Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.28 @ 20:16:19 Player: Occam Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (4143) 4143 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 11396 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Friendly Fire -127 Cogmind --------- Core Integrity 840/1000 Matter 198/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Antigrav System Cooled VTOL Module Cooled VTOL Module > --- UTILITY (9) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Trap Extractor (3/4 EMP Trap) Advanced Plasma Cannon Guided Plasma Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Structural Scanner ECM Suite Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Scythe > --- INVENTORY -------- Gravity Neutralizer Trap Extractor Guided Plasma Cannon Mini Grenade Launcher [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . 1 . . Utility 7 | . . . 2 . . . 1 1 . . 3 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 154 | 7 7 4 30 3 2 . 28 60 3 . 3 1 6 Power 13 | 1 1 . 5 . . . . 4 . . . 1 1 Engine 8 | 1 1 . 5 . . . . . . . . . 1 Core 4 | . . . . . . . . 4 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 36 | 2 1 2 6 . . . 6 14 2 . 1 . 2 Treads 14 | 1 . 1 3 . . . 5 3 . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel 7 | 1 1 1 3 . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 14 | . . . . . . . 1 10 2 . 1 . . Utility 65 | 2 2 . 13 2 . . 7 34 1 . 2 . 2 Device 31 | 1 1 . 1 1 . . 2 21 1 . 1 . 2 Storage 2 | 1 1 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 7 | . . . . . . . . 6 . . 1 . . Protection 25 | . . . 12 1 . . 5 7 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 3 2 6 1 2 . 15 8 . . . . 1 Energy Gun 22 | . 2 1 4 1 1 . 12 1 . . . . . Energy Cannon 3 | . . . 2 . . . . . . . . . 1 Ballistic Gun 6 | 2 1 . . . . . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . 1 1 . . . . . Unidentified Prototypes 8 | . . . 3 . . . 5 . . . . . . Parts Lost 14 | . 2 . 2 . . . 1 . . . 4 5 . Power 3 | . 1 . . . . . . . . . . 2 . Propulsion 4 | . . . 1 . . . 1 . . . 1 1 . Utility 7 | . 1 . 1 . . . . . . . 3 2 . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 . 1 . . . 1 . . . 3 5 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 99 100 100 100 99 97 100 100 82 58 26 Engine 8 | . 13 14 11 11 11 11 9 2 . . . . . Core 1 | . . . . . . . . 4 7 7 5 2 . Treads 11 | . 14 13 10 11 11 11 17 7 . . . . 1 Wheel 8 | . 14 14 11 11 11 11 9 2 . . . . . Flight 6 | . . . . . . . . 18 30 30 23 23 11 Device 12 | . 12 14 14 11 11 11 17 10 7 7 11 9 3 Storage 8 | . 14 14 11 11 11 11 9 2 . . . . . Hackware 5 | . . . . . . . . 16 23 23 18 8 5 Protection 13 | . . . 18 21 22 22 17 13 15 15 9 2 . Energy Gun 12 | . 12 13 14 22 12 22 17 5 . . . . . Ballistic Gun 3 | . 15 14 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 7 7 5 4 . Special Melee Weapon 1 | . . . . . 9 . . 3 7 7 5 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 118 | 14 91 91 109 111 111 111 114 118 16 15 17 15 3 Greatest Support 32 | 10 16 16 16 16 16 16 16 32 20 20 27 28 10 Greatest Overweight (x) 7 | 1 5 5 6 6 6 6 7 7 . . . . . Average Overweight (x) 2 | . 3 5 5 6 6 6 6 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 7 20 25 25 25 25 25 25 12 5 5 5 5 5 Most Carried 25 | 3 21 23 25 25 25 25 25 25 5 5 5 4 5 Average Carried 18 | 2 13 21 24 24 24 25 24 12 5 5 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 3 21 23 25 25 25 25 25 5 5 5 4 4 5 Class Distribution -------------------- 62% | Mutant 19% | Hacker-Sprinter 10% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Matter Collected 2327 | 286 408 167 353 80 . . 366 607 40 . 20 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 5618 | 124 414 223 1491 235 . . 1528 1243 101 233 26 . . Parts 363 | 7 38 17 105 20 . . 99 66 5 4 2 . . Haulers Intercepted 13 | . 1 . 4 . . . 4 3 1 . . . . Recyclers Shooed 7 | 1 1 . 3 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Combat Hostiles Destroyed 114 | . 8 20 33 7 . . 29 17 . . . . . Melee 1 | . . . . . . . . 1 . . . . . Guns 84 | . 8 5 23 7 . . 28 13 . . . . . Cannons 10 | . . . 10 . . . . . . . . . . AOE 18 | . . 15 . . . . . 3 . . . . . Classes Destroyed 14 | 2 5 2 2 1 . . 1 1 . . . . . Worker 10 | . . 3 1 1 . . 1 4 . . . . . Builder 9 | . 2 1 4 . . . 1 1 . . . . . Tunneler 4 | 1 . 1 1 1 . . . . . . . . . Hauler 13 | . 1 . 4 . . . 4 3 1 . . . . Recycler 12 | 1 . . 2 . . . 1 4 1 3 . . . Operator 8 | . . . 1 . . . 2 4 . . 1 . . Watcher 14 | . 2 . 5 . . . 5 2 . . . . . Swarmer 28 | . 2 1 11 3 . . 8 3 . . . . . Grunt 41 | . 6 2 12 2 . . 7 12 . . . . . Duelist 2 | . . . . 2 . . . . . . . . . Sentry 20 | . . . 10 . . . 10 . . . . . . Hunter 4 | . . . . . . . 4 . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . Assembled 17 | . . 17 . . . . . . . . . . . Best Kill Streak 16 | 2 3 16 6 3 . . 9 4 1 3 1 . . Combat Bots Only 15 | . 2 15 4 3 . . 7 3 . . . . . Max Kills in Single Turn 7 | 1 1 7 2 2 . . 2 3 1 1 1 . . Gunslinging 1 | . . . . 1 . . 1 . . . . . . Exploded 7 | . . 7 . . . . . 3 . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Damage Taken 3404 | . 343 347 748 86 . . 679 647 . . 338 137 79 Core 780 | . 86 119 102 8 . . 151 154 . . 88 56 16 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . . 27 . . 36 . . Regen/Repaired (Parts) 518 | . 14 . 183 . . . 212 109 . . . . . Core Remaining (%) 68 | 100 . 18 . . . 72 72 . . 78 . . . Volleys Fired 297 | 4 44 26 98 12 . . 78 35 . . . . . Largest 2 | 2 2 2 2 2 . . 2 2 . . . . . Hottest 160 | 40 85 85 133 131 . . 160 160 . . . . . Shots Fired 577 | 8 88 45 196 24 . . 152 64 . . . . . Gun 508 | 8 88 38 135 24 . . 152 63 . . . . . Cannon 61 | . . . 61 . . . . . . . . . . Launcher 8 | . . 7 . . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 123 | 8 60 19 36 . . . . . . . . . . Thermal 446 | . 28 19 160 24 . . 152 63 . . . . . Explosive 8 | . . 7 . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 36 | 4 23 30 26 13 . . 24 36 . . . . . Robot Miss Streak 5 | 1 5 1 5 1 . . 3 4 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . Shots Hit Robots 509 | 5 66 32 156 17 4 . 129 80 6 13 1 . . Core Hits 375 | 2 20 41 137 17 . . 89 65 2 1 1 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . 4 . . . 11 3 . . . . . Burn 16 | . 1 . 4 . . . 11 . . . . . . Sever 3 | . . . . . . . . 3 . . . . . Melee Attacks 152 | . . . . . 4 . . 106 11 13 18 . . Impact . | . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . 106 10 5 18 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 4 . . 5 4 11 1 . . Combat Hostiles 8 | . . . . . . . . . . 8 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11094 | 58 769 1408 2717 284 . . 2632 2556 298 292 80 . . Guns 7254 | 58 769 405 1665 284 . . 2632 1441 . . . . . Cannons 1052 | . . . 1052 . . . . . . . . . . Explosions 1170 | . . 1003 . . . . . 167 . . . . . Melee 1618 | . . . . . . . . 948 298 292 80 . . Ramming . | . . . . . . . . . . . . . . Kinetic 977 | 58 522 124 273 . . . . . . . . . . Thermal 7329 | . 247 281 2444 284 . . 2632 1441 . . . . . Explosive 1170 | . . 1003 . . . . . 167 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1618 | . . . . . . . . 948 298 292 80 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 4 . . 1 7 14 14 Average Corruption 4 | . . . . . . . 4 . . 1 7 11 6 Corruption Purged 10 | . . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . Effects 59 | . . . . . . . 45 . . . 2 1 11 Message Errors 17 | . . . . . . . 14 . . . . . 3 Matter Fused 17 | . . . . . . . 12 . . . 1 1 3 Heat Flow Errors 6 | . . . . . . . 5 . . . . . 1 Energy Discharges 4 | . . . . . . . 4 . . . . . . Data Loss (minor) 9 | . . . . . . . 5 . . . 1 . 3 Data Loss (major) 3 | . . . . . . . 2 . . . . . 1 Misfires 2 | . . . . . . . 2 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 295 | . . 17 3 . . . . 151 41 83 . . . Projectiles 3 | . . . 3 . . . . . . . . . . Explosions 17 | . . 17 . . . . . . . . . . . Melee 275 | . . . . . . . . 151 41 83 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . 60 . . . . . . . . . . . Shots 5 | . . 5 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 332 | . 126 75 210 129 . . 332 290 . . . 73 79 Average Temperature 64 | . 29 25 56 44 . . 80 84 . . . 45 59 Received Heat Transfer 1296 | . 249 156 297 36 . . 270 288 . . . . . Effects 3 | . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 36 | . 1 . 7 1 . . 15 12 . . . . . Heat Transferred 15085 | . 634 666 4194 444 . . 5947 3200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Peak Influence 670 | 10 159 157 280 129 . . 308 261 94 245 670 180 112 Initial 587 | . 5 14 3 23 . . . . 23 30 587 150 74 Average 89 | 1 47 44 111 21 . . 96 80 52 179 625 153 69 Maximum Alert Level 2 | . . . 1 . . . 1 1 . 1 2 . . Low Security (%) 90 | 100 100 100 89 100 . 100 81 93 100 60 . 100 100 Level 1 7 | . . . 10 . . . 18 6 . 39 . . . Level 2 1 | . . . . . . . . . . . 100 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 4 . . . 4 20 2 . 7 . 2 Investigation 23 | . 3 . 2 . . . 1 11 . . 5 . 1 Extermination 6 | . . . . . . . . 4 . . 1 . 1 Reinforcement 6 | . . . 2 . . . 1 2 . . 1 . . Assault 2 | . . . . . . . . . 2 . . . . Garrison 5 | . . . . . . . 2 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Distress Signals 15 | . 1 . 4 . . . 3 7 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 229 | . 18 23 53 8 . . 38 77 3 . 2 5 2 Peak Tracking Total 14 | . 4 14 5 4 . . 7 5 2 . 2 5 2 Tactical Retreats 25 | . . . 2 . . . 1 21 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Traps Triggered 12 | . 1 . 6 . . . 1 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . 7 . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 3 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Machines Disabled 17 | . . 2 2 . . . 1 11 1 . . . . Max in Single Turn 3 | . . . 1 . . . 1 3 1 . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Machines Accessed 101 | . 10 . 13 1 2 . 16 34 4 11 7 . 3 Terminals 59 | . 7 . 8 1 . . 10 16 4 6 5 . 2 Fabricators 8 | . . . . . . . . 6 . . 1 . 1 Repair Stations 6 | . 1 . 1 . . . 1 3 . . . . . Recycling Units 17 | . 2 . 2 . . . 2 5 . 5 1 . . Scanalyzers 5 | . . . 2 . . . 2 1 . . . . . Garrison Access 4 | . . . . . . . 1 3 . . . . . Total Hacks 328 | . 24 . 53 3 2 . 53 120 6 36 24 . 7 Successful 223 | . 17 . 38 1 2 . 34 82 5 22 18 . 4 Failed 105 | . 7 . 15 2 . . 19 38 1 14 6 . 3 Catastrophic 16 | . . . . . . . 4 9 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 180 | . 15 . 21 . 1 . 31 64 7 19 16 . 6 Terminals 189 | . 18 . 22 3 . . 31 59 6 24 20 . 6 Fabricators 31 | . . . . . . . . 27 . . 3 . 1 Repair Stations 22 | . 2 . 6 . . . 4 10 . . . . . Recycling Units 42 | . 4 . 4 . . . 5 16 . 12 1 . . Scanalyzers 34 | . . . 21 . . . 11 2 . . . . . Garrison Access 8 | . . . . . . . 2 6 . . . . . Terminal Hacks 76 | . 8 . 6 1 2 . 10 25 2 9 11 . 2 Record 2 | . . . . . 1 . . . . 1 . . . Part Schematic 7 | . . . 2 . . . 3 2 . . . . . Robot Analysis 7 | . 4 . 1 . . . . 1 . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . 2 . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . Terminal Index 5 | . 1 . . . . . 1 1 . . 1 . 1 Fabricator Index 4 | . . . . . . . . 1 . . 2 . 1 Repair Station Index 2 | . . . . . . . . 1 . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . 1 . . Alert Level 4 | . . . . . . . 1 2 . 1 . . . Locate Traps 8 | . . . 1 . . . . 3 . 1 3 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . Reinforcement Status 2 | . . . . . . . . 2 . . . . . Recall Investigation 4 | . . . . . . . . 3 . . 1 . . Recall Extermination 2 | . . . . . . . . 1 . . 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . Hauler Manifests 8 | . 1 . 2 . . . 2 1 . 1 1 . . Registered Components 2 | . . . . . . . 1 1 . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 15 . . 1 . 1 Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 10 | . . . . . . . . 9 . . 1 . . Build 6 | . . . . . . . . 5 . . . . 1 Repair Station Hacks 21 | . 2 . 6 . . . 4 9 . . . . . Scan Component 11 | . 1 . 3 . . . 2 5 . . . . . Repair 10 | . 1 . 3 . . . 2 4 . . . . . Recycling Unit Hacks 14 | . 2 . . . . . 2 5 . 4 1 . . Report Inventory 14 | . 2 . . . . . 2 5 . 4 1 . . Scanalyzer 30 | . . . 20 . . . 9 1 . . . . . Insert Component 13 | . . . 8 . . . 4 1 . . . . . Analyze 17 | . . . 12 . . . 5 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . . . . Seal Access 3 | . . . . . . . 1 2 . . . . . Unauthorized Hacks 62 | . 5 . 6 . . . 8 25 3 9 5 . 1 Terminals 28 | . 3 . 4 . . . 3 6 3 3 5 . 1 Assimilate 6 | . . . . . . . . 3 1 . 2 . . Botnet 22 | . 3 . 4 . . . 3 3 2 3 3 . 1 Fabricators 8 | . . . . . . . . 8 . . . . . Report 1 | . . . . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . 2 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . Recompile 4 | . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 21 | . 2 . 2 . . . 3 8 . 6 . . . Monitor 1 | . . . . . . . . 1 . . . . . Reject 6 | . . . 1 . . . 2 3 . . . . . Recyclers 5 | . . . 1 . . . 1 2 . 1 . . . Mask 1 | . . . . . . . . 1 . . . . . Tunnel 8 | . 2 . . . . . . 1 . 5 . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . Researchers 2 | . . . . . . . 1 1 . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . Decoy 1 | . . . . . . . . 1 . . . . . Watchers 2 | . . . . . . . 1 1 . . . . . Data Cores Recovered 6 | . . . 1 . . . 1 3 . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 78 | . 8 . 12 1 . . 13 27 2 6 6 . 3 Full Trace Events 20 | . . . 3 . . . 1 5 . 5 5 . 1 Feedback Events 2 | . . . . . . . . . . 1 1 . . Corruption 1 | . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 10 . . . 6 2 . . . . . Parts Built 5 | . . . . . . . . 5 . . . . . Authchips 3 | . . . . . . . . 3 . . . . . Time 422 | . . . . . . . . 329 . . . . 93 Total Part Build Rating 18 | . . . . . . . . 18 . . . . . Parts Repaired 10 | . 1 . 3 . . . 2 4 . . . . . Time 343 | . 38 . 115 . . . 64 126 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 8 . . . 4 . . . . . . Part Schematics Acquired 12 | . . . 8 . . . 4 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . 1 . . . . Non-combat 4 | . . . . . 3 . . . 1 . . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . 1 . . . . parse_system 5 | . . . . . 4 . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Total Allies 12 | . . 5 . 1 . . . 3 2 . 1 . . Largest Group 5 | . . 5 1 1 . . . 2 2 . 1 1 . Highest-Rated Group 90 | . . 90 31 31 . . . 64 62 . 26 26 . Highest-Rated Ally 32 | . . 31 31 31 . . . 32 31 . 26 26 . Total Orders 1 | . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . 1 . . . . . Ally Attacks 60 | . . 26 1 9 . . . 6 18 . . . . Total Damage 1065 | . . 274 . 126 . . . 389 276 . . . . Kills 13 | . . 6 . 1 . . . 4 2 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Robot Analysis Total 7 | . 4 . 1 . . . . 1 . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Turns Passed 15891 | 66 1521 1072 2972 1213 554 144 3239 4018 128 163 305 50 446 Spaces Moved 12359 | 39 889 565 1281 616 287 57 1377 5224 304 547 787 121 265 Core 218 | 2 . . . . . . . . . . . 20 196 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 5752 | 37 889 565 1281 616 287 57 1377 643 . . . . . Hover . | . . . . . . . . . . . . . . Flight 6389 | . . . . . . . . 4581 304 547 787 101 69 Fastest Speed 14 | 50 95 175 175 190 190 190 190 17 26 26 25 14 32 Average Speed 100 | 90 142 175 188 190 190 190 195 49 26 26 25 27 45 Slowest Speed 311 | 95 175 175 190 190 190 190 205 311 26 26 26 50 50 Overloaded Moves 45 | . . . . . . . . 14 . . . 31 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 16 4 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 65 | 4 99 99 95 100 65 17 98 87 49 98 18 89 4 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 10 | . 2 . . 1 1 . . 1 . 5 . . . Known Exits Taken 3 | . 1 . . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . Spaces Dug 104 | . . . . . . . . 85 2 . 17 . . Terrain Destroyed 188 | . . 43 . . . . . 126 2 . 17 . . Melee 104 | . . . . . . . . 85 2 . 17 . . Projectile . | . . . . . . . . . . . . . . AOE 84 | . . 43 . . . . . 41 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Total 15020 | 58 1059 603 1650 636 294 93 1772 6381 333 557 860 136 588 Wait 1879 | 6 100 5 179 . . 37 228 927 16 . 52 15 314 Move 12304 | 38 888 564 1280 615 286 56 1376 5192 295 542 787 120 265 Hop 21 | . . . . . . . . 15 4 2 . . . Pick Up 82 | 3 18 3 29 2 1 . 18 7 1 . . . . Fast Attach 68 | 7 2 . 16 1 . . 17 15 1 . 2 1 6 Attach 29 | . 2 1 7 . . . 3 15 . . 1 . . Detach 17 | . 2 . 2 1 . . 6 5 . . . . 1 Swap 57 | . 3 3 7 2 2 . 8 30 2 . . . . Drop 107 | . . 1 32 3 1 . 31 34 3 . . . 2 Fire 297 | 4 44 26 98 12 . . 78 35 . . . . . Melee 152 | . . . . . 4 . . 106 11 13 18 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 7 | . . . . . . . 7 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: [*Fac x4] / *Sto / [*Low x2]) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Mines 590 | -10/Materials | Discovered new exit (range 11) 882 | -10/Materials | Discovered new exit (range 6) 1524 | -10/Materials | Repaired Imp. Heat Sink 1588 | -10/Materials | Entered Mines 1592 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1609 | -10/Mines | Discovered new exit (range 8) 1728 | -10/Mines | Discovered new exit (range 16) 2044 | -10/Mines | Assembled infested the area 2049 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2059 | -10/Mines | Core integrity fell below 50% 2086 | -10/Mines | Destroyed 15 combat bots 2470 | -10/Mines | Core integrity fell below 20% 2660 | -10/Mines | Entered Materials 2660 | -9/Materials | Accompanied by 1 ally 2660 | -9/Materials | Evolved 2 slots: Utility x2 2665 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2729 | -9/Materials | Build established: Scavenger-Mutant 3750 | -9/Materials | Discovered new exit (range 16) 3864 | -9/Materials | Repaired Adv. Beam Cannon 3898 | -9/Materials | Repaired Imp. Ion Engine 3904 | -9/Materials | Discovered new exit (range 7) 3906 | -9/Materials | Build established: Mutant 4055 | -9/Materials | Discovered new exit (range 5) 4639 | -9/Materials | Discovered new exit (range 9) 5107 | -9/Materials | Discovered new exit (range 13) 5490 | -9/Materials | Repaired Med. Armor Plating 5632 | -9/Materials | Entered Mines 5747 | -9/Mines | Received a Mining Laser from a helpful Derelict 5917 | -9/Mines | Discovered new exit (range 15) 6320 | -9/Mines | Found a hidden stash of uninstalled traps 6394 | -9/Mines | Discovered new exit (range 15) 6449 | -9/Mines | Learned Materials security intel 6838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6838 | -9/Mines | Discovered new exit (range 5) 6845 | -9/Mines | Entered Exiles 6893 | -9/Exiles | Met 8R-AWN 6923 | -9/Exiles | Met EX-HEX 7051 | -9/Exiles | Met EX-BIN 7079 | -9/Exiles | Aligned with FarCom system 7081 | -9/Exiles | Given EX-Vault access code 7125 | -9/Exiles | Opened EX-Vault 7143 | -9/Exiles | Found Gui. Plasma Cannon 7184 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7239 | -9/Exiles | Met EX-DEC 7246 | -9/Exiles | Learned location of Zion (-6) 7373 | -9/Exiles | Discovered new exit (range 14) 7399 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 7399 | -9/Exiles | Entered Mines 7495 | -8/Mines | Discovered new exit (range 8) 7543 | -8/Mines | Entered Materials 7543 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8296 | -8/Materials | Destroyed 7 combat bots 8999 | -8/Materials | Discovered new exit (range 8) 9054 | -8/Materials | Repaired Med. Armor Plating 9086 | -8/Materials | Repaired Med. Armor Plating 9409 | -8/Materials | Discovered new exit (range 16) 10003 | -8/Materials | Discovered new exit (range 3) 10024 | -8/Materials | Garrison activated, responded to threat 10128 | -8/Materials | Garrison activated, responded to threat 10782 | -8/Materials | Entered Factory 10782 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10783 | -7/Factory | Identified exit to Storage 11409 | -7/Factory | Build established: Hacker-Mutant 11585 | -7/Factory | Discovered new exit (range 14) 12000 | -7/Factory | Garrison activated, responded to threat 12585 | -7/Factory | Repaired Lgt. Nuclear Core 12612 | -7/Factory | Repaired Imp. Flight Unit 12654 | -7/Factory | Discovered new exit (range 7) 12746 | -7/Factory | Discovered new exit (range 3) 12755 | -7/Factory | Discovered new exit (range 12) 12910 | -7/Factory | Build established: Hacker-Sprinter 13150 | -7/Factory | Fabricated Imp. VTOL Module (x1) 13307 | -7/Factory | Fabricated Imp. VTOL Module (x1) 13470 | -7/Factory | Discovered new exit (range 4) 14048 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14094 | -7/Factory | Fabricated Cld. VTOL Module? 14236 | -7/Factory | Discovered new exit (range 4) 14335 | -7/Factory | Repaired Scythe 14538 | -7/Factory | Fabricated Cld. VTOL Module? 14756 | -7/Factory | Repaired Mic. Nuclear Core? 14800 | -7/Factory | Entered Storage 14842 | -7/Storage | Met a pair of Derelict thieves 14926 | -7/Storage | Used back door to open Recycling access 14926 | -7/Storage | Discovered new exit (range 5) 14928 | -7/Storage | Entered Recycling 14997 | -7/Recycling | Discovered new exit (range 6) 15026 | -7/Recycling | Identified exit to Factory 15091 | -7/Recycling | Entered Factory 15091 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 15210 | -5/Factory | System Shield fried by hacking feedback 15326 | -5/Factory | Crushed by falling debris 15357 | -5/Factory | Lost 3 parts (1n2u) 15391 | -5/Factory | Search patrols dispatched 15396 | -5/Factory | Manually triggered Chute Trap 15396 | -5/Factory | Sucked down chute 15396 | -5/Factory | Entered Waste 15404 | -5/Waste | Spotted C-40 Crusher 15404 | -5/Waste | Spotted C-40 Crusher 15405 | -5/Waste | 1 allies followed down the chute 15406 | -5/Waste | Spotted C-40 Crusher 15406 | -5/Waste | Spotted C-40 Crusher 15407 | -5/Waste | Spotted C-40 Crusher 15408 | -5/Waste | Spotted C-40 Crusher 15411 | -5/Waste | EMP discharged 15411 | -5/Waste | System corruption reached 10% 15419 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15421 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15430 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15441 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15443 | -5/Waste | Discovered new exit (range 10) 15446 | -5/Waste | Entered Factory 15472 | -5/Factory | Lost 5 parts (2p1n2u) 15762 | -5/Factory | Build established: Hacker-Mutant 15892 | -5/Factory | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 26 terminals. Downloaded coordinate data. >>Index(Fabricators) Found 6 fabricators. Downloaded coordinate data. 15809_ Acquired Arm. Medium Treads. 15820_ System corrupted: Heat flow error (+119). 15823_ Acquired Hvy. Deuterium Engine. 15825_ Dropped Hvy. Deuterium Engine. 15831_ Connecting with Fabricator... >>Build Building Cld. Field Propulsion Drive... ETC: 93 15879_ System corrupted: Component data lost. 15886_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????# """ """ """ """ #??????????? | | ???????????????????# """ """ """ """ #??????????? | | ???????????????????# """ """ """ """ !#??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????##########+#########??????????? | | ??????????????????????????# ##############???? | | ??????????????????????????# # #???? | | ??????????????????????????# # """"""""" #???? | | ??????????????????????????# + #???? | | ????????????????########### # """"""""" #???? | | ????????????????# """""" # # #???? | | ????????????????# """""" # ##############???? | | ??############### """""" # #??????????????? | | ??# ## """""" # #??????????????? | | ??# ## # #??????????????? | | ??# """""" ## # #??????????????? | | ??# """""" ## ! # #??????????????? | | ??# """""" ##* # ###??????????????? | | ??# """""" #####+##p### #????????????????? | | ??# #???# #????????????????? | | ??# ##### ! #????????????????? | | ??#"" + p #????????????????? | | ??#"T ##### @ """ ##########???????? | | ??#"" #???# u """ # #???????? | | ??# #???# """ """ # """ #???????? | | #########+########## "F" # """ #???????? | | ! " """ # """ #???????? | | ^ """ """ + #???????? | | """"" """ """ # """ #???????? | | """ ""T"" # """ #???????? | | """ # """ #???????? | | """ ############+######### #???????? | | """ # #??????????????##########???????? | | """ # """ #???????????????????????????????? | | """ + """ #???????????????????????????????? | | """ # """ #???????????????????????????????? | | # #???????????????????????????????? | | # """ #???????????????????????????????? | | ###### # """ #????????????Y??????????????????? | | ?????# # """ #???????????????????????????????? | | ?????# # #???????????????????????????????? | | ?????# # !#???????????????????????????????? | | ?????# # #???????????????????????????????? | | ?????# # #???????????????????????????????? | | ?????# #######???????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 1 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Gatling Laser | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Imp. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed MiningFrostFirepult Manual? 0 Play Time 03:14:00 Cumulative 151.9 hours Start 2023.12.27 @ 07:46:42 End 2023.12.28 @ 20:16:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 122 Rogue 0 Adventurer 122 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dcfda159-b7c8-4c90-9d90-2dfd3713b060