Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 10:22:40 Player: CRS Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1804) 1804 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4219 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Scanner EM Pulse Cannon Cooled Particle Cannon Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Transmission Jammer Core Shielding Core Shielding > --- WEAPON ----------- Heavy Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Aluminum Leg Wheel Hover Unit Aerolev Unit Small Storage Unit Small Storage Unit Particle Gun Particle Gun Cooled Particle Cannon Improved Datajack [Rating: 30] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Core Shielding Device Improved Terrain Scanner Storage Small Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 65 | 7 . 2 5 13 38 Power 9 | 1 . 1 1 1 5 Engine 5 | 1 . 1 1 1 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 26 | 2 . . 2 7 15 Treads 6 | . . . . 4 2 Leg 16 | 2 . . 2 2 10 Wheel 2 | . . . . 1 1 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 9 | 2 . . . 1 6 Device 5 | 1 . . . 1 3 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 21 | 2 . 1 2 4 12 Energy Gun 8 | 1 . . . 2 5 Energy Cannon 5 | . . . 1 . 4 Ballistic Gun 6 | 1 . 1 1 2 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 36 | . . . . 15 21 Power 5 | . . . . 2 3 Propulsion 16 | . . . . 7 9 Utility 6 | . . . . 1 5 Weapon 9 | . . . . 5 4 Highest Loss Streak 15 | . . . . 7 15 To Critical Strikes . | . . . . . . Average Backups 9 | 4 7 8 6 7 13 Power 1 | . 1 1 1 1 2 Propulsion 2 | 2 3 3 1 1 3 Utility 1 | . 1 1 1 1 2 Weapon 2 | 1 1 2 1 1 3 Tool/Special . | . . . . . . Unused Backups 27 | 1 7 . . 4 15 Power 5 | . . . . 2 3 Propulsion 8 | 1 5 . . . 2 Utility 6 | . 1 . . 2 3 Weapon 6 | . 1 . . . 5 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 91 | . 100 100 99 88 86 Engine 6 | . 14 14 11 8 1 Core 2 | . . . . . 6 Treads 9 | . . . . 27 7 Leg 22 | . 28 28 43 10 23 Device 9 | . 14 14 11 10 7 Storage 10 | . 14 14 11 11 9 Protection 6 | . . . . . 13 Energy Gun 7 | . 14 14 11 3 5 Energy Cannon 5 | . . . 1 8 7 Ballistic Gun 6 | . 14 14 9 8 . Launcher 1 | . . . . . 3 Peak Build Rating 30 | 9 10 10 13 14 30 Average Rating 16 | 5 9 9 12 11 24 On Entrance 7 | . 9 10 10 13 2 Naked Turns 1 | . . . . . 1 Heaviest Build 42 | 14 14 14 14 19 42 Greatest Support 80 | 20 20 20 46 80 48 Greatest Overweight (x) 9 | 2 . . . 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 11 | 7 8 8 8 8 14 Most Carried 15 | 8 8 8 8 8 15 Average Carried 9 | 4 7 7 6 7 13 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 8 8 8 7 5 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1145 | 276 . 52 80 164 573 Remotely 44 | . . . . . 44 Salvage Created 2020 | 93 . 267 188 485 987 Parts 116 | 6 . 10 16 23 61 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 42 | . . 5 7 9 21 Guns 21 | . . 5 6 5 5 Cannons 12 | . . . 1 3 8 AOE 8 | . . . . . 8 Classes Destroyed 12 | 2 . 2 1 2 5 Worker 6 | . . . . . 6 Builder 3 | . . . . . 3 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Recycler 2 | 1 . . . . 1 Operator 2 | . . . . 1 1 Watcher 2 | . . . . 1 1 Swarmer 7 | . . 3 4 . . Grunt 22 | . . 2 2 3 15 Duelist 1 | . . . . . 1 Sentry 9 | . . . 1 6 2 Hunter 3 | . . . . . 3 Best Kill Streak 7 | 1 . 2 5 2 7 Combat Bots Only 5 | . . 2 5 2 4 Max Kills in Single Turn 4 | 1 . 1 1 2 4 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 549 | . . 44 79 193 233 Missed 187 | . . 15 30 62 80 Hits 362 | . . 29 49 131 153 Projectile 362 | . . 29 49 131 153 AOE 2 | . . . . . 2 Critical Strikes 9 | . . 1 . 1 7 Damage Taken 5367 | . . 290 451 1572 3054 Core 1000 | . . 90 87 262 561 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . . . 51 Regen/Repaired (Parts) 2 | . . . . 2 . Core Remaining (%) 58 | 100 . 64 . 12 . Volleys Fired 151 | 7 1 23 11 52 57 Largest 2 | 2 2 2 2 2 2 Hottest 140 | 70 70 70 110 110 140 Shots Fired 279 | 13 2 46 22 91 105 Gun 190 | 13 2 46 21 64 44 Cannon 71 | . . . 1 27 43 Launcher 18 | . . . . . 18 Special . | . . . . . . Kinetic 86 | 6 1 23 10 43 3 Thermal 175 | 7 1 23 12 48 84 Explosive 18 | . . . . . 18 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 5 1 9 13 19 11 Robot Miss Streak 6 | 3 1 3 1 6 4 Penetration Max . | . . . . . . Secondary Targets 7 | . . 3 3 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 180 | 7 1 26 19 60 67 Core Hits 99 | 3 . 11 9 19 57 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 1 1 3 5 Burn 9 | . . 1 1 2 5 Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4377 | 73 10 288 240 746 3020 Guns 1532 | 73 10 284 223 493 449 Cannons 1124 | . . . 17 247 860 Explosions 1684 | . . . . . 1684 Melee . | . . . . . . Ramming 37 | . . 4 . 6 27 Kinetic 565 | 35 10 111 113 296 . Thermal 2091 | 38 . 173 127 444 1309 Explosive 1684 | . . . . . 1684 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 41 | . . . . . 41 Projectiles 6 | . . . . . 6 Explosions 35 | . . . . . 35 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . . . . . 76 Shots 4 | . . . . . 4 Rammed 1 | . . . . 1 . Targets Rammed 5 | . . 1 . 1 3 Kicked 4 | . . 1 . . 3 Crushed . | . . . . . . Highest Temperature 523 | 90 30 221 39 305 523 Average Temperature 118 | 41 19 65 13 121 153 Received Heat Transfer 1656 | . . 111 60 531 954 Effects 14 | . . . . 3 11 Shutdowns 4 | . . . . . 4 Energy Bleed 2 | . . . . 1 1 Interference 2 | . . . . 2 . Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 13 | . . 1 2 4 6 Heat Transferred 4872 | 111 . 592 444 1246 2479 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 80 Level 1 8 | . . . . . 19 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 380 | 5 . 95 100 62 380 Initial 42 | . . . . 42 . Average 56 | . . 35 40 27 94 Influence Increases 1398 | 10 . 150 170 291 777 Destroy 0b10 Robot/C 840 | . . 100 140 180 420 Destroy 0b10 Robot/NC 100 | 10 . 15 . 10 65 Destroy Leader 226 | . . 20 30 72 104 Successful Hack 29 | . . . . 28 1 Disable Machine 60 | . . . . . 60 Destroy Structure 113 | . . . . 1 112 Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 1174 | 10 . 150 70 391 553 Entered New Map 58 | . . . . 58 . Time Decay 798 | 10 . 150 70 225 343 Lost Part 318 | . . . . 108 210 Squads Dispatched 16 | . 1 . 3 7 5 Investigation 5 | . . . 1 3 1 Extermination . | . . . . . . Reinforcement 8 | . 1 . 2 1 4 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 7 | . . . 2 1 4 Communications Jammed 39 | . . . . . 39 Distress Signals 39 | . . . . . 39 Times Spotted 77 | . 1 5 11 21 39 Peak Tracking Total 9 | . 2 3 5 9 7 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 8 | . . . 1 3 4 Terminals 4 | . . . . 1 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . . . 3 8 10 Successful 15 | . . . 3 4 8 Failed 6 | . . . . 4 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . . . . 3 9 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . . 3 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . . . . 2 7 Record 5 | . . . . 2 3 Prototype ID Bank 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 1 3 1 Full Trace Events 4 | . . . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 2192 | 34 238 376 177 497 870 Terrain 1360 | 34 238 376 177 497 38 Jamming 832 | . . . . . 832 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2622 | 96 238 376 177 542 1193 Spaces Moved 1441 | 50 185 255 113 258 580 Core 17 | 16 . . . . 1 Treads 221 | . . . . 154 67 Legs 1159 | 34 185 255 113 90 482 Wheels 42 | . . . . 14 28 Hover 2 | . . . . . 2 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 80 80 Average Speed 138 | 109 120 120 120 142 155 Slowest Speed 500 | 150 120 120 120 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 31 | 4 24 58 10 41 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 28 | . . . . . 28 Terrain Destroyed 149 | . . . . . 149 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 140 | . . . . . 140 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1819 | 79 203 283 134 346 774 Wait 33 | . 4 . . 4 25 Move 1436 | 49 184 254 112 257 580 Hop . | . . . . . . Pick Up 78 | 15 7 1 3 10 42 Fast Attach 15 | 1 . 1 . 6 7 Attach 45 | 6 . 1 4 7 27 Detach 1 | . . . . . 1 Swap 6 | . . . 1 . 5 Drop 49 | 1 7 2 3 9 27 Fire 151 | 7 1 23 11 52 57 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 1 . . 3 Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 375 | -10/Mines | Learned location of Zion (-6) 628 | -10/Mines | Discovered new exit (range 10) 711 | -10/Mines | Entered Materials 711 | -9/Materials | Evolved 2 slots: Propulsion x2 719 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Entered Storage 1034 | -9/Storage | Repaired Wheel? 1282 | -9/Storage | Build established: Scavenger-Mutant 1352 | -9/Storage | Core integrity fell below 50% 1379 | -9/Storage | Lost 7 parts (1p3n3w) 1416 | -9/Storage | Discovered new exit (range 16) 1423 | -9/Storage | Core integrity fell below 20% 1430 | -9/Storage | Entered Materials 1430 | -8/Materials | Evolved 2 slots: Utility x2 1448 | -8/Materials | Lost 6 parts (3n1u2w) 1720 | -8/Materials | Build established: Mutant 2280 | -8/Materials | Build established: Scavenger-Mutant 2426 | -8/Materials | Core integrity fell below 50% 2446 | -8/Materials | Lost 5 parts (1p3n1w) 2581 | -8/Materials | Crushed by falling debris 2581 | -8/Materials | System corruption reached 10% 2614 | -8/Materials | Core integrity fell below 20% 2623 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- Acquired 3 matter. Wheel destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Identified Aerolev Unit. U-05 Engineer builds a Wall. Hover Unit destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Aerolev Unit blasted off. Gauss Rifle destroyed. U-05 Engineer lays Concrete. Adv. Beam Rifle destroyed. Mic. Nuclear Core destroyed. Critical hit (Blast). Knocked back. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Lrg. Storage Unit destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ??????####### ########?????????????????????????? | | ? ^ #?????????????????????????? | | ????????##### ###### #?????????????????????????? | | ????????????## ##????# #?????????????????????????? | | ?????????????# ####### #?????????????????????????? | | ?????????????# ## # ## #?????????????????????????? | | ???????????###+ x##????????????????????????? | | ???????????# #H #????????####????????????? | | ???????????# gg # ##????? #????????????? | | ???????????# x ;#### #????????????? | | ???????????# # = #????????????? | | ???????????# g %!@ % #????????????? | | ???????????# #????????????? | | ???????????# #### #????????????? | | ???????????# #???? #????????????? | | ???????????# # # ?????? ##????????????? | | ??????????#"## # #u ##??????? #?????????????? | | ??????????## # #??????????#?????????????? | | ???????????# ## #????????????????????????? | | ????#####?## # # ## ##???????????????????????? | | ????#! #?# #???????????????????????? | | ????# #?### # #???????????????????????? | | ????# #??# + T #???????????????????????? | | ????# " # # #???????????????????????? | | ????# T ##### # #???????????????????????? | | ????# " ##### ### ###??? """????????????????? | | #???# ############?# #???? """????????????????? | | #####+### #?????# #???! ????????????????? | | [ #?????# #??? ""?????????????????? | | ! #?????# #?? ! "??????????????????? | | [ ! #???### ##? ??" ""?????????????? | | |####### #??#### ## [ ???????????????? | | %# #???### ###?## #######????????????????? | | =# #?????# ##### [# ! #????????????????? | | # ####### " =#????????????????? | | ######### "Y #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 95% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- No Signal Party Time Total Silence Challenges ------------ None Game ------ Seed Understand Manual? 1 Play Time 00:41:01 Cumulative 9.1 hours Start 2025.05.11 @ 09:42:22 End 2025.05.11 @ 10:22:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6387c9a4-786f-4b98-9c8a-a211a9bd3a18