Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.03.07 @ 09:48:39 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3242) 3242 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-646) -646 TOTAL SCORE: 7531 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 209 Met Data Miner 300 Friendly Fire -1221 Cogmind --------- Core Integrity 699/850 Matter 1/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Armored Treads Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Triangulator Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Beamcaster Barrage Gun Heavy Battle Rifle > --- INVENTORY (20) --- Angular Momentum Engine Huge Storage Unit Huge Storage Unit High-capacity Matter Pod (0) Transmission Jammer Long-range Tractor Beam Improved Trap Extractor (1/6 Dirty Bomb) Gatling Laser Gauss Rifle Flak Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Mini Grenade Launcher Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Makeshift Sensor Array Improved Signal Interpreter System Restoration Module > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Huge Storage Unit Huge Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Transmission Jammer Improved Light Armor Plating Long-range Tractor Beam Improved Trap Extractor Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher [Rating: 47] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Trap Extractor Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . Utility 4 | . . . . . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 120 | 6 14 6 1 . 32 17 5 25 4 4 6 Power 14 | 1 1 . 1 . 5 1 1 3 . . 1 Engine 6 | 1 1 . . . 1 1 . 1 . . 1 Core 8 | . . . 1 . 4 . 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 1 2 . . 13 2 . 9 . . 1 Treads 5 | 2 1 . . . . . . 2 . . . Leg 24 | . . 2 . . 13 2 . 6 . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . Utility 33 | 1 4 3 . . 5 8 2 7 1 1 1 Device 21 | . 2 3 . . 3 5 2 4 . 1 1 Storage 4 | 1 2 . . . . . . 1 . . . Processor 2 | . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . 1 2 . 2 1 . . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 8 1 . . 9 6 2 6 3 3 3 Energy Gun 14 | . 2 . . . 4 2 . 3 1 1 1 Energy Cannon 4 | . . . . . 2 2 . . . . . Ballistic Gun 13 | 2 4 . . . 1 1 . 2 1 . 2 Ballistic Cannon 2 | . . 1 . . . . . . . 1 . Launcher 10 | . 2 . . . 2 1 2 1 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 . . . . . Corrupted Parts 4 | . . . . . . . . 3 . 1 . System Corruption 13 | . . . . . . . . 10 . 3 . Parts Lost 39 | . . . . . 15 5 2 9 . 1 7 Power 5 | . . . . . 2 . . 2 . . 1 Propulsion 17 | . . . . . 7 3 2 2 . . 3 Utility 5 | . . . . . 1 1 . 1 . 1 1 Weapon 12 | . . . . . 5 1 . 4 . . 2 Highest Loss Streak 6 | . . . . . 6 3 1 4 . 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 100 94 92 77 80 69 90 66 Engine 5 | . 14 14 9 . 1 5 6 1 . . 4 Core 3 | . . . 4 14 7 1 . 5 7 7 1 Treads 7 | . 28 26 . . . . . 3 15 15 7 Leg 16 | . . 1 28 28 41 33 16 14 15 15 12 Device 11 | . 11 14 14 14 3 7 13 11 15 10 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 5 | . . . . . 4 7 7 7 7 7 6 Protection 1 | . . . . . 1 5 . 2 . 2 . Energy Gun 6 | . 1 . . . 6 11 7 6 . 12 5 Energy Cannon 2 | . . . . . 8 3 7 . . . . Ballistic Gun 7 | . 19 15 14 14 1 1 1 8 . 6 1 Ballistic Cannon 2 | . . 12 14 14 2 . . . . . 5 Launcher 3 | . 6 . . . 6 3 5 3 . 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 14 91 36 35 35 40 55 55 71 71 71 72 Greatest Support 75 | 40 40 40 20 20 73 75 50 48 33 33 33 Greatest Overweight (x) 11 | 4 2 3 1 1 2 1 2 11 2 2 4 Average Overweight (x) . | . . . 1 1 . . 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 17 15 15 15 15 15 15 17 20 20 20 Most Carried 20 | 5 16 15 15 15 15 15 15 20 20 19 19 Average Carried 15 | 2 12 14 14 15 13 14 14 15 19 18 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 4 15 15 15 15 15 15 15 20 19 18 15 Class Distribution -------------------- 53% | Mutant 18% | Scavenger-Mutant 11% | Scavenger-Skirmisher 10% | Skirmisher 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3065 | 251 344 224 42 . 615 354 370 598 . 261 6 Remotely 283 | . . . . . 283 . . . . . . Salvage Created 3836 | . 465 215 171 . 1176 725 336 641 . 45 62 Parts 214 | . 37 13 13 . 72 34 22 14 . 1 8 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 5 | . 2 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 18 13 . 1 . Prevented 7 | . . . . . . . 6 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 70 | . 13 5 . . 27 11 4 7 . 1 2 Guns 13 | . 2 4 . . 1 3 . 2 . 1 . Cannons 18 | . . 1 . . 13 2 . . . . 2 AOE 39 | . 11 . . . 13 6 4 5 . . . Classes Destroyed 18 | . 8 . . . 4 1 2 3 . . . Worker 2 | . 1 . . . . 1 . . . . . Builder 4 | . 1 . . . 1 2 . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 7 | . 2 1 . . . 4 . . . . . Minesweeper 2 | . . . . . . . 2 . . . . Operator 2 | . 2 . . . . . . . . . . Watcher 9 | . 3 . . . 3 2 . . . . 1 Swarmer 14 | . 5 3 . . . . 4 1 . . 1 Grunt 37 | . 8 2 . . 20 6 . 1 . . . Duelist 2 | . . . . . 1 . . 1 . . . Sentry 5 | . . . . . 3 2 . . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 4 | . . . . . . 3 . . . 1 . Programmer 2 | . . . . . . . . 1 . . 1 Heavy 1 | . . . . . 1 . . . . . . Packrat 2 | . . . . . . . . 2 . . . Samaritan 5 | . . . . . . . 5 . . . . Assembled 3 | . . . . . . . . 3 . . . Thug 2 | . . 1 . . . . . 1 . . . Butcher 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | . 5 3 . . 6 7 4 2 . 1 2 Combat Bots Only 6 | . 4 3 . . 6 5 4 2 . 1 1 Max Kills in Single Turn 3 | . 3 2 . . 2 2 3 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . 3 . . . 2 2 3 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 5786 | . 341 59 . . 1937 1166 315 1126 . 87 755 Core 754 | . 71 . . . 153 151 73 155 . . 151 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 75 | . . . . . 10 65 . . . . . Core Remaining (%) 72 | 100 . . . 71 72 . . . . 45 . Volleys Fired 298 | . 31 8 12 . 75 51 39 61 . 3 18 Largest 3 | . 2 2 2 . 3 3 3 3 . 3 3 Hottest 183 | . 60 67 67 . 173 183 162 121 . 171 136 Shots Fired 508 | . 49 16 13 . 142 85 64 93 . 11 35 Gun 297 | . 38 14 12 . 42 53 22 86 . 11 19 Cannon 147 | . . 2 1 . 85 22 21 . . . 16 Launcher 64 | . 11 . . . 15 10 21 7 . . . Special . | . . . . . . . . . . . . Kinetic 190 | . 35 16 13 . 49 3 4 40 . 4 26 Thermal 166 | . . . . . 39 46 39 26 . 7 9 Explosive 64 | . 11 . . . 15 10 21 7 . . . Electromagnetic 88 | . 3 . . . 39 26 . 20 . . . Robot Hit Streak 14 | . 5 9 8 . 11 12 14 14 . 4 6 Robot Miss Streak 4 | . 2 2 1 . 4 3 2 2 . 3 2 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 312 | . 31 11 11 . 91 48 33 58 . 9 20 Core Hits 202 | 1 32 9 5 . 59 36 24 22 . 5 9 Critical Kills 2 | . . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . . 1 1 . 1 . . 3 . . 1 Burn 3 | . . . . . . . . 2 . . 1 Destroy 2 | . . 1 1 . . . . . . . . Corrupt 2 | . . . . . 1 . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10836 | 5 1287 257 202 . 3325 2279 1153 1287 . 144 897 Guns 3388 | . 361 181 180 . 517 561 311 873 . 144 260 Cannons 2940 | . . 51 22 . 1395 458 377 . . . 637 Explosions 4447 | . 922 . . . 1405 1241 465 414 . . . Melee . | . . . . . . . . . . . . Ramming 61 | 5 4 25 . . 8 19 . . . . . Kinetic 2891 | . 334 232 202 . 715 84 63 432 . 63 766 Thermal 2768 | . . . . . 667 867 625 397 . 81 131 Explosive 4129 | . 922 . . . 1287 1162 465 293 . . . Electromagnetic 987 | . 27 . . . 648 147 . 165 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 6 2 13 13 16 . Average Corruption 5 | . . . . . . 3 1 9 13 13 . Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 234 | . . . . . . 27 39 108 4 56 . Message Errors 54 | . . . . . . 11 11 18 . 14 . Matter Fused 65 | . . . . . . 4 6 37 2 16 . Heat Flow Errors 32 | . . . . . . 4 5 17 . 6 . Energy Discharges 26 | . . . . . . 4 5 9 . 8 . Data Loss (minor) 26 | . . . . . . 3 5 10 1 7 . Data Loss (major) 9 | . . . . . . . 1 6 . 2 . Misfires 12 | . . . . . . . 3 7 . 2 . Alerts 8 | . . . . . . 1 3 2 1 1 . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 373 | . 64 3 . . 70 144 57 23 . . 12 Projectiles 106 | . . 3 . . 27 21 43 . . . 12 Explosions 267 | . 64 . . . 43 123 14 23 . . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . 1 1 . 5 . . . . . 3 Impact . | . . . . . . . . . . . . Kinetic 10 | . . 1 1 . 5 . . . . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 397 | . 91 . . . 83 . 80 143 . . . Shots 12 | . 4 . . . 2 . 3 3 . . . Rammed 7 | 2 . 5 . . . . . . . . . Targets Rammed 13 | 2 1 8 . . 1 1 . . . . . Kicked 4 | . . 2 . . 1 1 . . . . . Crushed 2 | . 1 1 . . . . . . . . . Highest Temperature 345 | . . . . . 345 320 214 272 . 271 96 Average Temperature 97 | . . . . . 118 120 78 84 . 116 26 Received Heat Transfer 1419 | . 81 30 . . 891 297 18 66 . . 36 Effects 7 | . . . . . 3 2 . 1 . 1 . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 4 | . . . . . 2 1 . 1 . . . Interference 2 | . . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . 3 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . . . 2 3 3 . . . . Heat Transferred 4841 | . . . . . 1038 1358 999 927 . 186 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 595 | . 221 95 . . 595 404 . . . . 183 Initial 270 | . . 45 . . . 270 . . . . . Average 162 | . 105 36 . . 338 298 . . . . 65 Maximum Alert Level 2 | . 1 . . . 2 2 . . . . . Low Security (%) 58 | 100 80 100 . 100 16 1 . . . . 100 Level 1 34 | . 19 . . . 41 92 . . . . . Level 2 7 | . . . . . 41 5 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 7 6 . . . . 4 Investigation 5 | . . . . . 3 2 . . . . . Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 8 | . 3 . . . 4 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . 2 . . . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 7 | . . . . . 5 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 22 5 . . 40 17 26 12 . 1 12 Peak Tracking Total 8 | . 4 3 . . 8 7 7 3 . 1 3 Tactical Retreats 20 | . 1 . . . 3 2 8 5 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 8 | . 2 . . . 1 4 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 12 | . . . . . . . 8 4 . . . Traps Extracted 16 | . . 4 . . . . 10 2 . . . Installed 27 | . . . . . . . 20 7 . . . Triggered 14 | . . . . . . . 10 4 . . . Most Traps Carried 6 | . . 4 4 4 4 4 6 6 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 16 | . 6 . . . 2 6 . . . . 2 Max in Single Turn 3 | . 2 . . . 1 3 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 21 | . 4 1 1 . 5 6 . . 4 . . Terminals 8 | . 4 . . . 2 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 67 | . 11 1 1 . 17 10 . . 27 . . Successful 45 | . 6 1 1 . 6 4 . . 27 . . Failed 22 | . 5 . . . 11 6 . . . . . Catastrophic 4 | . . . . . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 10 . . . 11 4 . . . . . Terminals 23 | . 11 . . . 8 4 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . 6 1 . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 4 | . . . . . 3 1 . . . . . Terminal Hacks 35 | . 4 1 1 . 1 1 . . 27 . . Record 12 | . . . 1 . . . . . 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 . . . . . . Terminals 4 | . 2 . . . 2 . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Tunnel 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 4 . . . 5 5 . . . . . Full Trace Events 2 | . . . . . . 2 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . 8 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . 4 . 1 . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 12 | . . 3 4 2 1 . 1 . . 1 . Largest Group 9 | . . 3 7 9 9 . 1 . . 1 1 Highest-Rated Group 132 | . . 40 85 132 132 . 30 . . 96 96 Highest-Rated Ally 96 | . . 16 21 31 31 . 30 . . 96 96 Total Orders 2 | . . 2 . . . . . . . . . STAY 2 | . . 2 . . . . . . . . . Ally Attacks 70 | . . . . . 31 . 3 . . 3 33 Total Damage 1413 | . . . . . 391 . 123 . . 47 852 Kills 7 | . . . . . 2 . 1 . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 16106 | 100 1419 1408 796 219 799 1502 4543 3357 231 1370 362 Spaces Moved 7337 | 53 594 828 382 116 415 946 1907 1326 116 542 112 Core 16 | 15 . . . . . . . 1 . . . Treads 1420 | 38 594 787 . . . . . 1 . . . Legs 5901 | . . 41 382 116 415 946 1907 1324 116 542 112 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 120 122 126 125 195 195 195 Average Speed 193 | 157 202 161 190 190 121 125 215 224 195 248 261 Slowest Speed 600 | 250 320 330 190 190 260 196 270 600 265 265 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 4 87 99 84 55 39 27 96 96 69 67 5 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . 2 . . . 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 14 | . . 1 . . . . 7 5 . 1 . Spaces Dug 10 | . . . . . . . 10 . . . . Terrain Destroyed 446 | . 61 . . . 123 62 144 55 . . 1 Melee . | . . . . . . . . . . . . Projectile 13 | . . . . . 8 1 3 . . . 1 AOE 433 | . 61 . . . 115 61 141 55 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 8749 | 66 760 880 441 115 578 1183 2289 1619 121 559 138 Wait 774 | . 93 9 5 . 28 150 299 183 . 6 1 Move 7327 | 53 593 827 381 115 414 945 1906 1325 115 541 112 Hop . | . . . . . . . . . . . . Pick Up 66 | 5 17 9 2 . 12 8 1 10 . 1 1 Fast Attach 60 | 6 9 3 1 . 15 6 2 14 2 . 2 Attach 31 | . 1 . . . 13 5 . 4 1 3 4 Detach 6 | . . . . . 2 . . 1 . 3 . Swap 29 | . 4 3 . . 4 6 3 7 1 1 . Drop 56 | 1 11 13 3 . 7 8 3 7 2 1 . Fire 298 | . 31 8 12 . 75 51 39 61 . 3 18 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . 2 . . 1 1 . . . . . Crush 8 | 1 1 6 . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . . Rewire 60 | . . . 37 . 7 . 16 . . . . Trap 27 | . . . . . . . 20 7 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 67 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Discovered new exit (range 10) 1082 | -10/Materials | Discovered new exit (range 16) 1207 | -10/Materials | Discovered new exit (range 13) 1290 | -10/Materials | Discovered new exit (range 12) 1520 | -10/Materials | Entered Mines 1607 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1694 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1694 | -10/Mines | Discovered new exit (range 5) 1895 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2223 | -10/Mines | Learned location of 1 exit from Materials 2383 | -10/Mines | Discovered new exit (range 6) 2525 | -10/Mines | Learned location of Storage (-9) 2528 | -10/Mines | Discovered new exit (range 5) 2537 | -10/Mines | Learned Materials emergency access door positions 2928 | -10/Mines | Entered Exiles 2928 | -10/Exiles | Found Exiles lab destroyed 2928 | -10/Exiles | Accompanied by 3 allies 2957 | -10/Exiles | Discovered new exit (range 15) 3242 | -10/Exiles | Learned location of Zion (-6) 3292 | -10/Exiles | Build established: Commander-Mutant 3698 | -10/Exiles | Discovered new exit (range 15) 3724 | -10/Exiles | Entered Mines 3724 | -9/Mines | Accompanied by 7 allies 3922 | -9/Mines | Discovered new exit (range 7) 3943 | -9/Mines | Entered Materials 3943 | -8/Materials | Accompanied by 9 allies 3943 | -8/Materials | Evolved 4 slots: Propulsion x3, Weapon x1 3944 | -8/Materials | Identified exit to Factory 3948 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4105 | -8/Materials | Lost 6 parts (3n1u2w) 4352 | -8/Materials | Build established: Scavenger-Mutant 4487 | -8/Materials | Lost 3 parts (2n1w) 4542 | -8/Materials | Lost 3 parts (1p1n1w) 4714 | -8/Materials | Discovered exit to Factory (range 16) 4742 | -8/Materials | Entered Factory 4742 | -7/Factory | Evolved 2 slots: Utility x2 5567 | -7/Factory | Garrison activated, responded to threat 5737 | -7/Factory | Lost 3 parts (1n1u1w) 5867 | -7/Factory | Identified exit to Lower Caves 6148 | -7/Factory | Build established: Skirmisher 6221 | -7/Factory | Garrison activated, responded to threat 6244 | -7/Factory | Entered Lower Caves 7485 | -7/Lower Caves | Build established: Mutant 7815 | -7/Lower Caves | Learned Factory emergency access door positions 7990 | -7/Lower Caves | Learned location of 1 exit from Factory 8652 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9422 | -7/Lower Caves | Discovered new exit (range 5) 9433 | -7/Lower Caves | Identified exit to Lower Caves 10787 | -7/Lower Caves | Entered another Lower Caves area 10790 | -7/Lower Caves | Discovered new exit (range 6) 10971 | -7/Lower Caves | Identified exit to Factory 10995 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11028 | -7/Lower Caves | Lost 4 parts (1p1u2w) 11847 | -7/Lower Caves | System corruption reached 10% 12318 | -7/Lower Caves | Build established: Scavenger-Mutant 12401 | -7/Lower Caves | Core integrity fell below 50% 12506 | -7/Lower Caves | Encountered a Warlord checkpoint 12679 | -7/Lower Caves | Build established: Mutant 12782 | -7/Lower Caves | Learned 4 Factory zone layouts 13610 | -7/Lower Caves | Build established: Scavenger-Mutant 13733 | -7/Lower Caves | Discovered new exit (range 15) 13756 | -7/Lower Caves | Spotted B-75 Beast 13777 | -7/Lower Caves | Identified exit to Data Miner 14144 | -7/Lower Caves | Entered Data Miner 14144 | -7/Data Miner | Discovered new exit (range 6) 14183 | -7/Data Miner | Met Data Miner 14274 | -7/Data Miner | Learned location of Section 7 (-3) 14274 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14301 | -7/Data Miner | Received God Mode back door access code from Data Miner 14371 | -7/Data Miner | Identified exit to Proximity Caves 14375 | -7/Data Miner | Entered Proximity Caves 14661 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 14852 | -6/Proximity Caves | Escorted by Enhanced Grunt 15238 | -6/Proximity Caves | Spotted B-75 Beast 15419 | -6/Proximity Caves | Learned Factory terminal intel 15699 | -6/Proximity Caves | Discovered exit to Factory (range 10) 15745 | -6/Proximity Caves | Entered Factory 15745 | -6/Factory | Accompanied by 1 ally 15745 | -6/Factory | Evolved 2 slots: Utility x2 15746 | -6/Factory | Identified exit to Factory 15749 | -6/Factory | Loaded intel: 26 terminal locations 15787 | -6/Factory | Spotted B-75 Beast 15812 | -6/Factory | Allies destroyed B-75 Beast 15838 | -6/Factory | Garrison activated, responded to threat 15868 | -6/Factory | Lost 4 parts (1p2n1u) 16107 | -6/Factory | Self-destructed Last Messages --------------- 16062_ Pulse Rifle destroyed. 16062_ Penetrated by Slug. 16066_ Imp. Aluminum Leg destroyed. 16069_ Slug penetrates O-16 Technician. 16069_ Penetrated by Slug. 16073_ Slug penetrates H-66 Slayer. 16074_ Slug penetrates Assembly Bed. 16076_ Slug penetrates P-60 Hacker. 16076_ P-60 Hacker destroyed. 16076_ H-66 Slayer destroyed. 16077_ Slug penetrates Assembly Bed. 16077_ Penetrated by Slug. 16080_ Enhanced Grunt knocked back. 16080_ Penetrated by Slug. 16083_ Enhanced Grunt knocked back. 16083_ Penetrated by Slug. 16083_ Hvy. Assault Cannon destroyed. 16089_ Destroyed Hvy. Assault Rifle. 16091_ Penetrated by Slug. 16096_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | + ??????????+ ???? ??????????????????????????? | | # ???????????? """ "??????????????????????????? | | # ???????????? """ "??????????????????????????? | | # ???????????? """ "??????????????????????????? | | # ????????? # ???????????????????????? | | # ????????? # """????????????????????????? | | # ????????? # """????????????????????????? | | ##?????????## "" """ ??????????????????????? | | #??????????## "T ??????????????????????? | | #??????????## "" ???????????????????????? | | ############# ##############????????? | | ###################+###################????????? | | ##????????? | | ? ##????????? | | ? % %%% ##????????? | | ? ##????????? | | ? ##????????? | | ????""""" % """ """""" ########????????? | | ????""""" """" """""" ########????????? | | ????""""" * * """"" """""" ##??????????????? | | ????""""" %** """" """""" ##??????????????? | | ? ***% !!*% ##??############# | | % % =%[[[ ##??# | | %% % u%!=%=s ##??# | | ? #w #############s ##??# | | ? "% #############@ ##### | | ?" ####???????????# # | | ?? ###????????????# # | | ?? ##############?# """ """ + | | ??? # #?# """ """ # | | ???? # #?# """ """ # | | ????" # #?# # | | ????" # l #?# """ """ # | | ????" # b #?# """ """ # | | ???? # #?# """ """ #####+####### | | ????" + #?# #???# #?????? | | ????" # #?# """ """ #???# #?????? | | ????" # #?# """ """ #???# #?????? | | ????????????????????????# """ """ #???# #?????? | | ????????????????????????# #???# #?????? | | ????????????????????????# """ """ #???# ####### | | ????????????????????????# """ """ #???# # | | ????????????????????????# """ """ #???# # | | ????????????????????????# ##### # | | ????????????????????????# # | | ????????????????????????########+#+############### | | ?????????????????????????# #????? | | ?????????????????????????# #????? | | ?????????????????????????# ^ #????? | | ?????????????????????????# """""" """""" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Assault Cannon | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingMinesnifferDetector Manual? 0 Play Time 00:57:37 Cumulative 196.9 hours Start 2022.03.07 @ 04:26:25 End 2022.03.07 @ 09:48:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 280 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 68 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a98e680a-acfa-47b9-b665-8d7b4037b154