Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 17:51:40 Player: Lyra Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (188) 940 Value Destroyed (6106) 6106 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2452) 2452 TOTAL SCORE: 11798 Bonus ------- High Alert Combat Kills 1527 Follower Combat Kills 225 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 143/160 System Corruption 5% Temperature Hot (218) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Reflective Plating Reflective Plating > --- WEAPON (3) ------- Field Laser Gauss Rifle > --- INVENTORY (15) --- Light Treads Advanced Heat Sink High-capacity Storage Unit Large Matter Pod (150) Improved Sensor Array Reflective Plating Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (20) High-powered Tractor Beam Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Power Amplifier High-capacity Storage Unit Large Matter Pod Structural Scanner Visual Processing Unit Particle Charger Medium Armor Plating Medium Armor Plating High-powered Tractor Beam Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 112 | 8 7 4 35 19 7 32 Power 9 | 2 . 1 2 2 . 2 Engine 6 | 2 . 1 2 1 . . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 27 | 2 1 1 9 4 2 8 Treads 25 | . 1 1 9 4 2 8 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 1 3 . 10 7 3 13 Device 8 | . 1 . 2 3 . 2 Storage 6 | 1 2 . 3 . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 21 | . . . 5 4 3 9 Artifact . | . . . . . . . Weapon 39 | 3 3 2 14 6 2 9 Energy Gun 10 | 2 1 . 1 2 1 3 Energy Cannon 7 | . . . 3 2 . 2 Ballistic Gun 6 | 1 . . . 1 1 3 Ballistic Cannon 13 | . 2 1 9 1 . . Launcher . | . . . . . . . Special Weapon 2 | . . 1 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . 1 2 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 38 | . 2 2 12 . 5 17 Power 3 | . . 1 . . . 2 Propulsion 11 | . 1 1 3 . 2 4 Utility 10 | . . . 4 . 2 4 Weapon 14 | . 1 . 5 . 1 7 Highest Loss Streak 8 | . 1 2 4 . 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 99 97 94 97 90 Engine 9 | . 14 13 11 4 9 . Core 1 | . . . . 4 . 7 Treads 22 | . 7 24 21 27 26 25 Wheel 2 | . 19 3 . . . . Device 10 | . 11 14 11 9 9 2 Storage 10 | . 14 14 11 9 9 9 Protection 9 | . . . 10 12 16 14 Energy Gun 4 | . 4 . . 10 9 8 Energy Cannon 3 | . . . 2 9 1 4 Ballistic Gun 2 | . 4 . . . 7 7 Ballistic Cannon 17 | . 19 24 28 6 9 . Naked Turns . | . . . . . . . Heaviest Build 56 | 14 34 34 48 56 53 49 Greatest Support 63 | 26 26 40 46 63 62 62 Greatest Overweight (x) 3 | . 3 3 1 . 1 1 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 Average Carried 13 | 1 10 14 13 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 15 14 15 15 15 10 Class Distribution -------------------- 49% | Tank 29% | Mutant 15% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 3959 | 188 403 274 1430 604 376 684 Remotely . | . . . . . . . Salvage Created 5942 | . 435 156 1410 1691 775 1475 Parts 357 | . 35 15 69 95 42 101 Haulers Intercepted 10 | . 2 . 4 3 . 1 Recyclers Shooed 5 | . 2 . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 140 | . 12 6 36 35 24 27 Guns 51 | . 6 . . 12 10 23 Cannons 81 | . 4 6 36 23 10 2 AOE 7 | . 2 . . . 4 1 Classes Destroyed 14 | . 6 1 3 3 . 1 Worker 8 | . 1 . 2 . . 5 Builder 6 | . . . . 4 . 2 Tunneler 1 | . . . . . . 1 Hauler 10 | . 2 . 4 3 . 1 Recycler 7 | . . 2 4 1 . . Operator 3 | . 1 . 1 1 . . Watcher 13 | . 3 . 3 4 . 3 Swarmer 43 | . 9 6 3 10 10 5 Grunt 62 | . 3 . 21 18 10 10 Brawler 4 | . . . . 1 1 2 Duelist 6 | . . . 4 . 1 1 Protector 3 | . . . 1 . . 2 Sentry 20 | . . . 7 5 2 6 Hunter 2 | . . . . 1 . 1 Best Kill Streak 12 | . 6 4 5 6 12 10 Combat Bots Only 12 | . 5 3 4 5 12 8 Max Kills in Single Turn 3 | . 2 1 2 3 3 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . 2 . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 7023 | . 309 373 2119 1392 959 1871 Core 1069 | . 65 102 342 256 50 254 Absorbed by Shields 98 | . . . 98 . . . Regen/Repaired (Parts) 247 | . . . . 247 . . Core Remaining (%) 49 | 100 . 33 14 . . . Volleys Fired 397 | . 44 24 106 87 39 97 Largest 3 | . 2 2 3 3 3 3 Hottest 187 | . 78 119 187 186 173 168 Shots Fired 975 | . 77 45 294 256 109 194 Gun 393 | . 51 . . 109 62 171 Cannon 569 | . 26 41 285 147 47 23 Launcher . | . . . . . . . Special 13 | . . 4 9 . . . Kinetic 612 | . 57 41 271 79 68 96 Thermal 278 | . 10 4 23 151 13 77 Explosive . | . . . . . . . Electromagnetic 85 | . 10 . . 26 28 21 Robot Hit Streak 14 | . 8 4 14 14 10 12 Robot Miss Streak 9 | . 4 6 6 6 9 6 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 568 | . 45 19 152 159 58 135 Core Hits 327 | . 25 8 64 111 55 64 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 16 | . 1 1 4 4 . 6 Burn 9 | . . 1 1 3 . 4 Destroy 3 | . . . . 1 . 2 Blast 4 | . 1 . 3 . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12500 | . 760 401 3322 3918 1337 2762 Guns 4975 | . 405 . . 1641 587 2342 Cannons 6772 | . 268 366 3255 2005 515 363 Explosions 617 | . 71 . . 261 235 50 Melee . | . . . . . . . Ramming 34 | . 16 . . 11 . 7 Kinetic 7131 | . 474 366 3117 1250 550 1374 Thermal 3901 | . 161 35 205 2151 379 970 Explosive . | . . . . . . . Electromagnetic 1434 | . 109 . . 506 408 411 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 3 . . 5 Average Corruption 1 | . . . 1 . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . . 31 . . 19 Message Errors 16 | . . . 12 . . 4 Matter Fused 13 | . . . 7 . . 6 Heat Flow Errors 7 | . . . 5 . . 2 Energy Discharges 3 | . . . 2 . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . 3 . . 1 Data Loss (major) 2 | . . . 1 . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 102 | . . 3 47 38 . 14 Projectiles 74 | . . 3 47 20 . 4 Explosions 28 | . . . . 18 . 10 Melee . | . . . . . . . Knockbacks 72 | . 4 3 38 16 11 . Impact . | . . . . . . . Kinetic 62 | . 4 3 29 15 11 . Secondary 10 | . . . 9 1 . . Self-Inflicted Damage 296 | . 34 . . 184 52 26 Shots 6 | . 1 . . 2 2 1 Rammed 9 | . 4 . . 3 . 2 Targets Rammed 9 | . 4 . . 3 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 588 | . 72 178 450 570 408 588 Average Temperature 129 | . 23 63 126 136 70 182 Received Heat Transfer 2400 | . 66 33 843 567 360 531 Effects 55 | . . . 11 9 1 34 Shutdowns 7 | . . . 1 2 . 4 Energy Bleed 8 | . . . 1 3 . 4 Interference 18 | . . . 7 3 . 8 Matter Decay 1 | . . . . . . 1 Short Circuit 5 | . . . 1 . 1 3 Damage (minor) 3 | . . . 1 . . 2 Damage (major) 12 | . . . . . . 12 Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 2 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 12 | . . . . 6 . 6 Heat Transferred 7878 | . 350 400 697 3789 409 2233 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 1 . . 1 4 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 1546 | . 318 229 648 963 1546 1270 Initial 753 | . . 22 30 228 625 753 Average 522 | . 170 140 338 675 1255 943 Maximum Alert Level 4 | . 1 1 2 3 4 4 Low Security (%) 29 | 100 61 65 39 . . . Level 1 13 | . 38 34 7 11 . . Level 2 26 | . . . 52 34 3 . Level 3 19 | . . . . 53 23 74 Level 4 11 | . . . . . 73 25 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 2 . 7 8 . 8 Investigation 7 | . 1 . 4 2 . . Extermination . | . . . . . . . Reinforcement 8 | . 1 . 1 3 . 3 Assault 4 | . . . 2 . . 2 Garrison 6 | . . . . 3 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 7 | . 1 . 1 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 242 | . 25 13 57 72 27 48 Peak Tracking Total 7 | . 4 3 6 7 7 7 Tactical Retreats 21 | . 1 1 3 12 2 2 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 3 | . . . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 21 | . 1 1 9 3 4 3 Max in Single Turn 2 | . 1 1 2 1 1 1 Garrison Access 1 | . . . . . . 1 Garrison Relay 4 | . . . . . 4 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 30 | . 9 . 10 9 . 2 Terminals 20 | . 7 . 6 5 . 2 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 4 | . 1 . 2 1 . . Scanalyzers 3 | . . . 2 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 91 | . 21 . 41 27 . 2 Successful 58 | . 13 . 26 19 . . Failed 33 | . 8 . 15 8 . 2 Catastrophic 4 | . . . 3 . . 1 Database Lockouts . | . . . . . . . Manual 44 | . 12 . 17 13 . 2 Terminals 55 | . 18 . 21 14 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . 2 . . Recycling Units 14 | . 2 . 6 6 . . Scanalyzers 18 | . . . 14 4 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 16 | . 7 . 5 4 . . Record 1 | . 1 . . . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Repair Station Index 1 | . . . . 1 . . Alert Level 4 | . 1 . 2 1 . . Unreport Threat 2 | . . . 1 1 . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 7 | . 1 . 3 3 . . Report Inventory 3 | . . . 2 1 . . Retrieve Components 4 | . 1 . 1 2 . . Scanalyzer 17 | . . . 13 4 . . Insert Component 9 | . . . 7 2 . . Analyze 8 | . . . 6 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 15 | . 5 . 5 5 . . Terminals 12 | . 4 . 4 4 . . Botnet 11 | . 4 . 3 4 . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 2 | . . . 1 1 . . Mask 2 | . . . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 26 | . 7 . 9 8 . 2 Full Trace Events 7 | . 2 . 3 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . 6 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 22 | . 3 . 9 10 . . Parts Scanalyzed 8 | . . . 6 2 . . Part Schematics Acquired 8 | . . . 6 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 purge_threat 2 | . . . . . . 2 Relay Couplers Released 14 | . . . . . 14 . Machine Destruction 14 | . . . . . 14 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 3 . . . Highest-Rated Group 71 | . . 71 40 . . . Highest-Rated Ally 31 | . . 31 16 . . . Total Orders . | . . . . . . . Ally Attacks 49 | . . 18 31 . . . Total Damage 531 | . . 266 265 . . . Kills 11 | . . 6 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 10076 | 74 1326 926 3736 1900 1193 921 Spaces Moved 5060 | 68 1038 559 1426 948 665 356 Core 3 | 3 . . . . . . Treads 3821 | . . 426 1426 948 665 356 Legs . | . . . . . . . Wheels 1236 | 65 1038 133 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 110 160 155 155 155 Average Speed 167 | 87 110 151 229 159 158 162 Slowest Speed 240 | 90 125 160 240 160 232 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 99 90 81 69 81 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 68 | . 6 2 13 36 11 . Melee . | . . . . . . . Projectile 17 | . 2 2 13 . . . AOE 51 | . 4 . . 36 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 5862 | 78 1144 588 1658 1144 725 525 Wait 150 | . 33 1 51 49 . 16 Move 5053 | 67 1037 558 1425 947 663 356 Hop . | . . . . . . . Pick Up 72 | 2 14 1 23 12 11 9 Fast Attach 41 | 7 5 . 4 10 . 15 Attach 40 | . 1 2 15 3 7 12 Detach 6 | . . . . 4 . 2 Swap 31 | 1 1 2 16 6 . 5 Drop 61 | 1 5 . 18 23 5 9 Fire 397 | . 44 24 106 87 39 97 Melee 2 | . . . . . . 2 Ram 4 | . 4 . . . . . Kick . | . . . . . . . Crush 5 | . . . . 3 . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 8) 894 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Discovered new exit (range 13) 1401 | -10/Materials | Entered Mines 1486 | -10/Mines | Discovered new exit (range 5) 1530 | -10/Mines | Discovered new exit (range 5) 1599 | -10/Mines | Core integrity fell below 50% 1672 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1705 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1739 | -10/Mines | Received a Mining Laser from a helpful Derelict 1900 | -10/Mines | Learned Materials stockpile data 2132 | -10/Mines | Learned Materials garrison access intel 2327 | -10/Mines | Entered Materials 2327 | -9/Materials | Accompanied by 3 allies 2327 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2634 | -9/Materials | Build established: Tank 2965 | -9/Materials | Discovered new exit (range 16) 3338 | -9/Materials | Discovered new exit (range 16) 3935 | -9/Materials | Discovered new exit (range 14) 4086 | -9/Materials | Identified exit to Mines 4727 | -9/Materials | First assault squad dispatched 4832 | -9/Materials | Core integrity fell below 50% 4888 | -9/Materials | Lost 3 parts (1n1u1w) 5580 | -9/Materials | Core integrity fell below 20% 5644 | -9/Materials | Lost 4 parts (1n1u2w) 5891 | -9/Materials | Build established: Mutant 6063 | -9/Materials | Entered another Materials area 6063 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6064 | -8/Materials | Loaded intel: 1 garrison access location 6700 | -8/Materials | Build established: Tank 7434 | -8/Materials | Garrison activated, responded to threat 7761 | -8/Materials | Repaired Hvy. Armor Plating 7962 | -8/Materials | Identified exit to Garrison 7963 | -8/Materials | Entered Garrison 8008 | -8/Garrison | Triggered checkpoint 8051 | -8/Garrison | Garrison Relay disabled 8110 | -8/Garrison | Triggered checkpoint 8145 | -8/Garrison | Core integrity fell below 50% 8181 | -8/Garrison | Lost 4 parts (1n2u1w) 8186 | -8/Garrison | Destroyed 12 combat bots 8220 | -8/Garrison | Triggered checkpoint 8280 | -8/Garrison | Garrison Relay disabled 8328 | -8/Garrison | Discovered new exit (range 14) 8418 | -8/Garrison | Triggered checkpoint 8551 | -8/Garrison | Discovered new exit (range 9) 8571 | -8/Garrison | Build established: Scavenger-Tank 8578 | -8/Garrison | Installed Relay Interface Framework 8606 | -8/Garrison | Triggered checkpoint 8630 | -8/Garrison | Garrison Relay disabled 8712 | -8/Garrison | Triggered checkpoint 8808 | -8/Garrison | Triggered checkpoint 8821 | -8/Garrison | Garrison Relay disabled 8878 | -8/Garrison | Discovered new exit (range 12) 9156 | -8/Garrison | Entered Materials 9279 | -8/Materials | Destroyed 8 combat bots 9352 | -8/Materials | Lost 3 parts (1n2w) 9556 | -8/Materials | First assault squad dispatched 9726 | -8/Materials | Lost 8 parts (1p2n2u3w) 9940 | -8/Materials | Core integrity fell below 20% 10077 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 10055_ Slug penetrates Wall. 10058_ Slug penetrates U-05 Engineer. 10058_ U-05 Engineer destroyed. 10061_ Slammed into S-10 Pest. 10062_ Acquired 52 matter. 10062_ Slammed into S-10 Pest. 10063_ Acquired 1 matter. 10064_ OF9N1B|XD2QP