Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 13:53:23 Player: cloodskull Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3663) 3663 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 9236 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 243 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 502/680 System Corruption 34% Temperature Warm (140) Movement Rolling (125) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (7) ------ Improved Heat Sink Huge Storage Unit Compact Battery IFF Parser Core Analyzer Improved Focal Shield EM Disruption Field > --- WEAPON (4) ------- Tesla Rifle Improved Arc Projector Variable Charge Gun Heavy Phase Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Wheel Wheel Kinecellerator Improved Arc Projector Disruptor Cannon Coil Gun Mass Driver Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Core Analyzer Energy Filter Layered Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Plasma Rifle Wave Gun Wave Gun > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit IFF Parser Kinecellerator [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Enhanced Armored Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon CPS Tube Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 5 | . . . 1 1 2 . . . 1 . . Weapon 2 | . . . . 1 . . . . 1 . . Parts Attached 143 | 6 1 8 9 19 22 13 4 25 14 . 22 Power 18 | 1 1 2 1 2 2 2 . 3 1 . 3 Engine 14 | 1 . 1 . 2 2 2 . 2 1 . 3 Core 4 | . 1 1 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 . 1 3 6 7 2 1 3 5 . 4 Treads 17 | 1 . 1 2 6 4 1 1 1 . . . Leg 5 | . . . . . . . . 1 4 . . Wheel 12 | 1 . . 1 . 3 1 . 1 1 . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | 1 . 2 3 5 10 5 1 12 5 . 7 Device 27 | . . 2 . 1 7 3 1 7 1 . 5 Storage 6 | 1 . . 1 . . . . 2 . . 2 Processor 7 | . . . 1 2 1 1 . 1 1 . . Hackware 2 | . . . . . 1 . . 1 . . . Protection 9 | . . . 1 2 1 1 . 1 3 . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 . 3 2 6 3 4 2 7 3 . 8 Energy Gun 16 | . . . . 4 1 . 2 3 2 . 4 Energy Cannon 8 | . . . . . 1 2 . 2 1 . 2 Ballistic Gun 10 | 2 . 2 2 1 1 1 . . . . 1 Ballistic Cannon 3 | . . . . 1 . . . 1 . . 1 Launcher 1 | . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . 1 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . 5 . . . Parts Lost 72 | . . 2 4 10 26 1 1 10 18 . . Power 10 | . . 1 . 2 3 . . 3 1 . . Propulsion 20 | . . 1 2 3 8 . . 1 5 . . Utility 21 | . . . . 2 9 . 1 1 8 . . Weapon 21 | . . . 2 3 6 1 . 5 4 . . Highest Loss Streak 14 | . . 1 1 5 14 1 1 7 9 . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 1 6 7 8 12 13 4 5 8 5 5 5 Power 1 | . 1 1 2 2 2 . . . . . 1 Propulsion 1 | . 2 2 2 4 3 . . . . 1 . Utility 3 | . . . 1 3 6 3 4 4 4 4 1 Weapon 1 | . 1 2 1 2 1 . 1 2 . . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . . 2 4 4 1 1 . 3 1 . 2 Power 6 | . . 1 3 . . 1 . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . Utility 7 | . . . . 3 . . . 2 1 . 1 Weapon 4 | . . 1 1 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 95 99 96 95 50 88 84 62 5 82 Engine 5 | . 8 1 1 8 6 6 7 8 . . 9 Core 2 | . 5 12 9 . . . . 2 . . . Treads 10 | . 14 14 22 17 14 2 11 10 . . . Leg 1 | . . . . . . . . . 15 . . Wheel 8 | . 14 9 11 9 6 6 7 7 1 . 20 Device 12 | . . 13 6 8 11 10 22 16 12 . 16 Storage 6 | . 14 14 11 9 6 . . 5 4 . 7 Processor 5 | . . . 10 10 8 4 7 . 4 5 5 Hackware 1 | . . . . . 5 . . . 2 . . Protection 5 | . . . 4 6 9 5 7 9 4 . . Energy Gun 7 | . . . . 7 15 . 13 8 9 . 14 Energy Cannon 2 | . . . . . 1 5 1 7 . . 3 Ballistic Gun 7 | . 28 27 21 13 . 2 7 . . . . Ballistic Cannon 1 | . . . . 4 4 . . 2 . . 1 Peak Build Rating 68 | 6 9 13 17 32 42 48 47 64 68 5 65 Average Rating 35 | 3 7 11 15 23 37 27 43 57 50 5 52 On Entrance 17 | . 6 9 10 16 32 1 47 43 32 5 5 Naked Turns 2 | . . . . . 1 1 . . . . . Heaviest Build 138 | 10 12 16 36 50 56 57 51 138 111 . 130 Greatest Support 75 | 20 10 40 20 16 63 16 23 44 75 3 58 Greatest Overweight (x) 8 | . 1 1 2 3 5 3 3 8 4 . 3 Average Overweight (x) 1 | . . . . 2 3 1 1 2 1 . 1 Largest Inventory Capacity 25 | 8 8 8 15 15 15 5 5 25 25 5 25 Average Capacity 12 | 6 8 8 11 15 14 5 5 11 23 5 22 Most Carried 15 | 4 8 8 14 15 15 5 5 10 9 5 9 Average Carried 8 | 1 6 7 8 12 13 4 5 8 5 5 5 Final Capacity 25 | 8 8 8 15 15 5 5 5 25 5 5 25 Final Carried 14 | 4 8 7 11 14 5 5 5 7 5 5 9 Class Distribution -------------------- 35% | Mutant 17% | Tank 15% | Gunner 13% | Scavenger-Tank 6% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Matter Collected 3104 | 169 79 213 180 568 783 229 137 565 156 . 25 Remotely . | . . . . . . . . . . . . Salvage Created 4619 | . 79 200 321 616 1604 120 227 934 493 . 25 Parts 210 | . 7 12 28 37 63 3 7 32 17 . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 85 | . 2 9 9 21 23 1 4 10 6 . . Melee 1 | . . . . . . . . . 1 . . Guns 49 | . 2 9 6 10 16 . 2 . 4 . . Cannons 24 | . . . . 8 7 1 . 8 . . . AOE 7 | . . . 3 3 . . 1 . . . . Classes Destroyed 13 | . 1 1 2 5 3 . . . 1 . . Worker 3 | . . . . . 1 . . . 1 . 1 Builder 3 | . . . . 1 1 . . 1 . . . Tunneler 1 | . . . . . . . . . 1 . . Recycler 11 | . . . . . 8 . . 2 1 . . Operator 2 | . . . 1 1 . . . . . . . Watcher 4 | . . . . 1 1 . . 2 . . . Swarmer 27 | . . 7 3 10 7 . . . . . . Grunt 24 | . 2 2 2 3 6 . . 6 3 . . Brawler 4 | . . . . 2 2 . . . . . . Duelist 3 | . . . . 2 1 . . . . . . Sentry 15 | . . . 4 3 4 1 . 2 1 . . Hunter 4 | . . . . 1 2 . 1 . . . . Programmer 6 | . . . . . 1 . 1 2 2 . . Thug 2 | . . . . . . . 2 . . . . Best Kill Streak 11 | . 2 3 5 4 11 1 2 4 3 . 1 Combat Bots Only 5 | . 2 3 5 4 5 1 2 3 3 . . Max Kills in Single Turn 3 | . 1 1 3 2 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . 1 . . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Hostile Shots Fired 1132 | . 17 64 61 83 385 73 27 165 237 1 19 Missed 370 | . 4 23 18 18 134 24 12 65 61 1 10 Hits 762 | . 13 41 43 65 251 49 15 100 176 . 9 Melee 19 | . . . . 10 9 . . . . . . Projectile 743 | . 13 41 43 55 242 49 15 100 176 . 9 AOE 2 | . . . . . . . . 2 . . . Critical Strikes 23 | . . 1 2 3 4 . 2 3 7 . 1 Actively Blocked 1 | . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 11766 | . 179 467 600 1054 3070 350 235 1954 3667 . 190 Core 2298 | . 29 107 84 64 574 17 22 395 985 . 21 Absorbed by Shields 36 | . . . . . 36 . . . . . . Redirected to Shielding 152 | . . . . . 50 . . 48 54 . . Ignored by Resistances 48 | . . . . . . 41 7 . . . . Regen/Repaired (Parts) 103 | . . . . . . . . 103 . . . Core Remaining (%) 62 | 100 . 45 79 88 . . 12 53 . . . Volleys Fired 374 | . 11 43 36 64 81 7 9 66 51 . 6 Largest 3 | . 2 2 2 3 3 2 2 3 2 . 3 Hottest 225 | . 40 40 53 126 210 180 114 225 162 . 195 Shots Fired 751 | . 22 86 70 160 187 11 19 118 60 . 18 Gun 571 | . 22 86 69 131 127 . 17 46 58 . 15 Cannon 175 | . . . . 25 60 11 2 72 2 . 3 Launcher 5 | . . . 1 4 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 341 | . 22 86 69 126 30 . 2 6 . . . Thermal 339 | . . . . 30 157 11 2 76 58 . 5 Explosive 5 | . . . 1 4 . . . . . . . Electromagnetic 66 | . . . . . . . 15 36 2 . 13 Robot Hit Streak 19 | . 6 5 18 9 11 9 3 8 19 . 4 Robot Miss Streak 9 | . 1 4 3 7 9 2 4 3 4 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 484 | . 14 52 55 109 121 9 10 65 43 . 6 Core Hits 243 | . 7 18 23 53 78 3 8 25 25 . 3 Critical Kills 3 | . . . . 1 . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | . . . 1 2 2 . 1 5 2 . . Burn 5 | . . . . 1 2 . . . 2 . . Meltdown 2 | . . . . . . . 1 1 . . . Destroy 2 | . . . 1 1 . . . . . . . Blast 2 | . . . . . . . . 2 . . . Corrupt 2 | . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10577 | . 109 442 659 1879 3151 307 359 2316 1202 . 153 Guns 5884 | . 109 442 446 1235 1680 . 161 623 1077 . 111 Cannons 3174 | . . . . 401 998 290 41 1402 . . 42 Explosions 1372 | . . . 213 243 468 . 157 291 . . . Melee . | . . . . . . . . . . . . Ramming 147 | . . . . . 5 17 . . 125 . . Kinetic 2959 | . 109 442 446 1295 456 . . 211 . . . Thermal 6340 | . . . . 341 2690 290 198 1638 1077 . 106 Explosive 456 | . . . 213 243 . . . . . . . Electromagnetic 675 | . . . . . . . 161 467 . . 47 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 34 | . . . . 10 11 11 11 22 19 33 34 Average Corruption 13 | . . . . 8 6 11 11 16 10 27 33 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 233 | . . . . 25 34 36 24 55 18 12 29 Message Errors 52 | . . . . 6 8 6 7 11 4 1 9 Matter Fused 59 | . . . . 4 11 12 5 11 7 2 7 Heat Flow Errors 19 | . . . . 4 4 4 1 2 1 1 2 Energy Discharges 28 | . . . . 2 2 5 4 10 2 1 2 Parts Rejected 2 | . . . . . . . 1 1 . . . Parts Fused 2 | . . . . . 1 . . 1 . . . Data Loss (minor) 20 | . . . . 1 1 1 3 8 . 1 5 Data Loss (major) 18 | . . . . 4 1 4 1 4 1 2 1 Misfires 8 | . . . . 2 1 . 1 2 . . 2 Alerts 8 | . . . . . 2 3 1 . 1 . 1 Misdirections 6 | . . . . . . . . 1 1 4 . Weapon Failures 11 | . . . . 2 3 1 . 4 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 278 | . . . . 6 205 . . 65 . . 2 Projectiles 67 | . . . . . . . . 65 . . 2 Explosions 211 | . . . . 6 205 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 23 | . . . . 9 12 . . 1 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic 21 | . . . . 9 11 . . 1 . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 207 | . . . . 68 74 8 . 57 . . . Shots 4 | . . . . 2 1 . . 1 . . . Rammed 6 | . . . . . 2 4 . . . . . Targets Rammed 39 | . . . . . 2 4 . . 33 . . Kicked 33 | . . . . . . . . . 33 . . Crushed . | . . . . . . . . . . . . Highest Temperature 687 | . 21 8 26 260 273 467 131 687 343 208 225 Average Temperature 112 | . 9 4 7 71 83 186 41 235 74 108 97 Received Heat Transfer 2380 | . 99 186 225 198 913 117 72 261 309 . . Effects 27 | . . . . . . 3 . 24 . . . Shutdowns 4 | . . . . . . 2 . 2 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 7 | . . . . . . . . 7 . . . Matter Decay 5 | . . . . . . 1 . 4 . . . Short Circuit 3 | . . . . . . . . 3 . . . Damage (minor) 3 | . . . . . . . . 3 . . . Damage (major) 3 | . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 4 | . . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 1 . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . Parts Melted 27 | . . 1 . 1 9 3 2 4 7 . . Heat Transferred 10296 | . . . . 814 4593 450 200 2350 1778 . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 4 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Maximum Alert Level 2 | . . . . . 2 . . . . . . Low Security (%) 96 | 100 100 100 100 100 75 . . 100 100 100 100 Level 1 2 | . . . . . 14 . . . . . . Level 2 1 | . . . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 520 | . 50 86 114 160 520 . . 112 50 3 15 Initial 40 | . . 3 31 40 30 . . . 11 3 . Average 38 | . 14 31 33 65 102 . . 21 7 . . Influence Increases 3033 | . 57 438 289 580 880 100 60 414 185 . 30 Destroy 0b10 Robot/C 1820 | . 40 300 200 420 460 20 40 220 120 . . Destroy 0b10 Robot/NC 125 | . . . 5 15 55 5 . 25 15 . 5 Destroy Leader 478 | . 10 70 60 102 112 . 20 74 30 . . Allied During Kill 59 | . . 53 1 . . . . 5 . . . Successful Hack 76 | . 7 . 11 2 . . . 45 3 . 8 Disable Machine 75 | . . . . . 60 . . . . . 15 Anti-Garrison Action 150 | . . . . . 150 . . . . . . Destroy Structure 100 | . . . 12 26 28 . . 30 2 . 2 Partial Spotted 15 | . . . . . . . . . 15 . . Lose Combat Pursuer 135 | . . 15 . 15 15 75 . 15 . . . Influence Decreases 3026 | . 47 368 273 608 592 456 60 389 201 9 23 Entered New Map 302 | . . 7 49 56 38 132 . . 14 6 . Time Decay 2166 | . 47 351 176 452 309 314 60 264 167 3 23 Lost Part 515 | . . 10 30 100 245 10 . 100 20 . . Lost Ally 43 | . . . 18 . . . . 25 . . . Squads Dispatched 24 | . . 1 1 3 7 . . 7 4 . 1 Investigation 2 | . . . . . . . . 2 . . . Extermination 6 | . . . . . 1 . . 2 2 . 1 Reinforcement 6 | . . . 1 . . . . 3 2 . . Assault 3 | . . 1 . . 2 . . . . . . Garrison 7 | . . . . 3 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Distress Signals 4 | . . . 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 3 18 17 27 54 12 8 17 11 7 2 Peak Tracking Total 19 | . 2 3 6 4 19 7 6 2 3 6 2 Tactical Retreats 6 | . . 1 . 1 1 2 . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Traps Triggered 13 | . . . 1 2 4 . . 5 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Machines Disabled 6 | . . . . . 5 . . . . . 1 Max in Single Turn 4 | . . . . . 4 . . . . . 1 Garrison Access 2 | . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Machines Accessed 30 | . 3 1 5 7 2 2 2 4 2 . 2 Terminals 22 | . 3 1 5 5 2 . . 2 2 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 65 | . 8 1 12 16 3 4 8 8 2 . 3 Successful 39 | . 5 . 5 11 . 4 8 4 1 . 1 Failed 26 | . 3 1 7 5 3 . . 4 1 . 2 Catastrophic 3 | . 1 . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 2 . 3 . . . . . . . . Terminals 38 | . 8 1 12 5 3 . . 4 2 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units 5 | . . . . 5 . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 23 | . 3 . 3 2 . 4 8 1 1 . 1 Record 11 | . . . . 1 . 3 7 . . . . Open Door 2 | . . . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . Recycle Component 1 | . . . . 1 . . . . . . . Process 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 4 | . . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 1 5 6 1 . . 3 1 . 1 Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 20 | . . . . . . . . 20 . . . Parts Recycled 1 | . . . . 1 . . . . . . . Recycled Matter 180 | . . . . 180 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Total Allies 5 | . . 3 . . . . 2 . . . . Largest Group 3 | . . 3 1 . . . 2 2 . . . Highest-Rated Group 76 | . . 76 31 . . . 40 40 . . . Highest-Rated Ally 31 | . . 31 31 . . . 20 20 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . 25 9 . . . . 2 . . . Total Damage 454 | . . 300 104 . . . . 50 . . . Kills 8 | . . 6 1 . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Active Infowar (turns) 1524 | . . . . 228 4 593 . 100 . . 599 Optics 2 | . . . . . . . . 2 . . . IFF 697 | . . . . . . . . 98 . . 599 Machine Analysis 228 | . . . . 228 . . . . . . . Jamming 593 | . . . . . . 593 . . . . . ECM 4 | . . . . . 4 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Turns Passed 8635 | 64 166 948 521 1120 1106 953 620 1403 972 159 603 Spaces Moved 5110 | 51 131 681 283 633 538 709 305 691 417 254 417 Core 441 | 1 . . . . 24 . . . 86 254 76 Treads 438 | 14 . 155 21 . 4 . 133 111 . . . Legs 280 | . . . . . . . . . 280 . . Wheels 3951 | 36 131 526 262 633 510 709 172 580 51 . 341 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 100 130 50 100 130 115 50 50 50 Average Speed 128 | 101 87 109 119 130 141 119 178 154 162 50 111 Slowest Speed 260 | 160 95 160 160 145 240 145 240 245 260 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 32 97 32 53 16 71 18 18 9 81 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . . . 3 2 . . . . Spaces Dug 13 | . . . . . . . . 13 . . . Terrain Destroyed 141 | . . . 11 44 39 2 6 38 . . 1 Melee . | . . . . . . . . . . . . Projectile 39 | . . . . . 4 2 1 31 . . 1 AOE 102 | . . . 11 44 35 . 5 7 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac Total 6458 | 60 165 815 411 802 712 792 361 897 624 285 534 Wait 605 | . 18 72 62 58 45 50 21 82 92 32 73 Move 5100 | 50 130 680 282 632 537 708 304 690 417 253 417 Hop . | . . . . . . . . . . . . Pick Up 78 | 4 4 5 13 16 9 4 . 10 5 . 8 Fast Attach 66 | 6 . . 2 4 5 9 3 11 10 . 16 Attach 51 | . . 3 4 8 17 3 . 5 7 . 4 Detach 3 | . . . . . 1 . . 1 1 . . Swap 67 | . 1 6 5 11 8 2 4 21 3 . 6 Drop 52 | . 1 6 7 9 7 1 1 11 5 . 4 Fire 374 | . 11 43 36 64 81 7 9 66 51 . 6 Melee . | . . . . . . . . . . . . Ram 6 | . . . . . 2 4 . . . . . Kick 33 | . . . . . . . . . 33 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 23 | . . . . . . 4 19 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Entered Mines 289 | -10/Mines | Met a Derelict testing a Signal Generator 301 | -10/Mines | Build established: Mutant 386 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 392 | -10/Mines | Found Prototype Device 427 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 449 | -10/Mines | Discovered new exit (range 10) 632 | -10/Mines | Learned location of 1 exit from Materials 648 | -10/Mines | Learned location of Storage (-7) 1036 | -10/Mines | Build established: Scavenger-Mutant 1144 | -10/Mines | Core integrity fell below 50% 1159 | -10/Mines | Discovered new exit (range 13) 1179 | -10/Mines | Entered Materials 1179 | -9/Materials | Accompanied by 1 ally 1179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -9/Materials | Identified exit to Materials 1191 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1409 | -9/Materials | Build established: Mutant 1537 | -9/Materials | Discovered exit to Materials (range 3) 1539 | -9/Materials | Discovered new exit (range 7) 1700 | -9/Materials | Entered another Materials area 1700 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1837 | -8/Materials | Lost 3 parts (1p1n1u) 2083 | -8/Materials | Build established: Scavenger-Gunner 2130 | -8/Materials | Garrison activated, responded to threat 2219 | -8/Materials | System corruption reached 10% 2388 | -8/Materials | Lost 5 parts (1p2n2w) 2683 | -8/Materials | Build established: Gunner 2730 | -8/Materials | Discovered new exit (range 16) 2820 | -8/Materials | Entered Factory 2820 | -7/Factory | Evolved 2 slots: Utility x2 3104 | -7/Factory | Lost 3 parts (2u1w) 3363 | -7/Factory | Build established: Tank 3470 | -7/Factory | Garrison activated, responded to threat 3822 | -7/Factory | System corruption reached 10% 3860 | -7/Factory | Lost 7 parts (1p3n2u1w) 3914 | -7/Factory | Core integrity fell below 50% 3919 | -7/Factory | Discovered new exit (range 15) 3925 | -7/Factory | Cargo convoy interrupted 3926 | -7/Factory | Core integrity fell below 20% 3926 | -7/Factory | Entered Lower Caves 3956 | -7/Lower Caves | Lost 14 parts (2p4n5u3w) 4101 | -7/Lower Caves | Build established: Mutant 4205 | -7/Lower Caves | Learned Research emergency access door positions 4205 | -7/Lower Caves | Learned Factory garrison access intel 4310 | -7/Lower Caves | Discovered new exit (range 5) 4537 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4582 | -7/Lower Caves | Found DCF Scrap (13 items) 4879 | -7/Lower Caves | Entered another Lower Caves area 4911 | -7/Lower Caves | Learned location of 1 exit from Factory 4912 | -7/Lower Caves | Build established: Derelict-Tank 4926 | -7/Lower Caves | Entered an active Warlord outpost 4941 | -7/Lower Caves | Learned location of 1 exit from Research 4941 | -7/Lower Caves | Learned 8 Research zone layouts 4941 | -7/Lower Caves | Learned Armory security intel 4941 | -7/Lower Caves | Learned Factory terminal intel 5048 | -7/Lower Caves | Attacked by a faux Warlord 5254 | -7/Lower Caves | Learned Factory terminal intel 5410 | -7/Lower Caves | Build established: Scavenger-Tank 5436 | -7/Lower Caves | Discovered new exit (range 9) 5499 | -7/Lower Caves | Entered Factory 5499 | -6/Factory | Accompanied by 2 allies 5499 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5500 | -6/Factory | Identified exit to Factory 5501 | -6/Factory | Loaded intel: 27 terminal locations 5502 | -6/Factory | Loaded intel: 4 garrison access locations 5836 | -6/Factory | Spotted B-75 Beast 5852 | -6/Factory | Allies destroyed B-75 Beast 5852 | -6/Factory | System corruption reached 10% 6114 | -6/Factory | Build established: Tank 6556 | -6/Factory | Build established: Scavenger-Tank 6741 | -6/Factory | Repaired Broken Arm. Huge Wheel 6902 | -6/Factory | Entered another Factory area 6902 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6903 | -5/Factory | Loaded intel: 26 terminal locations 6911 | -5/Factory | Identified exit to DSF 6929 | -5/Factory | Lost 7 parts (2p1n4w) 7163 | -5/Factory | Build established: Mutant 7485 | -5/Factory | Lost 3 parts (1n2w) 7495 | -5/Factory | System corruption reached 10% 7797 | -5/Factory | Core integrity fell below 50% 7831 | -5/Factory | Core integrity fell below 20% 7859 | -5/Factory | Lost 9 parts (1p2n4u2w) 7874 | -5/Factory | Sucked down chute 7874 | -5/Factory | Entered Waste 7889 | -5/Waste | EMP discharged 7896 | -5/Waste | Spotted C-40 Crusher 7896 | -5/Waste | Spotted C-40 Crusher 7906 | -5/Waste | Spotted C-40 Crusher 7907 | -5/Waste | Spotted C-40 Crusher 7909 | -5/Waste | Spotted C-40 Crusher 7929 | -5/Waste | Spotted C-40 Crusher 7989 | -5/Waste | EMP discharged 7989 | -5/Waste | System corruption reached 30% 8028 | -5/Waste | Discovered new exit (range 10) 8033 | -5/Waste | Entered Factory 8046 | -5/Factory | Identified exit to Upper Caves 8361 | -5/Factory | Build established: Gunner 8636 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08593_ System corrupted: FCS attempts to trigger Imp. Arc Projector. 08593_ System corrupted: Imp. Arc Projector misfires. 08601_ K-01 Serf destroyed. 08604_ Acquired 25 matter. 08606_ Acquired Wheel. 08609_ System corrupted: Component data lost. 08610_ Acquired Corrupted Wheel. 08617_ ALERT: All DSF locations entering lockdown mode. 08618_ Scanalyzer disabled. 08618_ Subcomponent Replicator disabled. 08625_ P-70 Sage IFF system glitched. 08626_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08632_ System corrupted: Matter fused (-5). 08634_ Destroyed Imp. Heat Sink. 08634_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ??????????########??? ??????????????????????????? | | ??????????# #??# #?????????????????????????? | | ??? ?????# ! #??# #?????????????????????????? | | ??# ????# #??# #?????????????????????????? | | ??# ????# #??# #?????????????????????????? | | ??# ???# #??# ###???????????????????????? | | ??# ??# #??# ????????????????????????? | | ??# ######+###### #######???????????????????? | | ??# # * #???????????????????? | | ??# + #???????????????????? | | ???## # #???????????????????? | | ????# """" ###### # ! #???????????????????? | | ????# """" #????# #######???????????????????? | | ????# """" #????#+########??????????????????? | | ????# ###### #??????????????????? | | ????# """" # #""" #??????????????????? | | ????# """" # = #""pp""" #??????????????????? | | ????# """" # #"S "" #??????????????????? | | ????# # #" "" #??????????????????? | | ????# """" """# # " @! " #??????????????????? | | ????# """" R"# [==# * "" #??????????????????? | | ????# """" """# [==# #??????????????????? | | ????# # [= # ! #??????????????????? | | ????# + #####+####??????????????????? | | ????# ############???# #?????????????????????? | | ????# # #????# #?????????????????????? | | ????# + #????# #?????????????????????? | | ?####### # | #????# #?????????????????????? | | ?# # # #????# #?????????????????????? | | ?# """ # #?#########????# #?????????????????????? | | ?# "T" # ########???????# #?????????????????????? | | ?# # ## #???????# #?????????????????????? | | ??##+### ## """ #???????# ?????????????????????? | | ???# #?# ## """ #???????+ ?? ??????????????????? | | ???# #?# ## """ #???????? ?""??????????????????? | | ???# #?# ## #???????? """ "???????????????? | | ???# #?# ##! !#???????? """ """?????????????? | | ???# ### ## #???????? ?????????????? | | ???# ## ###+########### ""??????????????? | | ???# " ""??????????????? | | ???# ## ### ""??????????????? | | ???#+###+#### "Y" ?????????????????? | | ???# # """ ?????????????????? | | ???# """# ####### T#######??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 32 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 ECM Strength 2 Jamming Range 12 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 58% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed HeatLatentDevice Manual? 0 Play Time 02:10:16 Cumulative 10.9 hours Start 2025.07.15 @ 07:33:56 End 2025.07.15 @ 13:53:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aa5733b-21b9-4b37-b5ca-84b87bbeac8b