Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 18:04:56 Player: Jason Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (541) 541 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1121 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 68/100 System Corruption 0% Temperature Cool (20) Movement Rolling (95) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Structural Scanner Improved Terrain Scanner Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Structural Scanner Improved Terrain Scanner Assault Rifle Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 7 21 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads 1 | . 1 . Leg 6 | 2 4 . Wheel 1 | . . 1 Hover . | . . . Flight 1 | . 1 . Utility 5 | 2 3 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 11 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 10 | 2 7 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 5 | . 4 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 2 . Parts Lost 5 | . 1 4 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 2 | . 2 . Leg 25 | . 25 27 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 25 | . 25 28 Special Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 22 | 15 22 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 7 10 10 Average Carried 9 | 4 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 7 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1003 | 240 671 92 Remotely . | . . . Salvage Created 856 | 25 690 141 Parts 56 | 5 40 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 14 5 Guns 18 | . 13 5 AOE 1 | . 1 . Classes Destroyed 7 | 1 6 . Builder 2 | . 2 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 6 3 Grunt 10 | . 8 2 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 87 | . 47 40 Missed 24 | . 14 10 Damage Taken 1085 | . 409 676 Core 255 | . 98 157 Absorbed by Shields . | . . . Regen/Repaired (Parts) 80 | . 80 . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 1 63 9 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 126 | 2 107 17 Gun 108 | 2 90 16 Cannon . | . . . Launcher . | . . . Special 18 | . 17 1 Kinetic 108 | 2 90 16 Thermal 18 | . 17 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 1 8 6 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 61 | 1 49 11 Core Hits 31 | 1 23 7 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 927 | 13 732 182 Guns 927 | 13 732 182 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 927 | 13 732 182 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 46 | . 46 20 Average Temperature 14 | . 14 9 Received Heat Transfer 170 | . 126 44 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 260 | 5 260 223 Initial 73 | . 3 73 Average 130 | 1 131 165 Maximum Alert Level 1 | . 1 1 Low Security (%) 63 | 100 62 59 Level 1 36 | . 37 40 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 36 13 Peak Tracking Total 8 | . 5 8 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 9 | . 9 . Failed 13 | . 13 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 51 | . 51 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2983 | 139 2425 419 Spaces Moved 1507 | 93 1207 207 Core 18 | 18 . . Treads . | . . . Legs 1482 | 75 1207 200 Wheels 7 | . . 7 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 167 | 125 167 187 Slowest Speed 260 | 200 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 8 101 42 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 18 | . 17 1 Terrain Destroyed 18 | . 17 1 Melee . | . . . Projectile 18 | . 17 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1801 | 110 1471 220 Wait 157 | 3 153 1 Move 1505 | 92 1206 207 Hop . | . . . Pick Up 17 | 7 10 . Fast Attach 14 | 7 7 . Attach 4 | . 3 1 Detach 6 | . 6 . Swap 13 | . 11 2 Drop 12 | . 12 . Fire 73 | 1 63 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 10) 873 | -10/Materials | Discovered new exit (range 13) 1150 | -10/Materials | Discovered new exit (range 12) 1701 | -10/Materials | Discovered new exit (range 16) 2147 | -10/Materials | Repaired Imp. Assault Rifle 2498 | -10/Materials | Identified exit to Mines 2565 | -10/Materials | Entered Mines 2795 | -10/Mines | Core integrity fell below 50% 2928 | -10/Mines | Assembled infested the area 2933 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2973 | -10/Mines | Core integrity fell below 20% 2984 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- dispatching Demolisher response squad. 02933_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02936_ NK-1T8(h): "I'll hold them off! Go on ahead or try to find another way!" 02938_ HV Slug penetrates Wall. 02957_ C-30 ARC bursts open, deploying its payload. 02957_ D-53 Grenadier unfolds itself. 02961_ The unstable cave ceiling collapses. 02962_ NK-1T8(h) destroyed. 02966_ The unstable cave ceiling collapses. 02972_ Aluminum Leg destroyed. 02972_ U-05 Engineer lays Concrete. 02978_ The unstable cave ceiling collapses. 02982_ Ion Engine destroyed. 02984_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? ####### | | ??????????????# ???????????????????????# #?????## | | ?????????????# ???????????????????????# #??????## | | ????????????# ????????????????????????# #???????# | | ????????????# "????????????????????????# #???????? | | ????????????#"%????????????????????????# #???????? | | ??????????### ???????????????????????##=######### | | ??????????# ???????????????????????#[% | | ??????????# ###????????????????????# | | ?????????## #????????????????????#% ######### | | ?????????# #????????????????????# #???????? | | ?????????# #??????????????#####?# #???????? | | ?????????## ###??????????### ### #???????? | | ?????????# # ##????????## ## ##??????? | | ?????????# ##???????# ##?????? | | ?????????# ##??????# #?????? | | ?????????# # ##?????## ## | | ?????????# dd #??????## ##### ## # | | ?????????# #???????# ##???####? #?? | | ?????????# #?????### =#??????????#???? | | ?????????## ###??## %#??????????????? | | ??????????## #?## [!#??????????????? | | ??????????# # ### a=%#??????????????? | | ??????????# # # # @ a a =[#??????????????? | | ??????????# ##########;## a=#??????????????? | | ?????????## #????????##?## #?????????????? | | ????????## #????????????## #????????????? | | ????????# ##????????????## a#????????????? | | ????????# """ #####?????????#####=!*#???????????? | | ????????# """ #??????????????#%! #??????????? | | ???????# """ #?????????????? #?????????? | | ???????# = #????????????? #?????????? | | ???????## !### #???????????? #?????????? | | ????????## ??? # #????????????? #?????????? | | ?????????# #??? ## ##????????????? #?????????? | | ?????????# ?????#?###?????????????? ????????????? | | ?????????# ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????"???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedPiercingStabilizer Manual? 0 Play Time 00:23:57 Cumulative 68.2 hours Start 2024.05.12 @ 17:23:57 End 2024.05.12 @ 18:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74825255-4783-4608-b65c-c68aff16689b