Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.30 @ 14:54:30 // Halloween2020/ForbiddenLore Player: CreepyD Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (2199) 2199 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 8199 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 134 Friendly Fire -37 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 100/100 System Corruption 19% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Coolant Injector Improved Weapon Cycler Greatsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Signal Interpreter Advanced Targeting Computer Advanced Particle Charger Improved Weapon Cycler Improved Transmission Jammer Advanced ECM Suite Improved Cloaking Device > --- WEAPON ----------- Wave Gun Wave Gun Disruptor Cannon Heavy Neutron Cannon > --- INVENTORY -------- Improved Treads Improved Treads Wave Gun Welding Torch [Rating: 93] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Transport Network Coupler Device Coolant Injector Storage Small Storage Unit Processor Transport Network Coupler Protection Makeshift Armor Plating Weapon Advanced Beam Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 2 . . Power 2 | . . . . 1 . . . . . 1 . . Propulsion 2 | . . . . . . . . 1 1 . . . Utility 6 | . . . . 1 2 . . 1 1 1 . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 115 | 6 6 . 9 11 5 10 2 38 6 6 2 14 Power 20 | 1 . . 1 2 2 2 1 8 . . . 3 Engine 14 | 1 . . 1 2 1 2 . 7 . . . . Core 4 | . . . . . 1 . 1 1 . . . 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 35 | 2 . . 2 3 . 2 1 18 1 . 1 5 Treads 16 | 2 . . 2 3 . 1 1 4 1 . 1 1 Leg . | . . . . . . . . . . . . . Wheel 5 | . . . . . . . . 4 . . . 1 Hover 13 | . . . . . . 1 . 10 . . . 2 Flight 1 | . . . . . . . . . . . . 1 Utility 23 | 1 2 . . 3 2 1 . 6 1 5 . 2 Device 13 | . 1 . . 2 1 . . 2 . 5 . 2 Storage 1 | 1 . . . . . . . . . . . . Processor 7 | . 1 . . 1 1 1 . 2 1 . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 4 . 6 3 1 5 . 6 4 1 1 4 Energy Gun 8 | 1 1 . 1 . . . . . 3 . 1 1 Energy Cannon 9 | . . . 3 2 1 1 . . 1 1 . . Ballistic Gun 7 | 1 2 . 2 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . Slashing Weapon 4 | . . . . . . 2 . . . . . 2 Piercing Weapon 6 | . . . . . . 1 . 5 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . . 1 . . . 1 Parts Lost 59 | . . . . 2 1 13 . 17 1 3 5 17 Power 10 | . . . . . 1 2 . 3 . . 1 3 Propulsion 19 | . . . . . . 4 . 8 . . 1 6 Utility 9 | . . . . . . 1 . 3 . 1 . 4 Weapon 21 | . . . . 2 . 6 . 3 1 2 3 4 Highest Loss Streak 9 | . . . . 1 1 5 . 5 1 3 5 9 Average Slot Usage (%) 85 | . 98 100 99 93 99 77 73 90 95 92 67 39 Engine 6 | . 14 14 11 14 7 1 . 7 5 5 3 . Core 3 | . . . . . 6 4 4 4 5 5 3 . Treads 12 | . 28 28 22 18 15 10 6 3 17 15 10 4 Wheel 1 | . . . . . . . . 1 5 5 5 3 Hover 3 | . . . . . . . . 12 . . . 3 Device 10 | . 13 14 11 9 15 10 7 5 11 22 22 13 Processor 20 | . 9 14 11 18 23 25 30 25 29 18 10 10 Protection 1 | . . . . . . . . 5 . . . . Energy Gun 2 | . 13 . . . . . . . 7 10 3 1 Energy Cannon 8 | . . . 20 23 22 12 . . 4 8 6 . Ballistic Gun 5 | . 13 28 22 10 7 3 . . . . . . Impact Weapon 1 | . . . . . . 2 7 1 . . . . Slashing Weapon 2 | . . . . . . 3 7 5 . . . . Piercing Weapon 3 | . . . . . . . 7 14 4 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 12 14 12 23 30 34 34 24 39 51 67 59 25 Greatest Support 84 | 40 40 40 46 56 56 56 28 33 16 84 16 23 Greatest Overweight (x) 4 | . . . . . . 3 3 3 3 4 3 2 Average Overweight (x) . | . . . . . . . . . 2 3 1 . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 3 3 4 4 3 4 4 4 3 4 4 4 Average Carried 2 | . 1 3 3 3 2 2 4 3 1 3 2 1 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 3 3 4 4 2 4 4 3 3 4 2 4 Class Distribution -------------------- 33% | Mutant 19% | Skirmisher 16% | Scavenger-Mutant 13% | Gunner 9% | Derelict-Mutant 6% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Infiltrator-Gunner | -4/Factory Infiltrator-Gunner | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Matter Collected 1520 | 191 141 . 213 217 . 191 27 298 . . 133 109 Remotely . | . . . . . . . . . . . . . Salvage Created 3386 | . 236 . 215 741 91 359 132 1026 . 39 278 269 Parts 191 | . 24 . 13 48 7 9 8 63 . 1 2 16 Haulers Intercepted 7 | . 2 . 2 2 . . . . . . . 1 Recyclers Shooed 2 | . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . . . . Prevented 1 | . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Combat Hostiles Destroyed 56 | . 7 . 3 17 2 8 . 15 . . 1 3 Melee 19 | . . . . . . 2 . 15 . . . 2 Guns 13 | . 7 . . 4 . 1 . . . . . 1 Cannons 21 | . . . 3 13 2 2 . . . . 1 . Classes Destroyed 13 | . 3 . 1 3 . 1 1 3 . . 1 . Worker 2 | . . . . . . . . 2 . . . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 7 | . 2 . 2 2 . . . . . . . 1 Recycler 3 | . . . . 1 . . . 2 . . . . Watcher 4 | . 2 . . 1 . . . . . 1 . . Swarmer 26 | . 7 . . 9 1 6 . 3 . . . . Grunt 12 | . . . 3 3 . . . 6 . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 8 | . . . . 4 1 1 . 2 . . . . Hunter 2 | . . . . . . . . 1 . . . 1 Programmer 6 | . . . . . . 1 . 3 . . . 2 Compactor 1 | . . . . . . . . . . . 1 . Samaritan 3 | . . . . . . . 3 . . . . . Best Kill Streak 5 | . 4 . 2 5 2 3 . 4 . 1 1 2 Combat Bots Only 4 | . 4 . 2 4 2 3 . 4 . . 1 2 Max Kills in Single Turn 2 | . 1 . 1 2 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Damage Taken 8424 | . 262 . 115 733 208 1469 . 1902 108 924 191 2512 Core 2145 | . 51 . . 101 16 413 . 392 15 102 49 1006 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 79 100 81 . . 38 53 98 . . . Volleys Fired 127 | . 29 . 10 41 6 12 . . 1 10 6 12 Largest 4 | . 2 . 4 4 4 4 . . 2 4 3 1 Hottest 353 | . 100 . 227 227 219 219 . . 146 353 272 65 Shots Fired 346 | . 57 . 40 140 24 28 . . 2 29 15 11 Gun 167 | . 56 . 22 42 6 11 . . 1 12 6 11 Cannon 178 | . . . 18 98 18 17 . . 1 17 9 . Launcher . | . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . Kinetic 119 | . 29 . 22 42 6 11 . . . . . 9 Thermal 209 | . 28 . 18 98 18 16 . . . 20 11 . Explosive . | . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . 1 . . 2 9 4 2 Robot Hit Streak 22 | . 11 . 8 10 9 22 . . . 5 12 17 Robot Miss Streak 5 | . 4 . 2 5 1 1 . . . 3 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 295 | . 39 . 25 74 9 46 3 57 . 13 13 16 Core Hits 107 | . 15 . 9 25 3 7 3 33 . 4 2 6 Critical Hits 17 | . . . 1 6 . 2 . 3 . . 1 4 Critical Kills 5 | . . . 1 2 . 1 . . . . . 1 Critical Parts Destroyed 11 | . . . . 4 . 1 . 3 . . . 3 Melee Attacks 132 | . . . . . . 38 6 80 . . . 8 Impact 32 | . . . . . . 29 1 2 . . . . Slashing 36 | . . . . . . 9 2 17 . . . 8 Piercing 64 | . . . . . . . 3 61 . . . . Sneak Attacks 10 | . . . . . . . 3 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 30 | . . . . . . 8 . 22 . . . . Damage Inflicted 7281 | . 557 . 404 1124 126 1268 234 2175 . 546 380 467 Guns 1549 | . 557 . 199 159 18 105 . . . 235 180 96 Cannons 2067 | . . . 205 965 108 344 . . . 245 200 . Explosions 66 | . . . . . . . . . . 66 . . Melee 3570 | . . . . . . 819 234 2163 . . . 354 Ramming 29 | . . . . . . . . 12 . . . 17 Kinetic 794 | . 267 . 199 159 18 105 . . . . . 46 Thermal 2716 | . 290 . 205 965 108 324 . . . 450 374 . Explosive . | . . . . . . . . . . . . . Electromagnetic 172 | . . . . . . 20 . . . 96 6 50 Impact 685 | . . . . . . 640 . 45 . . . . Slashing 860 | . . . . . . 179 . 327 . . . 354 Piercing 2025 | . . . . . . . 234 1791 . . . . Highest Corruption 19 | . . . . . . 3 3 10 . 3 18 19 Average Corruption 9 | . . . . . . 2 3 9 . 1 9 18 Corruption Purged . | . . . . . . . . . . . . . Effects 55 | . . . . . . 4 3 9 . 1 12 26 Message Errors 10 | . . . . . . 1 1 3 . . 2 3 Matter Fused 9 | . . . . . . 2 1 . . 1 . 5 Heat Flow Errors 4 | . . . . . . . . 1 . . 1 2 Energy Discharges 3 | . . . . . . 1 . 1 . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . 1 . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . 1 . . 1 6 Targeting Errors 9 | . . . . . . . . 2 . . 3 4 Weapon Failures 4 | . . . . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 402 | . . . . . . 216 . 171 . 15 . . Projectiles 15 | . . . . . . . . . . 15 . . Explosions . | . . . . . . . . . . . . . Melee 387 | . . . . . . 216 . 171 . . . . Knockbacks 2 | . . . . . . 2 . . . . . . Impact 2 | . . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . 6 . . . 8 Shots . | . . . . . . . . . . . . . Rammed 6 | . . . . . . . . 3 . . . 3 Targets Rammed 7 | . . . . . . 1 . 3 . . . 3 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 513 | . 36 . 355 361 194 199 . 213 15 513 302 58 Average Temperature 120 | . 12 . 130 125 97 103 . 55 10 208 135 58 Received Heat Transfer 957 | . . . 24 171 24 72 . 372 . 72 . 222 Effects 13 | . . . . 2 . . . . . 10 1 . Shutdowns 3 | . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 9 | . . . . 2 . . . . . 7 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions 10 | . . . . . . 10 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . 4 . 3 . . . . . . Heat Transferred 4393 | . 851 . 370 1739 185 555 . . . 371 322 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Peak Influence 657 | . 348 135 270 596 364 . . 657 321 277 89 105 Initial 286 | . . 135 52 113 226 . . 16 286 156 87 23 Average 222 | . 194 135 142 351 279 . . 254 312 194 63 47 Maximum Alert Level 2 | . 1 . 1 2 1 . . 2 1 1 . . Low Security (%) 50 | 100 31 100 72 9 . . . 54 . 83 100 100 Level 1 35 | . 68 . 27 35 100 . . 24 100 16 . . Level 2 14 | . . . . 54 . . . 21 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . 3 1 1 . . 5 . . . 1 Investigation 3 | . . . 1 . . . . 2 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 4 | . . . 2 . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Distress Signals 4 | . . . 1 . . . . 1 . 1 . 1 Communications Jammed 7 | . . . . . . . . . . . . 7 Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 13 . 7 29 4 9 . 35 1 4 6 15 Peak Tracking Total 8 | . 4 . 3 7 3 3 . 5 4 3 5 8 Tactical Retreats 15 | . 1 . . 4 . 1 . 7 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Traps Triggered 6 | . . . 1 . . . . 3 . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Machines Disabled 4 | . 1 . . . 1 . . . . 2 . . Max in Single Turn 2 | . 1 . . . 1 . . . . 2 . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Machines Accessed 16 | . . . 3 3 2 . . 4 1 2 . 1 Terminals 9 | . . . 2 2 1 . . 2 . 1 . 1 Fabricators 2 | . . . . . . . . 1 . 1 . . Repair Stations 2 | . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 40 | . . . 7 9 6 . . 11 1 5 . 1 Successful 21 | . . . 6 6 3 . . 2 1 3 . . Failed 19 | . . . 1 3 3 . . 9 . 2 . 1 Catastrophic 3 | . . . . 1 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . . . 3 2 4 . . 4 . 1 . 1 Terminals 20 | . . . 5 4 4 . . 4 . 2 . 1 Fabricators 7 | . . . . . . . . 4 . 3 . . Repair Stations 4 | . . . 2 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . . 5 . . . 3 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 7 | . . . 4 1 1 . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 2 | . . . . . . . . 1 . 1 . . Repair Station Hacks 4 | . . . 2 . 2 . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . 5 . . . 1 . . . . Insert Component 3 | . . . . 2 . . . 1 . . . . Analyze 3 | . . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . . 3 3 2 . . 4 . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . Matter 285 | . . . . . . . . 285 . . . . Time 152 | . . . . . . . . 152 . . . . Total Robot Build Rating 5 | . . . . . . . . 5 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Matter 124 | . . . . . . . . . . 124 . . Time 31 | . . . . . . . . . . 31 . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . Time 49 | . . . 32 . 17 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . 1 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Total Allies 5 | . . 3 . . . . . 1 . . 1 . Largest Group 3 | . . 3 3 2 . . . 1 . . 1 . Highest-Rated Group 46 | . . 40 40 24 . . . 20 . . 46 . Highest-Rated Ally 46 | . . 16 16 16 . . . 20 . . 46 . Total Orders 2 | . . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . PICKUP 1 | . . . . . . . . 1 . . . . Ally Attacks 43 | . . . 15 18 . . . . . . 10 . Total Damage 644 | . . . 154 192 . . . . . . 298 . Kills 4 | . . . 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Turns Passed 5490 | 70 315 194 319 604 276 1056 216 1257 358 285 135 405 Spaces Moved 2959 | 44 122 121 153 259 125 562 128 719 186 128 90 322 Core 180 | 10 . . . . . 154 3 . . . . 13 Treads 1459 | 34 122 121 153 259 125 408 125 81 . 6 . 25 Legs . | . . . . . . . . . . . . . Wheels 669 | . . . . . . . . 87 186 122 90 184 Hover 651 | . . . . . . . . 551 . . . 100 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 160 52 110 130 100 50 Average Speed 138 | 135 160 160 160 160 160 158 160 119 122 137 116 98 Slowest Speed 240 | 160 160 160 160 160 160 200 200 240 130 160 130 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 42 38 18 29 5 63 24 20 5 5 81 15 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . . . 8 . . . . . . Spaces Dug 6 | . . . . . . . . . . 6 . . Terrain Destroyed 53 | . . . . 2 . . . . . 50 1 . Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . 2 . . . . . 7 1 . AOE 43 | . . . . . . . . . . 43 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Doors Sealed 1 | . 1 . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Fac Total 3963 | 55 188 122 203 356 186 648 132 1036 314 226 113 384 Wait 547 | . 20 2 19 30 48 26 . 194 115 73 10 10 Move 2948 | 43 121 120 152 258 124 561 127 718 185 128 89 322 Hop . | . . . . . . . . . . . . . Pick Up 80 | 6 8 . 7 7 2 9 . 16 6 4 2 13 Fast Attach 33 | . . . 3 2 . 2 2 20 . 3 . 1 Attach 65 | 6 5 . 4 3 3 7 . 13 6 3 2 13 Detach 2 | . . . . 1 . . . . . . . 1 Swap 17 | . 1 . 2 6 2 1 . 5 . . . . Drop 46 | . 4 . 6 8 1 . . 16 1 5 4 1 Fire 127 | . 29 . 10 41 6 12 . . 1 10 6 12 Melee 91 | . . . . . . 29 3 51 . . . 8 Ram 6 | . . . . . . . . 3 . . . 3 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 6) 386 | -10/Materials | Entered Mines 510 | -10/Mines | Discovered new exit (range 15) 550 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 553 | -10/Mines | Learned Materials emergency access door positions 580 | -10/Mines | Entered Materials 580 | -9/Materials | Accompanied by 3 allies 580 | -9/Materials | Evolved 2 slots: Weapon x2 581 | -9/Materials | Identified exit to Mines 740 | -9/Materials | Repaired Hvy. Assault Rifle 872 | -9/Materials | Discovered new exit (range 15) 876 | -9/Materials | Build established: Skirmisher 899 | -9/Materials | Entered another Materials area 899 | -8/Materials | Accompanied by 2 allies 899 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1262 | -8/Materials | Build established: Gunner 1376 | -8/Materials | Garrison activated, responded to threat 1471 | -8/Materials | Discovered new exit (range 16) 1503 | -8/Materials | Entered Factory 1503 | -7/Factory | Evolved 2 slots: Utility x2 1551 | -7/Factory | Repaired Adv. Beam Cannon 1707 | -7/Factory | Identified exit to Storage 1707 | -7/Factory | Identified exit to Lower Caves 1779 | -7/Factory | Entered Lower Caves 1839 | -7/Lower Caves | Build established: Skirmisher 2258 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2369 | -7/Lower Caves | Lost 3 parts (3w) 2396 | -7/Lower Caves | Learned location of 1 exit from Factory 2529 | -7/Lower Caves | Lost 5 parts (1p2n2w) 2558 | -7/Lower Caves | Core integrity fell below 50% 2609 | -7/Lower Caves | Lost 3 parts (1p2n) 2792 | -7/Lower Caves | Discovered new exit (range 6) 2804 | -7/Lower Caves | Identified exit to Lower Caves 2835 | -7/Lower Caves | Entered another Lower Caves area 3033 | -7/Lower Caves | Discovered new exit (range 14) 3049 | -7/Lower Caves | Identified exit to Factory 3051 | -7/Lower Caves | Entered Factory 3051 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3052 | -6/Factory | Identified exit to Extension 3053 | -6/Factory | Identified exit to Factory 3375 | -6/Factory | Lost 5 parts (1p2n1u1w) 3599 | -6/Factory | Build established: Scavenger-Mutant 3670 | -6/Factory | Lost 4 parts (2p2n) 3848 | -6/Factory | Fabricated R-10 Processor? 4042 | -6/Factory | Local fabrication network quarantined 4045 | -6/Factory | Lost 4 parts (1n2u1w) 4167 | -6/Factory | System corruption reached 10% 4197 | -6/Factory | Found Prototype Processor 4198 | -6/Factory | Identified Exp. Signal Interpreter 4199 | -6/Factory | Lost 4 parts (3n1w) 4229 | -6/Factory | Spotted B-75 Beast 4302 | -6/Factory | Discovered exit to Factory (range 8) 4308 | -6/Factory | Entered another Factory area 4308 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4545 | -5/Factory | Build established: Mutant 4647 | -5/Factory | Discovered new exit (range 16) 4665 | -5/Factory | Identified exit to Factory 4666 | -5/Factory | Entered another Factory area 4666 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4761 | -4/Factory | Fabricated Imp. Treads (x2) 4951 | -4/Factory | Sucked down chute 4951 | -4/Factory | Entered Waste 4952 | -4/Waste | Met a frightened Derelict 4964 | -4/Waste | Spotted C-40 Crusher 4966 | -4/Waste | EMP discharged 4974 | -4/Waste | Lost 3 parts (1u2w) 4982 | -4/Waste | Spotted C-40 Crusher 5016 | -4/Waste | Destroyed C-40 Crusher 5019 | -4/Waste | Spotted C-40 Crusher 5034 | -4/Waste | Spotted C-40 Crusher 5035 | -4/Waste | Spotted C-40 Crusher 5038 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5048 | -4/Waste | Crushed by Compactor (1 part destroyed) 5048 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5061 | -4/Waste | Spotted C-40 Crusher 5066 | -4/Waste | EMP discharged 5066 | -4/Waste | System corruption reached 10% 5068 | -4/Waste | Discovered new exit (range 14) 5079 | -4/Waste | Lost 5 parts (1p1n3w) 5083 | -4/Waste | Identified exit to Factory 5086 | -4/Waste | Entered Factory 5379 | -4/Factory | Lost 7 parts (1p3n3u) 5409 | -4/Factory | Core integrity fell below 50% 5477 | -4/Factory | Core integrity fell below 20% 5491 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 05471_ Penetrated by Slug. 05471_ Acquired Mic. Fission Core. 05473_ R-10 Processor collects Imp. Target Analyzer. 05474_ System corrupted: Matter fused (-7). 05475_ Acquired Antigrav System. 05476_ Penetrated by Slug. 05476_ Dynamic Insulation System destroyed. 05479_ Acquired Greatsword. 05479_ Antigrav System destroyed. 05480_ K-01 Serf collects debris. 05481_ Penetrated by Slug. 05484_ K-01 Serf collects debris. 05487_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 05487_ K-01 Serf collects debris. 05491_ Acquired Prototype Flight Unit. 05491_ Identified Diametric Drive. 05491_ Malfunction: Mic. Fission Core damaged (-6). 05491_ K-01 Serf collects debris. 05491_ Mic. Fission Core destroyed. 05491_ Faulty Diametric Drive destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? """ ??????????????????????? | | ??????????????????? p"?????????????????????? | | ??????????????????# ] "G????????????????????? | | ?????????????? # ""????????????????????? | | ????????????# # = ????????????????????? | | ????????????# #;; ; ####?????????????????? | | ????????????+R # #?????????????????? | | ????????????# A; #?????????????????? | | ????????????# ; #?????????????????? | | ?????######## ; #?????????????????? | | ???? ; #?????????????????? | | ???? ! gg k #?????????????????? | | ????? ^! g #?????????????????? | | ???? !! # #?????????????????? | | ??????? ^! # =! #?????????????????? | | ??????????# ! # @! #?????????????????? | | ??????????# # ! ] #?????????????????? | | ??????????# ! #?????????????????? | | ??????????# Y######/#######?????????????????? | | ??????????# ! #????# #???????????????????????? | | ??????????# #????# #???????????????????????? | | ??????????# #????# #???????????????????????? | | ??????????#%| #????# #???????????????????????? | | ??????????# | #????# #???????????????????????? | | ??????????#%#####+#????# #???????????????????????? | | ??????????#=#??????????? ????????????????????????? | | ??????????# #??????????? ????????????????????????? | | ??????????# #??????????? ????????????????????????? | | ??????????# #??????????? ????????????????????????? | | ??????????# #??????????? ????????????????????????? | | ########### ############ #???????????????????????? | | #???????????????????????? | | ^ #???????????????????????? | | +???????????????????????? | | #???????????????????????? | | / ??????????????????????? | | ####"############/####???????????????????????? | | # #??????? ?????????????????????????? | | # ! #??????????????????????????????????? | | + = #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 250 Weapon Cycling 20 Evasion (%) 54 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 25 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded Imp. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataTeslaScythe Manual? 0 Play Time 01:01:56 Cumulative 74.7 hours Start 2020.11.30 @ 13:55:05 End 2020.11.30 @ 14:54:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 70 Rogue 69 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9c6dad9e-9d05-4847-8ee4-9049c411ff19