Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 21:04:13 Player: aloola Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (648) 648 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3148 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 198/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Flying (195) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Flight Unit Weight Redist. System Improved Terrain Scanner Terrain Scan Processor ECM Suite Supersonic Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Cloak of Protection > --- WEAPON ----------- Light Assault Rifle Slug Cannon > --- INVENTORY -------- Ion Engine Flight Unit VTOL Module VTOL Module VTOL Module Weight Redist. System Sensor Array Improved Terrain Scanner Terrain Scan Processor ECM Suite [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 47 | 7 3 14 14 4 5 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 2 6 . 4 Treads 1 | . . . 1 . . Leg . | . . . . . . Wheel 11 | 2 2 2 5 . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 19 | 2 1 6 5 4 1 Device 13 | 1 . 3 4 4 1 Storage 3 | 1 1 . 1 . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 9 | 2 . 4 3 . . Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 6 | 2 . 3 1 . . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 16 | . . 1 4 . 11 Power 2 | . . 1 . . 1 Propulsion 6 | . . . 2 . 4 Utility 5 | . . . 1 . 4 Weapon 3 | . . . 1 . 2 Highest Loss Streak 11 | . . 1 3 . 11 To Critical Strikes 2 | . . . 1 . 1 Average Slot Usage (%) 92 | . 100 88 93 99 46 Engine 9 | . 14 7 11 11 3 Wheel 21 | . 28 22 19 22 5 Device 12 | . 14 14 9 10 1 Storage 11 | . 14 11 11 11 11 Processor 14 | . . 8 22 22 3 Protection 1 | . . 2 . . . Energy Cannon 2 | . . 1 4 . . Ballistic Gun 16 | . 28 20 11 11 3 Ballistic Cannon 2 | . . . 2 11 5 Peak Build Rating 23 | 8 8 16 17 23 17 Average Rating 12 | 6 7 11 14 16 8 On Entrance 10 | . 8 8 16 16 17 Naked Turns . | . . . . . . Heaviest Build 29 | 13 18 26 29 27 10 Greatest Support 32 | 32 32 26 26 20 8 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 6 Class Distribution -------------------- 75% | Scavenger-Mutant 19% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1183 | 239 130 460 342 . 12 Remotely . | . . . . . . Salvage Created 1116 | 94 165 482 340 . 35 Parts 89 | 8 18 31 31 . 1 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 25 | . . 10 14 . 1 Guns 22 | . . 10 12 . . Cannons 3 | . . . 2 . 1 Classes Destroyed 10 | 2 3 4 1 . . Worker 2 | . . 2 . . . Builder 2 | . 1 . 1 . . Tunneler 2 | 1 . . 1 . . Hauler 3 | . 1 2 . . . Recycler 3 | 1 1 . 1 . . Watcher 3 | . 1 2 . . . Swarmer 15 | . . 4 11 . . Grunt 7 | . . 4 2 . 1 Brawler 1 | . . . 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 6 | 1 3 6 4 . 1 Combat Bots Only 6 | . . 6 4 . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 170 | . 1 63 66 . 40 Missed 39 | . . 17 15 . 7 Damage Taken 1599 | . 6 558 452 . 583 Core 400 | . . 125 90 . 185 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 112 | 2 12 49 41 . 8 Largest 2 | 2 2 2 2 . 2 Hottest 91 | 40 40 91 91 . 68 Shots Fired 207 | 4 24 98 66 . 15 Gun 163 | 4 24 87 41 . 7 Cannon 44 | . . 11 25 . 8 Launcher . | . . . . . . Special . | . . . . . . Kinetic 181 | 4 24 87 51 . 15 Thermal 26 | . . 11 15 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 3 6 13 15 . 5 Robot Miss Streak 7 | . 2 3 7 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 140 | 3 14 71 44 . 8 Core Hits 61 | 3 7 26 20 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2209 | 41 175 1049 715 . 229 Guns 1664 | 41 175 927 470 . 51 Cannons 541 | . . 122 245 . 174 Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 1857 | 41 175 927 489 . 225 Thermal 348 | . . 122 226 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 26 | . . . . . 26 Average Corruption 19 | . . . . . 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles 5 | . . . 5 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 3 | . . 1 . . 2 Targets Rammed 3 | . . 1 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 145 | . 6 60 132 . 145 Average Temperature 36 | . 6 13 49 . 65 Received Heat Transfer 504 | . . 225 72 . 207 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | . . 222 407 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 259 | 10 75 259 202 . 20 Initial 57 | . 6 31 57 . . Average 109 | 5 39 154 77 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 76 | 100 100 55 98 . 100 Level 1 23 | . . 44 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 6 21 16 . 3 Peak Tracking Total 6 | . 5 6 4 . 3 Tactical Retreats 8 | . . 6 2 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 9 | . 2 5 1 1 . Terminals 7 | . 2 4 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 4 14 2 1 . Successful 9 | . 1 6 1 1 . Failed 12 | . 3 8 1 . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 7 | . . 4 2 1 . Terminals 15 | . 4 9 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . 5 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 2 1 1 . Emergency Access Points 1 | . . 1 . . . Zone Layout 3 | . 1 1 1 . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 4 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . 2 . EXPLORE 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 3196 | 115 218 1374 905 526 58 Spaces Moved 2379 | 67 148 927 679 533 25 Core 1 | 1 . . . . . Treads 9 | . . . 9 . . Legs . | . . . . . . Wheels 2344 | 66 148 927 670 533 . Hover . | . . . . . . Flight 25 | . . . . . 25 Fastest Speed 50 | 50 80 80 90 95 112 Average Speed 92 | 99 93 85 97 95 115 Slowest Speed 240 | 100 100 90 240 95 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 29 45 92 92 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . 8 . 1 Melee . | . . . . . . Projectile 9 | . . . 8 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 3180 | 108 207 1417 858 551 39 Wait 581 | 23 32 401 113 12 . Move 2374 | 66 147 926 678 532 25 Hop . | . . . . . . Pick Up 30 | 9 6 11 3 1 . Fast Attach 14 | 7 . 2 4 1 . Attach 11 | . . 4 3 . 4 Detach 3 | . . 1 2 . . Swap 22 | . 3 8 7 3 1 Drop 31 | 1 7 14 7 2 . Fire 112 | 2 12 49 41 . 8 Melee . | . . . . . . Ram 2 | . . 1 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Discovered new exit (range 13) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x2 390 | -9/Materials | Discovered new exit (range 5) 751 | -9/Materials | Build established: Mutant 948 | -9/Materials | Discovered new exit (range 14) 1075 | -9/Materials | Build established: Scavenger-Mutant 1432 | -9/Materials | Discovered new exit (range 18) 1450 | -9/Materials | Identified exit to Materials 1701 | -9/Materials | Identified exit to Mines 1708 | -9/Materials | Entered Mines 1711 | -9/Mines | Learned 2 Materials zone layouts 1742 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1802 | -9/Mines | Learned 4 Materials zone layouts 1813 | -9/Mines | Learned location of 1 exit from Proximity Caves 2122 | -9/Mines | Lost 3 parts (1n1u1w) 2403 | -9/Mines | Discovered exit to Materials (range 5) 2567 | -9/Mines | Core integrity fell below 50% 2609 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2609 | -9/Mines | Discovered new exit (range 5) 2612 | -9/Mines | Identified exit to Exiles 2613 | -9/Mines | Entered Exiles 2637 | -9/Exiles | Met 8R-AWN 2642 | -9/Exiles | Discovered new exit (range 14) 2653 | -9/Exiles | Identified exit to Mines 2690 | -9/Exiles | Met EX-HEX 2734 | -9/Exiles | Met EX-DEC 2756 | -9/Exiles | Visited The Gauntlet 2893 | -9/Exiles | Discovered exit to Mines (range 10) 2956 | -9/Exiles | Met EX-BIN 2971 | -9/Exiles | Aligned with FarCom system 2972 | -9/Exiles | Given EX-Vault access code 3002 | -9/Exiles | Opened EX-Vault 3008 | -9/Exiles | Found Cloak of Protection 3016 | -9/Exiles | Found Supersonic Drone Bay 3068 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3139 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3139 | -9/Exiles | Entered Mines 3148 | -8/Mines | System corruption reached 10% 3156 | -8/Mines | Core integrity fell below 20% 3197 | -8/Mines | Core destroyed Last Messages --------------- 03155_ Wheel destroyed. 03155_ System corrupted by crushing effect (+4). 03156_ B-36 Bruiser suffers critical hit (Destroy). 03156_ Destroyed Lgt. Treads. 03157_ Lgt. Assault Rifle destroyed. 03159_ Cld. Ion Engine destroyed. 03159_ G-47 Trooper destroyed. 03160_ Critical hit (Smash). 03160_ Slug Cannon destroyed. 03160_ System corrupted by crushing effect (+5). 03163_ Sensor Array destroyed. 03163_ System corrupted by crushing effect (+5). 03166_ VTOL Module destroyed. 03166_ System corrupted by crushing effect (+2). 03167_ System corrupted: Matter fused (-10). 03167_ Acquired 6 matter. 03185_ System corrupted: Matter fused (-10). 03195_ VTOL Module destroyed. 03195_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????###?????? | | ???????????????????????????# ####??? | | ?????????????????????????## ##?? | | ??????????????????????#### #?? | | ??????????????????????# #?? | | ???????????????????????# #??? | | ??????????????????????## #???? | | ?????????????????????## ###???? | | ?????????????????????# ##?????? | | ?????????????????????# #??????? | | ?????????????????????## ##??????? | | ??????????????????????## b ##???????? | | ???????????????????????##@##????????? | | ????????? #######g#####?????? | | ????????? #????? | | ???????????# ### ###### #????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #?????g?????? | | ??????????????????????# #???????????? | | ??????????????????????# ###????g?g??? | | ?????????????????????## ##????????? | | ?????????????????????# #????????? | | ????????????????????# *% #????????? | | ????????????????????#%% %##????????? | | ????????????????????## "#?????????? | | ?????????????????????######?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedGreatRail Manual? 0 Play Time 00:46:37 Cumulative 46.4 hours Start 2025.02.17 @ 18:55:06 End 2025.02.17 @ 21:04:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da6d668c-c96f-4a23-b3bb-64fede2a4407