Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:07:00 Player: jemps Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (155) 155 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3055 Bonus ------- None Cogmind --------- Core Integrity 605/700 Matter 15/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Flying (108) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Nuclear Core > --- PROPULSION (6) --- Flight Unit Flight Unit Improved VTOL Module > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (10) --- Nuclear Core Compact Wheel Improved Cesium-ion Thruster Trap Scanner Improved Sensor Array Improved Terrain Scanner Hacking Suite Heavy Particle Cannon Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Makeshift Shrapnel Gun > --- INVENTORY -------- Nuclear Core Compact Wheel Flight Unit Compact Matter Pod Trap Scanner Improved Sensor Array Improved Terrain Scanner Drone Bay Assault Cannon Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Makeshift Shrapnel Gun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 2 . 1 . 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Parts Attached 59 | 8 7 11 5 6 17 5 Power 8 | 2 . 1 . 1 2 2 Engine 6 | 2 . 1 . 1 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 17 | 2 2 5 . 3 2 3 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 15 | . 2 5 . 3 2 3 Utility 9 | 2 . 1 2 . 4 . Device 6 | 1 . 1 1 . 3 . Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 5 4 3 2 9 . Energy Gun 8 | 2 4 2 . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | . . . 2 . . . Ballistic Cannon 5 | . . . . . 5 . Launcher . | . . . . . . . Special Weapon 4 | . 1 1 . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 5 | . . 1 1 2 1 . Unidentified Prototypes 4 | . . . . 1 2 1 Parts Lost 6 | . . 3 . . . 3 Power 1 | . . 1 . . . . Propulsion 5 | . . 2 . . . 3 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 3 | . . 3 . . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 84 86 88 71 75 80 Engine 9 | . 14 9 11 9 8 5 Leg 1 | . 14 . . . . . Flight 34 | . 14 33 44 35 37 42 Device 7 | . 8 10 3 9 8 . Storage 9 | . 14 11 11 9 9 7 Energy Gun 4 | . 18 17 6 . . . Ballistic Gun 6 | . . . 4 9 9 7 Naked Turns . | . . . . . . . Heaviest Build 25 | 11 11 11 16 17 25 22 Greatest Support 25 | 20 20 16 16 16 21 25 Greatest Overweight (x) 1 | . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 Most Carried 10 | 7 8 7 10 10 10 10 Average Carried 8 | 5 7 5 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 6 8 7 10 10 10 10 Class Distribution -------------------- 50% | Scavenger-Sprinter 36% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 598 | 270 . 87 148 . 93 . Remotely . | . . . . . . . Salvage Created 299 | 151 29 112 7 . . . Parts 34 | 13 3 14 4 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 8 | . . 8 . . . . Guns 8 | . . 8 . . . . Classes Destroyed 3 | 2 . 1 . . . . Tunneler 7 | 5 1 . 1 . . . Recycler 1 | 1 . . . . . . Swarmer 8 | . . 8 . . . . Best Kill Streak 8 | 2 1 8 1 . . . Combat Bots Only 8 | . . 8 . . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 113 | . . 77 . . 12 24 Missed 44 | . . 29 . . 6 9 Damage Taken 712 | . . 382 . . 91 239 Core 206 | . . 111 . . . 95 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 21 | . . . . 21 . . Core Remaining (%) 93 | 100 100 . 72 . 100 . Volleys Fired 62 | 10 3 21 2 . 26 . Largest 2 | 2 2 2 1 . 1 . Hottest 100 | 80 100 80 24 . 100 . Shots Fired 95 | 20 5 42 2 . 26 . Gun 68 | 20 4 42 2 . . . Cannon 24 | . . . . . 24 . Launcher . | . . . . . . . Special 3 | . 1 . . . 2 . Kinetic 25 | . . . 2 . 23 . Thermal 70 | 20 5 42 . . 3 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 8 5 4 2 . . . Robot Miss Streak 6 | 3 . 6 4 . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 39 | 13 4 16 3 2 1 . Core Hits 18 | 7 2 8 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 4 | . . . 1 2 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 1 2 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 427 | 144 42 220 21 . . . Guns 427 | 144 42 220 21 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 21 | . . . 21 . . . Thermal 406 | 144 42 220 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 213 | 54 28 213 . . 42 76 Average Temperature 59 | 24 13 115 . . 11 39 Received Heat Transfer 45 | . . . . . 45 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 925 | 325 100 500 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 248 | 30 91 248 126 54 82 37 Initial 96 | . 19 38 96 48 22 37 Average 53 | 14 45 163 115 53 34 32 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 95 | 100 100 53 100 100 100 100 Level 1 4 | . . 46 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . 5 1 . Investigation 3 | . 1 . . 2 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault 1 | . . . . 1 . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 2 | . . . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . 2 13 . 1 8 4 Peak Tracking Total 9 | . 2 9 . 3 8 4 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 12 | . 3 3 1 1 4 . Terminals 11 | . 3 3 1 . 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 8 14 5 9 11 . Successful 19 | . 2 6 2 6 3 . Failed 28 | . 6 8 3 3 8 . Catastrophic 4 | . 1 1 . . 2 . Database Lockouts . | . . . . . . . Manual 19 | . 1 7 4 . 7 . Terminals 38 | . 8 14 5 . 11 . Fabricators . | . . . . . . . Repair Stations 9 | . . . . 9 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 2 6 2 . 3 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . . 1 . Level Access Points 1 | . . 1 . . . . Branch Access Points 2 | . 1 1 . . . . Terminal Index 3 | . 1 1 1 . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 2 | . . . . 2 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 3 1 1 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . find_recycling 1 | . . . . . 1 . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 1304 | 192 141 117 105 208 484 57 Spaces Moved 1195 | 104 173 105 282 110 303 118 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 159 | 102 57 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1034 | . 116 105 282 110 303 118 Fastest Speed 24 | 50 37 31 31 31 27 24 Average Speed 46 | 118 64 35 31 31 39 34 Slowest Speed 120 | 120 120 117 31 111 111 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 1 1 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 6 31 16 51 14 63 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 18 | . 1 . . . 17 . Terrain Destroyed 18 | . 1 . . . 17 . Melee . | . . . . . . . Projectile 18 | . 1 . . . 17 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 1841 | 151 201 139 296 283 637 134 Wait 445 | 18 . . . 156 271 . Move 1183 | 103 172 104 281 107 300 116 Hop 3 | . . . . 1 1 1 Pick Up 34 | 11 5 2 3 2 4 7 Fast Attach 17 | 3 . 3 2 3 6 . Attach 27 | 4 5 5 1 3 7 2 Detach 23 | . 8 1 2 4 8 . Swap 15 | 1 2 3 2 . 4 3 Drop 28 | 1 6 . 2 5 9 5 Fire 62 | 10 3 21 2 . 26 . Melee 4 | . . . 1 2 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 193 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 8) 326 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x2 347 | -9/Materials | Identified exit to Materials 347 | -9/Materials | Identified exit to Mines 358 | -9/Materials | Build established: Mutant 450 | -9/Materials | Lost 3 parts (1p2n) 451 | -9/Materials | Destroyed 8 combat bots 451 | -9/Materials | Entered Mines 459 | -9/Mines | Found a hidden stash of uninstalled traps 465 | -9/Mines | Assembled infested the area 502 | -9/Mines | Learned location of Zion (-7) 509 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 553 | -9/Mines | Discovered exit to Materials (range 7) 556 | -9/Mines | Entered Materials 556 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 596 | -8/Materials | Repaired Flight Unit 610 | -8/Materials | Garrison activated, responded to threat 623 | -8/Materials | Repaired Flight Unit 763 | -8/Materials | Discovered new exit (range 5) 764 | -8/Materials | Entered Storage 901 | -8/Storage | Build established: Scavenger-Sprinter 1244 | -8/Storage | Discovered new exit (range 17) 1248 | -8/Storage | Entered Factory 1248 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1293 | -7/Factory | Discovered new exit (range 18) 1305 | -7/Factory | Self-destructed Last Messages --------------- 01266_ Dropped Com. Matter Pod. 01267_ Acquired Com. Matter Pod. 01268_ Dropped Com. Matter Pod. 01269_ Dropped Faulty Imp. Cesium-ion Thruster. 01270_ Acquired Com. Matter Pod. 01271_ Acquired Imp. Cesium-ion Thruster. 01275_ Connecting with Repair Station... 01275_ Current location identified: Factory 01279_ Dropped Drone Bay. 01280_ Acquired Hvy. Particle Cannon. 01283_ Dropped Com. Matter Pod. 01283_ Acquired Hacking Suite. 01287_ R-06 Scavenger collects Drone Bay. 01289_ ALERT: All DSF locations entering lockdown mode. 01289_ Flight Unit destroyed. 01293_ EXIT=FOUND 01298_ Flight Unit destroyed. 01300_ T-07 Excavator destroyed. 01302_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????# ! =#?????? ????????? | | ???????????# !!! #?????? ????????? | | ???????????# !!! #?????? ?????????? | | ???????????# !!! #????? ???????????? | | ???????????# #????? #?????????????? | | ???????????#######/########### #?????????????? | | ??#########????# #?????????????? | | ??# ????# #?????????????? | | ??# ???+ ]] #?????????????? | | ??# ???# ]]! #?????????????? | | ??# ??# ]]! #?????????????? | | ??# ??# ###+######???????????? | | ??# ?#/ """ "" #???? ????????????? | | ??# ?# """ "" #???? ????????????? | | ??# #! """ """s #??? """????????????? | | ??# # """ """ #??? """"???????????? | | ??# t s"""s #?? """""??????????? | | ??# # s#?? """"""?????????? | | ??# # #? ! ??????????? | | ################ #? """"???????????? | | # """"???????????? | | # """""??????????? | | "" "" + """""??????????? | | ""R"" # #???????? | | """" ##############???????? | | ###+######+############# @ ##????????????????????? | | # #????# #?????????????????????? | | # #????# #?????????????????????? | | # #????# #?????????????????????? | | # #????#| #?????????????????????? | | # """ """ #????!% ?????????????????????? | | # """ """ #???# #????????????????????? | | # """ """ #???# < +????????????????????? | | # #???# #????????????????????? | | ###########???# #????????????????????? | | #########?????????????## ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallSkeletonTube Manual? 0 Play Time 00:36:35 Cumulative 13.8 hours Start 2024.04.10 @ 15:29:57 End 2024.04.10 @ 16:07:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 15 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c03a3ed-a270-4879-bdda-60c652d3c263