | -9/Exiles | Discovered new exit (range 14) 2497 | -9/Exiles | Discovered new exit (range 14) 2662 | -9/Exiles | Visited The Gauntlet 3187 | -9/Exiles | Stole three prototypes: AWS/Gauss, Supersonic Drone Bay, XL Autogun Array 3187 | -9/Exiles | Entered Mines 3497 | -8/Mines | Build established: Scavenger-Mutant 3777 | -8/Mines | Discovered new exit (range 12) 3797 | -8/Mines | Entered Materials 3797 | -8/Materials | Evolved 2 slots: Propulsion x2 4264 | -8/Materials | Identified exit to Garrison 4264 | -8/Materials | Entered Garrison 4318 | -8/Garrison | Triggered checkpoint 4352 | -8/Garrison | Triggered checkpoint 4364 | -8/Garrison | Triggered checkpoint 4388 | -8/Garrison | Destroyed 13 combat bots 4469 | -8/Garrison | Build established: Scavenger-Skirmisher 4516 | -8/Garrison | Triggered checkpoint 4584 | -8/Garrison | Discovered new exit (range 12) 4603 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4726 | -8/Garrison | Discovered new exit (range 15) 4750 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4757 | -8/Garrison | Installed Relay Interface Framework 4798 | -8/Garrison | Triggered checkpoint 4896 | -8/Garrison | Triggered checkpoint 4984 | -8/Garrison | Triggered checkpoint 5174 | -8/Garrison | Discovered new exit (range 8) 5187 | -8/Garrison | Entered Materials 5480 | -8/Materials | Discovered new exit (range 16) 5502 | -8/Materials | Entered Factory 5502 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5504 | -7/Factory | FarCom data flow suspended 5531 | -7/Factory | Discovered new exit (range 14) 5564 | -7/Factory | Entered Lower Caves 5683 | -7/Lower Caves | Spotted FM-94R(f) 5685 | -7/Lower Caves | Encountered a Master Thief 5685 | -7/Lower Caves | Spotted T9-UQM(f) 5686 | -7/Lower Caves | Encountered a Master Thief 5691 | -7/Lower Caves | Broken AWS/Gauss stolen by Master Thief 5691 | -7/Lower Caves | Destroyed T9-UQM(f) 5692 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 5771 | -7/Lower Caves | Spotted 46-CTI(f) 5772 | -7/Lower Caves | Encountered a Master Thief 5774 | -7/Lower Caves | Broken AWS/Gauss stolen by Master Thief 6042 | -7/Lower Caves | Lost 7 parts (2p5n) 6149 | -7/Lower Caves | Found Imp. Powered Armor 6208 | -7/Lower Caves | Ambushed by wild Derelicts 6295 | -7/Lower Caves | Learned Factory garrison access intel 6355 | -7/Lower Caves | Spotted W6-SUE(f) 6355 | -7/Lower Caves | Spotted KK-I98(f) 6356 | -7/Lower Caves | Encountered a Master Thief 6356 | -7/Lower Caves | Encountered a Master Thief 6361 | -7/Lower Caves | Build established: Scavenger-Gunner 6361 | -7/Lower Caves | Supersonic Drone Bay stolen by Master Thief 6371 | -7/Lower Caves | Nanoactuators stolen by Master Thief 6582 | -7/Lower Caves | Discovered new exit (range 10) 6665 | -7/Lower Caves | Lost 5 parts (2p2n1w) 6673 | -7/Lower Caves | Entered another Lower Caves area 6676 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6680 | -7/Lower Caves | Core integrity fell below 50% 6729 | -7/Lower Caves | Lost 8 parts (1p3n4w) 7043 | -7/Lower Caves | Lost 7 parts (1p1n2u3w) 7064 | -7/Lower Caves | Aluminum Leg stolen by Master Thief 7121 | -7/Lower Caves | Discovered new exit (range 15) 7131 | -7/Lower Caves | Learned Factory stockpile data 7139 | -7/Lower Caves | Entered Zion 7246 | -7/Zion | System corruption cleaned by Quarantine Array 7251 | -7/Zion | RIF detected upon attempting to enter Zion 7251 | -7/Zion | Attacked by Zionites 7251 | -7/Zion | Spotted 4S-MFR(B) 7251 | -7/Zion | Spotted 78-U1H(B) 7307 | -7/Zion | 12-ASH came to Zion's defense 7316 | -7/Zion | Discovered new exit (range 10) 7318 | -7/Zion | Core integrity fell below 20% 7327 | -7/Zion | Entered Proximity Caves 7427 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07340_ Fire Trap short circuited. 07340_ An explosion rips through the floor. 07340_ Burning plasma bursts from the floor. 07340_ An explosion rips through the floor. 07348_ Slug penetrates Wall. 07348_ Penetrated by Slug. 07367_ Slug penetrates Wall. 07391_ Penetrated by Slug. 07394_ Slug penetrates Wall. 07394_ Lightning Gun destroyed. 07399_ H-66 Slayer IFF system glitched. 07400_ Penetrated by Slug. 07400_ Carbon-fiber Leg destroyed. 07400_ Penetrated by Slug. 07402_ Slug penetrates Wall. 07417_ Discarded System Shield. 07423_ Slug penetrates Wall. 07427_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????#? ??????????? | | ??????????????????????????????? ? ??????????? | | ?????????????????????????????? ? ????????? | | ??????????????????????????????# # ?????? | | ??????????????????????????????# ? # #### | | ??????????????????????????????# # #?# | | ??????????????????????????????? # #?# # # | | ??????????????????????????????? #?# # #### | | ???????????????????####???????? ?# #?????? | | ??????????????????## #????????# #?# #?????# | | ???????????????#### #####????# ### #?????# | | ???????????????# ###### ## ####### | | ???????????????# @h # ## | | ???????????????## ##h ### | | ????????????????## #### ## ##"" " | | ?????????????????####??## ### "" | | ????????????????????????## #?# "" | | ?????????????????????????###?# ##" | | ?????????????????????????????## # " % | | ??????????????????????????????### ##### | | ??????????????????????????####?## ##### | | ?????????????????????????## ## ## # | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????## ## | | ??????????????????????????# ## ## | | ??????????????????????????## ### ### | | ???????????????????????????######?### #?#### | | ????????????????????????????????????#####????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 350 Matter Stores 352 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 625 Propulsion Shielding 33 Reclamation Efficiency 10 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Fist Fight Leap Before You Look Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Oops Please Form A Line Quantum Hacking Remodeling Risk Taker Serviceable Loadout Storm Trooper Tourist True Hacker Uninvited Guest root@ Challenges ------------ None Game ------ Seed AntimissileSurveybotArmor Manual? 0 Play Time 01:55:53 Cumulative 3.8 hours Start 2019.12.18 @ 20:27:47 End 2019.12.20 @ 18:39:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 05851613-4646-46a6-bf45-5df72fd064dd