Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 14:48:17 // Winter2019/RPGLIKE Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (150) 750 Value Destroyed (7013) 7013 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (3270) 3270 TOTAL SCORE: 19433 Bonus ------- High Alert Combat Kills 585 Follower Combat Kills 827 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -142 Cogmind --------- Core Integrity 0/1300 Matter 80/500 Energy 410/430 System Corruption 4% Temperature Cool (0) Movement Flying (114) Ox1 Location -3/Testing Parts ------- > --- POWER (1) -------- Cooled Antimatter Reactor > --- PROPULSION (4) --- Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Advanced Weight Redist. System Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter SHELL Armor > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (5) ---- Omega Cannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter SHELL Armor Graphene Brace > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Improved Potential Cannon Heavy Linear Accelerator Z-bomb Delivery System [Rating: 107] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Hacking Suite Device Improved Sensor Array Storage Compact Matter Pod Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Improved Potential Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Slots Evolved 11 | 3 1 . 1 1 1 . 1 . . 1 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | 2 . . . . . . . . . 1 . . . . . . . . Utility 7 | 1 1 . . 1 1 . 1 . . . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 128 | . 6 . 11 7 3 8 15 11 8 8 4 4 13 11 1 4 2 12 Power 12 | . . . . 1 . . 3 3 1 . . . . 3 . . . 1 Engine 5 | . . . . 1 . . 3 1 . . . . . . . . . . Core 4 | . . . . . . . . 2 1 . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . 2 . . . 1 Propulsion 20 | . 1 . 6 2 . 2 1 2 . 2 . . 3 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . 3 . . . . . . . . . . . . . . . Flight 17 | . 1 . 3 2 . 2 1 2 . 2 . . 3 1 . . . . Utility 55 | . 3 . 2 4 2 3 7 3 1 2 4 4 7 7 1 1 2 2 Device 38 | . 2 . 1 3 1 3 4 1 . 2 4 4 5 4 1 . 2 1 Storage 1 | . . . . 1 . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . Hackware 8 | . . . . . 1 . 2 2 . . . . 2 1 . . . . Protection 4 | . 1 . . . . . . . . . . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | . 2 . 3 . 1 3 4 3 6 4 . . 3 . . 3 . 9 Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . 3 Ballistic Gun 13 | . . . . . 1 1 3 2 4 2 . . . . . . . . Ballistic Cannon 13 | . . . . . . 1 . 1 2 2 . . 2 . . 1 . 4 Launcher 8 | . 2 . . . . 1 . . . . . . 1 . . 2 . 2 Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 1 . . . 1 . 2 . . 1 . 5 Parts Lost 4 | . . 1 . . . . 1 . . . . . . . . 1 . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . . . . 1 . 1 Utility 1 | . . . . . . . 1 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . 1 . . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 52 50 80 99 99 99 98 99 99 94 87 86 88 91 93 87 86 81 Engine 3 | . 13 12 11 10 9 9 7 2 . . . . . . . . . . Core 3 | . . . . . . . . 5 8 7 7 7 6 . . . . . Flight 24 | . 1 . 9 30 29 27 25 24 25 25 30 30 26 25 26 21 20 18 Device 25 | . 20 25 24 36 38 40 38 28 25 20 18 17 20 21 20 15 20 19 Processor 5 | . . . 8 . . . . 8 8 7 7 7 6 6 6 9 13 13 Hackware 12 | . . . . . 2 4 8 12 16 15 15 15 22 20 20 20 20 17 Ballistic Gun 5 | . . . . . 9 8 9 16 15 12 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 7 7 5 6 6 5 6 3 Launcher 2 | . 9 12 11 10 9 8 3 . . . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 5 10 8 11 12 14 40 18 36 40 40 40 44 50 51 48 47 49 73 Greatest Support 56 | 8 9 8 17 18 18 19 21 31 36 40 40 40 40 51 51 51 54 56 Greatest Overweight (x) 2 | . 1 . . . . 2 . 1 1 . . 1 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . 1 1 3 3 4 4 4 4 5 5 5 5 5 5 5 Average Capacity 3 | . . . . . 1 2 3 3 4 4 4 4 5 5 5 5 5 5 Most Carried 5 | . . . . 1 1 3 3 4 4 4 4 5 5 5 5 5 5 5 Average Carried 3 | . . . . . . 2 2 2 3 3 3 4 3 4 4 4 5 4 Final Capacity 5 | . . . . 1 1 3 3 4 4 4 4 5 5 5 5 5 5 5 Final Carried 5 | . . . . 1 1 3 3 4 4 4 4 5 5 5 5 5 5 3 Class Distribution -------------------- 70% | Wizard-Scout 15% | Hacker-Scout 5% | Wizard-Skirmisher 5% | Hacker-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Wizard-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Garrison Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Matter Collected 6899 | 200 96 . 387 159 119 498 494 238 168 372 53 1660 1479 228 297 79 35 337 Remotely 484 | . . . . . . . 484 . . . . . . . . . . . Salvage Created 3792 | . 134 8 177 44 182 309 570 198 75 129 . 158 892 298 303 . 34 281 Parts 248 | . 14 5 21 13 8 16 40 18 5 8 . 6 43 10 18 . 2 21 Haulers Intercepted 3 | . 1 . . . . . 1 . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 9 6 . 22 . . . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Combat Hostiles Destroyed 110 | . 10 3 12 5 5 13 11 4 1 6 . 4 14 5 10 . . 7 Guns 21 | . . . . . 1 5 8 2 1 4 . . . . . . . . Cannons 32 | . . . . 1 . . . . . 2 . 4 11 3 10 . . 1 AOE 57 | . 10 3 12 4 4 8 3 2 . . . . 3 2 . . . 6 Classes Destroyed 16 | . 5 . 3 1 2 . . . . . . 1 1 . 1 . . 2 Worker 5 | . 1 . . . . . . 2 . . . . 2 . . . . . Builder 4 | . . . . . 1 . 1 . . . . . . . . . . 2 Hauler 3 | . 1 . . . . . 1 . . . . . 1 . . . . . Recycler 4 | . . . 1 . . . . . . . . . 3 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . 1 Watcher 19 | . 1 . 2 2 . . 2 4 . . . . 4 . . . 2 2 Swarmer 34 | . 3 3 8 4 . 5 . 1 1 3 . 2 3 . . . . 1 Cutter 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 48 | . 7 . 3 . 3 8 6 2 . 3 . 1 6 3 2 . . 4 Duelist 1 | . . . . . . . . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 12 | . . . 1 . 1 . 3 . . . . 1 1 1 4 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 4 | . . . . 1 . . 1 . . . . . 2 . . . . . Programmer 8 | . . . . . 1 . 1 1 . . . . 1 1 3 . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 5 3 5 4 3 5 4 3 1 3 . 1 5 4 6 . 1 7 Combat Bots Only 6 | . 5 3 5 4 3 5 4 2 1 3 . 1 3 4 6 . . 5 Max Kills in Single Turn 5 | . 2 2 3 2 2 2 1 2 1 1 . 1 1 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 3 2 2 2 1 1 . . . . 1 1 . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Hostile Shots Fired 559 | . 40 2 24 12 21 84 120 23 7 31 . 12 72 6 66 7 . 32 Missed 269 | . 13 1 13 7 15 44 76 9 5 14 . 4 25 3 25 3 . 12 Damage Taken 5615 | . 448 80 114 65 117 650 474 482 53 282 . 119 1134 53 758 161 . 625 Core 4524 | . 391 67 95 57 95 533 374 390 45 232 . 95 901 40 603 138 . 468 Absorbed by Shields 94 | . . . . . . . . . . . . . . . 94 . . . Redirected to Core 3503 | . 181 48 64 26 73 405 319 347 28 167 . 77 827 40 450 89 . 362 Redirected to Shielding 25 | . . . . . . . . . . . . . . . 25 . . . Ignored by Resistances 73 | . . . . . . . . . . . . . . . 45 10 . 18 Regen/Repaired (Parts) 346 | . . . . . . . 62 52 . . 12 . 108 91 . . . 21 Core Remaining (%) 56 | 100 . 23 43 47 . . 76 . . . . 100 59 . . 7 . . Volleys Fired 351 | . 17 2 17 11 11 48 40 16 11 34 . 19 60 6 38 1 4 16 Largest 2 | . 1 1 1 1 2 2 2 2 2 2 . 1 1 1 1 2 1 1 Hottest 200 | . 30 30 30 30 55 83 99 56 56 83 . 83 83 83 83 160 83 200 Shots Fired 470 | . 17 2 17 11 17 68 80 32 22 59 . 19 60 6 38 2 4 16 Gun 235 | . . . . . 11 46 74 32 22 50 . . . . . . . . Cannon 152 | . . . . . . 2 . . . 9 . 19 60 6 38 . 4 14 Launcher 79 | . 17 2 17 7 6 20 6 . . . . . . . . 2 . 2 Special 4 | . . . . 4 . . . . . . . . . . . . . . Kinetic 374 | . . . . . 11 48 64 32 22 59 . 19 60 6 38 . 4 11 Thermal 17 | . . . . 4 . . 10 . . . . . . . . . . 3 Explosive 77 | . 17 2 17 7 6 20 6 . . . . . . . . . . 2 Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 12 | . 8 5 11 5 11 7 12 5 6 5 . 5 7 5 10 5 3 2 Robot Miss Streak 8 | . 1 . 2 3 2 8 2 3 3 4 . 3 3 4 3 2 1 3 Penetration Max 1 | . . . . . . . 1 1 . . . . 1 . . . . . Secondary Targets 3 | . . . . . . . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . . . . Shots Hit Robots 261 | . 11 2 11 5 10 32 55 17 8 31 . 10 33 5 22 2 3 4 Core Hits 209 | . 20 2 20 11 12 27 31 12 5 10 . 3 28 6 8 1 1 12 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . 1 . . . . . . . . Critical Strikes 18 | . . . . . . . 3 . . 2 . 2 7 2 . . 1 1 Destroy 5 | . . . . . . . 3 . . 2 . . . . . . . . Blast 13 | . . . . . . . . . . . . 2 7 2 . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18883 | . 888 232 913 298 751 1433 1611 1363 242 884 . 872 3650 854 1965 91 285 2551 Guns 2722 | . . . . . 142 411 1024 414 242 489 . . . . . . . . Cannons 7296 | . . . . . . . . . . 395 . 872 2771 501 1965 . 285 507 Explosions 8842 | . 888 232 913 275 609 1022 587 949 . . . . 879 353 . 91 . 2044 Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 9763 | . . . . . 142 411 889 414 242 884 . 872 2771 501 1965 . 285 387 Thermal 1527 | . . . . 23 75 . 246 364 . . . . 229 . . . . 590 Explosive 7502 | . 888 232 913 275 534 1022 476 585 . . . . 650 353 . . . 1574 Electromagnetic 91 | . . . . . . . . . . . . . . . . 91 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . 3 3 . 4 Average Corruption 2 | . . . . . . . . . . . . . . . 2 3 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1978 | . 4 21 32 . 46 4 90 239 . 27 . 318 286 134 406 . 65 306 Projectiles 1246 | . . . . . . . . . . 27 . 318 236 134 406 . 65 60 Explosions 732 | . 4 21 32 . 46 4 90 239 . . . . 50 . . . . 246 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . . 3 . 3 6 2 11 . 1 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . . . . 3 . 3 6 2 11 . 1 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 865 | . 119 73 . 21 67 131 . . . . . . 324 . . 26 . 104 Shots 23 | . 5 2 . 1 1 5 . . . . . . 5 . . 3 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 22 . 401 13 34 105 186 98 8 216 . 196 330 56 125 76 34 158 Average Temperature 63 | . 6 . 144 8 15 34 61 40 3 69 . 72 86 21 52 46 19 44 Received Heat Transfer 1107 | . 186 . 27 . 18 204 144 126 9 42 . 9 171 12 126 9 . 24 Effects 2 | . . . 1 . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . Heat Transferred 1223 | . . . . 74 50 . 309 150 . . . . 150 . . . . 490 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Peak Influence 1170 | . 450 272 638 277 454 1170 617 661 . . . . 1014 511 612 341 119 534 Initial 613 | . . 175 105 154 71 317 613 229 . . . . 120 496 191 321 36 66 Average 416 | . 175 267 341 181 206 750 443 418 . . . . 492 253 414 214 77 236 Maximum Alert Level 4 | . 2 1 2 1 2 4 2 2 . . . . 3 2 2 1 . 2 Low Security (%) 21 | 100 59 . 35 59 55 . . . . . . . 17 52 . 40 100 42 Level 1 26 | . 25 100 28 40 30 5 19 35 . . . . 25 13 52 60 . 54 Level 2 38 | . 15 . 36 . 13 45 80 64 . . . . 26 34 46 . . 3 Level 3 12 | . . . . . . 41 . . . . . . 30 . . . . . Level 4 1 | . . . . . . 7 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 3 1 1 . 5 2 . . . . 6 4 . . . 6 Investigation 14 | . 2 . 3 1 1 . 3 1 . . . . 2 1 . . . . Extermination 2 | . . . . . . . 1 . . . . . 1 . . . . . Reinforcement 11 | . 1 . . . . . 1 1 . . . . 2 3 . . . 3 Assault 2 | . . . . . . . . . . . . . 1 . . . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Distress Signals 4 | . 1 . 2 1 . . . . . . . . . . . . . . Communications Jammed 14 | . . . . . 5 . . . . . . 1 8 . . . . . Distress Signals 14 | . . . . . 5 . . . . . . 1 8 . . . . . Times Spotted 197 | . 16 1 16 6 6 24 12 11 3 8 . 9 33 6 19 4 2 21 Peak Tracking Total 11 | . 5 . 5 2 3 5 3 4 4 4 . 3 6 2 7 2 1 11 Tactical Retreats 17 | . 1 . 1 . . . . . . 2 . 1 6 1 3 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Traps Triggered 7 | . . . . . . 2 . 1 . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 8 | . 4 . . . . . . . . . . . . . . . 4 . Reprogrammed 25 | . . . . . . . . . . . . . 8 13 . . 4 . Reused 1 | . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . 5 . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 1 . . . . . Objects Rigged 66 | . . . 4 . . . 16 24 . . . . 18 4 . . . . Exploded 12 | . . . . . . . 1 5 . . . . 4 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Machines Disabled 80 | . 1 . 1 . 7 6 14 21 . 1 . . 18 3 2 . . 6 Max in Single Turn 10 | . 1 . 1 . 2 1 10 5 . 1 . . 4 2 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Relay 3 | . . . . . . 2 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . 1 . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Machines Accessed 63 | . 5 . 5 4 3 3 8 9 1 2 . . 7 6 1 1 4 4 Terminals 42 | . 4 . 4 3 1 3 5 5 . . . . 3 4 1 1 4 4 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 1 . . . . 1 1 . . . . Recycling Units 5 | . 1 . 1 . 1 . 1 . . . . . 1 . . . . . Scanalyzers 3 | . . . . 1 . . 1 . . . . . 1 . . . . . Garrison Access 5 | . . . . . 1 . . 2 . . . . 1 1 . . . . Total Hacks 361 | . 19 . 41 32 7 10 38 59 1 2 . . 54 41 4 6 32 15 Successful 289 | . 13 . 25 22 5 4 31 52 1 2 . . 51 37 1 6 29 10 Failed 70 | . 6 . 16 9 2 6 7 7 . . . . 2 4 3 . 3 5 Catastrophic 9 | . . . 3 2 . 1 . 1 . . . . . 1 . . 1 . Database Lockouts 2 | . . . . 1 . . . . . . . . 1 . . . . . Manual 205 | . 6 . 27 19 3 8 12 28 . . . . 31 28 3 4 24 12 Terminals 302 | . 17 . 39 25 5 10 26 43 . . . . 44 36 4 6 32 15 Fabricators 4 | . . . . . . . . 4 . . . . . . . . . . Repair Stations 14 | . . . . . . . 4 4 . . . . 2 4 . . . . Recycling Units 12 | . 2 . 2 . 1 . 4 . . . . . 3 . . . . . Scanalyzers 14 | . . . . 7 . . 4 . . . . . 3 . . . . . Garrison Access 12 | . . . . . 1 . . 8 . . . . 2 1 . . . . Terminal Hacks 181 | . 8 . 16 11 1 4 15 27 1 2 . . 31 27 1 5 25 7 Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 7 | . . . . . . . . 4 . . . . 2 . . . 1 . Robot Schematic 3 | . . . . . 1 . 1 . . . . . . . . . 1 . Robot Analysis 9 | . . . . 3 . . 1 . . . . . . 5 . . . . Prototype ID Bank 27 | . 1 . 5 2 . . 2 4 . . . . 6 3 . . 4 . Open Door 5 | . . . . . . 1 . . 1 2 . . . . . . . 1 Level Access Points 3 | . . . . . . . . 1 . . . . . 1 . 1 . . Branch Access Points 5 | . . . . 1 . . 1 1 . . . . . . . . 1 1 Emergency Access Points 5 | . . . . . . . 1 . . . . . 1 1 1 . 1 . Machine Index 5 | . . . 1 . . . . 1 . . . . 1 1 . . 1 . Terminal Index 4 | . 1 . . 1 . . . 1 . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . 1 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 14 | . . . 1 2 . . 2 1 . . . . 3 1 . 1 2 1 Unreport Threat 22 | . . . 2 2 . . 4 2 . . . . 5 5 . 2 . . Locate Traps 11 | . 1 . . . . . 1 1 . . . . 4 3 . . 1 . Disarm Traps 3 | . 2 . . . . . . . . . . . . . . . 1 . Reprogram Traps 7 | . . . . . . . . . . . . . 2 4 . . 1 . Dispatch Records 8 | . 1 . 2 . . . 1 . . . . . 1 . . . 2 1 Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . Security Status 3 | . 1 . . . . . . . . . . . . 1 . . 1 . Surveillance Status 3 | . . . . . . . . 2 . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . 1 . . . . . . . . 1 . Transport Status 2 | . . . . . . . . 1 . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . 1 1 . . . 1 Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . . . . . . . . 2 . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . . 1 . Zone Layout 10 | . 1 . . . . . . 2 . . . . 3 1 . . 3 . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . 4 4 . . . . 2 4 . . . . Scan Component 7 | . . . . . . . 2 2 . . . . 1 2 . . . . Repair 7 | . . . . . . . 2 2 . . . . 1 2 . . . . Recycling Unit Hacks 9 | . 2 . 1 . 1 . 2 . . . . . 3 . . . . . Process 2 | . . . . . . . 1 . . . . . 1 . . . . . Report Inventory 4 | . 1 . . . 1 . 1 . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . 6 . . 4 . . . . . 2 . . . . . Insert Component 4 | . . . . 1 . . 2 . . . . . 1 . . . . . Analyze 8 | . . . . 5 . . 2 . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . 2 1 . . . . Unlock Access 2 | . . . . . 1 . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Coupler Status 2 | . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 66 | . 3 . 8 5 2 . 6 18 . . . . 11 5 . 1 4 3 Terminals 56 | . 3 . 8 4 2 . 6 10 . . . . 10 5 . 1 4 3 Track 7 | . . . 1 1 . . 1 1 . . . . 2 . . . 1 . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 28 | . 2 . 3 3 1 . 3 4 . . . . 3 3 . 1 2 3 Detonate 11 | . . . 2 . . . 2 3 . . . . 3 1 . . . . Disrupt 3 | . . . . . . . . 1 . . . . . 1 . . 1 . Operators 2 | . . . . . . . . 1 . . . . 1 . . . . . Sabotage 4 | . 1 . 2 . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . 1 . . . . . Extract 2 | . . . . 1 . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . . . 6 . . . . . . . . . . Broadcast 1 | . . . . . . . . 1 . . . . . . . . . . Redirect 1 | . . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . Intercept 2 | . . . . . . . . 2 . . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . 4 4 1 2 6 7 . . . . 3 4 1 1 3 3 Full Trace Events 13 | . 2 . 2 2 . 2 3 . . . . . 1 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . 1 . . . 3 . . . . . 1 2 Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . 5 . . . . . . . . . . Part Schematics Acquired 31 | . . . . 2 . . 2 4 . . 15 . 4 . . . 1 3 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 2 2 . . . . 1 2 . . . . Time 167 | . . . . . . . 32 26 . . . . 68 41 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 231 | . . . . . . . 15 . . . . . 216 . . . . . Retrieved Matter 301 | . . . . . . . . . . . . . 301 . . . . . Retrieved Components 6 | . 3 . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . 2 . . . . . 1 . . . . . Part Schematics Acquired 4 | . . . . 1 . . 2 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 4 . . . . . . . . 2 . . . Machine Destruction 6 | . . . . . . 4 . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Total Allies 19 | . . . . . . 2 . 3 . . 13 . 1 . . . . . Largest Group 13 | . . . . . . 2 . 3 3 3 13 13 2 1 . . . . Highest-Rated Group 338 | . . . . . . 56 . 81 81 81 338 338 99 89 . . . . Highest-Rated Ally 99 | . . . . . . 31 . 29 29 29 51 51 99 89 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 . . . . . Dakka 1 | . . . . . . . . . . . . . 1 . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . DROP 2 | . . . . . . . . 2 . . . . . . . . . . Ally Attacks 165 | . . . . . . 15 . 4 6 14 . 84 31 11 . . . . Total Damage 4006 | . . . . . . 272 . 79 119 227 . 1253 1605 451 . . . . Kills 39 | . . . . . . 3 . 1 3 1 . 14 14 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Robot Analysis Total 9 | . . . . 3 . . 1 . . . . . . 5 . . . . Derelict Logs Recovered 7 | . . . . . . . . . 2 2 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Turns Passed 5819 | 3 229 17 236 161 165 590 522 472 426 387 357 655 779 211 222 80 107 200 Spaces Moved 8307 | 4 349 26 338 305 273 540 745 509 759 572 797 682 1021 366 204 165 295 357 Core 379 | 4 285 26 64 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 68 | . . . 68 . . . . . . . . . . . . . . . Flight 7860 | . 64 . 206 305 273 540 745 509 759 572 797 682 1021 366 204 165 295 357 Fastest Speed 24 | 50 40 50 34 32 32 30 30 30 30 27 27 27 26 26 26 26 29 24 Average Speed 32 | 50 50 50 42 35 32 31 30 30 30 28 27 45 26 26 26 29 29 31 Slowest Speed 192 | 50 100 50 50 37 32 192 30 110 110 30 27 107 96 26 26 95 29 114 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . 25 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 Robots Hopped 39 | . . . 2 2 1 . 7 7 . 3 . . 8 1 . 1 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 51 19 35 32 9 67 28 13 92 67 84 73 27 12 32 6 13 39 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . 7 1 2 3 . . . . . . Spaces Dug 13 | . . . . . . . 12 . . . . . 1 . . . . . Terrain Destroyed 1053 | . 69 25 144 73 68 121 64 213 2 5 . 9 178 13 15 . 1 53 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 62 | . . . . . . . 1 1 2 5 . 9 23 . 15 . 1 5 AOE 991 | . 69 25 144 73 68 121 63 212 . . . . 155 13 . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Total 10893 | 5 383 27 401 339 336 901 955 789 935 734 938 998 1435 472 315 194 307 429 Wait 1734 | . 10 . 20 7 35 238 134 242 125 87 134 271 308 79 2 19 8 15 Move 8212 | 3 348 25 333 300 271 538 730 494 758 565 796 681 1004 364 203 162 290 347 Hop 39 | . . . 2 2 1 . 7 7 . 3 . . 8 1 . 1 2 5 Pick Up 53 | . . . . 1 5 2 . 5 4 6 1 5 7 3 2 3 . 9 Fast Attach 64 | . 5 . 11 3 1 6 11 4 3 3 2 . 4 4 . 1 . 6 Attach 39 | . . . . . 2 . 1 3 4 5 2 4 7 2 . 3 . 6 Detach 21 | . . . 1 1 . 2 1 . 1 3 1 1 2 2 . . . 6 Swap 25 | . 1 . . 4 . 2 3 4 1 . . . 2 5 1 . 2 . Drop 108 | 2 2 . 5 6 5 8 9 9 7 11 2 4 7 6 2 4 1 18 Fire 351 | . 17 2 17 11 11 48 40 16 11 34 . 19 60 6 38 1 4 16 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 18 . . . . . . . . 54 . . . Rewire 7 | . . . . . . 6 . . . . . . . . . . . 1 Trap 5 | . . . . . . . . 5 . . . . . . . . . . Miscellaneous 163 | . . . 12 4 5 33 19 . 21 17 . 13 26 . 13 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / Low x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp x2 / *Ext) -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 162 | -10/Materials | Core integrity fell below 50% 212 | -10/Materials | Discovered new exit (range 7) 224 | -10/Materials | Reached level 2 224 | -10/Materials | Upgraded with Utility slot (x1) 233 | -10/Materials | Entered Mines 248 | -10/Mines | Discovered new exit (range 6) 250 | -10/Mines | Entered Materials 251 | -9/Materials | Core integrity fell below 50% 252 | -9/Materials | Reached level 3 333 | -9/Materials | Reached level 4 333 | -9/Materials | Upgraded with Weapon slot (x1) 424 | -9/Materials | Discovered new exit (range 5) 462 | -9/Materials | Discovered new exit (range 8) 486 | -9/Materials | Entered another Materials area 487 | -8/Materials | Core integrity fell below 50% 488 | -8/Materials | Reached level 5 488 | -8/Materials | Upgraded with Utility slot (x1) 507 | -8/Materials | Reached level 6 518 | -8/Materials | Build established: Hacker-Mutant 573 | -8/Materials | Central database locked down 636 | -8/Materials | Discovered new exit (range 10) 647 | -8/Materials | Entered Factory 648 | -7/Factory | Core integrity fell below 50% 649 | -7/Factory | Reached level 7 764 | -7/Factory | Reached level 8 769 | -7/Factory | Upgraded with Utility slot (x1) 812 | -7/Factory | Identified exit to Garrison 812 | -7/Factory | Entered Garrison 827 | -7/Garrison | Build established: Hacker-Scout 852 | -7/Garrison | Triggered checkpoint 864 | -7/Garrison | Garrison Relay disabled 864 | -7/Garrison | Reached level 9 955 | -7/Garrison | Heavy support dispatched to Factory 970 | -7/Garrison | Triggered checkpoint 970 | -7/Garrison | Triggered checkpoint 1117 | -7/Garrison | H-XX Assembler disabled 1142 | -7/Garrison | Warlord forces raided the area 1142 | -7/Garrison | Discovered new exit (range 11) 1148 | -7/Garrison | Triggered checkpoint 1152 | -7/Garrison | Garrison Relay disabled 1152 | -7/Garrison | Reached level 10 1236 | -7/Garrison | Triggered checkpoint 1293 | -7/Garrison | Discovered new exit (range 49) 1293 | -7/Garrison | Discovered new exit (range 37) 1293 | -7/Garrison | Discovered new exit (range 32) 1293 | -7/Garrison | Discovered new exit (range 27) 1303 | -7/Garrison | Triggered checkpoint 1360 | -7/Garrison | Learned Factory security intel 1395 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1402 | -7/Garrison | Entered Factory 1413 | -7/Factory | Hacking Suite fried by hacking feedback 1470 | -7/Factory | Reached level 11 1473 | -7/Factory | Upgraded with Utility slot (x1) 1480 | -7/Factory | Discovered new exit (range 17) 1503 | -7/Factory | Repaired Lgt. Deuterium Engine 1517 | -7/Factory | Repaired Seismic Detector 1692 | -7/Factory | Reached level 12 1725 | -7/Factory | Build established: Wizard-Scout 1839 | -7/Factory | Identified exit to Storage 1839 | -7/Factory | Identified exit to Lower Caves 1895 | -7/Factory | Discovered new exit (range 16) 1920 | -7/Factory | Identified exit to Factory 1924 | -7/Factory | Entered another Factory area 1926 | -6/Factory | Reached level 13 1930 | -6/Factory | Identified exit to Factory 1983 | -6/Factory | Identified exit to Lower Caves 1990 | -6/Factory | Reached level 14 2091 | -6/Factory | Repaired Xenon Bombardment Thruster 2105 | -6/Factory | Repaired Cesium-ion Thruster 2167 | -6/Factory | Fabricated M-22 Extractor (x1) 2360 | -6/Factory | Core integrity fell below 50% 2384 | -6/Factory | Reached level 15 2396 | -6/Factory | Entered Lower Caves 2396 | -6/Lower Caves | Accompanied by 3 allies 2406 | -6/Lower Caves | Met a Warlord Commander 2407 | -6/Lower Caves | Learned location of Warlord (-4) 2408 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2412 | -6/Lower Caves | Found Encrypted Comm Array 2553 | -6/Lower Caves | Reached level 16 2660 | -6/Lower Caves | Identified exit to Lower Caves 2666 | -6/Lower Caves | Encountered a Warlord checkpoint 2822 | -6/Lower Caves | Entered another Lower Caves area 2822 | -6/Lower Caves | Accompanied by 3 allies 2855 | -6/Lower Caves | Encountered a Warlord checkpoint 2857 | -6/Lower Caves | Learned 4 Factory zone layouts 2860 | -6/Lower Caves | Learned Factory trap positions 3124 | -6/Lower Caves | Reached level 17 3137 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 3150 | -6/Lower Caves | Discovered new exit (range 9) 3165 | -6/Lower Caves | Identified exit to Zion 3180 | -6/Lower Caves | Found Prototype Device 3194 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3209 | -6/Lower Caves | Entered Zion 3216 | -6/Zion | Gained Derelict followers 3237 | -6/Zion | Learned Factory garrison access intel 3237 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3261 | -6/Zion | Identified Heart of Steel 3303 | -6/Zion | Gained Derelict followers 3311 | -6/Zion | Gained Derelict followers 3416 | -6/Zion | Discovered new exit (range 16) 3428 | -6/Zion | Given the Hacking Drone Bay 3429 | -6/Zion | Found Prototype Device 3443 | -6/Zion | Identified exit to Proximity Caves 3566 | -6/Zion | Entered Proximity Caves 3566 | -5/Proximity Caves | Accompanied by 13 allies 3568 | -5/Proximity Caves | Reached level 18 3917 | -5/Proximity Caves | Reached level 19 3973 | -5/Proximity Caves | Lost 5 allies 4221 | -5/Proximity Caves | Entered Factory 4221 | -5/Factory | Accompanied by 2 allies 4222 | -5/Factory | Identified exit to Upper Caves 4223 | -5/Factory | Reached level 20 4224 | -5/Factory | Loaded intel: 102 trap records 4224 | -5/Factory | Upgraded with Utility slot (x1) 4225 | -5/Factory | Loaded intel: 4 garrison access locations 4255 | -5/Factory | Discovered new exit (range 8) 4257 | -5/Factory | Identified exit to Extension 4270 | -5/Factory | Joined by Warlord Dakka squad 4280 | -5/Factory | Reached level 21 4285 | -5/Factory | Upgraded with Utility slot (x1) 4408 | -5/Factory | Core integrity fell below 50% 4454 | -5/Factory | Heart of Steel transformed into Warbot 4456 | -5/Factory | Identified Hacking Drone Bay 4467 | -5/Factory | Central database locked down 4652 | -5/Factory | Reached level 22 4786 | -5/Factory | Found Prototype Launcher 4786 | -5/Factory | Identified Scatter Rocket Array 4790 | -5/Factory | Found Scatter Rocket Array 4821 | -5/Factory | First assault squad dispatched 4871 | -5/Factory | Repaired Hvy. Linear Accelerator 4906 | -5/Factory | Discovered new exit (range 9) 4908 | -5/Factory | Identified exit to Factory 5000 | -5/Factory | Entered another Factory area 5000 | -4/Factory | Accompanied by 1 ally (Warbot) 5002 | -4/Factory | Reached level 23 5073 | -4/Factory | Identified exit to Research 5118 | -4/Factory | Repaired Imp. Utility Shielding 5142 | -4/Factory | Repaired Xenon Bombardment Thruster 5210 | -4/Factory | Identified exit to Garrison 5211 | -4/Factory | Entered Garrison 5211 | -4/Garrison | Reached level 24 5221 | -4/Garrison | Core integrity fell below 50% 5249 | -4/Garrison | Garrison Relay disabled 5251 | -4/Garrison | Triggered checkpoint 5320 | -4/Garrison | Found Gamma Bomb Array 5321 | -4/Garrison | Found Gamma Bomb Array 5329 | -4/Garrison | Triggered checkpoint 5383 | -4/Garrison | Triggered checkpoint 5422 | -4/Garrison | Core integrity fell below 20% 5429 | -4/Garrison | Discovered new exit (range 17) 5433 | -4/Garrison | Identified exit to Factory 5433 | -4/Garrison | Entered Factory 5513 | -4/Factory | Entered Research 5514 | -3/Research | Core integrity fell below 50% 5514 | -3/Research | Core integrity fell below 20% 5515 | -3/Research | Reached level 25 5515 | -3/Research | Reached level 26 5553 | -3/Research | Identified exit to Armory 5553 | -3/Research | Identified exit to Testing 5560 | -3/Research | Spotted B-86 Titan 5620 | -3/Research | Entered Testing 5627 | -3/Testing | Found Prototype Launcher 5627 | -3/Testing | Identified Z-bomb Delivery System 5650 | -3/Testing | Protovariant out of control (PH-PNSN7ZA20E) 5650 | -3/Testing | Unleashed a protovariant (PH-PNSN7ZA20E) 5664 | -3/Testing | Found Prototype Ballistic Cannon 5664 | -3/Testing | Identified Omega Cannon 5680 | -3/Testing | Reached level 27 5684 | -3/Testing | Found Prototype Energy Cannon 5684 | -3/Testing | Identified Imp. Potential Cannon 5698 | -3/Testing | Garrison activated, responded to threat 5767 | -3/Testing | Spotted Alpha 7 5789 | -3/Testing | Scanned by Researcher 5795 | -3/Testing | Found Prototype Protection 5795 | -3/Testing | Identified SHELL Armor 5820 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05795_ Identified SHELL Armor. 05799_ Acquired 32 matter. 05800_ Extracted schematic archive: Exp. Energy Well. 05801_ Extracted schematic archive: H-77 Assassin. 05802_ Extracted schematic archive: B-74 Champion. 05808_ System corrupted: Component data lost. 05809_ Dropped Omega Cannon. 05810_ Dropped Hvy. Linear Accelerator. 05811_ Acquired Omega Cannon. 05813_ Destroyed Flexi-carbon Leg. 05813_ G-67 Veteran destroyed. 05813_ U-05 Engineer destroyed. 05813_ G-67 Veteran destroyed. 05813_ Held in stasis. 05813_ C-55 Analyst is analyzing... 05815_ Destroyed Lgt. Antimatter Reactor. 05815_ Destroyed Hvy. Machine Gun. 05815_ S-43 Plague destroyed. 05815_ C-55 Analyst destroyed. 05818_ Dropped Graphene Brace. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????# ??????????????????????????????g??g????? | | ?????????# ????????????????????????????ggg???????? | | ?????????# ?????????????????????????????????????? | | ?????????+ ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ??????????????????????????? #??????? | | ??????# ######+#############+### ######?? | | ?"" # ? | | ??? s ? | | ?????????# s | | + $$ s! @ s | | ?????????####/# #x ####### +?????????? | | ??????????# ! k# ]#????????????????????????? | | ??????????# ???# # ######?????????????c?????? | | ????????????????# # #T #???????????????????? | | ????????????????+ # "!#???????????????????? | | ????????????????# # "!#???????????????????? | | ????????????????# # T $"#!#??????????????k????? | | ????????????????#### #########???????????????????? | | ???????????????????# #?????????????????????????k?? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ##?????????????????# ####????????????????????????? | | #?????????????????# #????????????????????????? | | "################### #????????????????????????? | | # #????????????????????????? | | u # #????????????????????????? | | #######++#######+##+## #????????????????????????? | | "####### ##?# # ???????????????????????? | | 7 T#?# #ggg#??????????????????????? | | R c#?# [ #?###??????????????????k???? | | ##?# #??????????????????????????? | | #######]]]#??# #??????????????????????k???? | | ######??###??# #?????????????????????c????? | | ] #???????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 51 Energy Capacity 430 Matter Stores 400 Matter Capacity 500 Sight Range 25 Robot Scan Range 40 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 5 Resistance: TH 5 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Kinecelleration 40 Offensive Hacking 73 Defensive Hacking 35 Item Schematics ----------------- System Restoration Module | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Extracted Mni. Grenade Launcher | -7/Factory | Scanalyzed Hvy. Linear Accelerator | -7/Factory | Scanalyzed Imp. Powered Armor | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Fusion Compressor | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Neutrino Core | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Nova Cannon | -5/Factory | Hacked Remote Force Field | -5/Factory | Hacked Weight Redist. System | -5/Factory | Scanalyzed Com. Battery | -5/Factory | Extracted Quantum Reactor | -3/Research | Hacked Stealth Drone Bay | -3/Testing | Archive Adv. Thermal Defense Suite | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked Y-54 Guardian | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-10 Processor | -6/Zion | Archive G-67 Veteran | -3/Research | Hacked H-77 Assassin | -3/Testing | Archive B-74 Champion | -3/Testing | Archive Fabricated ------------ M-22 Extractor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Gar Fac Res Tes Levels Raised 26 | . 1 . 2 2 2 2 2 3 1 1 . 2 3 1 1 . 2 1 XP Earned 42742 | 3000 1625 850 3378 2320 2792 3753 2781 3956 1280 1338 453 3927 3753 2244 1108 . 2110 2074 XP Spent 41785 | 3000 1500 . 2985 2985 2900 2920 3100 4500 1600 1325 . 1250 4885 2925 1550 75 3000 1285 Upgrades 80 | 11 3 . 8 7 5 7 2 5 1 2 . 1 6 4 5 1 5 7 Propulsion Slot 3 | 2 . . . . . . . . . 1 . . . . . . . . Utility Slot 7 | 1 1 . . 1 1 . 1 . . . . . 2 . . . . . Weapon Slot 1 | . . . 1 . . . . . . . . . . . . . . . Core Integrity 14 | . . . 2 1 . 2 . . . . . . . . . 1 4 4 Heat Dissipation 3 | . . . . . . 1 . . . . . . 2 . . . . . Energy Generation 2 | . . . . 1 . . . . . . . . . . 1 . . . Energy Storage 1 | . . . . . . . . . . . . . . . . . . 1 Matter Storage 4 | . . . . . . . . . . . . . 2 . . . . 2 Mass Support 6 | 1 . . . . . . . 2 1 . . . . 1 . . 1 . Inventory Capacity 5 | . . . . 1 . 2 . 1 . . . 1 . . . . . . Sight Range 2 | . . . . . 1 1 . . . . . . . . . . . . Sensor Range 11 | 5 . . 1 1 . . . . . 1 . . . 3 . . . . Terrain Scan Density 4 | . . . 1 1 2 . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . 1 . . . . . . 1 . . . Hack Attack % 7 | 2 . . 2 1 . 1 1 . . . . . . . . . . . Hack Defense % 5 | . 2 . 1 . 1 . . 1 . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . 1 . . . TH Resistance % 1 | . . . . . . . . . . . . . . . 1 . . . KI Damage % 1 | . . . . . . . . . . . . . . . 1 . . . Protomatter Created 1008 | . 79 7 58 18 36 73 154 44 124 118 . 39 95 5 158 . . . Integrity Restored 3345 | . . . 159 54 108 699 396 . 465 354 . 261 555 . 294 . . . Core 3223 | . . . 159 54 108 699 396 . 465 354 . 139 555 . 294 . . . Parts 122 | . . . . . . . . . . . . 122 . . . . . . Protomatter Decayed 591 | . . . . . . . . 17 . . . 275 122 33 . . . 144 Game ------ Seed CryofiberPhasingRail Manual? 0 Play Time 01:21:18 Cumulative 791.0 hours Start 2024.07.09 @ 13:27:00 End 2024.07.09 @ 14:48:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 915 Rogue 637 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53951302-12ce-4f80-be8c-56a33d69e47b