Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 14:54:15 Player: ambock Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (2959) 2959 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 9696 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/1450 Matter 147/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Field Propulsion Drive Field Propulsion Drive Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Shield Generator Drone Bay > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Light Particle Reactor Field Propulsion Drive Field Propulsion Drive Chainsword [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . 1 1 1 Utility 11 | . . . 1 2 2 1 2 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 136 | . 10 28 31 21 18 3 1 6 16 2 Power 16 | . 2 4 1 1 2 . 1 . 5 . Engine 10 | . 2 4 1 1 1 . 1 . . . Core 1 | . . . . . 1 . . . . . Reactor 5 | . . . . . . . . . 5 . Propulsion 38 | . 2 11 13 2 4 . . 2 4 . Treads 9 | . . . 8 1 . . . . . . Leg 14 | . 2 11 1 . . . . . . . Wheel 4 | . . . 3 1 . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . . . 1 . 4 . . 2 4 . Utility 38 | . 5 2 4 9 7 3 . 4 3 1 Device 12 | . . . . 3 2 1 . 3 3 . Storage 4 | . 2 . 1 1 . . . . . . Processor 7 | . 1 . 1 1 . 2 . 1 . 1 Hackware 4 | . . . . . 4 . . . . . Protection 11 | . 2 2 2 4 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 44 | . 1 11 13 9 5 . . . 4 1 Energy Gun 2 | . . 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | . 1 5 6 2 . . . . . . Ballistic Cannon 8 | . . . 3 5 . . . . . . Launcher 11 | . . 5 4 . 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . 1 3 . . . 4 . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . . . 2 . Parts Lost 43 | . 1 6 2 1 8 1 3 7 6 8 Power 5 | . . 2 . . 1 . . 1 . 1 Propulsion 11 | . . . . . 3 . 1 1 3 3 Utility 20 | . . 2 2 1 3 1 2 5 2 2 Weapon 7 | . 1 2 . . 1 . . . 1 2 Highest Loss Streak 8 | . 1 2 1 1 5 1 3 4 2 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 94 96 97 97 64 65 54 25 24 24 Engine 8 | . 14 10 11 9 4 6 5 1 . . Treads 11 | . . . 22 25 . . . . . . Leg 7 | . 28 28 2 . . . . . . . Wheel 2 | . . . 7 1 . . . . . . Flight 2 | . . . . . 14 13 9 7 7 7 Device 4 | . . . . 13 3 6 4 3 7 6 Storage 8 | . 14 14 11 9 . . . . . . Processor 5 | . 2 . 6 9 7 12 11 3 4 5 Hackware 2 | . . . . . 19 20 15 4 . . Protection 8 | . 6 13 13 11 2 . . . . . Ballistic Gun 9 | . 28 25 7 3 1 . . . . . Ballistic Cannon 6 | . . . 13 13 . . . . . . Impact Weapon 1 | . . . . . 6 6 5 3 1 2 Naked Turns 31 | . . . . . . . . . . 31 Heaviest Build 107 | 13 29 30 100 107 103 9 8 6 30 30 Greatest Support 63 | 20 20 20 63 60 60 11 11 19 39 39 Greatest Overweight (x) 8 | . 1 1 8 8 6 . . 1 2 3 Average Overweight (x) . | . . 1 3 2 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 5 5 5 5 5 Average Capacity 15 | 8 11 15 20 25 6 5 5 5 5 5 Most Carried 25 | 6 15 15 25 25 24 5 5 5 5 4 Average Carried 14 | 6 10 14 17 23 4 4 4 3 4 3 Final Capacity 25 | 8 15 15 25 25 5 5 5 5 5 5 Final Carried 25 | 6 15 15 25 22 5 5 5 4 4 3 Class Distribution -------------------- 76% | Mutant 15% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scout | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Matter Collected 2635 | 200 236 496 610 812 50 68 . 163 . . Remotely 558 | . . . . 558 . . . . . . Salvage Created 2934 | . 356 809 547 807 130 68 . 217 . . Parts 207 | . 33 48 57 57 9 1 . 2 . . Haulers Intercepted 3 | . 1 . . 2 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 94 | . 11 22 30 24 6 . . 1 . . Melee 1 | . . . . . 1 . . . . . Guns 31 | . 11 14 3 3 . . . . . . Cannons 31 | . . . 13 18 . . . . . . AOE 29 | . . 8 14 3 4 . . . . . Classes Destroyed 14 | . 4 3 3 3 . 1 . . . . Worker 7 | . 3 . 1 . . 1 . 2 . . Builder 3 | . . . . . . 1 . 2 . . Tunneler 2 | . . 1 . . . 1 . . . . Hauler 3 | . 1 . . 2 . . . . . . Recycler 4 | . . 2 . 2 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 4 | . . . 1 1 1 . . 1 . . Watcher 2 | . . . 1 . . . . 1 . . Swarmer 40 | . 8 3 18 7 4 . . . . . Grunt 41 | . 3 17 6 12 2 . . 1 . . Brawler 1 | . . . . 1 . . . . . . Sentry 9 | . . . 6 3 . . . . . . Hunter 1 | . . . . 1 . . . . . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 10 | . 3 9 10 7 4 1 . 3 . . Combat Bots Only 8 | . 3 7 8 5 4 . . 1 . . Max Kills in Single Turn 4 | . 1 2 3 4 4 1 . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 3 3 4 . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Damage Taken 8330 | . 410 1115 918 1361 854 178 101 719 551 2123 Core 2992 | . 86 133 135 92 355 85 29 343 258 1476 Absorbed by Shields 160 | . . . . . 39 . . . 32 89 Core Remaining (%) 71 | 100 . 12 66 83 49 90 97 70 80 . Volleys Fired 234 | . 40 68 53 66 7 . . . . . Largest 2 | . 2 2 2 2 1 . . . . . Hottest 78 | . 40 60 78 78 36 . . . . . Shots Fired 421 | . 80 122 91 121 7 . . . . . Gun 222 | . 80 108 26 8 . . . . . . Cannon 163 | . . . 50 113 . . . . . . Launcher 36 | . . 14 15 . 7 . . . . . Special . | . . . . . . . . . . . Kinetic 376 | . 80 99 76 121 . . . . . . Thermal . | . . . . . . . . . . . Explosive 36 | . . 14 15 . 7 . . . . . Electromagnetic 9 | . . 9 . . . . . . . . Robot Hit Streak 19 | . 6 10 19 13 4 . . . . . Robot Miss Streak 8 | . 8 2 3 2 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 276 | . 41 75 59 86 5 3 . 7 . . Core Hits 171 | . 25 54 39 45 7 . . 1 . . Critical Kills 2 | . 2 . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . Critical Strikes 7 | . 2 . 1 3 1 . . . . . Destroy 2 | . 2 . . . . . . . . . Blast 3 | . . . 1 2 . . . . . . Smash 2 | . . . . 1 1 . . . . . Melee Attacks 118 | . . . . 4 43 25 12 21 7 6 Impact 116 | . . . . 4 43 25 12 21 7 4 Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 3 . 5 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7320 | . 446 1306 1694 2377 720 259 . 518 . . Guns 1421 | . 440 639 252 90 . . . . . . Cannons 2432 | . . . 641 1791 . . . . . . Explosions 2455 | . . 658 801 464 532 . . . . . Melee 996 | . . . . 31 188 259 . 518 . . Ramming 16 | . 6 9 . 1 . . . . . . Kinetic 3771 | . 440 557 893 1881 . . . . . . Thermal 238 | . . . . . 238 . . . . . Explosive 2217 | . . 658 801 464 294 . . . . . Electromagnetic 82 | . . 82 . . . . . . . . Impact 996 | . . . . 31 188 259 . 518 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . 5 1 . . . . 10 . 2 Average Corruption 3 | . . 5 1 . . . . 10 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . 4 5 . . . . 11 . 1 Message Errors 3 | . . . 2 . . . . 1 . . Matter Fused 3 | . . 2 . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 4 | . . . 1 . . . . 3 . . Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 5 | . . 2 . . . . . 2 . 1 Alerts 1 | . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 717 | . . 5 38 135 186 159 . 194 . . Projectiles 88 | . . . 12 76 . . . . . . Explosions 197 | . . 5 26 28 138 . . . . . Melee 432 | . . . . 31 48 159 . 194 . . Knockbacks 41 | . . . 8 28 1 1 . 3 . . Impact 4 | . . . . . 1 1 . 2 . . Kinetic 27 | . . . 5 22 . . . . . . Secondary 10 | . . . 3 6 . . . 1 . . Self-Inflicted Damage 656 | . . 38 132 88 398 . . . . . Shots 11 | . . 1 4 1 5 . . . . . Rammed 2 | . . . 1 1 . . . . . . Targets Rammed 6 | . 1 3 1 1 . . . . . . Kicked 4 | . 1 3 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 433 | . 12 118 192 433 30 . . 221 . . Average Temperature 60 | . 5 23 49 95 17 . . 127 . . Received Heat Transfer 1480 | . 36 476 204 522 74 27 18 60 36 27 Effects 7 | . . . . 7 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Interference 3 | . . . . 3 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 19 | . . . . . 2 6 . 11 . . Impact Corruptions 18 | . . . . 1 2 6 . 9 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Peak Influence 623 | . 173 311 540 310 513 404 275 623 401 150 Initial 237 | . . 1 77 167 62 212 197 128 237 112 Average 213 | . 52 120 303 159 287 295 241 359 292 93 Maximum Alert Level 2 | . . 1 2 1 2 2 1 2 2 . Low Security (%) 48 | 100 100 68 16 78 37 . 17 17 . 100 Level 1 43 | . . 31 72 21 25 86 82 47 96 . Level 2 8 | . . . 11 . 36 13 . 34 3 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 . 3 4 1 1 1 5 1 1 Investigation 3 | . . . 1 1 . . . . 1 . Extermination 1 | . . . . . . . . 1 . . Reinforcement 14 | . 1 . 2 3 1 1 1 4 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . . . 2 4 . . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 231 | . 20 28 45 38 24 11 5 31 9 20 Peak Tracking Total 15 | . 4 3 5 8 6 5 4 12 6 15 Tactical Retreats 27 | . . 4 1 . 6 1 . 10 3 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 9 | . 1 . 2 2 1 . . 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 12 | . . . 1 3 8 . . . . . Max in Single Turn 5 | . . . 1 1 5 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 28 | . 5 . 9 3 2 3 . 2 3 1 Terminals 25 | . 5 . 9 3 . 2 . 2 3 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 70 | . 21 . 19 14 2 5 . 2 6 1 Successful 32 | . 8 . 10 8 2 2 . . 2 . Failed 38 | . 13 . 9 6 . 3 . 2 4 1 Catastrophic 12 | . 3 . 4 1 . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . Manual 50 | . 15 . 16 7 1 5 . 2 3 1 Terminals 67 | . 21 . 19 14 . 4 . 2 6 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 23 | . 6 . 6 8 . 1 . . 2 . Record 7 | . 2 . . 4 . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . Terminal Index 3 | . 1 . . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 5 | . 1 . 2 2 . . . . . . Zone Layout 5 | . 2 . 2 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 6 | . 2 . 4 . . . . . . . Terminals 6 | . 2 . 4 . . . . . . . Assimilate 6 | . 2 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 5 . 9 3 . 2 . 2 2 1 Full Trace Events 4 | . . . 3 . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches 4 | . . . . . . . . . 2 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Turns Passed 8098 | 5 884 1214 2135 1755 623 324 168 431 437 122 Spaces Moved 6449 | 5 487 381 979 466 1037 671 360 950 892 221 Core 199 | . . . . . . . . . 104 95 Treads 531 | . . . 161 364 6 . . . . . Legs 939 | 5 487 381 66 . . . . . . . Wheels 854 | . . . 752 102 . . . . . . Hover . | . . . . . . . . . . . Flight 3926 | . . . . . 1031 671 360 950 788 126 Fastest Speed 29 | 120 120 190 115 190 34 37 37 37 29 39 Average Speed 92 | 120 151 190 176 237 40 37 37 38 40 46 Slowest Speed 490 | 120 190 190 490 250 454 37 40 110 150 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . 1 . . Exploration Rate (%) 37 | 2 77 70 77 60 27 25 8 31 26 11 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 84 | . . . . . 30 21 10 10 7 6 Terrain Destroyed 319 | . . 82 78 13 92 21 10 10 7 6 Melee 84 | . . . . . 30 21 10 10 7 6 Projectile 4 | . . . 2 2 . . . . . . AOE 231 | . . 82 76 11 62 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total 8040 | 4 561 763 1296 994 1174 708 374 981 954 231 Wait 920 | . 16 275 187 399 29 7 1 . 4 2 Move 6439 | 4 486 380 978 465 1036 670 359 949 891 221 Hop . | . . . . . . . . . . . Pick Up 62 | . 5 1 26 12 7 2 . 2 7 . Fast Attach 35 | . 3 . 1 6 8 2 . 5 9 1 Attach 33 | . 1 6 4 8 4 . 1 1 7 1 Detach 11 | . . . . 4 3 . 1 . 3 . Swap 70 | . 6 22 26 7 7 1 . . 1 . Drop 81 | . 3 8 20 22 19 1 . 3 5 . Fire 234 | . 40 68 53 66 7 . . . . . Melee 118 | . . . . 4 43 25 12 21 7 6 Ram . | . . . . . . . . . . . Kick 4 | . 1 3 . . . . . . . . Crush 2 | . . . 1 1 . . . . . . Escape Stasis 31 | . . . . . 11 . . . 20 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 3) 323 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 632 | -10/Materials | Discovered new exit (range 8) 862 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Entered Mines 1158 | -10/Mines | Identified exit to Exiles 1283 | -10/Mines | Core integrity fell below 50% 1332 | -10/Mines | Destroyed 7 combat bots 1519 | -10/Mines | Excavation squad dispatched 1519 | -10/Mines | A large section of the Mines collapsed 1769 | -10/Mines | Excavation squad dispatched 1889 | -10/Mines | Crushed by falling debris 1889 | -10/Mines | Core integrity fell below 20% 2019 | -10/Mines | Excavation squad dispatched 2084 | -10/Mines | Build established: Scavenger-Mutant 2093 | -10/Mines | Discovered new exit (range 7) 2104 | -10/Mines | Entered Materials 2104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2182 | -9/Materials | Destroyed 8 combat bots 2534 | -9/Materials | Discovered new exit (range 16) 2560 | -9/Materials | Build established: Mutant 2934 | -9/Materials | Discovered new exit (range 4) 3025 | -9/Materials | Identified exit to Materials 3649 | -9/Materials | Discovered new exit (range 10) 4239 | -9/Materials | Entered another Materials area 4239 | -8/Materials | Evolved 2 slots: Utility x2 5875 | -8/Materials | Discovered new exit (range 16) 5992 | -8/Materials | Identified exit to Factory 5994 | -8/Materials | Entered Factory 5994 | -7/Factory | Evolved 2 slots: Utility x2 6264 | -7/Factory | Lost 5 parts (1p2n1u1w) 6305 | -7/Factory | Build established: Hacker-Mutant 6596 | -7/Factory | Core integrity fell below 50% 6612 | -7/Factory | Discovered new exit (range 9) 6617 | -7/Factory | Identified exit to Factory 6617 | -7/Factory | Entered another Factory area 6617 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6716 | -6/Factory | Discovered new exit (range 3) 6717 | -6/Factory | Identified exit to Lower Caves 6844 | -6/Factory | Spotted B-75 Beast 6936 | -6/Factory | Discovered new exit (range 12) 6941 | -6/Factory | Identified exit to Factory 6941 | -6/Factory | Entered another Factory area 6941 | -5/Factory | Evolved 2 slots: Utility x2 7103 | -5/Factory | Discovered new exit (range 5) 7105 | -5/Factory | Lost 3 parts (1n2u) 7109 | -5/Factory | Identified exit to Factory 7109 | -5/Factory | Entered another Factory area 7109 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7169 | -4/Factory | Spotted B-86 Titan 7227 | -4/Factory | Crushed by falling debris 7227 | -4/Factory | System corruption reached 10% 7262 | -4/Factory | Lost 4 parts (1p3u) 7498 | -4/Factory | Discovered new exit (range 14) 7532 | -4/Factory | Build established: Mutant 7540 | -4/Factory | Identified exit to Research 7540 | -4/Factory | Entered Research 7540 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7718 | -3/Research | Found Prototype Processor 7718 | -3/Research | Identified Exp. Targeting Computer 7831 | -3/Research | Spotted B-86 Titan 7975 | -3/Research | Discovered new exit (range 6) 7977 | -3/Research | Identified exit to Research 7977 | -3/Research | Entered another Research area 7977 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7986 | -2/Research | Spotted B-90 Cyclops 8070 | -2/Research | Core integrity fell below 50% 8089 | -2/Research | Core integrity fell below 20% 8096 | -2/Research | Lost 8 parts (1p3n2u2w) 8099 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 08036_ Field Propulsion Drive destroyed. 08041_ Impulse Thruster Array destroyed. 08044_ Lrn. Sensor Array destroyed. 08045_ P-80 Master resets C-57 Dissector, system corruption cleaned. 08046_ Adv. Shield Generator destroyed. 08047_ Impulse Thruster Array destroyed. 08049_ Door malfunctions. 08050_ Hvy. Flail destroyed. 08065_ Chainsword destroyed. 08067_ Adv. Signal Interpreter severed. 08068_ P-80 Master resets C-57 Dissector, system corruption cleaned. 08068_ Enh. Optical Array severed. 08069_ System corrupted: Component data lost. 08069_ Penetrated by Slug. 08080_ U-05 Engineer builds a Wall. 08080_ Slug penetrates Wall. 08087_ Penetrated by Slug. 08088_ C-57 Dissector destroyed. 08089_ Knocked back. 08089_ C-57 Dissector knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????? ???????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# ###???????????????????????? | | ?????????????# ???????????????????????? | | ?????????????# ???????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????#R #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ss#??????????????????????? | | ?????????????# s #??????????????????????? | | ?????????????# ss #??????????????????????? | | ?????????????# @#????????????????? ????? | | ?????????????# c############+#### ?? | | ?????????????# ? | | ?????????????#t | | ?????????????#k | | ?????????????# ? | | ?????????????# """""" #?? | | ?????????????# """ """""" #?? | | ?????????????# "T """""" ### | | ?????????????# """ | | ?????????????# [ | | ?????????????# | | ?????????????# | | ?????????????# ###### ######? | | ???????????? #???# # | | ??????????? #??# == # | | ??????????? ###+##+???##== """ # | | ???????????# ???????????# """ # | | ???????????# ???????????# R" # | | ?????????### ###????????# """ + | | ?????????# #????????# "" # | | ?????????# #????????# #? ? ? | | ?????????+ ?????????## #??????? | | ?????????# ??????????## = ####??????? | | ?????????# ???????????# %/ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Remodeling Slippery One Unlikely Earthworm Use The Force root@ Challenges ------------ None Game ------ Seed AutogunSurgeSuite Manual? 0 Play Time 02:05:39 Cumulative 13.9 hours Start 2023.01.06 @ 10:38:36 End 2023.01.06 @ 14:54:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eab1226d-e28e-4cd5-8b9e-88325d504ab9