Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 15:01:25 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (713) 713 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1953 Bonus ------- None Cogmind --------- Core Integrity 245/400 Matter 255/300 Energy 38/100 System Corruption 0% Temperature Cool (13) Movement Flying (32) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Cesium-ion Thruster Small Storage Unit Seismic Detector EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Visual Processing Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Plasma Cutter Heavy Hammer > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Seismic Detector Particle Gun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 5 3 1 24 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 . 7 Treads 4 | 2 1 . 1 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight 5 | . . . 5 Utility 11 | 2 1 . 8 Device 7 | 2 1 . 4 Storage . | . . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 1 1 1 8 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 4 | . . 1 3 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 74 94 Engine 10 | . 14 2 10 Treads 18 | . 28 28 6 Wheel 3 | . . . 6 Flight 3 | . . . 8 Device 30 | . 28 28 33 Processor 3 | . . . 8 Ballistic Gun 11 | . 14 2 11 Ballistic Cannon 5 | . 13 2 . Special Weapon 3 | . . 9 4 Impact Weapon 1 | . . . 2 Peak Build Rating 19 | 9 9 9 19 Average Rating 11 | 6 9 7 14 On Entrance 7 | 6 9 9 7 Naked Turns . | . . . . Heaviest Build 17 | 14 12 12 17 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 8 | 8 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 4 Class Distribution -------------------- 63% | Mutant 15% | Skirmisher 10% | Sprinter 7% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 906 | 256 160 20 470 Remotely . | . . . . Salvage Created 889 | 86 229 . 574 Parts 65 | 7 22 . 36 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 9 . 10 Guns 12 | . 2 . 10 Cannons 7 | . 7 . . Classes Destroyed 7 | 2 3 . 2 Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Watcher 2 | . 1 . 1 Swarmer 3 | . 3 . . Grunt 10 | . 6 . 4 Sentry 6 | . . . 6 Best Kill Streak 4 | 2 3 . 4 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 144 | . 27 13 104 Missed 59 | . 6 7 46 Damage Taken 1055 | . 218 70 767 Core 165 | . . 10 155 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 66 | 2 20 1 43 Largest 2 | 2 2 1 2 Hottest 100 | 60 55 100 100 Shots Fired 130 | 4 40 1 85 Gun 108 | 4 20 . 84 Cannon 20 | . 20 . . Launcher . | . . . . Special 2 | . . 1 1 Kinetic 117 | 2 40 . 75 Thermal 11 | . . 1 10 Explosive . | . . . . Electromagnetic 2 | 2 . . . Robot Hit Streak 12 | 2 9 . 12 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 90 | 2 26 . 62 Core Hits 39 | 2 15 1 21 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . 1 . 2 Destroy 2 | . . . 2 Blast 1 | . 1 . . Melee Attacks 8 | . . . 8 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1432 | 27 388 4 1013 Guns 1045 | 27 108 . 910 Cannons 280 | . 280 . . Explosions . | . . . . Melee 103 | . . . 103 Ramming 4 | . . 4 . Kinetic 1205 | . 388 . 817 Thermal 93 | . . . 93 Explosive . | . . . . Electromagnetic 27 | 27 . . . Impact 103 | . . . 103 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 4 | . 4 . . Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 83 | . 17 . 83 Average Temperature 21 | . 7 . 25 Received Heat Transfer 450 | . 99 9 342 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 671 | 10 138 62 671 Initial 46 | . 6 46 24 Average 143 | 5 72 54 238 Maximum Alert Level 2 | . . . 2 Low Security (%) 75 | 100 100 100 44 Level 1 18 | . . . 40 Level 2 6 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . . 1 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 14 28 44 Peak Tracking Total 19 | . 4 19 13 Tactical Retreats 16 | . 1 7 8 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 . 7 Successful 7 | . 3 . 4 Failed 5 | . 2 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 9 | . 5 . 4 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 2 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Monitor 2 | . 1 . 1 Recyclers 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1612 | 33 639 212 728 Spaces Moved 1502 | 10 290 336 866 Core 323 | . . 310 13 Treads 369 | 10 290 26 43 Legs . | . . . . Wheels 121 | . . . 121 Hover . | . . . . Flight 689 | . . . 689 Fastest Speed 32 | 160 160 50 32 Average Speed 75 | 160 160 58 53 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . . 6 Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 3 62 79 83 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 8 | . . 1 7 Terrain Destroyed 8 | . . 1 7 Melee 6 | . . . 6 Projectile 2 | . . 1 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1842 | 26 428 348 1040 Wait 191 | 2 107 6 76 Move 1487 | 9 289 335 854 Hop 6 | . . . 6 Pick Up 17 | . 5 1 11 Fast Attach 10 | 2 . . 8 Attach 10 | 3 . 1 6 Detach 6 | 4 . . 2 Swap 13 | . 3 . 10 Drop 27 | 4 4 3 16 Fire 66 | 2 20 1 43 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Discovered new exit (range 9) 673 | -10/Materials | Entered Mines 695 | -10/Mines | Assembled infested the area 700 | -10/Mines | Assisted by a Guerilla fighting off Assembled 733 | -10/Mines | Discovered new exit (range 4) 754 | -10/Mines | Learned Materials stockpile data 758 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Entered Materials 885 | -9/Materials | Evolved 2 slots: Utility x2 1410 | -9/Materials | Discovered new exit (range 10) 1541 | -9/Materials | Discovered new exit (range 4) 1613 | -9/Materials | Self-destructed Last Messages --------------- 01562_ K-01 Serf cleans the Atomic Centrifuge. 01566_ Structural Scanner destroyed. 01566_ >> MONITOR: Recycling Unit M001 accepting Imp. Flight Unit (55%). 01567_ K-01 Serf cleans the Atomic Centrifuge. 01569_ >> MONITOR: Recycling Unit M001 accepting Imp. Flight Unit (100%). 01575_ >> MONITOR: Recycling Unit M001 accepting Mining Laser (20%). 01582_ >> MONITOR: Recycling Unit M001 accepting Lgt. Treads (85%). 01585_ >> MONITOR: Recycling Unit M001 accepting Lgt. Armor Plating (82%). 01588_ >> MONITOR: Recycling Unit M001 accepting Heat Sink (100%). 01590_ K-01 Serf cleans the Matter Filter. 01591_ >> MONITOR: Recycling Unit M001 accepting Plasma Cutter (46%). 01596_ Sneak attack on A-02 Transporter. 01599_ Cesium-ion Thruster destroyed. 01601_ >> MONITOR: Recycling Unit M001 accepting Sensor Array (85%). 01604_ >> MONITOR: Recycling Unit M001 accepting Visual Processing Unit (100%). 01607_ >> MONITOR: Recycling Unit M001 accepting Hover Unit (86%). 01610_ >> MONITOR: Recycling Unit M001 accepting Aluminum Leg (84%). 01612_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | ?????#????##########??????#??????????????????????? | | ??????????##########?????????????????????????????? | | ??????????## ##?????????????????????????????? | | ??????????## ##?????????????????????????????? | | ?????#????##| """ ##?????????????????????????????? | | ??????????## """ ##?????#???????????#???????????? | | ????#????### """ ##?????????????????????????????? | | ?????####### ##?????????????????????????????? | | ?????####### """ ########???????????????????????? | | ?????## # """ #########??????"???????????????? | | ????### # """ ##!!!!####??????????????#??????? | | ?????## + ! !##??????????????????????? | | ##???## # # ### ????????????????##### | | ######## ############ ### ????????##### | | ###### # # ###+######????????## ! | | " # ### # # ?????## | | " # ### # ] + ?????## | | " + ### #[[ # ????## / | | # #[[ # s#################### | | # #[ ] ## s##################### | | ####+### # ## s# Y + # | | # # ####+######## s# # # | | # + #### ######## @/ # """" # | | # # # # """" #### | | # # g # # """" # | | # # ##+########## ############## # T | | # # # #######g#################+#### | | ###+#### # ##??### ###??????## # " | | ### #### # ##???##g##????#??## / "" | | ### ##?? + ##?#?## ##???????## # "" | | ### ##?? # ##???##o##???????## #### # "" | | #### # ##???## ##??????### #### # " | | #### ###########?## ##???????## #### # | | ###########?## ##???????## #### #### | | ### ##?## ##???????## #### #### | | ######### ##?## ########### #### # | | ### #"" ##?## ########### #### # | | +##+###???? #"T ##?## ### [[[[## #### #""" | | ##???? #"" ##### ### [[[[## #### #""" | | """ ## # ##### ### ## #### #""" | | "R" ####+######+### ### ## #### + | | " " # #### # | | + #### #### | | """|# #### | | """ # ########### #####+####### ##### ##### | | """ # # ##### ### ## ##### ##### | | + # ?????#?### ### ## ##### ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryBackupCompressor Manual? 0 Play Time 00:42:12 Cumulative 227.6 hours Start 2024.09.02 @ 14:13:21 End 2024.09.02 @ 15:01:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 85 Adventurer 0 Explorer 3 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e3f5c60-dad6-46cb-9c3f-a2e607ff0769