Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 22:24:54 Player: Adraius Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (1757) 1757 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4454) 4454 TOTAL SCORE: 13471 Bonus ------- High Alert Combat Kills 42 Win 3000 Win Speed 1412 Cogmind --------- Core Integrity 1561/1600 Matter 235/300 Energy 307/310 System Corruption 2% Temperature Cool (3) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (16) --- Micro Fission Core Micro Fission Core Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Advanced Terrain Scan Processor Improved Stasis Canceller Reaction Control System Improved Propulsion Shielding Advanced Recalibrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Stasis Canceller Advanced Reaction Control System Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Experimental Cooling System Advanced Terrain Scan Processor Improved Transmission Jammer Reaction Control System Advanced Shield Generator Advanced Recalibrator [Rating: 131] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Greatsword Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 2 2 Power 2 | . . . 1 . . . . . . . 1 Propulsion 4 | . . . 1 1 . . . 1 . . 1 Utility 12 | . . 2 . 1 . 2 2 1 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 123 | 4 14 31 15 7 . 9 11 13 2 3 14 Power 16 | 1 2 4 4 1 . 1 2 . . . 1 Engine 10 | 1 2 4 3 . . . . . . . . Core 6 | . . . 1 1 . 1 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 2 9 8 1 . 3 . 6 . . 1 Treads . | . . . . . . . . . . . . Leg 7 | . . 3 4 . . . . . . . . Wheel 10 | 2 2 5 1 . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight 14 | . . 1 3 1 . 3 . 5 . . 1 Utility 45 | 1 2 4 2 3 . 4 9 6 2 3 9 Device 25 | . . . 1 2 . 1 6 4 1 3 7 Storage 8 | 1 2 . 1 . . . 1 2 . . 1 Processor 3 | . . . . 1 . . 2 . . . . Hackware 5 | . . 2 . . . 2 . . . . 1 Protection 4 | . . 2 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 30 | . 8 14 1 2 . 1 . 1 . . 3 Energy Gun 7 | . 2 4 1 . . . . . . . . Energy Cannon 3 | . 1 2 . . . . . . . . . Ballistic Gun 12 | . 5 7 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . 2 . 1 . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . 3 . . . . . . . . . Parts Lost 24 | . 5 14 3 . . . . . 1 . 1 Power 3 | . 1 1 1 . . . . . . . . Propulsion 6 | . 1 4 1 . . . . . . . . Utility 3 | . . 2 . . . . . . 1 . . Weapon 12 | . 3 7 1 . . . . . . . 1 Highest Loss Streak 5 | . 3 5 3 . . . . . 1 . 1 Average Slot Usage (%) 92 | . 96 97 93 90 92 90 93 86 85 83 82 Engine 6 | . 14 11 15 . . . . . . . . Core 5 | . . . 1 15 15 13 10 10 9 8 11 Leg 3 | . . 7 18 . . . . . . . . Wheel 7 | . 27 13 . . . . . . . . . Flight 10 | . . . 6 30 30 25 23 18 14 13 11 Device 5 | . . . 1 7 7 5 11 9 14 18 17 Storage 15 | . 26 22 16 7 7 6 5 10 9 8 8 Processor 4 | . . . . 7 7 6 10 10 9 8 8 Hackware 15 | . . 14 18 15 15 24 23 21 19 17 17 Protection 2 | . . 5 . . . . . . 4 4 3 Energy Gun 1 | . 3 2 2 . . . . . . . . Ballistic Gun 8 | . 19 17 11 . . . . . . . . Slashing Weapon 2 | . . . . 5 7 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 9 73 83 80 24 24 26 26 33 38 44 72 Greatest Support 73 | 32 32 32 30 24 24 26 26 54 54 54 73 Greatest Overweight (x) 25 | . 4 25 4 . . . . . . . . Average Overweight (x) . | . 1 2 . . . . . . . . . Largest Inventory Capacity 20 | 6 20 20 20 8 8 8 8 12 12 12 16 Average Capacity 14 | 5 18 20 17 8 8 8 8 11 12 12 15 Most Carried 20 | 4 20 20 20 8 8 8 8 12 11 12 16 Average Carried 13 | 2 13 19 17 7 8 7 7 11 10 11 14 Final Capacity 20 | 6 20 20 8 8 8 8 8 12 12 12 16 Final Carried 20 | 4 20 20 8 8 8 8 8 12 10 12 15 Class Distribution -------------------- 25% | Hacker-Scout 22% | Hauler-Mutant 18% | Hacker-Sprinter 17% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Hacker-Ninja Dominant Class ---------------- Hauler-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 2105 | 152 263 870 238 127 . . 110 230 . . 115 Remotely . | . . . . . . . . . . . . Salvage Created 2999 | . 314 1780 465 . . . 110 260 . . 70 Parts 187 | . 33 119 19 . . . 2 10 . . 4 Haulers Intercepted 5 | . . 4 1 . . . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 51 | . 8 39 4 . . . . . . . . Guns 48 | . 6 38 4 . . . . . . . . Cannons 3 | . 2 1 . . . . . . . . . Classes Destroyed 10 | . 6 4 . . . . . . . . . Worker 5 | . 3 2 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 5 | . . 4 1 . . . . . . . . Recycler 8 | . 1 2 2 . . . 1 2 . . . Operator 4 | . 2 . . . . . . . . . 2 Watcher 2 | . 1 1 . . . . . . . . . Swarmer 17 | . 6 11 . . . . . . . . . Grunt 24 | . 2 20 2 . . . . . . . . Brawler 2 | . . 2 . . . . . . . . . Sentry 8 | . . 6 2 . . . . . . . . Best Kill Streak 7 | . 3 7 3 . . . 1 1 . . 1 Combat Bots Only 7 | . 3 7 1 . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Damage Taken 3793 | . 593 1783 537 . 205 . 126 74 198 154 123 Core 636 | . 127 295 35 . 51 . 43 18 . 28 39 Absorbed by Shields 44 | . . . . . . . . . . . 44 Core Remaining (%) 86 | 100 49 26 93 . 92 100 95 98 100 98 97 Volleys Fired 215 | . 47 132 36 . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . Hottest 88 | . 80 88 73 . . . . . . . . Shots Fired 422 | . 94 258 70 . . . . . . . . Gun 398 | . 77 251 70 . . . . . . . . Cannon 24 | . 17 7 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 338 | . 64 223 51 . . . . . . . . Thermal 52 | . 17 35 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 32 | . 13 . 19 . . . . . . . . Robot Hit Streak 13 | . 11 13 10 . . . . . . . . Robot Miss Streak 4 | . 3 3 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . 8 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 299 | . 64 179 47 . . . 4 2 . . 3 Core Hits 123 | . 27 76 15 . . . 1 2 . . 2 Critical Hits 5 | . 3 2 . . . . . . . . . Critical Kills 2 | . 2 . . . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . . . . . Melee Attacks 145 | . . 4 . 2 16 5 28 37 1 21 31 Impact . | . . . . . . . . . . . . Slashing 145 | . . 4 . 2 16 5 28 37 1 21 31 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5267 | . 674 2711 708 . . . 465 334 . . 375 Guns 3682 | . 404 2570 708 . . . . . . . . Cannons 315 | . 210 105 . . . . . . . . . Explosions 60 | . 60 . . . . . . . . . . Melee 1174 | . . . . . . . 465 334 . . 375 Ramming 36 | . . 36 . . . . . . . . . Kinetic 2985 | . 299 2251 435 . . . . . . . . Thermal 694 | . 270 424 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 378 | . 105 . 273 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1174 | . . . . . . . 465 334 . . 375 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . 11 2 . . . . . . 1 2 Average Corruption 6 | . . 10 2 . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 33 | . . 30 . . . . . . . . 3 Message Errors 5 | . . 4 . . . . . . . . 1 Matter Fused 8 | . . 8 . . . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . . . Energy Discharges 7 | . . 6 . . . . . . . . 1 Data Loss (minor) 2 | . . 1 . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . Targeting Errors 8 | . . 8 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 535 | . 33 1 . . . . 315 . . . 186 Projectiles . | . . . . . . . . . . . . Explosions 33 | . 33 . . . . . . . . . . Melee 502 | . . 1 . . . . 315 . . . 186 Knockbacks 1 | . . 1 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 85 | . 68 17 . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 269 | . 260 269 60 4 12 2 5 11 . . . Average Temperature 57 | . 90 59 17 4 5 2 3 6 . . . Received Heat Transfer 954 | . 108 480 225 . 36 . 45 21 9 18 12 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . Heat Transferred 1350 | . 544 806 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Peak Influence 480 | . 169 480 233 203 149 204 113 190 19 230 386 Average Influence 160 | . 70 262 158 142 87 131 55 117 4 79 228 Maximum Alert Level 2 | . . 2 1 1 . 1 . . . 1 1 Low Security (%) 71 | 100 100 36 65 80 100 95 100 100 100 95 45 Level 1 20 | . . 36 34 19 . 4 . . . 4 54 Level 2 7 | . . 27 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 1 4 2 2 5 . 4 1 . 3 1 Investigation 13 | . 1 2 2 . 4 . 1 1 . 1 1 Extermination . | . . . . . . . . . . . . Reinforcement 10 | . . 2 . 2 1 . 3 . . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 17 | . 2 7 2 1 2 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 15 70 24 8 26 4 9 6 6 5 18 Peak Tracking Total 23 | . 5 7 13 6 23 3 5 5 6 5 7 Tactical Retreats 22 | . 2 9 1 2 2 . . 3 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 10 | . 2 1 2 2 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled 9 | . . 2 . 1 2 2 . . . . 2 Max in Single Turn 1 | . . 1 . 1 1 1 . . . . 1 Garrison Access 6 | . . . . 1 . 1 2 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 73 | . 7 4 5 7 5 9 10 9 2 5 10 Terminals 50 | . 6 4 5 4 5 3 7 4 . 5 7 Fabricators 6 | . . . . . . 2 1 1 1 . 1 Repair Stations 7 | . 1 . . . . 3 . 2 . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . 2 . . . 1 . . . Garrison Access 7 | . . . . 1 . 1 2 1 1 . 1 Total Hacks 269 | . 21 15 21 15 21 28 44 33 5 27 39 Successful 157 | . 14 9 8 12 9 16 28 24 3 15 19 Failed 107 | . 6 5 13 3 11 12 16 8 2 11 20 Catastrophic 12 | . . 2 2 . 1 1 4 2 . . . Database Lockouts 6 | . 1 1 . . 1 . . 1 . 2 . Manual 89 | . 10 8 8 6 9 3 13 4 . 15 13 Terminals 215 | . 19 15 21 10 21 14 39 18 . 27 31 Fabricators 14 | . . . . . . 5 2 2 2 . 3 Repair Stations 17 | . 2 . . . . 8 . 4 . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 10 | . . . . 4 . . . 6 . . . Garrison Access 13 | . . . . 1 . 1 3 3 3 . 2 Terminal Hacks 90 | . 9 8 5 4 9 3 21 11 . 10 10 Record 37 | . 2 . 1 1 3 2 15 9 . 2 2 Part Schematic 6 | . 1 1 . . 2 . . . . 2 . Robot Analysis 5 | . 2 . . . 1 . 1 . . 1 . Prototype ID Bank 2 | . . . 1 . . . . . . 1 . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 7 | . 1 1 . . 1 1 . 1 . 1 1 Branch Access Points 2 | . . . . 1 . . 1 . . . . Terminal Index 2 | . . . . . . . . . . 1 1 Fabricator Index 2 | . . . . . . . . . . 1 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 Alert Level 2 | . . 1 . . . . . 1 . . . Unreport Threat 8 | . . 4 1 . 2 . 1 . . . . Locate Traps 8 | . 2 . 1 1 . . 3 . . . 1 Recall Investigation 1 | . . . . . . . . . . . 1 Registered Components 4 | . 1 1 . . . . . . . 1 1 Zone Layout 2 | . . . 1 1 . . . . . . . Fabricator Hacks 12 | . . . . . . 4 2 2 2 . 2 Load Schematic 6 | . . . . . . 2 1 1 1 . 1 Build 6 | . . . . . . 2 1 1 1 . 1 Repair Station Hacks 13 | . 2 . . . . 6 . 4 . . 1 Scan Component 7 | . 1 . . . . 3 . 2 . . 1 Repair 6 | . 1 . . . . 3 . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . . 4 . . . 4 . . . Insert Component 5 | . . . . 3 . . . 2 . . . Analyze 3 | . . . . 1 . . . 2 . . . Garrison Access Hacks 6 | . . . . 1 . 1 2 1 1 . . Seal Access 6 | . . . . 1 . 1 2 1 1 . . Unauthorized Hacks 28 | . 3 1 3 3 . 2 3 2 . 5 6 Terminals 28 | . 3 1 3 3 . 2 3 2 . 5 6 Track 4 | . . . 1 1 . . . . . 2 . Botnet 20 | . 3 1 1 2 . 2 3 2 . 1 5 Disrupt 4 | . . . 1 . . . . . . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 60 | . 7 4 5 4 5 6 7 7 . 5 10 Full Trace Events 7 | . . . 2 . 3 . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 1 . 1 2 . . 2 . 2 . Parts Built 9 | . . . . . . 3 2 2 . . 2 Matter 810 | . . . . . . 248 146 146 102 . 168 Time 286 | . . . . . . 87 73 73 25 . 28 Total Part Build Rating 27 | . . . . . . 7 6 6 . . 8 Parts Repaired 6 | . 1 . . . . 3 . 2 . . . Time 143 | . 26 . . . . 60 . 57 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . 2 . . . Part Schematics Acquired 3 | . . . . 1 . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 7 | . . . . . . . 7 . . . . RETURN 7 | . . . . . . . 7 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Robot Analysis Total 5 | . 2 . . . 1 . 1 . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 7 | . . . . . . . 7 . . . . Drone Recoveries 7 | . . . . . . . 7 . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 4677 | 43 616 1356 390 288 154 321 366 418 56 210 459 Spaces Moved 5870 | 35 373 538 310 738 284 812 675 774 138 347 846 Core 5 | 4 . 1 . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 249 | . . 162 87 . . . . . . . . Wheels 785 | 31 373 375 6 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4831 | . . . 217 738 284 812 675 774 138 347 846 Fastest Speed 27 | 50 100 110 30 27 27 27 31 28 34 34 34 Average Speed 49 | 94 113 148 75 27 27 30 31 32 34 34 34 Slowest Speed 1300 | 100 140 1300 210 27 27 31 31 37 34 34 34 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . . . 1 3 1 11 8 1 1 . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 68 64 42 24 59 19 23 26 7 12 28 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 124 | . . 3 . 1 14 3 24 35 1 17 26 Terrain Destroyed 128 | . 4 3 . 1 14 3 24 35 1 17 26 Melee 124 | . . 3 . 1 14 3 24 35 1 17 26 Projectile . | . . . . . . . . . . . . AOE 4 | . 4 . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Total 6908 | 43 484 837 405 820 327 863 769 871 143 396 950 Wait 334 | . 23 82 7 27 29 36 44 25 4 20 37 Move 5800 | 34 372 537 307 731 281 789 660 771 135 346 837 Hop 28 | . . . 1 3 1 11 6 1 1 . 4 Pick Up 106 | 5 24 26 14 7 . 5 7 8 . 4 6 Fast Attach 54 | 3 7 9 4 3 . 6 6 8 . 2 6 Attach 44 | 1 6 15 6 3 . 3 2 3 2 1 2 Detach 10 | . 1 2 1 . . 2 . 1 . . 3 Swap 25 | . 1 7 5 1 . . 3 2 . . 6 Drop 99 | . 3 21 24 7 . 6 13 15 . 2 8 Fire 215 | . 47 132 36 . . . . . . . . Melee 145 | . . 4 . 2 16 5 28 37 1 21 31 Ram 2 | . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 46 | . . . . 36 . . . . . . 10 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 5) 368 | -10/Materials | Build established: Hauler-Mutant 433 | -10/Materials | Lost 3 parts (1p1n1w) 446 | -10/Materials | Discovered new exit (range 10) 456 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Repaired Flight Unit 622 | -10/Materials | Central database locked down 635 | -10/Materials | Core integrity fell below 50% 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Utility x2 1060 | -9/Materials | Discovered new exit (range 7) 1086 | -9/Materials | Identified exit to Materials 1086 | -9/Materials | Central database locked down 1313 | -9/Materials | Build established: Scavenger-Mutant 1528 | -9/Materials | System corruption reached 10% 1551 | -9/Materials | Destroyed 7 combat bots 1558 | -9/Materials | Lost 5 parts (3n1u1w) 1709 | -9/Materials | Core integrity fell below 50% 1823 | -9/Materials | Build established: Hacker-Mutant 1908 | -9/Materials | Lost 4 parts (1n3w) 2016 | -9/Materials | Entered another Materials area 2016 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2183 | -8/Materials | Build established: Scavenger-Mutant 2238 | -8/Materials | Lost 3 parts (1p1n1w) 2402 | -8/Materials | Discovered new exit (range 12) 2406 | -8/Materials | Entered Factory 2406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2508 | -7/Factory | Identified exit to Storage 2508 | -7/Factory | Identified exit to Lower Caves 2660 | -7/Factory | Build established: Hacker-Sprinter 2694 | -7/Factory | Entered Storage 2696 | -7/Storage | Central database locked down 2788 | -7/Storage | Identified exit to Factory 2848 | -7/Storage | Entered Factory 2848 | -6/Factory | Evolved 2 slots: Utility x2 2885 | -6/Factory | Repaired Adv. Sensor Array? 2887 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 2933 | -6/Factory | Repaired Lgt. Nuclear Core? 2973 | -6/Factory | Identified exit to Factory 3048 | -6/Factory | Repaired Greatsword 3123 | -6/Factory | Fabricated Med. Storage Unit (x1) 3169 | -6/Factory | Entered another Factory area 3169 | -5/Factory | Evolved 2 slots: Utility x2 3228 | -5/Factory | Identified exit to Upper Caves 3397 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 3401 | -5/Factory | Discovered new exit (range 14) 3474 | -5/Factory | Build established: Hacker-Scout 3535 | -5/Factory | Identified exit to Factory 3535 | -5/Factory | Entered another Factory area 3535 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3554 | -4/Factory | Identified exit to Research 3612 | -4/Factory | Fabricated Cesium-ion Thruster? 3616 | -4/Factory | Repaired Cesium-ion Thruster? 3767 | -4/Factory | Central database locked down 3881 | -4/Factory | Repaired Adv. Sensor Array 3953 | -4/Factory | Entered Research 3953 | -3/Research | Evolved 2 slots: Utility x2 3999 | -3/Research | Discovered new exit (range 14) 4009 | -3/Research | Identified exit to Research 4009 | -3/Research | Entered another Research area 4009 | -2/Research | Evolved 2 slots: Utility x2 4125 | -2/Research | Central database locked down 4125 | -2/Research | Identified exit to Access 4219 | -2/Research | Entered Access 4219 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 4428 | -1/Access | Identified exit to Surface 4509 | -1/Access | Fabricated Greatsword? 4678 | *** | Escaped! Last Messages --------------- 04578_ Penetrated by Slug. 04578_ Slug penetrates Wall. 04583_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 04641_ U-05 Engineer builds a Wall. 04651_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 04675_ Connecting with Terminal... >>Open Sealed Barrier opened. 04676_ The Access Shell folds into the floor. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ## ????#??# +??? ????????? ?????????????????????? | | ?# ? ? # #??? ???? ???? ?????????????????????? | | #? ?? ?# # ? ? "?"#?????????????/???????????? | | #? ?" ? ?# #?????????###??#?????#??????????????? | | ##???? ?# #???? ????#??#??##?#????????????????? | | ??"R?? ???# #???? ?? ?#?#???? ?????????????????? | | ?#?"???? ?# # ?? ???#????#????? ?? ???????????? | | ???"? ? ?+ #??#######??????????????????????????? | | #? ? ? ?# #? #??????????????????????????? | | ?#? ?? ??# #? #????????????"?????????????? | | ########### # #?##???#???????????????????? | | # ###???????????? ???????????? | | + #?###?#????????????????????? | | #### ##### # ###???#?? ? ?????????????? | | #??# #?#?# # #?????#???????? ???????????? | | ??## ##### # #?##??#?#??????????????????? | | ??## ##### #? #?#????????????????????????? | | #?## #?#?# ##?#########??????????##?????#??????? | | ?### #???# ##?##?####?#?#????##??##??????? ????? | | #### #??## ####### ##########??????#???????????? | | #"#" ###?# """T""" ""?????????????????? | | # # #?### """ """ ""????? ????????? ?? | | ### ##### "?"????????????????? | | #?# ##??# "??????????????????? | | ### ##?## "" "??? ???????????? ?? | | ### ##### @" "??? ????????? ????? | | #?# #?### ""?????????????????? | | ### #???# "????????????#?????? | | #### #?#?# ""???????????? ????? | | # ##### ""?" ??????????????? | | # ##### ####### ##########?#????##???? ?? ??? | | ? # ###?# ???######??#??#????#?#??#???????????? | | ? ? #?### #??##??##?#?????????????????????????? | | "? # ??### ????# ? ????? ??????????????????????? | | "??# ###?# ####???? ???????????????????????????? | | "? # ##?## w##?##? ?"? ?????????? ???????? ?????? | | ?? +? ?##?# ##?????????? ??????????????#??? ????? | | ?? + ? ? ?#?#?? ??"?? ??????????+????????????? | | "??? ? ? #?#?? ???????????? ?????????????????? | | ? ?? ??##?##?#???? ?? ??? ???? ?????????????????? | | ???# ?#?????#??????????? ??????????????????????? | | ? ##?#?#??#??#???????????????????????????????? | | #?#?? ???#???#???????? ??????????????????????????? | | ????? ??????????????????????????????????????????? | | ???????? ? ??? ????????? ? ??? ?????????????????? | | ?? ??? ????????? ??????????????????????????????? | | ?? ?????????????????#???#???????????????????????? | | ???? ????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 77 Stasis Canceling 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Prc. Grenade Launcher | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Storage | Hacked Imp. Propulsion Shielding | -7/Storage | Hacked Greatsword | -4/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Hacking Suite | -2/Research | Hacked Adv. Cloaking Device | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Med. Storage Unit | x1 | -6/Factory Cesium-ion Thruster | x2 | -5/Factory Cesium-ion Thruster | x2 | -4/Factory Greatsword | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Hunted Party Time Safety First This Is Interesting... Challenges ------------ None Game ------ Seed ThrusterFieldThrusters Manual? 0 Play Time 04:04:36 Cumulative 59.2 hours Start 2020.06.09 @ 10:44:48 End 2020.06.09 @ 22:24:54 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0 Lore% 27 Gallery% 49 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95adef60-4478-4e95-8391-8a16a0577941