Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 12:19:07 Player: AnthonyDPS 2004 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (551) 551 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (5) 5 TOTAL SCORE: 3516 Bonus ------- Follower Combat Kills 42 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 84/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ Advanced Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Seismic Detector Reaction Control System System Shield System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- (None) > --- INVENTORY -------- Large Storage Unit Seismic Detector Reaction Control System System Shield System Shield [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Flail Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 60 | 11 6 1 17 8 10 7 Power 7 | 1 1 . 2 . 2 1 Engine 5 | 1 1 . 2 . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 22 | 5 . 1 4 4 7 1 Treads 3 | . . . 3 . . . Leg . | . . . . . . . Wheel 7 | 5 . 1 . 1 . . Hover 2 | . . . . . 2 . Flight 10 | . . . 1 3 5 1 Utility 19 | 3 1 . 6 4 1 4 Device 10 | 2 . . 2 2 1 3 Storage 3 | 1 . . 1 1 . . Processor 6 | . 1 . 3 1 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 4 . 5 . . 1 Energy Gun 6 | 2 2 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 1 | 1 . . . . . . System Corruption 1 | 1 . . . . . . Parts Lost 16 | . 1 2 4 . 4 5 Power 2 | . . . 1 . . 1 Propulsion 6 | . . . 2 . 4 . Utility 3 | . . . . . . 3 Weapon 5 | . 1 2 1 . . 1 Highest Loss Streak 5 | . 1 1 3 . 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 96 97 99 79 47 Engine 8 | . 14 14 10 11 1 . Core 2 | . . . . . 7 5 Treads 6 | . . . 13 . . . Wheel 4 | . 28 28 . 10 . . Flight 12 | . . . 6 11 35 . Device 9 | . 14 . 10 10 7 18 Storage 10 | . 14 14 11 10 8 . Processor 19 | . . 14 22 22 18 22 Energy Gun 5 | . 21 10 8 . . . Ballistic Gun 2 | . . . 1 11 . . Launcher 3 | . 5 14 2 11 . . Impact Weapon 4 | . . . 8 . . . Naked Turns . | . . . . . . . Heaviest Build 51 | 13 14 13 51 50 16 7 Greatest Support 40 | 32 20 26 40 20 16 12 Greatest Overweight (x) 16 | 1 . . 16 2 2 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 10 5 Average Capacity 12 | 7 8 8 17 10 9 5 Most Carried 19 | 8 8 8 18 19 10 5 Average Carried 9 | 5 6 8 11 10 9 4 Final Capacity 20 | 8 8 8 20 10 5 5 Final Carried 18 | 5 8 8 18 10 5 5 Class Distribution -------------------- 34% | Scavenger-Assassin 20% | Mutant 17% | Scavenger-Mutant 17% | Scavenger-Scout 5% | Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Assassin | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 921 | 310 43 145 232 89 102 . Remotely . | . . . . . . . Salvage Created 985 | 134 88 123 610 . . 30 Parts 53 | 9 13 4 23 . . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 19 | . 7 3 8 . . 1 Melee 2 | . . . 1 . . 1 Guns 6 | . . . 6 . . . AOE 11 | . 7 3 1 . . . Classes Destroyed 8 | 2 3 . 3 . . . Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 4 | 3 . . 1 . . . Recycler 5 | 1 . 1 3 . . . Watcher 6 | . 2 . 4 . . . Swarmer 14 | . 6 3 4 . . 1 Grunt 1 | . 1 . . . . . Sentry 4 | . . . 4 . . . Best Kill Streak 8 | 4 8 4 4 . . 1 Combat Bots Only 7 | . 7 3 4 . . 1 Max Kills in Single Turn 4 | 1 4 3 1 . . 1 Gunslinging . | . . . . . . . Exploded 4 | . 4 3 1 . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 2204 | . 277 36 773 6 222 890 Core 1168 | . 70 . 310 . 86 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 11 | . . . . . 11 . Core Remaining (%) 69 | 100 . 72 . 22 84 . Volleys Fired 65 | 11 9 3 42 . . . Largest 2 | 2 2 1 1 . . . Hottest 80 | 80 80 40 56 . . . Shots Fired 78 | 22 11 3 42 . . . Gun 70 | 22 8 2 38 . . . Cannon . | . . . . . . . Launcher 8 | . 3 1 4 . . . Special . | . . . . . . . Kinetic 4 | . . . 4 . . . Thermal 29 | . . . 29 . . . Explosive 8 | . 3 1 4 . . . Electromagnetic 37 | 22 8 2 5 . . . Robot Hit Streak 5 | 3 4 1 5 . . . Robot Miss Streak 3 | 1 1 1 3 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 61 | 14 7 1 38 . . 1 Core Hits 42 | 5 11 5 16 . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . 4 . . . Critical Strikes 5 | . . . 5 . . . Burn 1 | . . . 1 . . . Smash 4 | . . . 4 . . . Melee Attacks 15 | . . . 13 . . 2 Impact 13 | . . . 13 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 6 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1960 | 190 452 158 1088 . . 72 Guns 662 | 190 100 15 357 . . . Cannons . | . . . . . . . Explosions 546 | . 352 143 51 . . . Melee 680 | . . . 680 . . . Ramming 72 | . . . . . . 72 Kinetic 47 | . . . 47 . . . Thermal 244 | . . . 244 . . . Explosive 546 | . 352 143 51 . . . Electromagnetic 371 | 190 100 15 66 . . . Impact 680 | . . . 680 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | 1 1 1 . . . 3 Average Corruption 1 | 1 1 1 . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | 1 . 5 . . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Alerts 1 | 1 . . . . . . Overload Shots . | . . . . . . . Overflow Damage 421 | . 26 . 395 . . . Projectiles . | . . . . . . . Explosions 26 | . 26 . . . . . Melee 395 | . . . 395 . . . Knockbacks 3 | . . . 3 . . . Impact 3 | . . . 3 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 73 | . 37 . 4 . . 32 Shots 3 | . 2 . 1 . . . Rammed 19 | . . . . . . 19 Targets Rammed 19 | . . . . . . 19 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 275 | 158 18 227 275 . 2 . Average Temperature 96 | 86 12 114 107 . 1 . Received Heat Transfer 264 | . 6 15 216 . 27 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 12 | 1 . . 11 . . . Impact Corruptions 15 | . . . 15 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 1 4 . . . Heat Transferred 703 | . . . 703 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 261 | 20 261 205 200 120 159 56 Initial 101 | . 13 101 76 39 . 56 Average 71 | 8 80 130 81 40 63 49 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 93 | 100 81 71 92 100 100 100 Level 1 6 | . 18 28 7 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 11 4 16 3 15 4 Peak Tracking Total 10 | . 8 3 5 3 10 4 Tactical Retreats 6 | . 1 . . . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . . . 5 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 8 | . 1 . 2 . 5 . Terminals 6 | . 1 . 2 . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 3 . 6 . 10 . Successful 11 | . . . 3 . 8 . Failed 8 | . 3 . 3 . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 3 . 6 . 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 3 . 4 . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 2 | . . . 1 . 1 . Locate Traps 2 | . . . 1 . 1 . Disarm Traps 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 2 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 2 . 3 . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 108 | . . . . . 108 . Parts Recycled . | . . . . . . . Recycled Matter 73 | . . . . . 73 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . 4 14 . Total Damage 193 | . . . . 52 141 . Kills 6 | . . . . 3 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 3416 | 128 116 274 1516 411 773 198 Spaces Moved 2430 | 77 91 295 531 306 994 136 Core 171 | 7 . . 19 . 9 136 Treads 474 | . . . 471 3 . . Legs . | . . . . . . . Wheels 798 | 70 91 295 41 301 . . Hover 3 | . . . . . 3 . Flight 984 | . . . . 2 982 . Fastest Speed 31 | 50 80 80 90 100 31 50 Average Speed 102 | 89 80 89 251 116 32 51 Slowest Speed 850 | 100 80 90 850 320 200 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . . 5 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 6 22 68 37 59 41 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . 12 13 21 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 46 | . 12 13 21 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 3244 | 112 120 302 647 362 1440 261 Wait 581 | . 11 2 22 28 423 95 Move 2414 | 76 90 294 530 305 983 136 Hop 5 | . . . . . 5 . Pick Up 48 | 9 4 1 16 11 5 2 Fast Attach 27 | 6 1 . 7 3 6 4 Attach 12 | 2 1 . 4 1 2 2 Detach 1 | . . . . . 1 . Swap 21 | 3 4 1 6 4 2 1 Drop 36 | 5 . 1 7 10 13 . Fire 65 | 11 9 3 42 . . . Melee 15 | . . . 13 . . 2 Ram 19 | . . . . . . 19 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 9) 244 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Destroyed 7 combat bots 245 | -10/Materials | Entered Mines 442 | -10/Mines | Escorted by a lone wolf Derelict 465 | -10/Mines | Learned location of Storage (-7) 510 | -10/Mines | Discovered new exit (range 7) 515 | -10/Mines | Identified exit to Materials 519 | -10/Mines | Entered Materials 519 | -9/Materials | Evolved 2 slots: Utility x2 585 | -9/Materials | Core integrity fell below 50% 599 | -9/Materials | Lost 3 parts (1p2n) 920 | -9/Materials | Build established: Scavenger-Assassin 1619 | -9/Materials | Discovered new exit (range 6) 1632 | -9/Materials | Identified exit to Mines 2035 | -9/Materials | Entered Mines 2119 | -9/Mines | Build established: Scavenger-Mutant 2243 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2248 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2250 | -9/Mines | Found Prototype Device 2250 | -9/Mines | Identified Exp. Sensor Array 2309 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2416 | -9/Mines | Discovered new exit (range 10) 2443 | -9/Mines | Identified exit to Materials 2446 | -9/Mines | Entered Materials 2446 | -8/Materials | Accompanied by 3 allies 2446 | -8/Materials | Evolved 2 slots: Propulsion x2 2819 | -8/Materials | Repaired Exp. Sensor Array 3147 | -8/Materials | Build established: Scavenger-Scout 3214 | -8/Materials | Discovered new exit (range 11) 3219 | -8/Materials | Identified exit to Factory 3219 | -8/Materials | Entered Factory 3219 | -7/Factory | Evolved 2 slots: Utility x2 3246 | -7/Factory | Lost 4 parts (4n) 3403 | -7/Factory | Core integrity fell below 50% 3412 | -7/Factory | Core integrity fell below 20% 3417 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03396_ Jacked S-27 Virus... >>parse_system Reading system data... 03397_ Slammed into S-27 Virus. 03400_ Adv. Weight Redist. System destroyed. 03401_ Slammed into S-27 Virus. 03401_ Imp. Datajack destroyed. 03401_ System corrupted by crushing effect (+3). 03402_ Slammed into S-27 Virus. 03406_ Signal Interpreter broken. 03406_ Destabilizing: Short circuit. 03407_ Slammed into S-27 Virus. 03407_ Destabilizing: System interference. 03407_ Terrain Scan Processor temporarily disabled. 03408_ Slammed into S-27 Virus. 03412_ Adv. Visual Processing Unit broken. 03412_ Destabilizing: Short circuit. 03413_ Slammed into S-27 Virus. 03415_ S-27 Virus destroyed. 03416_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ????###?############"" ? ##?????#???????????????? | | ??#?#?#??# """"" #"" "??##??##?#???????????????? | | ?#?#?#??## """"" #?T "??#########??????????????? | | ?#??#?##?# """ #"? " # ? ????????????? | | ??#?###?## #"" "? # ?????????????? | | ?#?#?###?# #?"?" # ?????????????? | | ???###?### ! #?? 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