Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 18:44:35 Player: Btuck Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (181) 905 Value Destroyed (4685) 4685 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 8716 Bonus ------- High Alert Combat Kills 426 Cogmind --------- Core Integrity 378/700 Matter 255/300 Energy 290/290 System Corruption 10% Temperature Cool (9) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit Weapon Cycler (fused) > --- WEAPON (4) ------- Improved Spread Laser Improved Spread Laser High-powered Shotgun Precision Assault Rifle > --- INVENTORY (20) --- Reinforced Deuterium Engine Armored Wheel Improved Heat Sink Weapon Cycler Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating High-powered Tractor Beam Advanced Beam Cannon Heavy Rocket Launcher Faulty Precision Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Improved Heat Sink Weapon Cycler Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating High-powered Tractor Beam Advanced Beam Cannon Advanced Beam Cannon High-powered Shotgun Mini Grenade Launcher Improved Grenade Launcher Precision Grenade Launcher [Rating: 45] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . . 1 Parts Attached 77 | 11 4 16 . 20 26 Power 10 | 2 1 2 . 4 1 Engine 10 | 2 1 2 . 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 4 1 2 . 8 9 Treads 21 | 2 . 2 . 8 9 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 18 | 3 . 6 . 3 6 Device 8 | 2 . 2 . 1 3 Storage 3 | 1 . 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 3 . 1 3 Artifact . | . . . . . . Weapon 25 | 2 2 6 . 5 10 Energy Gun 3 | . . 1 . . 2 Energy Cannon 5 | . . 4 . 1 . Ballistic Gun 13 | 2 2 1 . . 8 Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 2 . . 1 Parts Lost 31 | . 1 3 . 4 23 Power 3 | . 1 . . 1 1 Propulsion 13 | . . 1 . . 12 Utility 5 | . . 1 . 2 2 Weapon 10 | . . 1 . 1 8 Highest Loss Streak 6 | . 1 2 . 1 6 To Critical Strikes 1 | . . . . . 1 Average Backups 13 | 3 7 9 10 14 18 Power 1 | . 1 1 1 1 1 Propulsion 3 | 1 2 2 3 4 4 Utility 3 | 1 1 2 2 2 5 Weapon 5 | . 1 3 4 6 5 Tool/Special . | . . . . . . Unused Backups 21 | . . 4 . 4 13 Power 3 | . . . . 2 1 Propulsion 1 | . . . . . 1 Utility 6 | . . 2 . . 4 Weapon 11 | . . 2 . 2 7 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 96 100 99 91 Engine 9 | . 13 11 11 8 6 Treads 26 | . 28 20 22 27 27 Device 13 | . 14 10 11 17 12 Storage 9 | . 14 11 11 9 7 Protection 7 | . . 10 11 9 7 Energy Cannon 10 | . . 22 33 15 . Ballistic Gun 11 | . 27 8 . . 20 Ballistic Cannon 4 | . . . . 10 4 Peak Build Rating 45 | 8 10 19 17 34 45 Average Rating 26 | 5 9 16 17 26 37 On Entrance 14 | . 7 9 17 17 34 Avg Prop Armor Cover (%) 5 | . 10 . . . 5 Naked Turns . | . . . . . . Heaviest Build 86 | 15 17 35 35 82 86 Greatest Support 90 | 40 40 40 40 62 90 Greatest Overweight (x) 24 | 1 . 1 . 1 24 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 20 Average Capacity 15 | 6 8 9 10 17 20 Most Carried 20 | 5 8 10 10 20 20 Average Carried 13 | 3 7 9 10 14 18 Final Capacity 20 | 8 8 10 10 20 20 Final Carried 19 | 5 7 10 10 19 12 Class Distribution -------------------- 51% | Tank 26% | Scavenger-Tank 14% | Mutant 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 4041 | 421 326 504 . 780 2010 Remotely . | . . . . . . Salvage Created 5599 | 178 421 773 . 1844 2383 Parts 344 | 10 40 56 . 106 132 Haulers Intercepted 14 | . . 5 . 6 3 Recyclers Shooed 9 | . 4 2 . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 118 | . 13 16 . 37 52 Guns 62 | . 13 10 . . 39 Cannons 40 | . . 6 . 29 5 AOE 16 | . . . . 8 8 Classes Destroyed 12 | 3 4 2 . . 3 Worker 9 | 1 2 . . 1 5 Builder 4 | . 1 . . . 3 Tunneler 10 | 4 . 3 . 2 1 Hauler 14 | . . 5 . 6 3 Recycler 15 | 1 1 1 . 4 8 Mechanic 2 | . . . . . 2 Watcher 9 | . 3 . . 5 1 Swarmer 47 | . 9 10 . 13 15 Grunt 41 | . 4 5 . 16 16 Sentry 18 | . . 1 . 8 9 Hunter 6 | . . . . . 6 Programmer 6 | . . . . . 6 Best Kill Streak 10 | 3 6 10 . 5 10 Combat Bots Only 7 | . 3 7 . 4 6 Max Kills in Single Turn 2 | 1 2 2 . 2 2 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 742 | . 65 89 . 143 445 Missed 245 | . 14 23 . 40 168 Hits 497 | . 51 66 . 103 277 Projectile 497 | . 51 66 . 103 277 Critical Strikes 9 | . 1 . . 2 6 Part Disruptions 2 | . . . . . 2 Damage Taken 6451 | . 517 578 . 1479 3877 Core 476 | . 30 47 . 77 322 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 88 . 88 86 . Volleys Fired 295 | 20 37 38 . 83 117 Largest 4 | 2 2 3 . 3 4 Hottest 204 | 40 46 204 . 204 203 Shots Fired 815 | 40 74 108 . 233 360 Gun 492 | 40 74 70 . . 308 Cannon 297 | . . 38 . 223 36 Launcher 26 | . . . . 10 16 Special . | . . . . . . Kinetic 590 | 40 74 70 . 73 333 Thermal 199 | . . 38 . 150 11 Explosive 26 | . . . . 10 16 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 6 8 7 . 14 11 Robot Miss Streak 15 | 3 7 8 . 8 15 Penetration Max 1 | . . . . . 1 Secondary Targets 11 | . 4 2 . . 5 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 531 | 26 45 66 . 125 269 Core Hits 438 | 7 29 35 . 80 287 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . 2 . . . 1 Critical Strikes 4 | . 2 . . 1 1 Meltdown 1 | . . . . 1 . Destroy 3 | . 2 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12338 | 345 665 1205 25 3994 6104 Guns 5953 | 345 665 724 . . 4219 Cannons 3434 | . . 448 . 2630 356 Explosions 2637 | . . . . 1322 1315 Melee . | . . . . . . Ramming 314 | . . 33 25 42 214 Kinetic 7041 | 345 665 724 . 891 4416 Thermal 2478 | . . 448 . 1739 291 Explosive 2505 | . . . . 1322 1183 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . . . . 56 Message Errors 11 | . . . . . 11 Matter Fused 10 | . . . . . 10 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 9 | . . . . . 9 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 3 | . . . . . 3 Misfires 6 | . . . . . 6 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 356 | . . 1 . 186 169 Projectiles 33 | . . 1 . 32 . Explosions 312 | . . . . 154 158 Melee 11 | . . . . . 11 Knockbacks 15 | . . 2 . 5 8 Impact 5 | . . 2 . . 3 Kinetic 10 | . . . . 5 5 Secondary . | . . . . . . Self-Inflicted Damage 450 | . . . . 163 287 Shots 8 | . . . . 5 3 Rammed 41 | . . 7 2 10 22 Targets Rammed 48 | . . 8 2 11 27 Kicked . | . . . . . . Crushed 7 | . . 1 . 1 5 Highest Temperature 536 | . 26 536 . 288 374 Average Temperature 92 | . 11 110 . 91 88 Received Heat Transfer 1521 | . 150 78 . 522 771 Effects 8 | . . 7 . 1 . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . . . 1 . Interference 5 | . . 5 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 12 | . . 5 . 5 2 Heat Transferred 4189 | . . 814 . 3145 230 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 4 | . . . . 1 4 Low Security (%) 71 | 100 100 100 100 74 42 Level 1 15 | . . . . 25 19 Level 2 4 | . . . . . 12 Level 3 6 | . . . . . 19 Level 4 2 | . . . . . 7 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1119 | 10 184 197 18 331 1119 Initial 122 | . 3 14 18 . 122 Average 209 | 1 69 70 . 128 423 Influence Increases 3905 | 30 351 502 . 1244 1778 Destroy 0b10 Robot/C 2360 | . 260 320 . 740 1040 Destroy 0b10 Robot/NC 315 | 30 35 45 . 90 115 Destroy Leader 586 | . 56 60 . 192 278 Successful Hack 12 | . . . . 12 . Disable Machine 165 | . . 15 . 45 105 Destroy Structure 212 | . . 2 . 120 90 Lose Combat Pursuer 255 | . . 60 . 45 150 Influence Decreases 2798 | 25 320 489 49 974 941 Entered New Map 203 | . 2 22 31 . 148 Time Decay 1985 | 25 308 437 18 634 563 Lost Part 310 | . 10 30 . 40 230 Purge Threat 300 | . . . . 300 . Squads Dispatched 28 | . 2 2 . 4 20 Investigation 4 | . 1 . . 1 2 Extermination 6 | . . . . . 6 Reinforcement 13 | . 1 2 . 3 7 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 2 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 12 | . 2 3 . 2 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 194 | . 24 31 . 53 86 Peak Tracking Total 6 | . 4 5 . 4 6 Tactical Retreats 13 | . . 3 . 2 8 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 11 | . . 1 . 3 7 Max in Single Turn 5 | . . 1 . 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 14 | . 1 . 1 6 6 Terminals 11 | . 1 . 1 5 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 28 | . 3 . 1 13 11 Successful 11 | . 1 . . 7 3 Failed 17 | . 2 . 1 6 8 Catastrophic 5 | . . . . 2 3 Database Lockouts . | . . . . . . Manual 14 | . . . . 7 7 Terminals 24 | . 3 . 1 12 8 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 1 2 Terminal Hacks 9 | . 1 . . 7 1 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 3 | . 1 . . 2 . Alert Level 2 | . . . . 1 1 Unreport Threat 2 | . . . . 2 . Dispatch Records 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 . 1 4 6 Full Trace Events 5 | . 1 . . 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 6512 | 162 909 841 599 2724 1277 Terrain 25 | 25 . . . . . Traps 1889 | . . . . 612 1277 Seismic 4724 | 153 909 841 599 2222 . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 8950 | 237 909 1114 599 2877 3214 Spaces Moved 3961 | 107 477 549 256 1096 1476 Core 5 | 4 . . . . 1 Treads 3936 | 83 477 549 256 1096 1475 Legs 20 | 20 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 Average Speed 184 | 148 160 165 160 220 180 Slowest Speed 1250 | 160 160 240 160 243 1250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 57 38 56 76 46 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 248 | . . . . 124 124 Melee . | . . . . . . Projectile 12 | . . . . 12 . AOE 236 | . . . . 112 124 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4956 | 141 553 670 444 1371 1777 Wait 456 | . 24 31 187 118 96 Move 3956 | 106 476 548 255 1095 1476 Hop . | . . . . . . Pick Up 39 | 1 3 10 . 16 9 Fast Attach 39 | 10 4 8 . 3 14 Attach 22 | . 1 2 . 5 14 Detach 12 | 3 4 1 . 2 2 Swap 39 | 1 . 8 . 21 9 Drop 50 | . 4 16 . 17 13 Fire 295 | 20 37 38 . 83 117 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 48 | . . 8 2 11 27 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 238 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 9) 738 | -10/Materials | Derelicts attacked the area 1147 | -10/Materials | Entered another Materials area 1147 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1369 | -9/Materials | Destroyed 7 combat bots 1758 | -9/Materials | Build established: Scavenger-Tank 2217 | -9/Materials | Discovered new exit (range 15) 2261 | -9/Materials | Entered Mines 2641 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2708 | -9/Mines | Discovered new exit (range 11) 2860 | -9/Mines | Entered Materials 2860 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4354 | -8/Materials | Build established: Tank 5618 | -8/Materials | Discovered new exit (range 16) 5737 | -8/Materials | Entered Factory 5737 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6843 | -7/Factory | Discovered new exit (range 13) 6992 | -7/Factory | Garrison activated, responded to threat 8127 | -7/Factory | Lost 6 parts (4n2w) 8537 | -7/Factory | First assault squad dispatched 8539 | -7/Factory | Build established: Scavenger-Mutant 8676 | -7/Factory | Lost 3 parts (3n) 8757 | -7/Factory | System corruption reached 10% 8901 | -7/Factory | Build established: Gunner 8951 | -7/Factory | Self-destructed Last Messages --------------- 08771_ System corrupted: Matter fused (-9). 08813_ K-01 Serf cleans the Nuclear Reactor. 08838_ System corrupted: Matter fused (-8). 08853_ System corrupted: FCS attempts to trigger Prc. Assault Rifle. 08853_ System corrupted: Prc. Assault Rifle misfires. 08888_ System corrupted: Matter fused (-8). 08907_ System corrupted: Matter fused (-10). 08931_ &GXJDHWYYKEUJQDKLMAOJL 2N5 08937_ ALERT: Unidentified disturbance in Zone 1X, assault force dispatched. 08944_ W-25 Informer sends out distress signal. 08951_ C-45 Heavy ARC bursts open, deploying its payload. 08951_ G-50 Soldier unfolds itself. 08951_ G-47 Trooper unfolds itself. 08951_ B-48 Gladiator unfolds itself. 08951_ I-36 Angel unfolds itself. Map ----- +----------------------------------------------------+ | ! 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""" ####### #???## ########???????????? | | ??# +=!%= #???# #???????????? | | ??# #########???# / ##########??? | | ??##############???????????# ! ??? | | ???????????????????????????# ^ ^^ ??? | | ???????????????????????????# < ^ ??? | | ???????????????????????????# ?? | | ???????????????????????????# ! ??? | | ???????????????????????????# ########????? | | ???????????????????????????# #???????????? | | ???????????????????????????## ##?????###???? | | #???????????????????????????# #######T ##### | | #???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 45 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed PortableLinkedStreamer Manual? 0 Play Time 01:02:56 Cumulative 99.8 hours Start 2026.05.09 @ 11:18:07 End 2026.06.19 @ 18:44:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96db741e-3060-4c8f-8ec5-f83a1fbc2db5