Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.16 @ 14:57:31 Player: Velkrum Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1197) 1197 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3059 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 353/550 Matter 81/300 Energy 70/265 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Improved Targeting Computer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Heavy Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Terrain Scanner Transmission Jammer > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Ion Engine Improved Targeting Computer Transmission Jammer Light Armor Plating Light Assault Rifle Precision Assault Rifle [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 29 | 5 2 11 11 Power 7 | 1 . 2 4 Engine 5 | 1 . 1 3 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | . . 2 . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 3 5 Device 4 | . . 2 2 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 1 1 3 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . 3 4 Power 3 | . . 2 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 79 88 85 Engine 7 | . 14 7 4 Core 1 | . . 1 2 Treads 11 | . . 12 16 Leg 8 | . 28 9 . Device 14 | . . 15 21 Storage 10 | . 14 11 9 Processor 7 | . . 8 9 Protection 2 | . . . 5 Ballistic Gun 15 | . 14 14 17 Launcher 3 | . 8 6 . Naked Turns . | . . . . Heaviest Build 31 | 9 17 24 31 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 8 | 2 . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 7 | 2 4 6 7 Average Carried 3 | 1 2 3 3 Final Capacity 10 | 8 10 10 10 Final Carried 4 | 2 2 4 2 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 874 | 195 161 298 220 Remotely . | . . . . Salvage Created 1209 | . 265 470 474 Parts 73 | . 12 43 18 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 5 14 11 Guns 18 | . 1 6 11 AOE 12 | . 4 8 . Classes Destroyed 10 | . 5 4 1 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Watcher 2 | . 1 1 . Swarmer 5 | . 3 . 2 Grunt 17 | . 2 9 6 Brawler 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 4 | . 4 3 1 Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 212 | . 14 70 128 Missed 60 | . 4 24 32 Damage Taken 1686 | . 101 540 1045 Core 336 | . 17 122 197 Absorbed by Shields . | . . . . Ignored by Resistances 502 | . 35 161 306 Core Remaining (%) 87 | 100 93 69 . Volleys Fired 83 | . 12 26 45 Largest 2 | . 2 2 2 Hottest 85 | . 50 85 56 Shots Fired 156 | . 23 52 81 Gun 131 | . 12 38 81 Cannon . | . . . . Launcher 25 | . 11 14 . Special . | . . . . Kinetic 124 | . 12 31 81 Thermal 7 | . . 7 . Explosive 25 | . 11 14 . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 11 10 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 119 | . 17 40 62 Core Hits 71 | . 14 35 22 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2902 | . 623 1122 1157 Guns 1546 | . 73 317 1156 Cannons . | . . . . Explosions 1353 | . 548 805 . Melee . | . . . . Ramming 3 | . 2 . 1 Kinetic 1460 | . 73 231 1156 Thermal 86 | . . 86 . Explosive 1353 | . 548 805 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . 17 . . Projectiles . | . . . . Explosions 17 | . 17 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 63 | . 16 47 . Shots 8 | . 2 6 . Rammed 1 | . . . 1 Targets Rammed 3 | . 2 . 1 Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 55 | . 55 19 10 Average Temperature 15 | . 20 8 9 Received Heat Transfer 1146 | . 75 297 774 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 625 | . 226 625 343 Initial 153 | . . 81 153 Average 228 | . 79 361 227 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 37 | 100 85 17 20 Level 1 47 | . 14 33 79 Level 2 15 | . . 49 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed 2 | . . . 2 Distress Signals 1 | . . . 1 Times Spotted 43 | . 6 19 18 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 1 3 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 9 2 8 Successful 12 | . 7 1 4 Failed 7 | . 2 1 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 5 2 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 1 4 Record 5 | . 2 1 2 Recall Investigation 2 | . . . 2 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 1 3 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1310 | 75 256 424 555 Spaces Moved 690 | 55 180 222 233 Core 14 | 11 . . 3 Treads 350 | . . 120 230 Legs 326 | 44 180 102 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 170 Average Speed 146 | 115 120 147 172 Slowest Speed 450 | 150 120 170 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 43 24 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 158 | . 54 104 . Melee . | . . . . Projectile . | . . . . AOE 158 | . 54 104 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 844 | 66 199 272 307 Wait . | . . . . Move 687 | 54 179 221 233 Hop . | . . . . Pick Up 31 | 7 3 11 10 Fast Attach . | . . . . Attach 26 | 5 2 9 10 Detach 1 | . . . 1 Swap 3 | . . 2 1 Drop 10 | . 1 3 6 Fire 83 | . 12 26 45 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x2 743 | -9/Materials | Discovered new exit (range 9) 756 | -9/Materials | Entered another Materials area 756 | -8/Materials | Evolved 2 slots: Utility x2 811 | -8/Materials | Build established: Scavenger-Mutant 1311 | -8/Materials | Self-destructed Last Messages --------------- 01271_ Triggered Blade Trap. 01271_ Massive razor-sharp blades shoot up from within the floor. 01271_ Lgt. Nuclear Core severed. 01271_ Terrain Scanner severed. 01271_ Imp. Heat Sink severed. 01272_ U-05 Engineer builds a Door. 01277_ U-05 Engineer lays Concrete. 01281_ G-47 Trooper destroyed. 01287_ K-01 Serf collects debris. 01287_ G-47 Trooper destroyed. 01288_ Acquired 42 matter. 01289_ R-06 Scavenger collects Terrain Scanner. 01289_ Prc. Assault Rifle destroyed. 01290_ K-01 Serf collects debris. 01292_ R-06 Scavenger collects Lgt. Nuclear Core. 01293_ Critical hit (Burn: +37). 01309_ Prc. Assault Rifle destroyed. 01311_ W-25 Informer distress signal jammed. Map ----- +----------------------------------------------------+ | # [[#?????########## #????????????????????? | | =# [[#?????# # #????????????????????? | | +% !!#?????# """ # ###??????????????????? | | #= !!#?????# """ # #??????????????????? | | "" # //##????#! 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""""" # # [= ????????????? | | ???? ????????????? # # =[ #???????????? | | ???????????????????######## #?######???????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????####+##????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????"" ????????????????? | | ??????????????????????????????"" ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingXenonBuckler Manual? 0 Play Time 00:23:48 Cumulative 2.0 hours Start 2024.05.16 @ 11:24:23 End 2024.05.16 @ 14:57:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69eeba7a-4c50-4174-ab6e-4673ae3d04cf