Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:24:20 Player: Honky Kong Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1823) 1823 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4009 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 169/550 Matter 260/300 Energy 97/140 System Corruption 0% Temperature Warning (313) Movement Core (1650) Ox32 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Huge Storage Unit Compact Battery (200) Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Light Cannon Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Sensor Array Reaction Control System > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Huge Storage Unit Compact Battery Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Light Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Huge Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 51 | 5 5 10 2 29 Power 8 | . 2 1 . 5 Engine 5 | . 2 1 . 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 15 | 2 . 4 . 9 Treads 9 | 2 . . . 7 Leg 6 | . . 4 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 2 2 7 Device 6 | . . 1 1 4 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 15 | 2 2 3 . 8 Energy Gun 3 | . . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 2 . 4 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 2 2 . 19 Power 4 | . 1 1 . 2 Propulsion 8 | . . . . 8 Utility 6 | . . . . 6 Weapon 5 | . 1 1 . 3 Highest Loss Streak 7 | . 2 2 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 81 98 100 81 Engine 8 | . 10 11 9 5 Core 1 | . . . . 3 Treads 9 | . 28 1 . 9 Leg 25 | . . 41 36 22 Device 8 | . . 10 18 10 Storage 10 | . 14 11 9 9 Protection 1 | . . . 9 3 Energy Gun 4 | . . 8 9 4 Ballistic Gun 13 | . 20 13 9 11 Launcher 1 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 97 | 7 45 90 94 97 Greatest Support 88 | 40 40 68 68 88 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 21 | 7 11 23 25 25 Most Carried 25 | 5 4 17 16 25 Average Carried 13 | 2 2 12 15 19 Final Capacity 25 | 8 20 25 25 25 Final Carried 18 | 2 1 17 15 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1180 | 197 99 376 . 508 Remotely . | . . . . . Salvage Created 2086 | . 198 892 . 996 Parts 165 | . 29 79 . 57 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 50 | . 10 19 . 21 Melee 6 | . . . . 6 Guns 34 | . . 19 . 15 AOE 10 | . 10 . . . Classes Destroyed 10 | . 5 4 . 1 Worker 5 | . . 4 . 1 Builder 1 | . 1 . . . Recycler 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 9 | . 3 5 . 1 Swarmer 18 | . 6 8 . 4 Grunt 16 | . 4 6 . 6 Brawler 1 | . . . . 1 Duelist 3 | . . 1 . 2 Sentry 12 | . . 4 . 8 Best Kill Streak 10 | . 9 10 . 4 Combat Bots Only 7 | . 7 5 . 4 Max Kills in Single Turn 3 | . 2 3 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 328 | . 33 67 . 228 Missed 89 | . 16 22 . 51 Damage Taken 3642 | . 276 576 . 2790 Core 477 | . 37 59 . 381 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 85 85 . . Volleys Fired 144 | . 16 56 . 72 Largest 2 | . 2 2 . 2 Hottest 121 | . 50 68 . 121 Shots Fired 272 | . 30 109 . 133 Gun 261 | . 19 109 . 133 Cannon . | . . . . . Launcher 11 | . 11 . . . Special . | . . . . . Kinetic 199 | . 19 71 . 109 Thermal 20 | . . . . 20 Explosive 11 | . 11 . . . Electromagnetic 42 | . . 38 . 4 Robot Hit Streak 13 | . 2 8 . 13 Robot Miss Streak 4 | . 3 4 . 4 Penetration Max . | . . . . . Secondary Targets 6 | . . 2 . 4 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 182 | . 8 72 . 102 Core Hits 115 | . 23 47 . 45 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . 1 . 4 Burn 3 | . . . . 3 Destroy 2 | . . 1 . 1 Melee Attacks 23 | . . . . 23 Impact . | . . . . . Slashing 23 | . . . . 23 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4113 | . 764 1537 . 1812 Guns 2334 | . 36 947 . 1351 Cannons . | . . . . . Explosions 1269 | . 722 547 . . Melee 443 | . . . . 443 Ramming 67 | . 6 43 . 18 Kinetic 1537 | . 36 470 . 1031 Thermal 384 | . . 111 . 273 Explosive 1158 | . 722 436 . . Electromagnetic 524 | . . 477 . 47 Impact . | . . . . . Slashing 443 | . . . . 443 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 169 | . 93 76 . . Projectiles . | . . . . . Explosions 169 | . 93 76 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 221 | . 134 87 . . Shots 5 | . 2 3 . . Rammed 2 | . 1 . . 1 Targets Rammed 8 | . 1 3 . 4 Kicked 6 | . . 3 . 3 Crushed . | . . . . . Highest Temperature 313 | . 16 53 . 313 Average Temperature 29 | . 7 19 . 41 Received Heat Transfer 1314 | . 21 150 . 1143 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1075 | . . 150 . 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 626 | . 408 626 263 367 Initial 263 | . . 87 263 110 Average 260 | . 255 329 263 219 Maximum Alert Level 2 | . 2 2 1 1 Low Security (%) 35 | 100 38 37 . 32 Level 1 46 | . 30 27 100 67 Level 2 17 | . 30 35 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 . 5 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 11 | . 1 5 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 15 28 . 31 Peak Tracking Total 6 | . 4 5 . 6 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 9 | . 2 7 . . Max in Single Turn 2 | . 2 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful . | . . . . . Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2196 | 54 414 762 88 878 Spaces Moved 853 | 35 200 308 44 266 Core 12 | 12 . . . . Treads 307 | 23 200 11 . 73 Legs 534 | . . 297 44 193 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 200 200 Average Speed 188 | 122 181 183 200 206 Slowest Speed 240 | 160 240 240 200 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 38 40 7 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 123 | . 100 23 . . Melee . | . . . . . Projectile . | . . . . . AOE 123 | . 100 23 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1141 | 46 225 402 45 423 Wait 3 | . . 1 . 2 Move 849 | 34 199 307 43 266 Hop . | . . . . . Pick Up 60 | 7 3 23 . 27 Fast Attach . | . . . . . Attach 42 | 5 4 7 2 24 Detach . | . . . . . Swap 9 | . 1 3 . 5 Drop 3 | . 1 2 . . Fire 144 | . 16 56 . 72 Melee 23 | . . . . 23 Ram . | . . . . . Kick 6 | . . 3 . 3 Crush 2 | . 1 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 3) 266 | -10/Materials | Destroyed 7 combat bots 314 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 3) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x2 1199 | -9/Materials | Discovered new exit (range 12) 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Utility x2 1241 | -8/Materials | Discovered new exit (range 16) 1319 | -8/Materials | Entered Storage 1853 | -8/Storage | Garrison activated, responded to threat 1933 | -8/Storage | Lost 7 parts (1p3n1u2w) 2175 | -8/Storage | Core integrity fell below 50% 2197 | -8/Storage | Self-destructed Last Messages --------------- Y-45 Defender destroyed. Acquired 40 matter. G-47 Trooper destroyed. Y-45 Defender destroyed. Acquired Lgt. Armor Plating. Acquired Beam Rifle. W-25 Informer sends out distress signal. G-47 Trooper destroyed. Adv. Treads destroyed. G-47 Trooper destroyed. Adv. Treads severed. Imp. Sensor Array destroyed. Adv. Treads destroyed. L-31 Rogue destroyed. Adv. Treads destroyed. Acquired Particle Gun. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Overheating: Energy bleed (-16). R-06 Scavenger collects Lgt. Nuclear Core. 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