Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.03 @ 23:39:19 Player: the cat Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (358) 1790 Value Destroyed (14513) 14513 Prototype IDs (155) 3100 Alien Tech Used (13) 2600 Bonus (15309) 15309 TOTAL SCORE: 48812 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6453 Follower Combat Kills 5813 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 496 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -4153 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 950/950 System Corruption 0% Temperature Cool (0) Movement Flying (45) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (11) ----- Experimental Energy Well Spectral Analyzer Advanced Targeting Computer System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Zionite Light DM Reactor Zionite Light DM Reactor Compact HERF Cannon Helical Railgun Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Experimental Energy Well Spectral Analyzer Experimental Signal Interpreter Precision Energy Filter Experimental Propulsion Shielding Zionite Weapon Casing Centrium Medium Armor Plating System Mapper > --- WEAPON ----------- Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Advanced Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well AEGIS Remote Shield High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Nova Cannon Potential Cannon [Rating: 216] Favorites ----------- Power Zionite Light DM Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Advanced Sensor Array Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Medium Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 6 | . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . 1 . 1 . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 671 | 2 9 1 28 1 27 52 22 2 4 . 7 41 9 3 . 8 7 . 42 6 3 8 6 25 1 3 27 . 44 18 38 81 66 22 58 Power 55 | . 2 . 5 . 2 4 1 . . . 1 1 . . . 3 1 . 1 2 1 2 . 2 . . 4 . 3 2 2 9 . 2 5 Engine 10 | . 2 . 4 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 21 | . . . 1 . 1 1 1 . . . 1 1 . . . 3 1 . 1 2 . . . . . . 1 . 1 1 1 1 . 2 1 Reactor 24 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . . 3 . 2 1 1 8 . . 4 Propulsion 92 | 2 . 1 6 1 8 20 1 . . . . 2 1 . . . . . 4 . . . . 6 . . 5 . 7 1 4 5 3 . 15 Treads 30 | 1 . 1 2 . 5 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 . . 4 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 49 | . . . . . 1 5 1 . . . . 2 1 . . . . . 4 . . . . 6 . . 4 . 7 1 4 5 3 . 5 Utility 320 | . 2 . 5 . 7 5 15 2 2 . . 23 4 . . 2 3 . 19 4 . 6 . 11 1 3 7 . 25 6 26 55 44 16 27 Device 168 | . 1 . . . 1 2 9 2 1 . . 9 3 . . 2 1 . 9 2 . 2 . 5 1 1 . . 17 3 16 32 23 11 15 Storage 14 | . 1 . 1 . . 1 . . . . . . . . . . . . 1 1 . 1 . 1 . 1 . . 1 . . . 2 . 3 Processor 31 | . . . . . 4 . 3 . . . . 3 . . . . 1 . 1 . . . . . . . 1 . 1 . 2 8 3 2 2 Hackware 12 | . . . . . . 1 1 . . . . 3 . . . . . . 2 . . . . . . . 1 . 1 . . 1 2 . . Protection 95 | . . . 4 . 2 1 2 . 1 . . 8 1 . . . 1 . 6 1 . 3 . 5 . 1 5 . 5 3 8 14 14 3 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 204 | . 5 . 12 . 10 23 5 . 2 . 6 15 4 3 . 3 3 . 18 . 2 . 6 6 . . 11 . 9 9 6 12 19 4 11 Energy Gun 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 66 | . . . 1 . . 1 1 . . . 3 5 2 3 . 3 . . 6 . . . . 3 . . 4 . 2 4 2 11 10 2 3 Ballistic Gun 45 | . 4 . 9 . 6 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . 1 . 2 2 1 . 1 . 3 1 . . . . . . 2 . 1 . 3 1 . . . . 1 . 1 1 1 . . Special Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 . . . . . . Impact Weapon 42 | . . . 1 . 1 6 3 . 1 . . 9 2 . . . 1 . 6 . 1 . 3 . . . 2 . 3 3 . . . . . Slashing Weapon 18 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . 1 . . 2 . 1 2 3 . 3 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 78 | . . . 3 . 3 5 1 . . . . . 1 . . . 2 . 6 3 1 4 . 1 1 . 8 . 4 3 2 11 14 . 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 10 . . . . . . . . Parts Lost 53 | . 3 1 4 . 2 6 . . . . 1 . . . . 1 . . 3 . . . . 2 . . . . 2 . . 1 . 1 26 Power 10 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 5 Propulsion 13 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 8 Utility 23 | . . . 3 . 2 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 12 Weapon 7 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Highest Loss Streak 12 | . 3 1 1 . 1 4 . . . . 1 . . . . 1 . . 2 . . . . 1 . . . . 1 . . 1 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 99 96 100 100 100 100 99 98 92 93 93 93 93 94 98 100 100 98 100 93 99 100 99 100 98 98 94 94 94 88 74 Engine 3 | . 14 14 10 11 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 4 7 7 7 7 6 6 6 6 6 6 5 5 4 5 . . . . . . . . . 3 3 . . . 5 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 5 5 4 5 5 4 5 3 . . 3 4 4 2 Treads 6 | . 14 14 10 11 18 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Wheel 6 | . 14 14 21 22 18 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 1 38 38 38 38 38 33 33 33 33 33 29 29 34 35 35 35 35 34 36 36 35 36 37 38 38 34 34 32 10 Device 8 | . 13 14 8 . . 2 9 15 14 15 15 11 12 13 13 13 11 11 6 10 11 9 5 5 5 10 6 5 9 10 12 15 13 12 9 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 6 11 11 11 11 10 8 5 5 5 4 4 4 4 4 4 6 Processor 11 | . . . . . 18 10 15 15 15 15 15 16 13 13 13 13 16 17 18 17 17 17 17 15 15 15 15 15 14 14 14 14 15 13 12 Hackware 1 | . . . . . . 5 5 . . . . 2 . . . . . . . . . . . . . . 3 5 4 4 4 4 4 4 4 Protection 9 | . . . 13 22 8 4 . . . . . 7 12 13 13 13 10 11 11 5 5 5 11 13 15 15 14 15 13 12 10 7 9 9 6 Energy Cannon 1 | . . . . . . . 7 7 7 7 6 . . . . . . . . . . . . . . . 1 . . . . 3 2 . 2 Ballistic Gun 7 | . 15 28 21 22 16 17 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 Impact Weapon 2 | . . . . . . . 7 7 7 7 7 10 5 6 6 6 4 5 4 5 4 5 4 5 5 5 3 5 3 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 4 5 4 5 5 5 5 2 5 5 4 5 3 4 3 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 11 48 48 108 108 110 101 24 24 19 19 20 25 30 24 24 24 27 27 33 23 28 28 28 35 36 34 42 32 43 38 47 53 53 55 113 Greatest Support 288 | 16 16 16 26 32 32 80 25 25 25 25 25 26 27 27 27 27 27 27 34 28 28 28 28 41 41 36 44 36 49 49 50 56 77 59 288 Greatest Overweight (x) 10 | . 2 2 10 4 3 10 . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . 2 . Average Overweight (x) . | . 1 2 4 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 12 12 12 12 12 Average Capacity 14 | 8 19 20 24 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 12 12 12 11 Most Carried 25 | 6 20 20 25 25 25 25 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 12 12 12 12 12 Average Carried 13 | 6 13 19 23 24 24 24 7 8 8 8 7 7 7 7 8 7 7 8 7 8 8 7 8 8 9 9 9 10 9 9 9 11 11 11 10 Final Capacity 25 | 8 20 20 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 12 12 12 12 7 Final Carried 25 | 6 20 19 25 25 25 10 8 8 8 8 7 8 8 8 8 7 8 8 8 8 8 8 8 10 10 10 10 10 10 10 12 12 12 12 6 Class Distribution -------------------- 33% | Scout 28% | Mutant 9% | Alien-Ninja 6% | Hacker-Scout 6% | Scavenger-Mutant 4% | Scavenger-Scout 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Alien-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Ninja | -2/Research Alien-Ninja | -2/Testing Alien-Ninja | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 12684 | 200 337 119 871 86 679 1189 126 68 173 . 33 338 284 10 . 75 260 . 858 198 51 127 81 510 . 50 814 40 417 737 707 1385 329 181 1351 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16690 | . 463 88 1464 123 1330 1497 195 34 42 . 28 527 83 . . 25 212 . 738 . 39 127 173 875 33 . 177 . 801 254 512 1851 356 696 3947 Parts 674 | . 24 5 98 2 66 79 6 . 4 . 5 20 2 . . . 5 . 26 . 4 1 21 11 . . 2 . 14 3 24 93 21 29 109 Haulers Intercepted 35 | . 1 . 5 . 2 6 . . . . . 3 . . . . 2 . 3 . . . . 4 . . . . 2 1 . 4 . 2 . Recyclers Shooed 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 3 5 4 2 . . . . 7 . . . 9 1 . 12 . . . . 3 . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 227 | . 13 2 28 3 22 27 1 . 3 . 3 5 . . . . . . 1 . 5 . 15 . . . 4 . 7 . 3 7 3 1 74 Melee 11 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . 6 . . 1 Guns 101 | . 13 2 26 3 18 24 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 12 Cannons 20 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . 13 AOE 90 | . . . 2 . 4 2 . . 3 . 3 4 . . . . . . . . 5 . 14 . . . . . 5 . 3 1 . . 44 Classes Destroyed 26 | . 4 . 4 1 1 1 2 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 3 . 1 5 Worker 19 | . . . 5 . 3 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 6 . . 3 Builder 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler 35 | . 1 . 5 . 2 6 . . . . . 3 . . . . 2 . 3 . . . . 4 . . . . 2 1 . 4 . 2 . Recycler 15 | . . . 1 1 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 1 3 2 . 1 . Minesweeper 4 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . Mechanic 11 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 Operator 6 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 38 | . 1 . 2 . 1 . 2 . . . . 1 . . . . 1 . 3 . . . . 5 . . . . 5 . 3 5 3 3 3 Swarmer 69 | . 6 . 10 . . 4 . . 3 . 3 5 . . . . . . . . 5 . 15 . . . . . 4 . 3 1 . . 10 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 76 | . 7 2 9 . 15 14 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 26 Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Sentry 31 | . . . 9 . 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 2 Hunter 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmer 20 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . . 2 2 . 11 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Z-Courier 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 2 . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 18 | . 6 1 6 2 8 5 2 1 3 . 3 7 1 . . 1 1 . 2 . 5 . 5 3 1 . 4 . 4 1 3 5 2 2 18 Combat Bots Only 15 | . 5 1 5 2 6 5 1 . 3 . 3 4 . . . . . . 1 . 5 . 5 . . . 4 . 4 . 3 1 2 1 15 Max Kills in Single Turn 6 | . 2 1 2 1 3 2 2 1 2 . 1 4 1 . . 1 1 . 1 . 3 . 4 1 1 . 1 . 3 1 1 1 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . 1 1 . . 2 . 1 3 . . . . . . . . 3 . 4 . . . . . 2 . 1 1 . . 5 Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 19162 | . 608 105 1171 152 974 1527 168 47 126 . 128 373 . 27 . 286 . . 513 182 . . 16 435 60 . . . 997 145 722 431 704 564 8701 Core 3194 | . 122 13 146 26 144 156 43 25 34 . 42 90 . 5 . 55 . . 173 121 . . . 108 44 . . . 89 . 156 50 47 35 1470 Absorbed by Shields 3695 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 3647 Reduced by Siege Mode 988 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 988 Redirected to Shielding 1139 | . . . . . . . . . . . . . . . . 22 . . 11 9 . . 10 122 10 . . . 298 11 100 . 84 92 370 Regen/Repaired (Parts) 2036 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 112 248 240 552 273 181 420 Core Remaining (%) 72 | 100 . 46 . 57 . 45 . . . . 79 . . . . 82 . . . . . . 70 . . . . 86 . . 69 . 93 . . Volleys Fired 551 | . 43 9 99 10 62 92 8 . 2 . 7 8 6 5 . 3 1 . 11 . 3 . 7 7 . . 38 . 11 5 7 3 14 8 82 Largest 2 | . 2 2 2 2 2 2 1 . 1 . 1 1 1 1 . 1 1 . 1 . 1 . 1 1 . . 1 . 1 1 1 1 1 1 2 Hottest 250 | . 70 40 56 46 80 93 68 . 30 . 30 90 90 90 . 90 7 . 98 . 80 . 80 98 . . 50 . 80 50 80 80 120 120 250 Shots Fired 857 | . 86 18 196 20 119 179 8 . 2 . 7 8 6 5 . 3 1 . 11 . 3 . 7 7 . . 38 . 11 5 7 3 14 8 85 Gun 665 | . 86 18 194 20 114 175 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 7 46 Cannon 137 | . . . . . . 1 7 . . . . 6 6 5 . 3 . . 11 . . . . 6 . . 26 . 6 5 3 2 10 1 39 Launcher 38 | . . . 2 . 5 3 1 . 2 . 7 2 . . . . . . . . 3 . 7 . . . . . 1 . 4 1 . . . Special 17 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 12 . 4 . . . . . . Kinetic 610 | . 43 18 194 20 103 175 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 46 Thermal 130 | . 28 . . . 11 1 7 . . . . 6 6 5 . 3 . . 11 . . . . 7 . . . . . . . . 5 1 39 Explosive 42 | . . . 2 . 5 3 1 . 2 . 7 2 . . . . . . . . 3 . 7 . . . . . 5 . 4 1 . . . Electromagnetic 20 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 6 5 3 2 . . . Robot Hit Streak 48 | . 11 14 15 12 24 24 8 . 3 . 1 2 3 . . . 2 . . . . . . . . . 9 . 6 . . . 17 6 48 Robot Miss Streak 5 | . 2 1 4 4 2 3 1 . . . 2 . 1 . . . . . . . . . . . . . 3 . 1 . . . 1 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary Targets 14 | . 3 . 4 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 762 | . 58 16 122 13 95 138 11 1 1 . 1 18 6 . . 1 5 . 14 . . 1 1 22 2 . 32 . 37 3 7 47 18 18 74 Core Hits 493 | . 24 5 54 9 54 65 6 . 3 . 4 6 4 . . . 1 . 5 . 4 . 16 3 . . 7 . 23 . 6 26 8 8 152 Critical Kills 23 | . . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 1 16 Critical Parts Destroyed 47 | . . . 1 . . . . . . . . . . . . 1 1 . 1 . . . . 5 . . . . 4 . . . 6 2 26 Critical Strikes 92 | . 4 . 2 . . . . . . . . 2 1 . . 1 1 . 1 . . . . 5 . . 7 . 5 . . 3 8 9 43 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 59 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 9 40 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 15 | . . . . . . . . . . . . 2 1 . . 1 1 . 1 . . . . 5 . . . . 4 . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Melee Attacks 683 | . . . 1 . 2 5 35 2 12 8 6 65 4 6 . 12 27 . 83 3 . 1 6 66 13 4 5 . 92 22 29 90 34 22 28 Impact 376 | . . . 1 . 2 5 35 2 12 8 6 65 4 6 . 12 15 . 44 2 . 1 4 56 11 4 3 . 63 15 . . . . . Slashing 306 | . . . . . . . . . . . . . . . . . 12 . 39 1 . . 2 10 2 . 1 . 29 7 29 90 34 22 28 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks 92 | . . . . . . . 2 1 . . . 7 2 . . 1 2 . 6 . . . . 10 1 . 1 . 10 2 4 28 4 7 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 1 Follow-up Attacks 22 | . . . . . . . . . . . . 1 . . . . 1 . 4 . . . . 4 . . . . 12 . . . . . . Damage Inflicted 52676 | . 781 202 2166 190 2151 2696 608 102 164 . 199 1403 304 . . 109 276 . 895 . 419 123 1128 1786 168 . 1627 . 3360 288 1415 6955 1734 1796 19631 Guns 7764 | . 781 202 2000 190 1489 2263 . . . . . . . . . . . . . . . . . . . . . . . . . . 100 75 664 Cannons 7100 | . . . . . . 20 155 . . . . . 125 . . . . . . . . . . . . . 1622 . 220 . . . 141 . 4817 Explosions 18500 | . . . 163 . 662 413 87 . 164 . 199 274 . . . . . . . . 419 . 1089 . . . . . 1052 . 467 405 . . 13106 Melee 19136 | . . . . . . . 366 102 . . . 1129 179 . . 109 276 . 895 . . 123 39 1786 168 . 5 . 1932 288 948 6550 1493 1721 1027 Ramming 20 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Kinetic 7134 | . 360 202 2000 190 1280 2263 . . . . . . . . . . . . . . . . . . . . . . . . . . 100 75 664 Thermal 18724 | . 292 . . . 209 20 155 . . . . . 125 . . . . . . . . . . . . . . . . . . . . . 17923 Explosive 5307 | . . . 163 . 662 413 . . 164 . 199 274 . . . . . . . . 419 . 1089 . . . . . 1052 . 467 405 . . . Electromagnetic 357 | . 129 . . . . . 87 . . . . . . . . . . . . . . . . . . . . . . . . . 141 . . Impact 6399 | . . . . . . . 366 102 . . . 1129 179 . . 109 224 . 604 . . 123 . 1639 168 . . . 1468 288 . . . . . Slashing 12888 | . . . . . . . . . . . . . . . . . 52 . 291 . . . 39 147 . . . . 620 . 948 6550 1493 1721 1027 Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Entropic 1842 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1622 . 220 . . . . . . Highest Corruption 22 | . . . . . . . 2 2 2 2 . . . . . . 1 9 21 22 22 22 22 1 1 . 10 10 6 6 1 . . . . Average Corruption 7 | . . . . . . . 1 2 2 2 . . . . . . 1 3 12 21 22 22 22 1 1 . 10 10 4 4 1 . . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . . 3 3 9 . . . . . . . 2 1 37 15 3 2 13 5 . . 1 5 3 5 4 . . . . Message Errors 22 | . . . . . . . 1 1 5 . . . . . . . . . 10 2 . . 1 . . . . 1 . 1 . . . . . Matter Fused 33 | . . . . . . . 1 1 2 . . . . . . . 2 . 9 7 1 2 3 1 . . . 1 1 1 1 . . . . Heat Flow Errors 11 | . . . . . . . . . 1 . . . . . . . . . 5 . . . 2 . . . 1 1 . 1 . . . . . Energy Discharges 11 | . . . . . . . . . 1 . . . . . . . . . 5 2 1 . 1 . . . . . . . 1 . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 15 | . . . . . . . . . . . . . . . . . . 1 3 2 . . 4 3 . . . . . 2 . . . . . Data Loss (major) 8 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . . 1 . . . . 1 1 . 1 . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8232 | . . . 17 . . 4 186 32 . . 8 338 12 . . 109 115 . 256 . 30 63 151 818 101 . 37 . 712 224 263 1512 202 477 2565 Projectiles 1591 | . . . . . . . 22 . . . . . 12 . . . . . . . . . . . . . 37 . 28 . . . 31 . 1461 Explosions 1197 | . . . 17 . . 4 . . . . 8 36 . . . . . . . . 30 . 151 . . . . . 5 . 58 70 . . 818 Melee 5444 | . . . . . . . 164 32 . . . 302 . . . 109 115 . 256 . . 63 . 818 101 . . . 679 224 205 1442 171 477 286 Knockbacks 17 | . . . . . . . 3 1 . . . 2 . . . . . . 1 . . . . 4 2 . . . 3 1 . . . . . Impact 17 | . . . . . . . 3 1 . . . 2 . . . . . . 1 . . . . 4 2 . . . 3 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . . . 29 . 63 . 31 . 24 . . . . . . . . . . . . . . . . . . . . . . . 91 Shots 8 | . . . . . 2 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 147 2 92 . 279 214 168 7 254 . . 88 206 96 . 78 4 . 324 190 114 . 309 427 191 113 308 292 237 160 295 154 181 178 178 Average Temperature 80 | . 47 2 21 . 56 49 81 5 140 . . 26 88 34 . 27 4 . 78 100 62 . 104 82 63 45 88 71 73 80 101 34 82 113 134 Received Heat Transfer 3106 | . 189 63 474 . 522 630 . 9 . . . 81 . 6 . 144 . . 9 9 . . . 42 33 . . . 12 21 48 9 27 58 720 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Total Turns 331 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331 Longest Duration 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 55 | . . . . . . . 7 1 . . . 4 . . . 2 1 . 6 . . 1 . 11 1 . . . 16 4 . . 1 . . Impact Corruptions 78 | . . . . . . . 8 1 . . . 10 . . . 4 4 . 5 . . 1 . 21 3 . . . 16 5 . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Melted 21 | . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heat Transferred 18904 | . 1073 . . . 407 37 222 . . . . . 200 . . . . . . . . . . . . . . . . . . . . . 16965 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 7664 | . 348 130 582 177 386 764 834 . . . . 968 . . . . 839 262 798 . . . . 1045 . . . . 550 497 1159 2151 1690 1763 7664 Initial 1170 | . . 60 . 177 . 99 332 . . . . 65 . . . . 544 247 183 . . . . 217 . . . . 4 253 279 583 1170 974 1119 Average 824 | . 168 48 325 50 200 525 666 . . . . 755 . . . . 718 256 403 . . . . 653 . . . . 216 336 725 1268 1371 1447 4574 Maximum Alert Level 5 | . 1 . 2 . 1 3 3 . . . . 3 . . . . 3 1 3 . . . . 3 . . . . 2 2 4 5 5 5 5 Low Security (%) 25 | 100 67 100 22 100 51 12 . . . . . . . . . . . . 1 . . . . . . . . . 55 . . . . . . Level 1 23 | . 32 . 52 . 48 13 12 . . . . 1 . . . . . 100 67 . . . . 34 . . . . 30 80 20 . . . . Level 2 16 | . . . 25 . . 46 22 . . . . 33 . . . . 35 . 15 . . . . 3 . . . . 13 19 23 32 . . . Level 3 17 | . . . . . . 27 64 . . . . 64 . . . . 64 . 15 . . . . 61 . . . . . . 48 18 . 8 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 89 56 13 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 10 35 8 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 77 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 2 . 2 . 3 4 6 . . . . 6 . . . . 2 . 8 . . . . 3 . . . . 5 . 2 7 4 4 41 Investigation 30 | . 2 . . . 1 1 3 . . . . 4 . . . . 2 . 6 . . . . 1 . . . . 1 . 1 4 1 2 1 Extermination 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . Reinforcement 21 | . . . 2 . 1 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 1 1 1 1 7 Assault 43 | . . . . . . 2 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 2 1 1 33 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . . 3 2 2 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 28 | . 2 . 2 . . 2 . . . . . 1 . . . 1 . . 2 . . . . 5 . . 1 . 2 3 1 2 . . 4 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 19 7 1 1 15 Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 7 6 1 1 13 Times Spotted 823 | . 16 3 49 20 30 42 10 8 3 . 6 25 . 1 . 25 3 4 31 5 3 . 1 31 5 . 26 1 26 19 40 40 27 29 294 Peak Tracking Total 50 | . 5 2 7 8 6 6 4 13 2 . 3 7 . 1 . 6 1 4 6 4 2 . 1 11 3 . 7 1 7 10 11 14 11 13 50 Tactical Retreats 94 | . . 1 3 1 1 2 1 1 . . 1 10 . 1 . 11 . . 6 . 1 . 1 4 2 . . . 6 1 6 8 5 5 16 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 27 | . 1 . 2 . 1 4 . . . . . 4 . . . . 1 . . 2 . . . 2 . . . . . 1 1 3 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 4 . . . Triggered 28 | . . . . . . . . 3 . . . . . . . 5 . . 1 . . . . . 6 . 11 . . . . 2 . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . 5 5 5 5 . . . . . . . . . . . . . . . . Time Bombs Activated 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 69 | . 1 . 3 . 1 4 7 . . 2 . 3 . . . . . . 7 1 . . . 5 1 . . . 2 4 6 2 13 . 7 Max in Single Turn 4 | . 1 . 1 . 1 1 4 . . 1 . 1 . . . . . . 1 1 . . . 1 1 . . . 1 1 1 1 1 . . Garrison Access 13 | . . . . . 1 1 1 . . . . 3 . . . . 1 . 1 . . . . . . . . . . . 1 3 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 125 | . 6 . 7 1 11 8 10 1 . 1 . 9 2 . 4 . 5 . 9 . . 4 . 3 2 1 6 1 4 3 5 10 2 6 4 Terminals 48 | . 6 . 6 1 9 7 7 1 . . . . . . . . 1 . . . . . . . 1 . . 1 1 1 4 . . . 2 Fabricators 20 | . . . . . . . 2 . . . . 4 . . . . 1 . 5 . . . . 2 . . . . 1 . . 1 1 3 . Repair Stations 10 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 3 1 1 . Recycling Units 8 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 2 . . 2 Scanalyzers 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . . Garrison Access 16 | . . . . . 1 1 1 . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 . 1 4 . 2 . Total Hacks 320 | . 14 . 17 3 38 17 27 3 . 2 . 22 2 . 27 . 12 . 21 . . 17 . 5 2 1 19 1 13 7 5 24 5 8 8 Successful 192 | . 2 . 8 1 20 7 10 3 . 2 . 13 2 . 27 . 6 . 5 . . 17 . 2 2 1 19 1 8 5 5 15 2 4 5 Failed 128 | . 12 . 9 2 18 10 17 . . . . 9 . . . . 6 . 16 . . . . 3 . . . . 5 2 . 9 3 4 3 Catastrophic 25 | . 3 . . 1 4 3 2 . . . . 2 . . . . 3 . 3 . . . . 2 . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 389 | . 10 . 6 3 24 6 13 . . . . 54 . . . . 26 . 43 . . . . 31 . . 1 . 26 10 17 46 24 22 27 Terminals 115 | . 14 . 15 3 35 14 19 3 . . . . . . . . 1 . . . . . . . 1 . . 1 1 1 4 . . . 3 Fabricators 54 | . . . . . . . 5 . . . . 11 . . . . 3 . 15 . . . . 4 . . . . 4 . . 4 4 4 . Repair Stations 24 | . . . 2 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . 6 3 . 7 1 1 . Recycling Units 17 | . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . . . 6 . . 5 Scanalyzers 8 | . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . 3 . . . . . Garrison Access 33 | . . . . . 1 3 3 . . . . 7 . . . . 4 . 2 . . . . . . . . . 2 . 1 7 . 3 . Terminal Hacks 115 | . 2 . 5 1 14 6 4 3 . 2 . . 2 . 27 . 1 . . . . 17 . . 2 1 19 1 1 1 4 . . . 2 Record 42 | . . . 1 . . . . 3 . . . . . . 11 . . . . . . 5 . . 2 . 18 1 . 1 . . . . . Part Schematic 15 | . . . . . . . . . . 2 . . . . 9 . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . Open Door 12 | . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . 1 1 . . . 4 . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 20 | . . . . . . . 3 . . . . 6 . . . . 1 . 2 . . . . 1 . . . . 2 . . 2 2 1 . Network Status 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Load Schematic 11 | . . . . . . . . . . . . 4 . . . . 1 . 2 . . . . 1 . . . . 1 . . 1 1 . . Build 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . Repair Station Hacks 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 4 . . . Scan Component 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . Repair 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 35 | . . . 2 . 5 1 3 . . . . 6 . . . . 2 . 2 . . . . 1 . . . . 1 . 1 5 . 3 3 Terminals 7 | . . . 1 . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . 1 . . . . . . . 2 . 1 . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . Repair Stations 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Mechanics 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Units 7 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . 3 Recyclers 5 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 Mask 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . 1 2 . 1 . Jam 8 | . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . 1 2 . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 6 . 6 1 10 5 9 1 . . . 7 . . . . 3 . 7 . . . . 3 . . . 1 3 1 1 6 2 4 3 Full Trace Events 12 | . 2 . . . . 1 3 1 . . . . . . . . 1 . 3 . . . . . . . . . 1 . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . . . . . 3 . 3 . . 4 . . . . . . . . . . . . . . . . 3 . . 7 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 174 | . . . . . . . . . . 16 . 35 . . 9 . 14 . 31 . . 4 . 10 . . . . . . 25 12 18 . . Parts Built 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . Authchips 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . Time 313 | . . . . . . . . . . . . 126 . . . . . . . . . . . . . . . . 76 . . . 111 . . Total Part Build Rating 24 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . 5 . . . 9 . . Parts Repaired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . Time 306 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160 40 . 106 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Relay Couplers Released 7 | . . . . . . 2 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 7 | . . . . . . 2 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 5 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 134 | . . . . 4 . . . . . 4 . 1 . . . 1 . . 6 . . . . 10 . . 5 . 11 . . 11 . 7 74 Largest Group 24 | . . . . 3 . . . . . 4 4 1 . . . 1 . . 5 4 3 . . 7 . . 5 3 5 . . 7 . 5 24 Highest-Rated Group 2932 | . . . . 40 . . . . . 153 153 30 . . . 96 . . 380 295 219 . . 620 . . 276 170 243 . . 591 . 589 2932 Highest-Rated Ally 269 | . . . . 31 . . . . . 39 39 30 . . . 96 . . 85 85 85 . . 96 . . 65 65 81 . . 122 . 122 269 Zionite Dispatches 25 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . 4 . . . . 6 . . 6 . 4 . Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Light 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Melee Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 613 | . . . . 19 . . . . . . . . . . . 9 . . 26 19 4 . . 77 . . 29 7 8 . . 32 . 1 382 Total Damage 34890 | . . . . 181 . . . . . . . . . . . 459 . . 826 311 148 . . 3601 . . 904 226 249 . . 1624 . 40 26321 Kills 170 | . . . . 3 . . . . . . . . . . . 3 . . 6 4 . . . 20 . . 4 1 1 . . 15 . . 113 Allies Corrupted 21 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 15 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . . 1 1 2 2 . 2 . . 2 . . . 1 . . 3 . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 54 | . . . . . . . . . . . . 10 . . . . 5 . 7 . . . . 5 . . . . 2 2 4 6 6 1 6 Branch Access 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Stockpiles 6 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 1 1 . . Component Schematics 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . Prototype Schematics 9 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . . . 1 2 . . Unaware Schematics 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Active Terminals 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 . 1 . . Active Garrisons 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 19183 | 3 667 608 1868 1123 1174 1359 402 193 378 462 264 1336 272 214 24 457 337 22 985 346 141 67 262 609 265 168 586 141 859 287 437 969 433 283 1182 Spaces Moved 35132 | 1 387 433 941 726 647 529 839 653 758 959 771 3104 875 527 91 905 964 83 2325 832 493 183 766 1451 762 394 1448 523 2063 851 1485 2493 1312 1336 2222 Core 242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 Treads 371 | . . . . . . 238 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3417 | 1 387 433 941 726 647 282 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31102 | . . . . . . 9 839 653 758 959 771 3104 875 527 91 905 964 83 2325 832 493 183 766 1451 762 394 1448 523 2063 851 1485 2493 1312 1336 1847 Fastest Speed 8 | 100 100 130 120 145 130 135 28 28 28 28 28 26 26 26 26 26 26 26 20 25 25 25 25 16 16 20 16 20 14 14 14 13 10 9 8 Average Speed 34 | 100 127 130 149 148 137 193 28 28 28 28 28 26 26 26 26 26 26 26 24 25 25 25 25 20 19 20 19 20 16 14 14 13 11 11 23 Slowest Speed 311 | 100 130 130 230 150 145 311 28 28 28 28 28 28 97 26 26 26 26 26 27 25 25 25 25 25 20 20 20 20 19 14 14 15 16 152 160 Overloaded Moves 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 190 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 160 | . . . . . . . 1 . . . . 18 1 . . 8 12 . 16 2 . . . 7 . . 1 . 29 6 9 5 10 16 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exploration Rate (%) 67 | 2 65 91 88 98 64 75 30 62 72 90 85 63 85 74 75 81 21 79 55 74 69 63 76 37 84 65 94 68 46 74 84 58 94 38 50 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 18 | . . . . . . 1 . . . 2 . 6 . . 1 1 . . . . . 3 1 . . 1 . . . . . . . . 2 Known Exits Taken 29 | . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 2 . . . 2 8 3 1 . 3 3 . 3 . . . 2 2 . 1 . 1 3 . 2 . . . . . . . Spaces Dug 420 | . . . 1 . 1 1 33 1 14 . 14 46 2 9 . 9 16 . 58 1 . . 4 35 8 4 . . 29 12 17 37 11 12 45 Terrain Destroyed 884 | . . . 19 . 33 23 33 1 21 . 47 53 4 11 . 9 16 . 59 1 47 . 77 38 8 4 . . 64 12 47 37 14 13 193 Melee 332 | . . . 1 . 1 1 24 1 7 . 6 40 2 6 . 6 16 . 48 1 . . 4 31 8 4 . . 27 8 16 36 9 11 18 Projectile 62 | . . . 5 . . . . . . . . 6 2 5 . 3 . . 11 . . . . 7 . . . . 4 4 1 1 5 1 7 AOE 482 | . . . 13 . 32 22 9 . 14 . 41 7 . . . . . . . . 47 . 73 . . . . . 33 . 30 . . . 161 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 39930 | 2 477 460 1212 756 839 743 930 658 898 1137 797 3459 900 588 90 1091 997 82 2584 961 505 202 812 1630 853 474 1714 558 2405 969 1636 2941 1501 1393 2676 Wait 2306 | . 8 16 82 13 54 17 16 . 123 171 7 189 2 43 . 167 3 . 109 120 4 . 28 71 76 71 155 32 222 51 32 152 28 7 237 Move 34803 | . 386 432 940 725 646 528 836 652 757 958 770 3069 872 526 90 889 946 82 2292 827 492 182 765 1436 761 393 1445 522 2011 840 1467 2482 1292 1307 2185 Hop 135 | . . . . . . . 1 . . . . 16 1 . . 7 6 . 16 2 . . . 7 . . 1 . 22 4 8 5 9 12 18 Pick Up 228 | . 22 1 29 3 20 13 6 1 . . . 15 1 1 . . 5 . 12 . 1 2 . 7 1 1 10 . 9 7 12 27 3 2 17 Fast Attach 298 | . 4 . 8 . 7 13 1 . . . . 11 4 . . 1 4 . 17 4 1 7 . 15 1 2 15 . 13 6 26 55 45 11 27 Attach 142 | . 5 1 7 . 4 18 6 . . . 1 12 1 3 . 4 2 . 5 . . 2 . 7 . 1 4 . 7 3 11 10 5 2 21 Detach 59 | . 1 . 1 . 1 1 . . . . . 2 . 3 . 3 1 . 3 . . . . 5 . . 1 . 1 3 9 7 6 2 9 Swap 246 | 2 . . 13 1 16 21 15 2 4 . 6 18 4 . . 3 1 . 20 2 2 . 6 3 1 . 8 . 24 11 11 16 16 9 11 Drop 454 | . 8 1 31 4 27 35 6 1 . . . 21 5 1 . 2 6 . 25 4 2 8 . 16 2 2 24 . 14 12 24 79 49 11 34 Fire 551 | . 43 9 99 10 62 92 8 . 2 . 7 8 6 5 . 3 1 . 11 . 3 . 7 7 . . 38 . 11 5 7 3 14 8 82 Melee 623 | . . . 1 . 2 5 35 2 12 8 6 62 4 6 . 12 22 . 69 2 . 1 6 56 11 4 4 . 71 19 29 90 34 22 28 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . 8 . 11 . . 2 Rewire 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Trap 13 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 4 . . . 4 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 182 | -10/Materials | Lost 3 parts (1p2w) 255 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 11) 559 | -10/Materials | Discovered new exit (range 12) 671 | -10/Materials | Entered Mines 775 | -10/Mines | Learned 2 Materials zone layouts 807 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 938 | -10/Mines | Discovered new exit (range 5) 967 | -10/Mines | Learned Materials garrison access intel 1016 | -10/Mines | Core integrity fell below 50% 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1280 | -9/Materials | Identified exit to Mines 1280 | -9/Materials | Identified exit to Materials 1743 | -9/Materials | Discovered exit to Materials (range 5) 2409 | -9/Materials | Discovered exit to Materials (range 16) 3147 | -9/Materials | Entered Mines 3148 | -9/Mines | Assembled infested the area 3192 | -9/Mines | Discovered exit to Materials (range 7) 3207 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3540 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3559 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3666 | -9/Mines | Learned Materials stockpile data 3672 | -9/Mines | Received a Mining Laser from a helpful Derelict 4016 | -9/Mines | Discovered exit to Materials (range 7) 4115 | -9/Mines | Learned Materials security intel 4172 | -9/Mines | Met a Derelict testing a Signal Generator 4184 | -9/Mines | Found Signal Generator 4270 | -9/Mines | Entered Materials 4270 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4273 | -8/Materials | Loaded intel: 1 garrison access location 4605 | -8/Materials | Identified exit to Storage 4605 | -8/Materials | Discovered new exit (range 11) 4627 | -8/Materials | Build established: Scavenger-Mutant 4885 | -8/Materials | Garrison activated, responded to threat 5170 | -8/Materials | Build established: Mutant 5197 | -8/Materials | Discovered new exit (range 3) 5444 | -8/Materials | Entered Storage 5519 | -8/Storage | Learned location of Armory (-4) 6084 | -8/Storage | Lost 4 parts (1n1u2w) 6306 | -8/Storage | Discovered new exit (range 16) 6337 | -8/Storage | Build established: Scavenger-Mutant 6471 | -8/Storage | Core integrity fell below 50% 6644 | -8/Storage | First assault squad dispatched 6803 | -8/Storage | Entered Factory 6803 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6812 | -7/Factory | Identified exit to Lower Caves 7110 | -7/Factory | Build established: Scout 7205 | -7/Factory | Entered Lower Caves 7206 | -7/Lower Caves | Encountered a Warlord checkpoint 7256 | -7/Lower Caves | Learned 4 Factory zone layouts 7337 | -7/Lower Caves | Discovered new exit (range 19) 7351 | -7/Lower Caves | Identified exit to Lower Caves 7378 | -7/Lower Caves | Learned Research terminal intel 7386 | -7/Lower Caves | Attracted the attention of an 0b10 base 7398 | -7/Lower Caves | Entered another Lower Caves area 7399 | -7/Lower Caves | Identified exit to Factory 7706 | -7/Lower Caves | Encountered a Warlord checkpoint 7706 | -7/Lower Caves | Learned 4 Factory zone layouts 7751 | -7/Lower Caves | Discovered new exit (range 6) 7767 | -7/Lower Caves | Identified exit to Zion 7776 | -7/Lower Caves | Entered Zion 7783 | -7/Zion | Learned location of 1 exit from Factory 7785 | -7/Zion | System corruption cleaned by Quarantine Array 7793 | -7/Zion | Discovered new exit (range 18) 7907 | -7/Zion | Imprinted 7909 | -7/Zion | Declared Zion's savior 7970 | -7/Zion | Given A8's code to call for help 8067 | -7/Zion | Identified exit to Proximity Caves 8238 | -7/Zion | Entered Proximity Caves 8238 | -6/Proximity Caves | Accompanied by 4 allies 8242 | -6/Proximity Caves | Learned Factory emergency access door positions 8254 | -6/Proximity Caves | Learned Factory emergency access door positions 8502 | -6/Proximity Caves | Entered Factory 8502 | -6/Factory | Evolved 2 slots: Utility x2 8503 | -6/Factory | Identified exit to Factory 8653 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8659 | -6/Factory | Retrieved Zion intel report: Component Schematics 8698 | -6/Factory | Retrieved Zion intel report: Guard Positions 8699 | -6/Factory | Zion Recon squad teleported in 8764 | -6/Factory | Zion Thermal Resupply teleported in 8799 | -6/Factory | Build established: Scavenger-Scout 9122 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9151 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9193 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9198 | -6/Factory | Discovered new exit (range 22) 9207 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9234 | -6/Factory | Discovered new exit (range 6) 9236 | -6/Factory | Identified exit to Lower Caves 9396 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9416 | -6/Factory | Retrieved Zion intel report: Active Terminals 9420 | -6/Factory | Retrieved Zion intel report: Branch Access 9474 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9518 | -6/Factory | Build established: Scout 9809 | -6/Factory | Fabricated Biomechanical Wings (x1) 9838 | -6/Factory | Entered Lower Caves 9880 | -6/Lower Caves | Discovered new exit (range 8) 9882 | -6/Lower Caves | Identified exit to Lower Caves 9896 | -6/Lower Caves | Found Prototype Device 9896 | -6/Lower Caves | Identified Heart of Steel 10095 | -6/Lower Caves | Learned location of 1 exit from Factory 10110 | -6/Lower Caves | Entered another Lower Caves area 10113 | -6/Lower Caves | Discovered exit to Factory (range 9) 10151 | -6/Lower Caves | Spotted B-75 Beast 10227 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10235 | -6/Lower Caves | Discovered new exit (range 6) 10236 | -6/Lower Caves | Identified exit to Data Miner 10324 | -6/Lower Caves | Entered Data Miner 10324 | -6/Data Miner | Discovered new exit (range 6) 10328 | -6/Data Miner | Met Data Miner 10335 | -6/Data Miner | Learned location of Section 7 (-3) 10335 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10341 | -6/Data Miner | Received God Mode back door access code from Data Miner 10348 | -6/Data Miner | Identified exit to Proximity Caves 10348 | -6/Data Miner | Entered Proximity Caves 10502 | -5/Proximity Caves | Spotter reported a threat 10513 | -5/Proximity Caves | Learned location of Warlord (-4) 10555 | -5/Proximity Caves | Spotter reported a threat 10730 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10762 | -5/Proximity Caves | Spotted B-75 Beast 10767 | -5/Proximity Caves | Spotter reported a threat 10790 | -5/Proximity Caves | Learned 8 Factory zone layouts 10797 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10805 | -5/Proximity Caves | Entered Factory 10805 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10805 | -5/Factory | Discovered new exit (range 11) 10806 | -5/Factory | Identified exit to Factory 10807 | -5/Factory | Identified exit to Upper Caves 10838 | -5/Factory | Identified exit to DSF 10924 | -5/Factory | Discovered exit to Upper Caves (range 18) 10936 | -5/Factory | Incoming investigation squad redirected 10963 | -5/Factory | Retrieved Zion intel report: Active Terminals 10963 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10969 | -5/Factory | Found Prototype Launcher 10980 | -5/Factory | Identified Tesla Bomb Launcher 11026 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11064 | -5/Factory | Retrieved Zion intel report: Component Schematics 11105 | -5/Factory | Search patrols dispatched 11140 | -5/Factory | Retrieved Zion intel report: Guard Positions 11142 | -5/Factory | Sucked down chute 11142 | -5/Factory | Entered Waste 11149 | -5/Waste | Spotted C-40 Crusher 11152 | -5/Waste | Spotted C-40 Crusher 11152 | -5/Waste | Spotted C-40 Crusher 11154 | -5/Waste | Spotted C-40 Crusher 11156 | -5/Waste | Spotted C-40 Crusher 11156 | -5/Waste | Spotted C-40 Crusher 11156 | -5/Waste | Discovered new exit (range 14) 11157 | -5/Waste | EMP discharged 11164 | -5/Waste | Identified exit to Factory 11164 | -5/Waste | Entered Factory 11220 | -5/Factory | Discovered exit to Upper Caves (range 4) 11316 | -5/Factory | Retrieved Zion intel report: Trap Installations 11332 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11333 | -5/Factory | Zion Explosive Resupply teleported in 11337 | -5/Factory | Found Prototype Launcher 11337 | -5/Factory | Identified Scatter Rocket Array 11340 | -5/Factory | Found Prototype Launcher 11340 | -5/Factory | Identified Mni. Smartbomb Launcher 11392 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 11571 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11578 | -5/Factory | Discovered exit to Factory (range 16) 11648 | -5/Factory | Spotted B-75 Beast 11688 | -5/Factory | Incoming investigation squad redirected 11764 | -5/Factory | Search patrols dispatched 11798 | -5/Factory | Cargo convoy interrupted 11802 | -5/Factory | System corruption reached 10% 11892 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11892 | -5/Factory | Discovered exit to Upper Caves (range 2) 11906 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11907 | -5/Factory | Zion Light squad teleported in 11908 | -5/Factory | Incoming investigation squad redirected 11929 | -5/Factory | Zion Heavy squad teleported in 12064 | -5/Factory | First assault squad dispatched 12080 | -5/Factory | Incoming assault squad redirected 12096 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12104 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12149 | -5/Factory | Entered Upper Caves 12149 | -5/Upper Caves | Accompanied by 4 allies 12208 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12224 | -5/Upper Caves | Found Prototype Protection 12224 | -5/Upper Caves | Identified Zio. Weapon Casing 12270 | -5/Upper Caves | Learned 4 Factory zone layouts 12293 | -5/Upper Caves | Discovered new exit (range 6) 12294 | -5/Upper Caves | Identified exit to Upper Caves 12495 | -5/Upper Caves | Entered another Upper Caves area 12495 | -5/Upper Caves | Accompanied by 3 allies 12633 | -5/Upper Caves | Discovered new exit (range 10) 12635 | -5/Upper Caves | Identified exit to Zhirov 12636 | -5/Upper Caves | Entered Zhirov 12636 | -5/Zhirov | Discovered new exit (range 3) 12641 | -5/Zhirov | Met Zhirov 12648 | -5/Zhirov | Learned location of Quarantine (-3) 12648 | -5/Zhirov | Learned location of Testing (-2) 12648 | -5/Zhirov | Learned location of Command (-1) 12650 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12659 | -5/Zhirov | Found Alien Artifact 12659 | -5/Zhirov | Identified Integrated Reactor 12659 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12693 | -5/Zhirov | Found Alien Artifact 12703 | -5/Zhirov | Identified exit to Proximity Caves 12703 | -5/Zhirov | Entered Proximity Caves 12705 | -4/Proximity Caves | Learned location of 1 exit from Research 12715 | -4/Proximity Caves | Learned Research stockpile data 12730 | -4/Proximity Caves | Spotted B-86 Titan 12932 | -4/Proximity Caves | Discovered exit to Factory (range 9) 12965 | -4/Proximity Caves | Entered Factory 12965 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12966 | -4/Factory | Identified exit to Research 13069 | -4/Factory | Spotted B-86 Titan 13123 | -4/Factory | Retrieved Zion intel report: Branch Access 13123 | -4/Factory | Identified exit to Upper Caves 13123 | -4/Factory | Identified exit to Armory 13124 | -4/Factory | Zion Light squad teleported in 13153 | -4/Factory | Zion Hacker squad teleported in 13171 | -4/Factory | Zion Light squad teleported in 13267 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13305 | -4/Factory | Retrieved Zion intel report: Guard Positions 13324 | -4/Factory | Retrieved Zion intel report: Active Terminals 13464 | -4/Factory | Retrieved Zion intel report: Trap Installations 13465 | -4/Factory | Zion Melee Resupply teleported in 13465 | -4/Factory | First assault squad dispatched 13486 | -4/Factory | Incoming assault squad redirected 13574 | -4/Factory | Entered Upper Caves 13811 | -4/Upper Caves | Found Alien Artifact 13811 | -4/Upper Caves | Identified Dimensional Node Initializer 13811 | -4/Upper Caves | Initialized slip node 13817 | -4/Upper Caves | Discovered new exit (range 5) 13839 | -4/Upper Caves | Identified exit to Upper Caves 13839 | -4/Upper Caves | Entered another Upper Caves area 13845 | -4/Upper Caves | Encountered a Warlord checkpoint 13846 | -4/Upper Caves | Discovered exit to Research (range 17) 13926 | -4/Upper Caves | Discovered new exit (range 16) 13931 | -4/Upper Caves | Identified exit to Warlord 14007 | -4/Upper Caves | Entered Warlord 14048 | -4/Warlord | Found Prototype Special Weapon 14048 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 14080 | -4/Warlord | Visited the Vortex Lab 14081 | -4/Warlord | Met EX-DEC 14083 | -4/Warlord | Found Prototype Energy Cannon 14083 | -4/Warlord | Identified Vortex Cannon 14102 | -4/Warlord | Warlord's base attacked by MAIN.C 14111 | -4/Warlord | Learned 4 Testing zone layouts 14111 | -4/Warlord | Learned 4 Quarantine zone layouts 14111 | -4/Warlord | Learned Quarantine security intel 14111 | -4/Warlord | Learned Armory terminal intel 14111 | -4/Warlord | Learned Research fabricator intel 14111 | -4/Warlord | Learned Research repair station intel 14125 | -4/Warlord | Rebuked by Warlord 14131 | -4/Warlord | Opened Warlord's prototype stash 14191 | -4/Warlord | Found Prototype Processor 14191 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 14203 | -4/Warlord | Found Prototype Hackware 14203 | -4/Warlord | Identified System Mapper 14285 | -4/Warlord | Found RU-N14's Throwing Claymores v3 14286 | -4/Warlord | Found RU-N14's Throwing Claymores v3 14314 | -4/Warlord | Found Vortex Cannon 14452 | -4/Warlord | Warlord forces counterattacked 14478 | -4/Warlord | Spotted B-86 Titan 14481 | -4/Warlord | Build established: Hacker-Scout 14481 | -4/Warlord | Spotted B-90 Cyclops 14527 | -4/Warlord | Spotted Executioner 14533 | -4/Warlord | Spotted Striker 14535 | -4/Warlord | Spotted Striker 14560 | -4/Warlord | System corruption reached 10% 14564 | -4/Warlord | Discovered new exit (range 15) 14567 | -4/Warlord | Identified exit to Proximity Caves 14593 | -4/Warlord | Entered Proximity Caves 14593 | -3/Proximity Caves | Accompanied by 3 allies 14615 | -3/Proximity Caves | Encountered a Derelict sapper outpost 14725 | -3/Proximity Caves | Discovered exit to Research (range 4) 14734 | -3/Proximity Caves | Entered Research 14734 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14735 | -3/Research | Identified exit to Research 14737 | -3/Research | Loaded intel: 22 terminal locations 14738 | -3/Research | Loaded intel: 3 fabricator locations 14738 | -3/Research | Identified exit to DSF 14739 | -3/Research | Loaded intel: 4 repair station locations 14755 | -3/Research | Found Prototype Processor 14755 | -3/Research | Identified Exp. Signal Interpreter 14797 | -3/Research | Retrieved Zion intel report: Trap Installations 14852 | -3/Research | Spotted B-86 Titan 14980 | -3/Research | Spotted B-86 Titan 15010 | -3/Research | Retrieved Zion intel report: Branch Access 15010 | -3/Research | Identified exit to Quarantine 15011 | -3/Research | Zion Hacker squad teleported in 15116 | -3/Research | Fabricated Biomechanical Wings (x1) 15116 | -3/Research | Repaired Biomechanical Wings? 15211 | -3/Research | Repaired Exp. Propulsion Shielding 15361 | -3/Research | Found Prototype Device 15364 | -3/Research | Spotted B-86 Titan 15412 | -3/Research | Zion Fire squad teleported in 15415 | -3/Research | Zion Demo squad teleported in 15425 | -3/Research | P-80 Master assimilated allied AG-5FY(i) 15445 | -3/Research | Zion Zionite Resupply teleported in 15458 | -3/Research | Zion Melee Resupply teleported in 15468 | -3/Research | P-80 Master assimilated allied PG-5O4(A) 15476 | -3/Research | Zion Melee Resupply teleported in 15592 | -3/Research | Identified Exp. Shield Generator 15593 | -3/Research | Entered Quarantine 15594 | -3/Quarantine | Identified exit to Section 7 15599 | -3/Quarantine | Found Alien Artifact 15603 | -3/Quarantine | Identified Terrabomb 15603 | -3/Quarantine | Identified Transdimensional Reconstructor 15639 | -3/Quarantine | Found Alien Artifact 15684 | -3/Quarantine | Repaired Exp. Propulsion Shielding 15757 | -3/Quarantine | Spotted Alpha 7 15786 | -3/Quarantine | Discovered exit to Research (range 4) 15791 | -3/Quarantine | Found Alien Slashing Weapon 15791 | -3/Quarantine | Identified Sigix Broadsword 15797 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 15799 | -3/Quarantine | Retrieved Zion intel report: Branch Access 15802 | -3/Quarantine | Found Alien Artifact 15802 | -3/Quarantine | Identified Core Reset Matrix 15802 | -3/Quarantine | Identified Subatomic Replicator 15802 | -3/Quarantine | Used Core Reset Matrix 15806 | -3/Quarantine | Detected hypermatrix surge 15806 | -3/Quarantine | Sensed 12 artifacts in vicinity 15827 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 15829 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 15830 | -3/Quarantine | Warped through subspace 15832 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 15870 | -3/Quarantine | Spotted Fortress 15879 | -3/Quarantine | Discovered exit to Section 7 (range 5) 15880 | -3/Quarantine | Entered Section 7 15881 | -3/Section 7 | Sensed 21 artifacts in vicinity 15889 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 15891 | -3/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 15902 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 15912 | -3/Section 7 | Found Integrated Mediator 15912 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 15920 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 15936 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 15960 | -3/Section 7 | Found Prototype Device 15960 | -3/Section 7 | Identified Exp. Thermal Defense Suite 15974 | -3/Section 7 | Found Integrated Mediator 15974 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 15986 | -3/Section 7 | Discovered exit to Research (range 8) 15989 | -3/Section 7 | Spotted S7 Guard 16000 | -3/Section 7 | Found Core Membrane 16003 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 16020 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 16026 | -3/Section 7 | Found Prototype Processor 16039 | -3/Section 7 | Identified Spectral Analyzer 16061 | -3/Section 7 | Build established: Alien-Scout 16075 | -3/Section 7 | Spotted B-86 Titan 16130 | -3/Section 7 | Spotted S7 Guard 16140 | -3/Section 7 | Spotted S7 Guard 16140 | -3/Section 7 | Found Integrated Thermoelectric Network 16140 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 16217 | -3/Section 7 | Spotted Executioner 16217 | -3/Section 7 | Spotted Executioner 16224 | -3/Section 7 | Spotted B-99 Colossus 16235 | -3/Section 7 | Found Integrated Dissipator 16235 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16243 | -3/Section 7 | Found LRC Energy Well 16243 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16245 | -3/Section 7 | Found LRC Storage 16245 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 16262 | -3/Section 7 | Spotted Executioner 16266 | -3/Section 7 | Spotted Striker 16266 | -3/Section 7 | Spotted Striker 16276 | -3/Section 7 | Found Terrabomb 16278 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 16280 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 16280 | -3/Section 7 | Warped through subspace 16280 | -3/Section 7 | Spotted Alpha 7 16289 | -3/Section 7 | Spotted Alpha 7 16317 | -3/Section 7 | Entered Research 16317 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16366 | -2/Research | Spotted B-90 Cyclops 16426 | -2/Research | Build established: Alien-Ninja 16426 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 16429 | -2/Research | Retrieved Zion intel report: Emergency Access 16544 | -2/Research | Retrieved Zion intel report: Guard Positions 16598 | -2/Research | Incoming investigation squad redirected 16635 | -2/Research | Retrieved Zion intel report: Unaware Analyses 16636 | -2/Research | Zion Infowar Resupply teleported in 16695 | -2/Research | Zion Light squad teleported in 16718 | -2/Research | Found Prototype Protection 16718 | -2/Research | Identified Zio. Weapon Casing 16765 | -2/Research | Repaired Exp. Utility Shielding? 16765 | -2/Research | Found Prototype Device 16772 | -2/Research | Identified Exp. Thermal Shield 16779 | -2/Research | Found Prototype Device 16779 | -2/Research | Identified Exp. Shield Generator 16805 | -2/Research | Zion Heavy squad teleported in 16812 | -2/Research | Zion Fire squad teleported in 16817 | -2/Research | First assault squad dispatched 16931 | -2/Research | Incoming assault squad redirected 16974 | -2/Research | Discovered new exit (range 5) 16974 | -2/Research | Identified exit to Access 16975 | -2/Research | Repaired Exp. Propulsion Shielding? 17019 | -2/Research | Retrieved Zion intel report: Prototype Schematics 17020 | -2/Research | Zion Trap Resupply teleported in 17059 | -2/Research | Spotted B-90 Cyclops 17094 | -2/Research | Incoming assault squad redirected 17139 | -2/Research | Found Prototype Processor 17139 | -2/Research | Identified Exp. Core Analyzer 17155 | -2/Research | Discovered new exit (range 16) 17179 | -2/Research | Retrieved Zion intel report: Unaware Schematics 17180 | -2/Research | Zion Defense Resupply teleported in 17255 | -2/Research | Identified exit to Testing 17258 | -2/Research | High security lockdown imminent 17286 | -2/Research | Entered Testing 17328 | -2/Testing | Retrieved Zion intel report: Active Terminals 17330 | -2/Testing | Found Prototype Slashing Weapon 17330 | -2/Testing | Identified Vibroblade 17340 | -2/Testing | Found Prototype Ballistic Gun 17340 | -2/Testing | Identified Hyp. Multirail 17385 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 17393 | -2/Testing | Found Spectral Analyzer 17399 | -2/Testing | Found Prototype Device 17399 | -2/Testing | Identified Exp. Force Field 17424 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 17441 | -2/Testing | Incoming investigation squad redirected 17449 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 17483 | -2/Testing | Found Prototype Hackware 17483 | -2/Testing | Identified Ghost Barrier 17489 | -2/Testing | Retrieved Zion intel report: Active Garrisons 17491 | -2/Testing | Found Unknown Protection 17491 | -2/Testing | Identified Adv. Powered Armor 17498 | -2/Testing | Fabricated Exp. Q-thruster? 17533 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 17538 | -2/Testing | Found Prototype Energy Cannon 17538 | -2/Testing | Identified Potential Cannon 17574 | -2/Testing | Spotted Striker 17574 | -2/Testing | Spotted Striker 17576 | -2/Testing | First assault squad dispatched 17594 | -2/Testing | Incoming assault squad redirected 17666 | -2/Testing | Found Prototype Device 17666 | -2/Testing | Identified AEGIS Remote Shield 17681 | -2/Testing | Found Prototype Launcher 17681 | -2/Testing | Identified Z-bomb Delivery System 17691 | -2/Testing | Discovered exit to Access (range 23) 17719 | -2/Testing | Entered Access 17719 | -1/Access | Evolved 2 slots: Power x2 17763 | -1/Access | Incoming investigation squad redirected 17899 | -1/Access | Spotted B-99 Colossus 17901 | -1/Access | Retrieved Zion intel report: Branch Access 17901 | -1/Access | Identified exit to Command 17902 | -1/Access | Zion Heavy squad teleported in 17903 | -1/Access | Zion Light squad teleported in 17912 | -1/Access | Incoming investigation squad redirected 17915 | -1/Access | Spotted B-99 Colossus 17932 | -1/Access | Zion Demo squad teleported in 17957 | -1/Access | Spotted B-99 Colossus 17969 | -1/Access | First assault squad dispatched 17974 | -1/Access | Zion Explosive Resupply teleported in 18002 | -1/Access | Entered Command 18041 | -1/Command | Retrieved Zion intel report: Trap Installations 18092 | -1/Command | Retrieved Zion intel report: Active Garrisons 18095 | -1/Command | Retrieved Zion intel report: Unaware Schematics 18105 | -1/Command | Retrieved Zion intel report: Unaware Schematics 18124 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 18161 | -1/Command | Found Unknown Device 18161 | -1/Command | Identified Antimissile System 18174 | -1/Command | Retrieved Zion intel report: Guard Positions 18247 | -1/Command | Disengaged cave seal 18252 | -1/Command | Search patrols dispatched 18265 | -1/Command | High security lockdown imminent 18283 | -1/Command | Disengaged cave seal 18325 | -1/Command | Found Zio. Weapon Casing 18345 | -1/Command | High security lockdown engaged 18403 | -1/Command | Spotted Executioner 18403 | -1/Command | Spotted Striker 18407 | -1/Command | Zionites emerged from the dark tunnel 18414 | -1/Command | Allies destroyed Striker 18418 | -1/Command | Allies destroyed Executioner 18418 | -1/Command | Spotted Striker 18425 | -1/Command | Spotted Executioner 18428 | -1/Command | Allies destroyed Executioner 18435 | -1/Command | Allies destroyed Striker 18513 | -1/Command | Allies destroyed Striker 18517 | -1/Command | Spotted Investigator 18517 | -1/Command | Spotted Executioner 18517 | -1/Command | Spotted Striker 18520 | -1/Command | Scanned by Researcher 18520 | -1/Command | Allies destroyed Executioner 18521 | -1/Command | Destroyed Investigator 18523 | -1/Command | Allies destroyed Striker 18545 | -1/Command | Zionites emerged from the dark tunnel 18574 | -1/Command | Destroyed 13 combat bots 18577 | -1/Command | Found Exp. Core Analyzer 18596 | -1/Command | Found Prototype Protection 18621 | -1/Command | Identified Zio. Shade Carapace 18639 | -1/Command | Spotted Executioner 18641 | -1/Command | P-80 Master assimilated allied HP-YLB(z) 18641 | -1/Command | P-80 Master assimilated allied CL-3F1(d) 18642 | -1/Command | P-80 Master assimilated allied OZ-EAI(z) 18644 | -1/Command | Spotted Executioner 18644 | -1/Command | Spotted Striker 18644 | -1/Command | Spotted Executioner 18644 | -1/Command | Spotted Striker 18658 | -1/Command | Allies destroyed Striker 18660 | -1/Command | Destroyed Executioner 18660 | -1/Command | Destroyed Executioner 18671 | -1/Command | Destroyed Executioner 18676 | -1/Command | Destroyed Striker 18697 | -1/Command | Destroyed 13 combat bots 18702 | -1/Command | Lost 4 parts (1p3u) 18845 | -1/Command | Spotted Investigator 18862 | -1/Command | Destroyed Investigator 18887 | -1/Command | Destroyed 15 combat bots 18890 | -1/Command | Spotted Striker 18893 | -1/Command | Destroyed Striker 18901 | -1/Command | Spotted Executioner 18903 | -1/Command | Spotted Executioner 18906 | -1/Command | Destroyed Executioner 18907 | -1/Command | Spotted Executioner 18909 | -1/Command | Destroyed Executioner 18909 | -1/Command | Destroyed Executioner 18930 | -1/Command | Spotted Executioner 18930 | -1/Command | Spotted Striker 18932 | -1/Command | Spotted Striker 18932 | -1/Command | Spotted Executioner 18933 | -1/Command | Destroyed Executioner 18940 | -1/Command | Destroyed Executioner 18940 | -1/Command | Destroyed Striker 18940 | -1/Command | Destroyed Striker 18961 | -1/Command | Destroyed 15 combat bots 18971 | -1/Command | Found Zio. Weapon Casing 18995 | -1/Command | Failed to warp due to unstable space 19011 | -1/Command | Core integrity fell below 50% 19014 | -1/Command | Emitted hypermatrix ping 19019 | -1/Command | Assembled emerged from beneath the floor 19025 | -1/Command | Destroyed 9 combat bots 19039 | -1/Command | Lost 12 parts (3p5n3u1w) 19071 | -1/Command | Assembled emerged from beneath the floor 19109 | -1/Command | Build established: Alien-Mutant 19115 | -1/Command | Spotted Striker 19130 | -1/Command | Spotted Executioner 19130 | -1/Command | Spotted Executioner 19130 | -1/Command | Spotted Executioner 19130 | -1/Command | Spotted Executioner 19130 | -1/Command | Spotted Executioner 19139 | -1/Command | Spotted Striker 19143 | -1/Command | Spotted Striker 19145 | -1/Command | Spotted Executioner 19145 | -1/Command | Spotted Executioner 19149 | -1/Command | Core integrity fell below 20% 19160 | -1/Command | Assembled emerged from beneath the floor 19179 | -1/Command | Lost 3 parts (2n1u) 19181 | -1/Command | Spotted Executioner 19181 | -1/Command | Spotted Executioner 19181 | -1/Command | Spotted Striker 19181 | -1/Command | Spotted Alpha 7 19181 | -1/Command | Spotted Executioner 19181 | -1/Command | Spotted Executioner 19181 | -1/Command | Spotted Striker 19181 | -1/Command | Spotted Alpha 7 19182 | -1/Command | Spotted B-99 Colossus 19184 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 19182_ A bubble of rippling energy engulfs the area. 19182_ Stasis field depleted. 19182_ Triggered Stasis Trap. 19182_ A bubble of rippling energy engulfs the area. 19182_ Stasis field depleted. 19182_ Penetrated by Slug. 19182_ Stasis Canceller destroyed. 19183_ Triggered Stasis Trap. 19183_ A bubble of rippling energy engulfs the area. 19183_ Field strength at 81. 19183_ Cesium-ion Thruster destroyed. 19183_ Penetrated by Slug. 19183_ Slug penetrates Striker. 19183_ Executioner suffers critical hit (Destroy). 19183_ Knocked back. 19183_ Triggered Stasis Trap. 19183_ A bubble of rippling energy engulfs the area. 19183_ Field strength at 86. 19183_ Field strength at 72. 19184_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????# ""#?????????????????# # #?? | | ??????????# ""#?????????????????# ! + #?? | | ??????????# ""#?????????????????# ] # #?? | | ?????######! ""#?????????????????######### #?? | | ?????#% # T"#??###??????????????????###+### | | ?????# # ""#?? ?????????#????????# = | | ?????# " ""#?? ??????? #????????# | | ?????# # ""#?? ^^^^^?^^ #????????# ! | | ?????## ## ""#?? ^??????? #????????# !! | | ??????# ## "#??? ^??????^ #????????# ! | | ??????# ## #??? ^??????^ #????????# ! | | ??????# ## #??? ^??????^ #????????######" | | ??????# ## #??? ??????^ #?????????????## | | ??????#% ## #????^"""""" #??????????????? | | ??????# ## #???? ^ ^^^ #??????????????? | | ??????#% ##/###+####???? BB ???????????????? | | ??????# # #????? 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E^^^ ^ #????????????????? | | ??????# # #????##K^ ^^K##????????????????? | | ??????# ####+#####????# ^^^ 7#????????????????? | | ??????# + #????????#;@7^^ ^##???????########?? | | ??????# ### #????????##^ ^^^^#????????# #?? | | ??????# #?# #?????????##;+++##????????# =[ #?? | | ??????# #?# ##########?# #?????????# =! #?? | | ??????# ### # # ########### [ #?? | | ??????# # * # + #?? | | ??????# # + # #?? | | ??????# # # + ! #?? | | ??????# # !# # #?? | | ??????# # ?# ##+######## #?? | | ??????# # ?# # ?????# #?? | | ?????## ####### #??# # ! ???# #?? | | ?????# ############ # ?# #?? | | ?????# # ## #?? | | ?????# # ## #?? | | ?????# ##+############# ############### ##?? | | ?????## ## [##%! # # #?????##??? | | ??????# ?# ##! # # #?????????? | | ??????# ?# ]!##! # # #?????????? | | ??????# ?+ ] ## # # #?????????? | | ??????# ?# "# # # #?????????? | | ????###+######"## "" + + "" #?????????? | | ????# + """ # # """" #?????????? | | ????# # "T + # """" #?????????? | | ????# # """ ###### "" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 135 Energy Capacity 1865 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 60 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 82 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 8 Energy Filtering 50 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Energy Filter | -3/Section 7 | Z-intel Hvy. Disruptor Cannon | -3/Section 7 | Z-intel Nuclear Pulse Array | -3/Section 7 | Z-intel Com. HERF Cannon | -3/Section 7 | Z-intel Adv. Datajack | -3/Section 7 | Z-intel Adv. Coolant Injector | -3/Section 7 | Z-intel Graphene Brace | -3/Section 7 | Z-intel Thermal Shield | -3/Section 7 | Z-intel Recalibrator | -3/Section 7 | Z-intel Com. Matter Pod | -3/Section 7 | Z-intel Smartbomb Launcher | -3/Section 7 | Z-intel Hvy. Gauss Cannon | -3/Section 7 | Z-intel Lgt. Particle Reactor | -3/Section 7 | Z-intel Hyp. Coil Gun | -3/Section 7 | Z-intel Imp. System Shield | -3/Section 7 | Z-intel Hvy. Phase Cannon | -3/Section 7 | Z-intel Hardcell Cannon | -3/Section 7 | Z-intel Seismic Detector | -3/Section 7 | Z-intel Imp. Reaction Control System | -3/Section 7 | Z-intel Gravmag Array | -3/Section 7 | Z-intel Huge Storage Unit | -3/Section 7 | Z-intel Imp. Linear Gravjet | -3/Section 7 | Z-intel System Shield | -3/Section 7 | Z-intel Point Defense System | -3/Section 7 | Z-intel Imp. Transmission Jammer | -3/Section 7 | Z-intel Exp. Matter Compressor | -2/Research | Z-intel Exp. Hacking Suite | -2/Research | Z-intel Gravity Flail | -2/Research | Z-intel Helical Railgun | -2/Research | Z-intel Hvy. Antimatter Reactor | -2/Research | Z-intel Exp. Biometal Heavy Treads | -2/Research | Z-intel Hvy. Wave Gun | -2/Research | Z-intel Adv. Thermal Defense Suite | -2/Research | Z-intel Thermal Barrier | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Shock Maul | -2/Research | Z-intel Diametric Drive | -2/Testing | Z-intel Exp. Q-thruster | -2/Testing | Z-intel Adv. Energy Well | -2/Testing | Z-intel Cld. Antimatter Reactor | -2/Testing | Z-intel Hdn. Centrium Wheel | -2/Testing | Z-intel Prc. Phase Gun | -2/Testing | Z-intel Adv. Gravity Neutralizer | -2/Testing | Z-intel Enh. Biometal Leg | -2/Testing | Z-intel Imp. Q-thruster | -2/Testing | Z-intel Gui. Micro-nuke Launcher | -2/Testing | Z-intel Gravity Neutralizer | -2/Testing | Z-intel Graviton Reactor | -2/Testing | Z-intel Exp. Energy Well | -2/Testing | Z-intel Imp. Quantum Reactor | -2/Testing | Z-intel Exp. Biometal Medium Treads | -2/Testing | Z-intel Com. Particle Reactor | -2/Testing | Z-intel Exp. Transmission Jammer | -2/Testing | Z-intel Hdn. Centrium Leg | -2/Testing | Z-intel Robot Schematics ------------------ G-73 Enforcer | -2/Research | Z-intel E-15 Imp | -2/Research | Z-intel R-10 Processor | -2/Research | Z-intel A-02 Transporter | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel A-27 Freighter | -1/Command | Z-intel Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -3/Research | Authchip Exp. Q-thruster | x1 | -2/Testing | Authchip Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Sigix Broadsword Core Reset Matrix High-powered Transdimensional Reconstructor Subatomic Replicator Supercharged Integrated Reactor Integrated Mediator Core Membrane Integrated Thermoelectric Network Integrated Dissipator LRC Energy Well LRC Storage Achievements -------------- None Challenges ------------ None Game ------ Seed FireThunderMount Manual? 0 Play Time 09:33:49 Cumulative 333.3 hours Start 2023.06.02 @ 16:14:50 End 2023.06.03 @ 23:39:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 74 Adventurer 17 Explorer 0 Win Type - Total 18 Types 8/1/7/1/0/0/1/0/0 Lore% 80 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a4adb93-bab3-40c9-9351-e00162e6e41a