Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.19 @ 23:09:20 Player: Amy! Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (259) 1295 Value Destroyed (11057) 11057 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4985) 4985 TOTAL SCORE: 23637 Bonus ------- High Alert Combat Kills 856 Follower Combat Kills 1508 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -179 Cogmind --------- Core Integrity 0/1150 Matter 139/300 Energy 100/100 System Corruption 14% Temperature Cool (51) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Improved Heat Sink Relay Coupler [Specialist] Remote Datajack Hammer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Improved Transmission Jammer Advanced Thermal Shield Hacking Suite Relay Coupler [Duelist] System Backup Module > --- WEAPON ----------- Phase Gun Enhanced Coil Gun Tri-rail Accelerator > --- INVENTORY -------- Micro Fission Core Improved Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Relay Coupler [Specialist] Matter Neutralizer KE Penetrator Long-range Missile Launcher Remote Datajack Hammer [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Slots Evolved 12 | . . 2 . . 2 . . . 2 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . Utility 7 | . . 1 . . 1 . . . 2 1 . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . 1 Parts Attached 306 | 6 5 14 33 2 34 26 34 6 55 27 4 . 10 27 23 Power 31 | 1 1 1 2 1 3 2 2 . 9 4 . . . 2 3 Engine 22 | 1 1 1 2 1 2 1 2 . 8 2 . . . 1 . Core 7 | . . . . . 1 1 . . 1 2 . . . 1 1 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 73 | 2 . 6 15 . 4 6 10 . 7 8 1 . . 5 9 Treads 68 | 2 . 5 15 . 4 6 10 . 3 8 1 . . 5 9 Leg 1 | . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 70 | 1 2 2 6 . 10 4 5 2 15 9 . . 2 9 3 Device 29 | . 1 1 3 . 5 1 1 . 4 5 . . 1 4 3 Storage 4 | 1 1 . . . . . 1 . . . . . . 1 . Processor 4 | . . . . . . . . . 3 1 . . . . . Hackware 16 | . . . . . 2 2 3 2 4 . . . . 3 . Protection 17 | . . 1 3 . 3 1 . . 4 3 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 132 | 2 2 5 10 1 17 14 17 4 24 6 3 . 8 11 8 Energy Gun 42 | 1 . 3 3 . 2 7 4 2 5 5 . . 4 4 2 Energy Cannon 20 | . . 2 2 . 10 1 1 . 2 . 1 . . . 1 Ballistic Gun 32 | 1 2 . 3 1 2 2 5 . 12 1 1 . . . 2 Ballistic Cannon 7 | . . . . . . . . . . . . . 2 3 2 Launcher 2 | . . . . . . . . . . . . . . 1 1 Special Weapon 7 | . . . . . . . . . 3 . 1 . . 3 . Impact Weapon 9 | . . . 2 . . 2 2 1 . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . . . 3 2 5 1 2 . . . . . . Unidentified Prototypes 13 | . . 1 . . 2 . 1 . 6 1 . . . 1 1 Parts Lost 83 | . . 2 8 . 7 11 3 . 14 2 . . 3 7 26 Power 11 | . . . 1 . 1 1 . . 3 . . . . 1 4 Propulsion 17 | . . 1 1 . . 4 1 . 3 . . . . . 7 Utility 23 | . . . 2 . 2 1 1 . 4 1 . . . 4 8 Weapon 32 | . . 1 4 . 4 5 1 . 4 1 . . 3 2 7 Highest Loss Streak 14 | . . 1 2 . 3 5 2 . 5 1 . . 3 5 14 Average Slot Usage (%) 96 | . 95 99 99 100 99 98 99 100 96 99 96 93 92 90 79 Engine 6 | . 14 11 11 11 8 7 7 9 6 . 6 6 6 8 . Core 1 | . . . . . . 1 1 . . 5 . . . 2 5 Treads 23 | . 28 27 32 33 27 26 26 27 19 19 23 20 20 17 14 Hover 1 | . . . . . . . . . 2 5 . . . . . Device 12 | . 9 18 11 11 11 9 9 9 6 18 20 20 20 15 21 Storage 8 | . 14 11 11 11 9 9 9 9 7 6 6 6 6 5 5 Processor 3 | . . . . . . . . . 7 6 6 6 6 5 4 Hackware 8 | . . . . . 3 10 17 18 15 7 6 6 6 12 8 Protection 5 | . . 3 9 11 11 7 . . 4 6 6 6 6 4 . Energy Gun 8 | . 3 20 9 . 1 11 12 8 5 12 13 13 12 7 3 Energy Cannon 4 | . . . 10 8 22 2 3 . 2 . 2 6 . . . Ballistic Gun 7 | . 24 . 1 13 3 11 10 18 14 6 3 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 100 | 11 44 50 53 52 67 53 53 50 69 67 71 71 72 98 100 Greatest Support 130 | 40 40 63 69 69 69 68 76 76 76 110 130 130 130 130 124 Greatest Overweight (x) 21 | . 1 1 2 . . 1 1 . 4 2 . . . . 21 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 14 12 12 12 12 12 12 12 12 12 12 12 12 20 12 Average Capacity 11 | 5 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 4 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 11 | 2 10 11 11 11 11 11 11 11 11 11 11 12 11 11 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 4 12 12 11 12 12 12 11 12 12 12 12 12 12 10 4 Class Distribution -------------------- 26% | Bothacker-Gunner 15% | Gunner 14% | Mutant 11% | Tank 9% | Scavenger-Gunner 7% | Scavenger-Mutant 4% | Bothacker-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Infiltrator-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Matter Collected 5691 | 259 226 136 393 33 393 354 525 120 1497 397 66 . 135 331 826 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10680 | . 491 712 1291 90 1366 379 754 273 2353 790 . . 418 528 1235 Parts 558 | . 29 40 70 1 83 14 52 21 132 31 . . 16 16 53 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed 9 | . 1 . 2 . . . 1 . 1 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Combat Hostiles Destroyed 198 | . 12 10 25 3 32 10 13 7 33 13 . . 8 10 22 Melee 19 | . . . 1 1 4 4 1 . 1 1 . . 3 1 2 Guns 103 | . 12 10 10 . 3 5 9 7 24 11 . . 2 3 7 Cannons 67 | . . . 11 1 25 1 1 . 7 . . . 3 6 12 AOE 6 | . . . 2 . . . 1 . 1 1 . . . . 1 Classes Destroyed 16 | . 4 3 . . 5 1 1 . 1 . . . . . 1 Worker 7 | . . 1 1 . 1 . 2 . 2 . . . . . . Builder 14 | . . . . . 1 . . . 3 1 . . . . 9 Tunneler 4 | . . . . . . . 1 . 1 1 . . . . 1 Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 11 | . 1 1 2 . . . 1 . 4 1 . . . . 1 Operator 4 | . . . . . 1 . 2 . 1 . . . . . . Watcher 19 | . 1 2 2 . 4 . 2 . 4 . . . . 2 2 Swarmer 41 | . 3 . 6 1 13 3 4 4 2 3 . . 1 1 . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 82 | . 9 4 7 2 14 3 4 4 12 2 . . 7 4 10 Brawler 4 | . . . . . . 1 . . . . . . . 1 2 Duelist 3 | . . 2 . . 1 . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . 1 . Sentry 37 | . . 4 12 . 2 3 4 . 6 4 . . . 1 1 Hunter 8 | . . . . . 1 . 1 . 3 1 . . . . 2 Programmer 21 | . . . . . . . . . 10 3 . . . 2 6 Best Kill Streak 15 | . 3 5 5 2 5 2 3 4 5 5 . . 3 3 15 Combat Bots Only 10 | . 3 4 5 2 4 2 3 4 3 3 . . 3 3 10 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 2 2 2 2 . . 1 1 2 Gunslinging 1 | . . . 1 . . . 1 1 . . . . . . . Exploded 1 | . . . 1 . . . 1 . 1 1 . . . . 1 Melee 1 | . . . 1 1 1 1 1 . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Damage Taken 18518 | . 455 439 1561 81 1811 1120 863 279 3401 1223 . . 890 1859 4536 Core 2662 | . 73 27 212 15 155 141 112 13 423 84 . . 102 150 1155 Absorbed by Shields 29 | . . . . . . . . . . . . . 29 . . Core Remaining (%) 61 | 100 70 . . 36 . . . 23 39 . . . 78 85 . Volleys Fired 556 | . 30 33 63 7 71 35 38 10 109 40 2 . 13 29 76 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 1 . 3 3 3 Hottest 200 | . 46 100 118 79 198 159 153 105 163 130 30 . 200 194 199 Shots Fired 1395 | . 60 62 124 16 209 100 107 31 316 105 2 . 38 66 159 Gun 959 | . 60 62 73 7 28 85 101 31 267 105 . . 25 32 83 Cannon 420 | . . . 51 9 181 15 6 . 42 . . . 13 31 72 Launcher 4 | . . . . . . . . . . . . . . . 4 Special 12 | . . . . . . . . . 7 . 2 . . 3 . Kinetic 599 | . 60 . 10 7 27 51 49 21 196 38 . . 8 31 101 Thermal 468 | . . . 14 . 182 49 46 . 52 46 . . 9 16 54 Explosive 4 | . . . . . . . . . . . . . . . 4 Electromagnetic 312 | . . 62 100 9 . . 12 10 61 21 . . 21 16 . Robot Hit Streak 26 | . 8 9 17 7 16 12 11 11 25 24 7 . 26 16 15 Robot Miss Streak 10 | . 4 2 3 2 9 3 2 3 10 4 . . 2 2 3 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 Secondary Targets 13 | . 1 . 2 . . 1 5 4 . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . 1 2 1 . . . . . . . Shots Hit Robots 983 | . 46 46 74 9 121 69 77 22 221 90 2 . 32 53 121 Core Hits 472 | . 31 19 38 2 56 15 31 11 123 40 . . 14 24 68 Critical Hits 25 | . . . 1 . 6 . . . . 2 . . 1 . 15 Critical Kills 6 | . . . . . 1 . . . . 1 . . . . 4 Critical Parts Destroyed 18 | . . . . . 5 . . . . 1 . . 1 . 11 Melee Attacks 42 | . . . 16 . 4 7 7 3 2 . . . 3 . . Impact 24 | . . . 16 . . 2 2 1 . . . . 3 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24254 | . 746 857 1691 205 2933 840 1456 412 4907 2019 . . 756 1945 5487 Guns 12811 | . 690 764 783 39 164 683 1120 412 3474 1840 . . 364 598 1880 Cannons 8544 | . . . 619 142 2640 106 94 . 797 . . . 306 934 2906 Explosions 2056 | . . 83 224 . . . 97 . 504 122 . . . 388 638 Melee . | . . . . . . . . . . . . . . . . Ramming 843 | . 56 10 65 24 129 51 145 . 132 57 . . 86 25 63 Kinetic 9942 | . 690 . 89 39 154 359 388 252 2573 667 . . 179 934 3618 Thermal 8940 | . . 83 407 . 2650 430 761 . 1463 971 . . 213 641 1321 Explosive 485 | . . . . . . . . . . . . . . . 485 Electromagnetic 4044 | . . 764 1130 142 . . 162 160 739 324 . . 278 345 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 6 6 . 5 5 5 8 2 . . . 4 14 Average Corruption 4 | . . . 4 6 . 5 5 5 5 1 . . . 2 4 Corruption Purged 5 | . . . . . . . . . . 2 . . . . 3 Effects 241 | . . . 24 9 . 6 56 12 99 1 . . . 4 30 Message Errors 47 | . . . 5 1 . 3 14 1 20 . . . . . 3 Matter Fused 53 | . . . 4 2 . . 13 . 23 . . . . 3 8 Heat Flow Errors 29 | . . . 3 . . 1 11 2 7 . . . . 1 4 Energy Discharges 30 | . . . 5 1 . . 5 3 11 1 . . . . 4 Parts Rejected 3 | . . . . . . . 1 . 2 . . . . . . Data Loss (minor) 11 | . . . 2 1 . . 4 1 3 . . . . . . Data Loss (major) 8 | . . . 1 1 . . 1 . 5 . . . . . . Misfires 12 | . . . 1 2 . . 1 1 7 . . . . . . Targeting Errors 41 | . . . 2 1 . 2 4 4 19 . . . . . 9 Weapon Failures 7 | . . . 1 . . . 2 . 2 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 571 | . . 46 18 21 29 . 6 . 182 . . . 15 194 60 Projectiles 150 | . . . . 6 26 . . . . . . . 15 43 60 Explosions 390 | . . 46 18 . . . . . 175 . . . . 151 . Melee 31 | . . . . 15 3 . 6 . 7 . . . . . . Knockbacks 33 | . 1 . 1 1 1 . 1 . . . . . 1 3 24 Impact 5 | . 1 . 1 1 1 . 1 . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . 1 3 22 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 1134 | . . . 86 . . . 40 73 378 . . . . 302 255 Shots 17 | . . . 3 . . . 1 1 5 . . . . 4 3 Rammed 114 | . 15 1 9 1 16 11 19 . 20 4 . . 6 4 8 Targets Rammed 138 | . 15 2 11 2 20 14 22 . 23 5 . . 9 5 10 Kicked . | . . . . . . . . . . . . . . . . Crushed 24 | . . 1 2 1 4 3 3 . 3 1 . . 3 1 2 Highest Temperature 597 | . 4 18 226 59 369 394 373 254 237 . . . . 103 597 Average Temperature 102 | . 4 10 48 13 106 95 60 60 44 . . . . 38 198 Received Heat Transfer 3645 | . 219 141 285 12 522 477 207 72 501 132 . . 201 288 588 Effects 23 | . . . . . . . 1 . . . . . . . 22 Shutdowns 10 | . . . . . . . . . . . . . . . 10 Interference 5 | . . . . . . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 1 1 . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . Parts Fried 17 | . . 5 5 1 . . . 1 1 2 . . 2 . . Impact Corruptions 4 | . . . . 1 1 . 1 . 1 . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 16 | . . . . . 5 . 5 . 1 5 . . . . . Heat Transferred 12617 | . . 100 483 . 3760 962 1482 . 1645 1779 . . 348 589 1469 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 2 5 . . . 1 . 3 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Peak Influence 876 | . 220 287 788 876 657 609 432 324 654 356 57 84 756 685 709 Initial 512 | . . 92 119 512 378 276 296 85 170 310 57 39 58 396 330 Average 288 | . 83 195 305 691 407 417 167 144 293 138 57 46 534 470 365 Maximum Alert Level 3 | . 1 1 3 3 2 2 2 1 2 1 . . 3 2 3 Low Security (%) 38 | 100 93 48 27 . . . 62 90 38 79 100 100 12 . 9 Level 1 32 | . 6 51 53 . 38 54 31 9 33 20 . . 13 11 64 Level 2 25 | . . . 13 41 61 45 5 . 28 . . . 40 88 26 Level 3 2 | . . . 5 58 . . . . . . . . 33 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . 8 . 7 . 5 . 23 10 . . . 4 9 Investigation 10 | . 1 . . . 1 . . . 5 2 . . . . 1 Extermination 14 | . . . . . . . . . 7 3 . . . 1 3 Reinforcement 24 | . 1 . 3 . 2 . 4 . 8 2 . . . 1 3 Assault 7 | . . . 2 . 1 . . . . . . . . 2 2 Garrison 13 | . . . 3 . 3 . 1 . 3 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . . . 3 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Distress Signals 21 | . 2 1 4 . 4 . 3 . 2 . . . . 4 1 Communications Jammed 3 | . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . 3 Times Spotted 401 | . 20 20 44 10 57 21 39 11 66 16 . 1 22 38 36 Peak Tracking Total 10 | . 3 6 6 3 7 7 7 6 5 4 . . 8 6 10 Tactical Retreats 29 | . . 2 3 2 3 5 1 . 4 . . . 2 6 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Traps Triggered 15 | . 1 . 5 . . . 2 . 4 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 9 | . . 6 . . . . . . 3 . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Machines Disabled 57 | . . . 3 1 6 2 2 3 19 3 . . 2 7 9 Max in Single Turn 5 | . . . 2 1 1 1 1 2 5 1 . . 1 5 3 Garrison Relay 6 | . . . . 1 . 2 . 1 . . . . 2 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Machines Accessed 60 | . 4 4 11 . 10 . 7 . 11 8 . 1 . 2 2 Terminals 48 | . 3 4 8 . 9 . 6 . 7 7 . . . 2 2 Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . . 1 . . . Total Hacks 162 | . 16 16 27 . 32 . 17 . 27 18 . 1 . 4 4 Successful 90 | . 11 9 16 . 15 . 11 . 14 10 . 1 . 2 1 Failed 72 | . 5 7 11 . 17 . 6 . 13 8 . . . 2 3 Catastrophic 8 | . . . . . 4 . 1 . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 111 | . 8 9 16 . 28 . 14 . 17 12 . . . 3 4 Terminals 142 | . 14 16 23 . 30 . 16 . 19 16 . . . 4 4 Fabricators 4 | . . . . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 3 . . . . . 4 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 2 . 1 . . . . 1 . . . Terminal Hacks 27 | . 3 3 4 . 4 . 3 . 5 4 . . . 1 . Record 4 | . . . . . . . . . . 3 . . . 1 . Part Schematic 2 | . . . 2 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . . Unreport Threat 6 | . . . . . 3 . 1 . 2 . . . . . . Locate Traps 5 | . . 1 . . . . 2 . 2 . . . . . . Reprogram Traps 2 | . . 1 . . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . . . 2 . . . . . . Report Inventory 5 | . 1 . 2 . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 2 . 1 . . . . 1 . . . Unlock Access 4 | . . . 1 . 1 . 1 . . . . 1 . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 51 | . 7 6 9 . 9 . 7 . 5 6 . . . 1 1 Terminals 49 | . 6 6 8 . 9 . 7 . 5 6 . . . 1 1 Assimilate 9 | . 3 2 2 . 1 . 1 . . . . . . . . Botnet 40 | . 3 4 6 . 8 . 6 . 5 6 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Monitor 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . Used 2 | . . . . . 1 . 1 . . . . . . . . Hacking Detections 53 | . 3 4 9 . 9 . 6 . 10 8 . . . 2 2 Full Trace Events 4 | . . . . . 1 . . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . Matter 153 | . . . . . . . . . 153 . . . . . . Time 81 | . . . . . . . . . 81 . . . . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . Matter 168 | . . . . . . . . . 168 . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Used RIF Installer 4 | . . . . 1 . 1 . 1 . . . . 1 . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 21 | . . . . . 2 3 5 2 6 . . . . 3 . Non-combat 1 | . . . . . . . 1 . . . . . . . . Combat 20 | . . . . . 2 3 4 2 6 . . . . 3 . Robot Hacks Applied 23 | . . . . . 3 3 5 2 7 . . . . 3 . parse_system 3 | . . . . . . . 1 . 1 . . . . 1 . overload_power 1 | . . . . . . 1 . . . . . . . . . go_dormant 1 | . . . . . 1 . . . . . . . . . . overwrite_iff 2 | . . . . . 1 1 . . . . . . . . . formatsys_high 16 | . . . . . 1 1 4 2 6 . . . . 2 . Relay Couplers Released 33 | . . . . 3 . 10 . 5 8 . . . 7 . . Machine Destruction 25 | . . . . 3 . 10 . 5 . . . . 7 . . Programmers 8 | . . . . . . . . . 8 . . . . . . Attached 15 | . . . . . 2 2 3 2 3 . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Total Allies 51 | . . . 12 . 2 2 4 2 7 . 20 . . 2 . Largest Group 20 | . . . 12 7 1 1 2 2 2 . 20 20 13 7 . Highest-Rated Group 715 | . . . 150 110 21 16 31 32 53 . 715 715 519 306 . Highest-Rated Ally 49 | . . . 31 31 21 16 16 16 32 . 46 46 46 49 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 366 | . . . 56 65 1 7 32 9 33 . . 10 89 64 . Total Damage 7259 | . . . 697 802 17 101 573 90 826 . . 135 2352 1666 . Kills 58 | . . . 9 7 . 1 6 1 5 . . 1 16 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Turns Passed 17503 | 75 700 713 1908 337 1774 691 1861 351 3638 2072 285 192 669 1105 1132 Spaces Moved 8868 | 41 315 333 929 192 853 314 1007 179 1862 1115 170 119 368 595 476 Core 8 | 2 . . . . . . . . . . . . . . 6 Treads 8858 | 39 315 333 929 192 853 314 1007 179 1860 1115 170 119 368 595 470 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 160 163 163 160 160 160 160 160 160 Average Speed 163 | 154 173 169 160 160 158 158 161 163 166 166 160 160 160 160 174 Slowest Speed 1100 | 160 180 180 200 160 160 180 185 163 310 200 160 160 160 160 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . Exploration Rate (%) 47 | 4 59 35 98 43 67 46 70 55 54 27 81 4 85 17 12 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 8 | . . . 6 . . . 2 . . . . . . . . Terrain Destroyed 577 | . . 3 33 . 42 . 10 74 188 16 . . . 67 144 Melee 8 | . . . 6 . . . 2 . . . . . . . . Projectile 99 | . . . . . 42 . 1 . 6 2 . . . 8 40 AOE 470 | . . 3 27 . . . 7 74 182 14 . . . 59 104 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Fac Total 10599 | 50 398 423 1198 208 1104 423 1143 217 2152 1241 183 120 410 693 636 Wait 418 | . 23 24 121 1 96 14 9 14 56 17 . 1 . 13 29 Move 8857 | 40 314 332 929 191 853 313 1007 178 1861 1115 169 119 366 594 476 Hop . | . . . . . . . . . . . . . . . . Pick Up 101 | 4 8 5 8 3 9 7 10 2 14 8 1 . 5 7 10 Fast Attach 95 | 6 2 6 6 . 7 4 5 1 23 13 2 . . 10 10 Attach 65 | . . 2 8 2 10 8 5 . 7 3 . . 4 6 10 Detach 22 | . 1 2 1 . 1 1 . 1 6 4 1 . . 3 1 Swap 146 | . 3 6 19 . 17 14 24 5 25 11 2 . 6 11 3 Drop 149 | . 2 11 16 2 12 6 16 1 25 25 4 . 4 14 11 Fire 556 | . 30 33 63 7 71 35 38 10 109 40 2 . 13 29 76 Melee 42 | . . . 16 . 4 7 7 3 2 . . . 3 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 138 | . 15 2 11 2 20 14 22 . 23 5 . . 9 5 10 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 10 | . . . . . 4 . . 2 1 . 2 . . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 6) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1387 | -9/Materials | Identified exit to Mines 1387 | -9/Materials | Identified exit to Storage 1489 | -9/Materials | Entered Storage 1588 | -9/Storage | Build established: Scavenger-Mutant 1589 | -9/Storage | Learned location of Armory (-3) 1843 | -9/Storage | Garrison activated, responded to threat 2471 | -9/Storage | Crushed by falling debris 2771 | -9/Storage | Build established: Mutant 2919 | -9/Storage | Core integrity fell below 50% 3133 | -9/Storage | Discovered new exit (range 16) 3160 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3235 | -9/Storage | Met a pair of Derelict thieves 3391 | -9/Storage | Identified exit to Garrison 3397 | -9/Storage | Entered Garrison 3397 | -9/Garrison | Accompanied by 7 allies 3407 | -9/Garrison | Installed Relay Interface Framework 3446 | -9/Garrison | Triggered checkpoint 3456 | -9/Garrison | Build established: Commander-Mutant 3494 | -9/Garrison | Triggered checkpoint 3520 | -9/Garrison | Triggered checkpoint 3618 | -9/Garrison | Triggered checkpoint 3655 | -9/Garrison | Garrison Relay disabled 3716 | -9/Garrison | Discovered new exit (range 12) 3734 | -9/Garrison | Entered Materials 3734 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4029 | -8/Materials | Build established: Tank 4173 | -8/Materials | Discovered new exit (range 16) 4858 | -8/Materials | Lost 3 parts (1u2w) 4882 | -8/Materials | Garrison activated, responded to threat 4934 | -8/Materials | First assault squad dispatched 5326 | -8/Materials | Discovered new exit (range 16) 5508 | -8/Materials | Identified exit to Garrison 5508 | -8/Materials | Entered Garrison 5508 | -8/Garrison | Accompanied by 1 ally 5574 | -8/Garrison | Triggered checkpoint 5688 | -8/Garrison | Garrison Relay disabled 5855 | -8/Garrison | Core integrity fell below 50% 5925 | -8/Garrison | Lost 5 parts (1n1u3w) 5926 | -8/Garrison | Triggered checkpoint 6018 | -8/Garrison | Triggered checkpoint 6087 | -8/Garrison | Garrison Relay disabled 6170 | -8/Garrison | Discovered new exit (range 8) 6193 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 6199 | -8/Garrison | Entered Materials 6578 | -8/Materials | Build established: Bothacker-Gunner 7009 | -8/Materials | Discovered new exit (range 15) 7970 | -8/Materials | Garrison activated, responded to threat 8060 | -8/Materials | Identified exit to Garrison 8060 | -8/Materials | Entered Garrison 8070 | -8/Garrison | Expanded RIF knowledge: Structural Interface 8130 | -8/Garrison | Triggered checkpoint 8183 | -8/Garrison | Garrison Relay disabled 8306 | -8/Garrison | Triggered checkpoint 8350 | -8/Garrison | Discovered new exit (range 10) 8388 | -8/Garrison | Phase Generator disabled 8411 | -8/Garrison | Entered Factory 8411 | -7/Factory | Evolved 2 slots: Utility x2 9052 | -7/Factory | Fabricated K-01 Serf? 9223 | -7/Factory | Garrison activated, responded to threat 9543 | -7/Factory | Discovered new exit (range 12) 9579 | -7/Factory | Build established: Bothacker-Tank 9956 | -7/Factory | Build established: Bothacker-Gunner 10114 | -7/Factory | Fabricated Greatsword? 10192 | -7/Factory | Local fabrication network quarantined 11289 | -7/Factory | Lost 5 parts (1p1n3w) 11584 | -7/Factory | Build established: Gunner 11763 | -7/Factory | Discovered new exit (range 16) 11780 | -7/Factory | Core integrity fell below 50% 12049 | -7/Factory | Entered another Factory area 12049 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12262 | -6/Factory | Build established: Scavenger-Gunner 12892 | -6/Factory | Discovered new exit (range 7) 13054 | -6/Factory | Garrison activated, responded to threat 13231 | -6/Factory | Discovered new exit (range 15) 13543 | -6/Factory | Discovered new exit (range 5) 13737 | -6/Factory | Build established: Gunner 14121 | -6/Factory | Sucked down chute 14121 | -6/Factory | Entered Waste 14122 | -6/Waste | Joined by Warlord forces that had cleared the area 14374 | -6/Waste | Discovered new exit (range 14) 14406 | -6/Waste | Entered Factory 14406 | -6/Factory | Accompanied by 20 allies 14597 | -6/Factory | Identified exit to Garrison 14598 | -6/Factory | Entered Garrison 14598 | -6/Garrison | Accompanied by 13 allies 14650 | -6/Garrison | Triggered checkpoint 14662 | -6/Garrison | Triggered checkpoint 14703 | -6/Garrison | Lost 3 parts (3w) 14798 | -6/Garrison | Triggered checkpoint 14828 | -6/Garrison | Garrison Relay disabled 14872 | -6/Garrison | Discovered new exit (range 14) 15008 | -6/Garrison | Triggered checkpoint 15067 | -6/Garrison | Garrison Relay disabled 15093 | -6/Garrison | Discovered new exit (range 8) 15130 | -6/Garrison | Build established: Bothacker-Gunner 15178 | -6/Garrison | Triggered checkpoint 15231 | -6/Garrison | Discovered new exit (range 13) 15259 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 15267 | -6/Garrison | Entered Factory 15267 | -5/Factory | Accompanied by 7 allies 15267 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15681 | -5/Factory | Discovered new exit (range 9) 15867 | -5/Factory | First assault squad dispatched 16129 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 16195 | -5/Factory | Lost 5 parts (4u1w) 16298 | -5/Factory | Discovered new exit (range 5) 16372 | -5/Factory | Entered another Factory area 16372 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16704 | -4/Factory | Discovered new exit (range 12) 16881 | -4/Factory | Build established: Infiltrator-Gunner 17122 | -4/Factory | First assault squad dispatched 17436 | -4/Factory | Destroyed 10 combat bots 17472 | -4/Factory | Lost 14 parts (2p6n2u4w) 17487 | -4/Factory | System corruption reached 10% 17488 | -4/Factory | Core integrity fell below 50% 17499 | -4/Factory | Core integrity fell below 20% 17504 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 17491_ U-05 Engineer lays Concrete. 17491_ K-01 Serf collects debris. 17492_ U-05 Engineer lays Concrete. 17492_ Mic. Fission Core destroyed. 17493_ U-05 Engineer builds a Wall. 17494_ U-05 Engineer lays Concrete. 17494_ K-01 Serf collects debris. 17495_ System corrupted: Matter fused (-9). 17495_ U-05 Engineer lays Concrete. 17496_ U-05 Engineer builds a Wall. 17497_ U-05 Engineer lays Concrete. 17497_ K-01 Serf collects debris. 17498_ U-05 Engineer builds a Wall. 17500_ U-05 Engineer lays Concrete. 17500_ U-05 Engineer builds a Wall. 17501_ Hacking Suite destroyed. 17502_ U-05 Engineer builds a Wall. 17503_ U-05 Engineer lays Concrete. 17504_ U-05 Engineer destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????##### ############???????????? | | ????????????????# ## ### ## % ####?????????? | | ???????????????## # %% # """"???????? | | ???????????????# # ####?????????? | | ???????????????# # % ##???????????? | | ???????????????# !# #????????????? | | ???????????????# =%#! #????????????? | | ???????????????# |# " #????????????? | | ???????????????## # "" #????????????? | | ???????????????## # """ #????????????? | | ???????????????## =# """""#????????????? | | ???????????????# # """"%#????????????? | | ????????????????# + """""/????????????? | | ????????????????# # ?????????? | | ???????? #########/########## = ????????? | | ???????? guu =! ????????? | | ???????? g g[ @ p ????????? | | ???????? g=%=gg= p ????????? | | ???????? #####/#######;### ????????? | | ????????? # #????????????????? | | ???????????# ???????????????? | | ??????????? #u """ """"" ?????????????? | | ?#?????????# # "" """"" # ????????????? | | ##/#######?# # """ #? ?????????????? | | # ###= # #???"????????????? | | # """" # [ = ## ######+#??????????????????? | | # """" # ! == ???????????????????? | | # """" # !* ???????????????????? | | # """" + ???????????????????? | | ? """" ! # ???????????????????? | | ? """" # = ???????????????????? | | ? = # #??????????????????? | | #! ! ###### % #??????????????????? | | ############ #% #??????????????????? | | ?????##### ## # %!! ?????????????????? | | ????## #### #??????????????????? | | ##### ! #??????????????????? | | % #??????????????????? | | ###### ### #??????????????????? | | ?????# ##+#############??????????????????????? | | ?????## # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 450 Resistance: TH 30 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 51 Relay Coupler Value 2 Item Schematics ----------------- Imp. Utility Shielding | -9/Storage | Hacked Plasma Cutter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Greatsword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Assimilation Complete Dynamic Key Error 47 Infiltrator Prolific Hacker We Are Legion Challenges ------------ None Game ------ Seed DisruptorFissionStripper Manual? 0 Play Time 03:11:22 Cumulative 31.6 hours Start 2021.03.19 @ 19:48:48 End 2021.03.19 @ 23:09:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ea0631d-53ce-497c-b8e2-1fe5e9da8ede