Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 18:00:18 Player: K.Ioz Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (4257) 4257 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 10128 Bonus ------- High Alert Combat Kills 152 Entered Garrisons 200 Friendly Fire -161 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Heat Sink Coolant Injector High-capacity Matter Pod (200) Signal Interpreter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Treaded CIT-Titanium Exoskeleton > --- UTILITY ---------- Scrap Engine Large Storage Unit Improved Sensor Array Makeshift Salvage Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Shock Rifle Particle Gun Shotgun Ballistic Construct/G > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Deuterium Engine Light Treads Light Treads Improved Heat Sink Cooling System Coolant Injector Makeshift Microdissipator Network Huge Storage Unit High-capacity Matter Pod Signal Interpreter Heavy Rocket Launcher Plasma Cutter Heavy Hammer [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Slots Evolved 10 | . . . 2 . . 4 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 8 | . . . 2 . . 2 2 . . 2 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 130 | 6 12 3 45 37 7 20 . . . . . Power 8 | 1 1 . 5 1 . . . . . . . Engine 7 | 1 . . 5 1 . . . . . . . Core 1 | . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 2 . 10 10 1 1 . . . . . Treads 21 | 2 . . 9 9 1 . . . . . . Leg 4 | . 2 . 1 . . 1 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 33 | 1 3 . 8 12 3 6 . . . . . Device 17 | . 2 . 3 4 2 6 . . . . . Storage 4 | 1 1 . . 2 . . . . . . . Processor 2 | . . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 10 | . . . 5 5 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 63 | 2 6 3 22 14 3 13 . . . . . Energy Gun 14 | 1 2 . 7 1 . 3 . . . . . Energy Cannon 7 | . . . 1 4 2 . . . . . . Ballistic Gun 4 | 1 . . 2 1 . . . . . . . Ballistic Cannon 14 | . 2 . 6 5 1 . . . . . . Launcher 10 | . . 2 4 . . 4 . . . . . Special Weapon 6 | . 2 1 1 1 . 1 . . . . . Impact Weapon 8 | . . . 1 2 . 5 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 2 1 . . . . . . Parts Lost 18 | . 1 . 5 4 2 6 . . . . . Power 2 | . . . . 1 . 1 . . . . . Propulsion 5 | . 1 . 2 1 . 1 . . . . . Utility 4 | . . . 1 1 1 1 . . . . . Weapon 7 | . . . 2 1 1 3 . . . . . Highest Loss Streak 3 | . 1 . 2 1 2 3 . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 93 85 82 62 . . . . . Engine 8 | . 10 . 10 10 11 6 . . . . . Core 2 | . 3 14 . . . . . . . . . Treads 12 | . 7 . 18 22 16 1 . . . . . Leg 8 | . 20 28 3 . 4 2 . . . . . Device 14 | . 12 14 21 14 10 18 . . . . . Storage 10 | . 14 14 11 11 11 6 . . . . . Processor 2 | . . . . . 11 6 . . . . . Protection 1 | . . . 5 4 . . . . . . . Energy Gun 3 | . 10 . 6 . . 5 . . . . . Energy Cannon 3 | . . . 2 7 8 . . . . . . Ballistic Gun 1 | . 8 . . . . 2 . . . . . Ballistic Cannon 8 | . 5 14 10 10 8 2 . . . . . Launcher 1 | . . 7 . . . . . . . . . Special Weapon 1 | . 3 6 . . . . . . . . . Impact Weapon 1 | . . . . 3 . 2 . . . . . Peak Build Rating 54 | 6 12 12 19 23 36 54 1 1 1 1 1 Average Rating 19 | 4 9 12 16 17 24 43 1 1 1 1 1 On Entrance 8 | . 6 12 12 19 16 35 1 1 1 1 1 Naked Turns 583 | . . . . . . 89 38 200 80 127 49 Heaviest Build 46 | 14 33 31 41 46 39 43 . . . . . Greatest Support 43 | 40 40 20 43 43 40 42 3 3 3 3 3 Greatest Overweight (x) 12 | . 1 1 12 1 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 14 | 6 13 15 15 15 15 14 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 5 5 5 5 5 Average Carried 13 | 2 12 15 14 14 14 13 5 5 5 5 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 14 5 5 5 5 5 5 Scrap Engine Consumption 31 | . . . . . 10 21 . . . . . Constructs Created 2 | . . . . . 2 . . . . . . Constructs Modified 8 | . . . . . 2 6 . . . . . Class Distribution -------------------- 84% | Mutant 11% | Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Matter Collected 3396 | 260 300 159 930 830 451 453 . . 13 . . Remotely . | . . . . . . . . . . . . Salvage Created 4712 | . 770 30 1290 1171 410 1041 . . . . . Parts 273 | . 38 9 81 84 20 41 . . . . . Haulers Intercepted 7 | . 1 . 3 3 . . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Combat Hostiles Destroyed 105 | . 14 8 29 24 5 25 . . . . . Melee 1 | . . . . . . 1 . . . . . Guns 26 | . 11 . 7 . . 8 . . . . . Cannons 52 | . 2 2 15 24 5 4 . . . . . AOE 23 | . . 6 6 . . 11 . . . . . Classes Destroyed 16 | . 5 2 4 . 2 3 . . . . . Worker 8 | . . . 3 2 . 3 . . . . . Builder 2 | . . . 1 1 . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . Hauler 7 | . 1 . 3 3 . . . . . . . Recycler 3 | . 1 . 1 1 . . . . . . . Operator 5 | . 2 . 1 2 . . . . . . . Watcher 7 | . 2 . 3 2 . . . . . . . Swarmer 20 | . . 8 8 4 . . . . . . . Grunt 51 | . 14 . 10 9 . 18 . . . . . Brawler 2 | . . . 1 . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 24 | . . . 10 11 3 . . . . . . Hunter 2 | . . . . . . 2 . . . . . Programmer 3 | . . . . . . 3 . . . . . Scientist 2 | . . . . . 2 . . . . . . Scrapper 3 | . . . . . 3 . . . . . . Best Kill Streak 10 | . 3 3 6 7 2 10 . . . . . Combat Bots Only 8 | . 2 3 6 6 2 8 . . . . . Max Kills in Single Turn 3 | . 1 2 2 2 1 3 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 2 . . 2 . . . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Hostile Shots Fired 625 | . 67 30 92 93 29 198 . 18 22 54 22 Missed 218 | . 23 15 20 29 6 76 . 9 11 24 5 Damage Taken 6491 | . 549 206 1022 822 499 1935 8 232 209 628 381 Core 2211 | . 80 41 93 148 71 320 8 232 209 628 381 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 448 | . . . . . . 448 . . . . . Core Remaining (%) 54 | 100 . 51 . . 22 54 . . 47 . . Volleys Fired 311 | . 65 10 81 81 21 53 . . . . . Largest 3 | . 2 2 2 2 2 3 . . . . . Hottest 138 | . 100 69 107 107 107 138 . . . . . Shots Fired 606 | . 120 19 159 152 41 115 . . . . . Gun 258 | . 108 . 72 . . 78 . . . . . Cannon 308 | . 8 11 80 152 41 16 . . . . . Launcher 34 | . . 8 5 . . 21 . . . . . Special 6 | . 4 . 2 . . . . . . . . Kinetic 272 | . 55 11 80 77 21 28 . . . . . Thermal 238 | . 65 . 26 66 15 66 . . . . . Explosive 34 | . . 8 5 . . 21 . . . . . Electromagnetic 62 | . . . 48 9 5 . . . . . . Robot Hit Streak 14 | . 14 2 12 12 8 9 . . . . . Robot Miss Streak 8 | . 2 8 4 4 3 5 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 394 | . 85 4 99 96 26 84 . . . . . Core Hits 216 | . 35 7 55 35 12 72 . . . . . Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . Critical Strikes 13 | . 7 . 3 2 . 1 . . . . . Burn 7 | . 7 . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . Blast 3 | . . . 2 1 . . . . . . . Smash 2 | . . . . 1 . 1 . . . . . Melee Attacks 18 | . . . 1 12 . 5 . . . . . Impact 18 | . . . 1 12 . 5 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10620 | . 1184 677 2403 2607 578 3154 17 . . . . Guns 2794 | . 1047 . 870 . . 877 . . . . . Cannons 4093 | . 136 62 1068 2024 578 225 . . . . . Explosions 2999 | . . 615 465 . . 1919 . . . . . Melee 706 | . . . . 583 . 123 . . . . . Ramming 28 | . 1 . . . . 10 17 . . . . Kinetic 3319 | . 627 62 1016 951 285 378 . . . . . Thermal 2828 | . 556 . 417 932 199 724 . . . . . Explosive 2867 | . . 615 333 . . 1919 . . . . . Electromagnetic 872 | . . . 637 141 94 . . . . . . Impact 706 | . . . . 583 . 123 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 3 3 4 4 4 2 . . . 1 2 Average Corruption 3 | . 2 3 4 4 4 1 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 213 | . 19 22 25 74 60 13 . . . . . Message Errors 47 | . 6 3 5 16 15 2 . . . . . Matter Fused 59 | . 2 7 10 22 14 4 . . . . . Heat Flow Errors 31 | . 3 4 3 13 7 1 . . . . . Energy Discharges 18 | . 2 1 2 4 7 2 . . . . . Parts Rejected 2 | . 1 . . 1 . . . . . . . Parts Fused 4 | . . 1 1 . 2 . . . . . . Data Loss (minor) 26 | . 1 3 3 10 6 3 . . . . . Data Loss (major) 8 | . 1 1 . 2 3 1 . . . . . Misfires 13 | . 1 2 1 5 4 . . . . . . Alerts 2 | . 1 . . . 1 . . . . . . Weapon Failures 3 | . 1 . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 468 | . 15 78 59 206 4 106 . . . . . Projectiles 69 | . 15 13 19 18 4 . . . . . . Explosions 192 | . . 65 40 . . 87 . . . . . Melee 207 | . . . . 188 . 19 . . . . . Knockbacks 19 | . 2 1 5 4 1 6 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic 17 | . 2 1 5 4 1 4 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 414 | . . 94 175 . . 137 8 . . . . Shots 14 | . . 2 5 . . 7 . . . . . Rammed 6 | . 1 . . . . 2 2 . 1 . . Targets Rammed 6 | . 1 . . . . 2 2 . 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 264 | . 241 221 164 259 264 207 . . . . . Average Temperature 52 | . 35 93 59 71 76 39 . . . . . Received Heat Transfer 2156 | . 330 . 303 411 266 675 . 12 . 93 66 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 7 | . . . 5 1 1 . . . . . . Impact Corruptions 6 | . . . . 5 . 1 . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . Parts Melted 21 | . 8 . 3 1 1 8 . . . . . Heat Transferred 6576 | . 2109 . 655 1554 297 1961 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Peak Influence 742 | . 230 189 522 432 153 742 337 . . 231 191 Initial 322 | . . 5 . 220 133 154 322 . . 142 161 Average 187 | . 71 55 271 314 37 349 325 . . 169 188 Maximum Alert Level 3 | . 1 . 2 2 . 3 1 . . 1 . Low Security (%) 58 | 100 93 100 34 11 100 24 . . . 84 100 Level 1 30 | . 6 . 47 73 . 34 100 . . 15 . Level 2 10 | . . . 18 15 . 34 . . . . . Level 3 . | . . . . . . 6 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 1 2 . 11 1 . . 1 . Investigation 3 | . 1 . 1 . . . . . . 1 . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 9 | . 1 . . 2 . 5 1 . . . . Assault 1 | . . . . . . 1 . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Distress Signals 14 | . 2 . 2 9 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 193 | . 22 9 38 35 4 51 1 1 7 16 9 Peak Tracking Total 15 | . 4 3 4 6 4 10 . 1 4 15 9 Tactical Retreats 13 | . 1 . 2 . . 7 . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Traps Triggered 10 | . 3 . 3 . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Machines Disabled 14 | . 1 . 1 7 . 5 . . . . . Max in Single Turn 2 | . 1 . 1 1 . 2 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Machines Accessed 45 | . 7 . 12 10 10 5 . . . 1 . Terminals 39 | . 7 . 12 9 6 5 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 139 | . 22 . 45 31 28 10 . . . 3 . Successful 80 | . 13 . 29 17 16 4 . . . 1 . Failed 58 | . 8 . 16 14 12 6 . . . 2 . Catastrophic 9 | . 1 . . 5 2 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 105 | . 17 . 36 20 22 10 . . . . . Terminals 124 | . 22 . 45 29 18 10 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . 3 . Terminal Hacks 20 | . 4 . 7 7 2 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . Prototype ID Bank 3 | . . . 2 1 . . . . . . . Open Door 2 | . . . . 2 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . Recall Reinforcements 2 | . . . 1 1 . . . . . . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . Retrieve Components 3 | . . . . . 3 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 55 | . 9 . 22 9 11 4 . . . . . Terminals 52 | . 9 . 22 9 8 4 . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 19 | . 3 . 9 3 3 1 . . . . . Operators 1 | . . . 1 . . . . . . . . Skim 31 | . 5 . 12 6 5 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Tunnel 3 | . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 7 . 11 9 8 5 . . . 1 . Full Trace Events 2 | . . . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Total Allies 1 | . 1 . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . . Total Orders 7 | . 1 . . 6 . . . . . . . STAY 1 | . 1 . . . . . . . . . . ROAM 6 | . . . . 6 . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Robot Analysis Total 4 | . 2 . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 1 1 . . Drone Launches 9 | . . . . 9 . . . . . . . Drone Recoveries 6 | . . . . 6 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Turns Passed 13864 | 86 1999 1637 2651 2842 2553 1602 38 200 80 127 49 Spaces Moved 7731 | 49 925 820 1325 1140 1227 1269 72 400 153 253 98 Core 1157 | 4 . . 1 . . 176 72 400 153 253 98 Treads 3539 | 45 193 . 1130 1140 870 161 . . . . . Legs 2327 | . 732 820 194 . 357 224 . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 708 | . . . . . . 708 . . . . . Fastest Speed 50 | 50 160 190 160 160 160 50 50 50 50 50 50 Average Speed 145 | 151 183 190 165 170 172 94 50 50 50 50 50 Slowest Speed 650 | 160 190 190 650 240 204 204 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 5 95 99 95 98 98 36 3 77 23 12 30 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 10 | . . 2 2 1 4 . . . 1 . . Known Exits Taken 4 | . . 1 1 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . . . 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . . 1 . . Spaces Dug 10 | . 4 . 2 3 . 1 . . . . . Terrain Destroyed 260 | . 4 86 47 8 2 113 . . . . . Melee 4 | . . . 1 2 . 1 . . . . . Projectile 18 | . 4 2 4 6 2 . . . . . . AOE 238 | . . 84 42 . . 112 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Fac Gar Total 9685 | 58 1096 881 1622 1856 1628 1567 73 399 155 252 98 Wait 1345 | . 69 49 128 544 352 203 . . . . . Move 7715 | 48 924 819 1324 1139 1226 1263 71 399 152 252 98 Hop 3 | . . . . . . 3 . . . . . Pick Up 53 | 4 16 . 13 10 6 4 . . . . . Fast Attach 54 | 6 5 . 19 13 3 8 . . . . . Attach 21 | . 2 . 4 5 1 9 . . . . . Detach 19 | . 1 . 4 1 6 7 . . . . . Swap 56 | . 5 3 23 19 3 3 . . . . . Drop 75 | . 8 . 25 24 10 8 . . . . . Fire 311 | . 65 10 81 81 21 53 . . . . . Melee 18 | . . . 1 12 . 5 . . . . . Ram 4 | . . . . . . 1 2 . 1 . . Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Discovered new exit (range 4) 1366 | -10/Materials | Discovered new exit (range 14) 1674 | -10/Materials | Central database locked down 1781 | -10/Materials | Discovered new exit (range 14) 1825 | -10/Materials | Identified exit to Subcaves 1825 | -10/Materials | Learned location of 1 exit from Materials 1888 | -10/Materials | Learned Storage emergency access door positions 1942 | -10/Materials | Learned 2 Storage zone layouts 1987 | -10/Materials | Learned Storage trap positions 2065 | -10/Materials | Learned location of 2 exits from Materials 2086 | -10/Materials | Entered Mines 2092 | -10/Mines | Met a Derelict bent on vengeance 2252 | -10/Mines | Discovered new exit (range 6) 2255 | -10/Mines | Identified exit to Materials 2991 | -10/Mines | Learned location of Storage (-9) 3723 | -10/Mines | Entered Materials 3723 | -9/Materials | Evolved 2 slots: Utility x2 3724 | -9/Materials | Identified exit to Mines 3724 | -9/Materials | Identified exit to Materials 4299 | -9/Materials | Discovered new exit (range 8) 4416 | -9/Materials | Learned location of Recycling (-9) 4455 | -9/Materials | Learned 4 Recycling zone layouts 4486 | -9/Materials | Identified exit to Storage 4535 | -9/Materials | Learned location of 2 exits from Materials 4574 | -9/Materials | Learned location of 3 exits from Materials 5862 | -9/Materials | Loaded intel: 40 non-interactive machine locations 5921 | -9/Materials | Learned Storage emergency access door positions 6009 | -9/Materials | Learned location of 1 exit from Recycling 6051 | -9/Materials | Learned location of 3 exits from Materials 6113 | -9/Materials | Learned Storage terminal intel 6160 | -9/Materials | Learned Storage stockpile data 6374 | -9/Materials | Entered Storage 6376 | -9/Storage | Loaded intel: 13 trap records 6379 | -9/Storage | Loaded intel: 12 terminal locations 7371 | -9/Storage | Core integrity fell below 50% 7499 | -9/Storage | Discovered exit to Materials (range 16) 7503 | -9/Storage | Learned location of Zion (-7) 7567 | -9/Storage | Learned 4 Recycling zone layouts 7662 | -9/Storage | Identified exit to Recycling 7712 | -9/Storage | Learned Storage trap positions 7772 | -9/Storage | Learned Storage trap positions 9210 | -9/Storage | Used back door to open Recycling access 9216 | -9/Storage | Entered Recycling 9217 | -9/Recycling | Met a Zionite searching for Scraptown 9217 | -9/Recycling | Identified exit to Scraptown 9287 | -9/Recycling | Discovered new exit (range 16) 9458 | -9/Recycling | Scanned before Scraplab entrance 10049 | -9/Recycling | Learned Storage trap positions 10137 | -9/Recycling | Learned Storage trap positions 10146 | -9/Recycling | Learned 4 Recycling zone layouts 10147 | -9/Recycling | Learned location of 1 exit from Storage 10155 | -9/Recycling | Learned Materials emergency access door positions 10174 | -9/Recycling | Learned location of 1 exit from Storage 10204 | -9/Recycling | Loaded intel: 3 recycling unit locations 10518 | -9/Recycling | Angered Scraplab inhabitants 10590 | -9/Recycling | Found Prototype Device 10590 | -9/Recycling | Identified Scrap Engine 11241 | -9/Recycling | Build established: Construct 11769 | -9/Recycling | Entered Factory 11769 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12076 | -7/Factory | Build established: Mutant 12485 | -7/Factory | Garrison activated, responded to threat 12613 | -7/Factory | Destroyed 8 combat bots 12672 | -7/Factory | Build established: Construct 13282 | -7/Factory | Released all parts (5) 13309 | -7/Factory | Lost 3 parts (1p1n1u) 13322 | -7/Factory | Discovered new exit (range 11) 13369 | -7/Factory | First assault squad dispatched 13369 | -7/Factory | Discovered new exit (range 6) 13371 | -7/Factory | Entered another Factory area 13371 | -6/Factory | Evolved 2 slots: Utility x2 13404 | -6/Factory | Discovered new exit (range 8) 13409 | -6/Factory | Entered Lower Caves 13487 | -6/Lower Caves | Build established: Mutant 13488 | -6/Lower Caves | Spotted B-75 Beast 13506 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13595 | -6/Lower Caves | Encountered a Warlord checkpoint 13607 | -6/Lower Caves | Discovered new exit (range 5) 13609 | -6/Lower Caves | Entered another Lower Caves area 13676 | -6/Lower Caves | Discovered new exit (range 14) 13688 | -6/Lower Caves | Core integrity fell below 50% 13689 | -6/Lower Caves | Entered Factory 13689 | -5/Factory | Evolved 2 slots: Utility x2 13796 | -5/Factory | Spotted B-75 Beast 13804 | -5/Factory | Core integrity fell below 50% 13815 | -5/Factory | Identified exit to Garrison 13816 | -5/Factory | Entered Garrison 13840 | -5/Garrison | Spotted B-75 Beast 13845 | -5/Garrison | Core integrity fell below 20% 13863 | -5/Garrison | Discovered new exit (range 10) 13865 | -5/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13793_ Slug penetrates Assembly Bed. 13793_ Assembly Bed disabled. 13796_ Knocked back. 13801_ U-05 Engineer works on Subcomponent Replicator. 13808_ K-01 Serf collects debris. 13811_ K-01 Serf cleans the Garrison Access. 13815_ Connecting with Garrison Access... 13815_ Current location identified: Factory >>Unlock Access door unlocked. 13815_ EXIT=UNLOCKED: GARRISON Feedback: System corruption (+1%). 13815_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. LOCATION=GARRISON GOAL=ESCAPE 13822_ Penetrated by Slug. 13830_ Slug penetrates Wall. 13863_ EXIT=FOUND Map ----- +----------------------------------------------------+ | "??????????????????????????????????????? | | "??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ## ###########????????????????????????????? | | #????????????????????????????? | | % #????????????????????????????? | | ######## #????????????????????????????? | | #""""######??????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ######### < ##???????????????? | | ?????????????????# @g g ????????? | | ?????????????????# gg ????????? | | ?????????????????########/g###########???????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#p ????????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????#[[[[[[[#????????????????? | | ????????????????????????#########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMetafieldBrace Manual? 0 Play Time 01:35:09 Cumulative 228.0 hours Start 2024.12.10 @ 15:59:03 End 2024.12.10 @ 18:00:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 130 Adventurer 0 Explorer 33 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: b21f26f9-6e0d-4755-a3d2-88041298cd50