Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 13:35:42 Player: Jamba27 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (586) 2930 Value Destroyed (32115) 32115 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (17699) 17699 TOTAL SCORE: 62484 Bonus ------- High Alert Combat Kills 6732 Follower Combat Kills 1723 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 800 Used RIF Installer 2500 Entered DSFs 500 Hacked Protovariant 500 Scanned by Researcher 500 Win 3000 Friendly Fire -56 Cogmind --------- Core Integrity 557/1600 Matter 300/300 Energy 97/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (6) ------- Lance > --- INVENTORY (5) ---- Experimental Biometal Leg Advanced Sensor Array Advanced Weapon Cycler Graphene Brace Advanced Force Field Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer SHELL Armor Graphene Brace > --- WEAPON ----------- Phase Gun Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Antimatter Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Biometal Leg Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Matter Compressor Experimental Terrain Scanner Core Analyzer Advanced Particle Charger Advanced Weapon Cycler Advanced Force Field Relay Coupler [Heavy] Advanced Recalibrator Heavy Laser Heavy Laser Advanced Remote Datajack [Rating: 234] Favorites ----------- Power Hybrid Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Experimental Gyrokinetic Inverter Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection SHELL Armor Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Antimatter Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Vibroblade Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Slots Evolved 18 | . . . 2 2 . . . . . 4 . 2 . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . . . . 1 . 1 . . . . . 1 . 1 1 Utility 7 | . . . . 1 . . . . . 2 . 1 . . . . . 1 . 1 1 Weapon 4 | . . . 1 1 . . . . . 1 . . . 1 . . . . . . . Parts Attached 365 | 5 6 5 18 6 7 9 10 15 1 5 12 1 14 8 26 20 35 37 58 25 42 Power 34 | 1 . 1 1 1 . 1 1 1 . . 3 . 2 3 . 1 1 3 5 3 6 Engine 8 | 1 . . 1 1 . 1 1 1 . . 2 . . . . . . . . . . Core 5 | . . 1 . . . . . . . . 1 . 1 1 . . 1 . . . . Reactor 21 | . . . . . . . . . . . . . 1 2 . 1 . 3 5 3 6 Propulsion 102 | 2 1 2 2 . 3 5 . 9 . 1 3 1 4 . 9 5 8 15 13 2 17 Treads 43 | 2 1 2 2 . 3 5 . 8 . 1 3 1 4 . 2 5 3 . . . 1 Leg 58 | . . . . . . . . 1 . . . . . . 7 . 5 15 12 2 16 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 96 | . 3 . 5 2 1 . 3 2 . 3 3 . 3 2 5 8 15 8 21 5 7 Device 66 | . 1 . 2 1 1 . 3 1 . 2 3 . 2 1 4 6 11 6 14 1 7 Storage 7 | . 2 . 1 1 . . . . . . . . . . . . . 1 2 . . Processor 9 | . . . 1 . . . . . . 1 . . 1 1 . . 1 1 2 1 . Hackware 10 | . . . . . . . . 1 . . . . . . 1 2 3 . . 3 . Protection 4 | . . . 1 . . . . . . . . . . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 2 2 10 3 3 3 6 3 1 1 3 . 5 3 12 6 11 11 19 15 12 Energy Gun 72 | 1 1 . 4 2 2 1 5 1 . . 2 . 2 2 4 4 10 11 6 6 8 Energy Cannon 25 | . . . 3 . . 2 . 1 . . . . . . 2 2 . . 7 5 3 Ballistic Gun 21 | 1 . 2 3 1 . . 1 . 1 1 . . . . 6 . . . 1 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 6 | . . . . . . . . . . . 1 . 2 1 . . . . 1 . 1 Special Melee Weapon 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . Unidentified Prototypes 45 | . . . 3 1 . . 5 . . . . . . . . 1 . . 32 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . 12 . . Parts Lost 162 | . 2 3 1 . 5 . . 11 1 . 7 . 9 1 13 4 22 11 16 15 41 Power 20 | . . . 1 . . . . 1 . . 1 . . . 1 . 3 2 3 2 6 Propulsion 43 | . 1 1 . . 1 . . 6 . . 2 . 2 . 4 . 4 4 2 1 15 Utility 25 | . 1 . . . . . . . . . 1 . 1 . 3 3 6 2 1 2 5 Weapon 74 | . . 2 . . 4 . . 4 1 . 3 . 6 1 5 1 9 3 10 10 15 Highest Loss Streak 18 | . 1 2 1 . 1 . . 6 1 . 3 . 4 1 3 1 13 4 3 7 18 To Critical Strikes 5 | . . . . . 1 . . . . . 1 . . . . . 1 . . 1 1 Average Backups 21 | 1 6 7 13 19 21 23 24 22 23 24 24 24 23 24 24 24 23 24 24 24 23 Power 1 | . 1 1 1 2 2 1 1 . . . . 1 1 2 1 1 1 . 1 2 3 Propulsion 1 | . 1 . 1 2 1 . 1 1 1 1 1 . 1 1 . 2 . 1 2 5 2 Utility 14 | . 1 3 5 8 12 17 17 17 18 17 16 16 15 18 17 15 13 13 17 14 12 Weapon 3 | . 1 1 4 6 3 3 4 2 3 4 3 4 1 . 1 2 6 7 2 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . . 1 1 6 3 4 2 7 3 1 4 . 2 . 2 10 1 1 5 . 7 Power 5 | . . . 1 2 . . . . . . . . 1 . . . . . . . 1 Propulsion 11 | . . . . . . . . . 1 . . . 1 . 1 3 . 1 4 . . Utility 31 | . . . . 3 3 3 . 7 1 1 1 . . . . 4 1 . 1 . 6 Weapon 12 | . . 1 . 1 . 1 2 . 1 . 3 . . . 1 2 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 96 99 99 97 99 99 99 97 96 85 97 94 87 89 92 94 87 99 87 71 88 Engine 3 | . 14 12 3 9 9 9 8 8 9 6 2 5 3 . . . . . . . . Core 1 | . . 1 7 . . . . . . . 3 . . 2 1 4 1 . . . . Reactor 4 | . . . . . . . . . . . . . . 6 8 5 7 8 8 7 7 Treads 15 | . 27 27 32 27 27 27 27 23 27 25 24 29 24 21 14 7 10 . . . . Leg 9 | . . . . . . . . 1 . . . . . . 6 13 4 27 26 16 30 Device 15 | . 3 . 9 11 18 18 17 15 18 16 19 17 19 21 16 16 17 21 11 11 15 Storage 7 | . 22 28 11 9 9 9 9 9 9 6 6 5 5 5 5 5 5 4 4 4 4 Processor 2 | . . . . 5 . . . . . 2 6 5 5 5 5 5 5 5 3 4 4 Energy Gun 15 | . 14 12 10 4 11 17 16 25 14 6 9 5 8 9 10 15 22 27 17 2 13 Energy Cannon 7 | . . . 10 . 19 17 15 3 9 6 6 5 2 . . 13 6 . 6 11 7 Ballistic Gun 5 | . 9 15 10 29 1 . 3 4 10 13 15 11 1 . 10 . . . 1 5 1 Peak Build Rating 234 | 5 8 14 24 31 33 33 36 43 44 56 72 71 101 121 121 128 140 161 209 227 234 Average Rating 100 | 3 7 8 20 28 31 31 34 33 42 49 64 70 82 110 110 123 126 155 180 211 211 On Entrance 74 | . 5 8 14 20 31 29 33 36 43 44 56 70 71 101 121 121 127 131 155 198 220 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 . . . . . . 5 2 9 . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 8 24 24 103 104 111 111 116 113 115 116 124 121 126 150 154 160 159 168 213 224 210 Greatest Support 238 | 40 40 42 65 65 65 69 69 80 80 102 118 128 151 151 151 168 168 156 184 210 238 Greatest Overweight (x) 43 | . 1 1 1 1 1 1 1 4 1 1 1 . 3 . 1 2 43 1 2 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 9 10 15 21 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 9 10 22 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 6 7 13 20 22 24 24 23 24 24 24 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 5 10 10 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 8 10 22 20 25 25 25 24 25 24 25 25 25 25 25 25 25 25 22 25 5 Class Distribution -------------------- 26% | Scavenger-Executioner 20% | Bothacker-Gunner 10% | Botlord-Executioner 7% | Mutant 7% | Gunner 5% | Executioner 4% | Bothacker-Executioner 3% | Scavenger-Gunner 3% | Botlord-Gunner 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Storage Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Recycling Bothacker-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Mutant | -5/DSF Botlord-Skirmisher | -4/Factory Botlord-Executioner | -4/Garrison Botlord-Executioner | -4/Factory Bothacker-Executioner | -4/Armory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Matter Collected 10603 | 227 213 126 356 321 342 100 220 368 113 . 767 . 266 70 1023 680 865 716 1767 997 1066 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30250 | . 802 189 1174 298 887 744 1147 1359 499 . 1813 . 467 294 1909 1807 3304 3176 4643 1997 3741 Parts 1255 | . 47 12 80 21 54 43 42 54 17 . 59 . 29 9 71 61 91 119 181 94 171 Haulers Intercepted 18 | . 2 . 4 2 . 3 2 . 1 . . . . . . 2 . . 2 . . Recyclers Shooed 10 | . 3 . . . . . . . 1 . . . . . . . . . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 480 | . 17 6 28 7 28 14 20 31 5 . 36 . 10 4 29 17 48 45 57 29 49 Melee 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Guns 287 | . 17 6 13 7 6 8 9 28 3 . 25 . 2 1 28 2 32 44 24 11 21 Cannons 139 | . . . 15 . 15 6 10 3 2 . 10 . 3 . . 11 10 . 20 12 22 AOE 21 | . . . . . 6 . . . . . . . 5 . . . 2 . 8 . . Classes Destroyed 27 | . 5 1 2 . 3 . 2 2 1 . . . 3 1 . 1 1 . 4 1 . Worker 13 | . . 1 . . . . 1 . . . . . . . . 1 . 4 2 . 4 Builder 20 | . . . . . . . . . . . . . . 1 . 3 . 1 7 4 4 Tunneler 2 | . . . . . . . . . . . . . . . . 2 . . . . . Hauler 18 | . 2 . 4 2 . 3 2 . 1 . . . . . . 2 . . 2 . . Recycler 12 | . 2 . . . . . . . 2 . . . . . . 2 . 1 3 . 2 Mechanic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Operator 10 | . . . 1 1 . . . . . . . . . . . 2 1 . . 2 3 Drone 2 | . . . . . . . 2 . . . . . . . . . . . . . . Watcher 22 | . 2 . 2 . . 4 1 1 . . . . . . . 2 2 4 1 1 2 Swarmer 118 | . 9 4 13 5 13 7 3 7 . . 10 . 4 . 9 1 3 9 3 2 16 Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . Grunt 177 | . 8 2 8 1 5 4 8 9 . . 14 . . . 14 4 31 19 32 9 9 Brawler 8 | . . . . . 1 . 1 1 . . 1 . . . . . 1 1 1 1 . Duelist 8 | . . . . . 1 . 1 . . . 2 . . . . . . 1 1 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . 4 . . Sentry 57 | . . . 7 1 7 3 7 5 3 . 9 . 1 2 2 3 1 . . 3 3 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . 1 . . . 1 2 . . . Hunter 27 | . . . . . . . . 1 . . . . 2 . 5 4 2 2 4 2 5 Programmer 60 | . . . . . 1 . . 6 2 . . . . 2 . 6 6 11 9 5 12 Heavy 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Q-Series 8 | . . . . . . . . . . . . . . . . . . . 2 2 4 Behemoth 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 14 | . 5 3 6 3 5 9 7 6 4 . 6 . 4 2 6 7 7 14 13 10 9 Combat Bots Only 11 | . 4 3 5 3 5 7 6 6 2 . 6 . 4 2 6 3 7 11 7 9 8 Max Kills in Single Turn 4 | . 1 1 2 2 3 2 2 2 2 . 2 . 2 1 2 3 2 3 4 2 2 Gunslinging 2 | . . . . . . . . 1 . . . . . . . . 1 2 . 1 . Exploded 3 | . . . . . 3 . . . . . . . 2 . . . 1 . 2 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . BL-1NK (-3/Testing) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Hostile Shots Fired 3725 | . 76 39 79 30 89 44 77 132 2 . 192 . 55 35 283 124 371 337 536 353 871 Missed 1077 | . 18 8 22 9 23 10 23 41 . . 78 . 9 10 60 34 86 133 145 94 274 Deflected 7 | . . . . . . . . . . . . . . . . . . 7 . . . Hits 2648 | . 58 31 57 21 66 34 54 91 2 . 114 . 46 25 223 90 285 204 391 259 597 Melee 15 | . . . . . . . . . . . 1 . . . . . 1 1 5 7 . Projectile 2633 | . 58 31 57 21 66 34 54 91 2 . 113 . 46 25 223 90 284 203 386 252 597 AOE 61 | . . . . . . . . . . . . . 2 . . 1 1 . 10 . 47 Critical Strikes 113 | . 1 1 1 1 1 1 2 5 . . 2 . 2 . 6 2 15 15 29 12 17 Actively Blocked 13 | . . . . . . . . . . . . . . . . . 4 1 . . 8 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . 2 3 1 4 Damage Taken 50683 | . 543 355 597 352 923 408 791 1550 58 . 1370 . 1172 624 2785 2132 6837 2975 8244 6109 12858 Core 3968 | . 94 44 88 33 151 36 99 102 . . 182 . 8 . 184 63 884 113 496 348 1043 Absorbed by Shields 1629 | . . . . . . . . . . . . . . . 1066 . . 563 . . . Reduced by Siege Mode 1331 | . . . . . . . . . . . . . 56 24 103 214 934 . . . . Ignored by Resistances 2 | . . . 2 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 12606 | . . . 80 . . 51 . . . . . . . . . 462 1549 . 3524 2397 4543 Core Remaining (%) 58 | 100 . 44 78 . . . . . 23 . 78 . 99 . . . 1 . 53 76 34 Volleys Fired 1317 | . 53 19 65 25 71 32 54 106 12 . 72 . 16 16 89 48 117 87 164 90 181 Largest 6 | . 2 2 3 4 4 4 4 4 4 . 5 . 4 2 6 6 6 6 6 6 6 Hottest 618 | . 70 70 196 124 257 257 247 256 226 . 294 . 276 450 307 580 554 390 610 618 613 Shots Fired 4809 | . 106 36 163 85 190 125 215 364 37 . 310 . 38 32 291 242 486 497 640 280 672 Gun 3383 | . 106 36 77 85 75 61 124 319 29 . 242 . 22 32 285 127 341 497 407 131 387 Cannon 1388 | . . . 86 . 110 64 91 45 8 . 68 . 9 . . 112 137 . 230 143 285 Launcher 12 | . . . . . 5 . . . . . . . 7 . . . . . . . . Special 26 | . . . . . . . . . . . . . . . 6 3 8 . 3 6 . Kinetic 792 | . 52 19 36 73 24 . 25 34 15 . 152 . 2 . 161 . . . 21 116 62 Thermal 3884 | . 54 17 127 12 161 125 190 330 22 . 158 . 29 32 124 239 478 497 563 134 592 Explosive 12 | . . . . . 5 . . . . . . . 7 . . . . . . . . Electromagnetic 95 | . . . . . . . . . . . . . . . . . . . 53 24 18 Robot Hit Streak 30 | . 15 7 16 8 17 20 30 16 13 . 17 . 9 21 18 12 27 26 14 24 15 Robot Miss Streak 8 | . 7 4 3 6 6 3 5 4 1 . 8 . 2 2 4 7 6 3 7 4 6 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . 2 1 1 Secondary Targets 45 | . 5 2 1 1 . . . 6 . . . . . . 3 . 6 15 3 2 1 Max Gunslinging Chain 2 | . 1 1 1 1 . . . 1 . . . . . . 1 . 1 2 1 1 1 Shots Hit Robots 2632 | . 62 20 84 45 92 70 130 166 24 . 169 . 24 31 204 138 289 287 344 170 283 Core Hits 1074 | . 33 11 39 15 42 30 41 62 12 . 82 . 22 5 71 50 114 106 152 67 120 Critical Kills 20 | . . . 1 . . . . . . . 2 . . . 1 3 1 . 1 6 5 Critical Parts Destroyed 15 | . . . . . 1 . . . 1 . . . . . 1 3 . . . 7 2 Critical Strikes 101 | . 3 . 3 . 6 4 4 12 4 . 4 . . 1 8 8 12 . 5 14 13 Burn 61 | . 3 . 2 . 5 4 4 12 3 . 2 . . . 5 1 11 . 4 . 5 Meltdown 13 | . . . . . . . . . . . 1 . . . . 3 1 . 1 4 3 Destroy 24 | . . . 1 . 1 . . . 1 . 1 . . . 2 4 . . . 9 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Impale 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Melee Attacks 53 | . 1 . . . . . . 7 . . . . 2 6 26 . . . 2 . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . 2 . . Piercing 43 | . . . . . . . . . . . . . 2 6 26 . . . . . 9 Sneak Attacks 9 | . 1 . . . . . . 5 . . . . 1 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 78775 | . 773 308 1600 731 2495 1389 2781 3469 592 . 3821 . 1428 1062 4188 4626 8847 9813 13175 7233 10444 Guns 48926 | . 773 308 723 731 657 627 1504 2817 319 . 2641 . 293 944 3285 2206 5740 9641 6371 3152 6194 Cannons 24607 | . . . 877 . 1143 762 1277 652 273 . 1180 . 223 . . 2330 2868 . 4905 4027 4090 Explosions 3747 | . . . . . 695 . . . . . . . 806 . . 90 239 . 1780 . 137 Melee 1211 | . . . . . . . . . . . . . 106 118 903 . . . 84 . . Ramming 284 | . . . . . . . . . . . . . . . . . . 172 35 54 23 Kinetic 9701 | . 349 140 376 582 171 . 281 258 124 . 1458 . . . 1822 . . . 212 2952 976 Thermal 64499 | . 424 168 1224 149 1629 1389 2500 3211 468 . 2363 . 516 944 1463 4575 8608 9641 12578 3723 8926 Explosive 1928 | . . . . . 695 . . . . . . . 806 . . 51 239 . . . 137 Electromagnetic 1152 | . . . . . . . . . . . . . . . . . . . 266 504 382 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . . . . . . . . . 84 . . Piercing 1127 | . . . . . . . . . . . . . 106 118 903 . . . . . . Highest Corruption 32 | . 1 1 . . . . . 2 3 . . . 6 3 3 10 16 9 32 6 15 Average Corruption 7 | . 1 1 . . . . . 1 2 . . . 5 2 3 5 12 7 16 4 9 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 590 | . 3 7 . . . . . 32 20 . . . 11 4 38 50 107 18 181 15 104 Message Errors 128 | . . 1 . . . . . 10 2 . . . 1 2 8 11 27 5 34 5 22 Matter Fused 139 | . . 3 . . . . . 8 6 . . . 3 . 8 12 27 3 43 4 22 Heat Flow Errors 60 | . 2 1 . . . . . 3 3 . . . 2 . 7 6 11 2 18 1 4 Energy Discharges 65 | . . 2 . . . . . 2 3 . . . 2 1 2 5 9 3 22 3 11 Parts Rejected 7 | . . . . . . . . . . . . . 1 . . 2 . 1 1 . 2 Parts Fused 12 | . . . . . . . . 1 . . . . 1 . . . 1 . 6 . 3 Data Loss (minor) 60 | . . . . . . . . 5 4 . . . 1 . 5 6 14 . 16 1 8 Data Loss (major) 20 | . . . . . . . . 1 . . . . . . 1 3 2 1 7 . 5 Misfires 24 | . 1 . . . . . . . 1 . . . . . 1 1 1 1 10 1 7 Alerts 13 | . . . . . . . . . 1 . . . . 1 2 1 3 1 4 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 Weapon Failures 57 | . . . . . . . . 2 . . . . . . 4 3 12 1 17 . 18 Overload Shots 33 | . . . . . . . . . . . . . . 13 3 1 . . 16 . . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 882 | . . . 3 . 123 2 1 14 4 . 7 . 13 . . 39 91 28 287 85 185 Projectiles 613 | . . . 3 . 53 2 1 14 4 . 7 . . . . 39 91 . 169 71 159 Explosions 227 | . . . . . 70 . . . . . . . 13 . . . . . 118 . 26 Melee 42 | . . . . . . . . . . . . . . . . . . 28 . 14 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 799 | . . . . 136 158 . . . . . . . 49 . . 146 77 . 164 . 69 Shots 14 | . . . . 2 4 . . . . . . . 1 . . 2 1 . 3 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . . . . . . . . . . . . . . . . . 10 3 2 1 Kicked 16 | . . . . . . . . . . . . . . . . . . 10 3 2 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 649 | . 185 255 295 64 174 330 379 218 175 . 108 . 331 362 280 520 649 224 478 551 498 Average Temperature 114 | . 34 50 87 14 56 105 119 37 40 . 22 . 155 138 110 152 175 68 149 174 146 Received Heat Transfer 7076 | . 144 129 132 72 225 144 360 267 . . 396 . 36 72 391 165 1204 474 1335 1062 468 Effects 44 | . . . . . . 2 2 . . . . . 1 . 1 6 13 . 6 4 9 Shutdowns 9 | . . . . . . . . . . . . . . . . 1 2 . 1 2 3 Energy Bleed 7 | . . . . . . . 1 . . . . . 1 . . . 4 . 1 . . Interference 12 | . . . . . . 2 . . . . . . . . 1 . 2 . 4 . 3 Matter Decay 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Short Circuit 4 | . . . . . . . . . . . . . . . . 1 1 . . 1 1 Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . . . . . . . . . 4 1 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 28 | . . . . . . . . . . . . . 2 1 8 6 11 . . . . Total Turns 615 | . . . . . . . . . . . . . 20 33 137 122 303 . . . . Longest Duration 77 | . . . . . . . . . . . . . 17 33 36 52 77 . . . . Martial Activations 7 | . . . . . . . . . . . . . . . . . . . 1 6 . Total Turns 432 | . . . . . . . . . . . . . . . . . . . 10 422 . Longest Duration 166 | . . . . . . . . . . . . . . . . . . . 10 166 . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . 7 . . . Total Turns 182 | . . . . . . . . . . . . . . . . . . 182 . . . Longest Duration 62 | . . . . . . . . . . . . . . . . . . 62 . . . Robots Disrupted 5 | . . . . . . . . . . . . . . . . . . . 3 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Melted 32 | . . . . . 1 . 1 . . . 1 . 1 3 . 4 4 1 5 4 7 Combat Hostiles 30 | . . . . . 1 . 1 . . . 1 . . 3 . 4 4 1 5 4 6 Parts Melted 279 | . 3 . 5 2 7 9 14 21 4 . 7 . . 9 7 26 42 40 36 8 39 Heat Transferred 84626 | . 1480 399 2516 296 3330 3108 4921 6449 1066 . 4709 . 868 1179 3234 5642 12381 11026 10134 1454 10434 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . . 9 . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Maximum Alert Level 4 | . . . 2 1 4 2 1 4 2 1 3 2 2 1 4 3 3 3 4 3 4 Low Security (%) 15 | 100 100 100 60 15 1 . 61 1 . 50 4 . . 55 13 . . 10 . . . Level 1 21 | . . . 38 84 6 . 38 12 64 49 24 . 27 44 16 . . 38 46 . . Level 2 35 | . . . 1 . 26 100 . 26 35 . 31 100 72 . 24 42 94 32 29 66 52 Level 3 22 | . . . . . 46 . . 41 . . 40 . . . 43 57 4 18 17 33 29 Level 4 4 | . . . . . 19 . . 18 . . . . . . 1 . . . 6 . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 1387 | . 159 78 405 319 1279 633 312 1387 624 288 988 518 536 281 1108 1037 722 748 1289 900 1362 Initial 717 | . . 28 . 168 161 623 222 192 624 288 75 518 348 281 100 581 499 369 407 717 537 Average 523 | . 43 16 150 249 818 566 178 793 370 201 585 509 478 201 574 721 517 452 521 700 828 Influence Increases 16379 | . 470 203 878 311 1208 363 500 1405 145 200 1063 . 278 142 1278 1102 1147 1111 1772 959 1844 Destroy 0b10 Robot/C 8285 | . 340 160 580 140 510 210 300 570 90 . 555 . 150 60 615 450 720 675 900 480 780 Destroy 0b10 Robot/NC 453 | . 30 5 35 15 8 28 20 4 12 . . . 4 4 8 68 16 40 60 36 60 Destroy Leader 1410 | . 78 30 152 24 20 78 102 24 . . 24 . 16 24 40 148 132 120 134 100 164 Allied During Kill 291 | . . 8 4 . 2 . . 19 2 . 18 . . . 86 92 . . . 39 21 Successful Hack 341 | . 22 . 33 15 18 7 . 17 13 . 17 . . 8 . 18 43 18 68 5 39 Disable Machine 921 | . . . 15 90 60 12 48 60 . . 12 . 12 24 . 156 96 36 192 36 72 Anti-Garrison Action 1760 | . . . . . 440 . . 603 . . 264 . . . 453 . . . . . . Destroy Structure 1572 | . . . 14 12 48 4 18 96 28 . 41 . 72 10 40 158 104 78 238 179 432 Advance Influence 200 | . . . . . . . . . . 200 . . . . . . . . . . . Partial Spotted 12 | . . . . . 12 . . . . . . . . . . . . . . . . Lose Combat Pursuer 1134 | . . . 45 15 90 24 12 12 . . 132 . 24 12 36 12 36 144 180 84 276 Influence Decreases 15194 | . 395 276 481 461 178 1114 732 314 1321 303 183 490 240 535 313 1191 1462 1091 1219 1339 1556 Entered New Map 5890 | . . 47 2 231 88 656 306 104 763 123 33 470 150 255 43 527 520 335 317 560 360 Time Decay 6944 | . 375 219 469 230 . 458 326 . 518 180 . 20 . 270 . 604 662 646 742 559 666 Lost Part 1600 | . 20 10 10 . 50 . . 110 10 . 70 . 90 10 130 40 220 110 160 150 410 Lost Ally 760 | . . . . . 40 . 100 100 30 . 80 . . . 140 20 60 . . 70 120 Squads Dispatched 84 | . 4 . 3 . . 2 5 . . . . . 2 1 . 5 14 12 17 7 12 Investigation 6 | . 2 . . . . 1 . . . . . . . . . . 2 1 . . . Extermination 28 | . . . . . . . . . . . . . . 1 . 4 5 5 6 2 5 Reinforcement 32 | . 2 . 3 . . 1 1 . . . . . 2 . . 1 4 5 8 . 5 Assault 13 | . . . . . . . . . . . . . . . . . 3 1 3 4 2 Garrison 5 | . . . . . . . 4 . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 1 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Distress Signals 24 | . . . 3 . . 2 . 1 . . . . . 1 . 2 3 2 1 2 7 Communications Jammed 231 | . . . . . . . . . . . . . . . . . 2 61 1 67 100 Distress Signals 231 | . . . . . . . . . . . . . . . . . 2 61 1 67 100 Times Spotted 737 | . 23 8 47 9 39 19 29 37 3 . 45 . 13 5 44 38 73 67 89 58 91 Peak Tracking Total 11 | . 5 3 9 3 5 4 4 5 1 . 7 . 5 2 7 4 10 6 8 11 9 Tactical Retreats 65 | . . . 2 1 7 1 1 1 . . 11 . 2 1 2 1 3 7 11 5 9 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Traps Triggered 49 | . 3 1 . . 5 1 . 13 . . 1 . 1 1 12 . 2 1 2 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 61 | . 17 . 44 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Machines Disabled 101 | . . . 1 6 11 1 4 12 . . 5 . 1 2 5 14 8 3 19 3 6 Max in Single Turn 6 | . . . 1 6 2 1 1 1 . . 2 . 1 1 1 6 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 1 1 1 Garrison Relay 17 | . . . . . 4 . . 6 . . 2 . . . 5 . . . . . . Phase Generator 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Machines Accessed 93 | . 6 1 9 3 3 4 2 2 9 2 3 1 . 5 1 4 8 8 10 4 8 Terminals 60 | . 6 . 7 1 3 2 1 2 6 . 3 1 . 1 1 1 5 4 8 4 4 Fabricators 7 | . . . . . . . . . . . . . . 1 . 1 3 . . . 2 Repair Stations 6 | . . . 1 . . 1 . . . . . . . 1 . 2 . 1 . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 9 | . . . 1 1 . 1 . . . 1 . . . 1 . . . 2 1 . 1 Garrison Access 7 | . . . . 1 . . 1 . . 1 . . . 1 . . . 1 1 . 1 Total Hacks 222 | . 22 1 26 9 7 21 3 4 22 10 5 1 . 13 2 6 16 17 18 9 10 Successful 105 | . 12 1 10 3 2 15 3 2 11 7 3 1 . 8 . 1 8 4 8 2 4 Failed 112 | . 9 . 16 5 5 5 . 2 11 2 2 . . 4 2 5 8 13 10 7 6 Catastrophic 31 | . . . 2 1 1 . . 1 6 . . . . 1 1 3 2 3 5 2 3 Database Lockouts 5 | . 1 . . 1 . 1 . . . 1 . . . 1 . . . . . . . Manual 86 | . 22 . 22 4 . 8 . . 13 . . . . 1 . 1 7 3 2 3 . Terminals 141 | . 22 . 22 5 7 7 1 4 18 . 5 1 . 3 2 1 10 8 12 9 4 Fabricators 11 | . . . . . . . . . . . . . . 2 . 1 6 . . . 2 Repair Stations 12 | . . . 2 . . 3 . . . . . . . 1 . 4 . 2 . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 38 | . . . 2 1 . 11 . . . 8 . . . 5 . . . 5 4 . 2 Garrison Access 15 | . . . . 3 . . 2 . . 2 . . . 2 . . . 2 2 . 2 Terminal Hacks 33 | . 2 1 2 1 2 1 1 2 6 . 3 1 . 1 . . 2 1 5 1 1 Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . Open Door 6 | . . 1 . . 1 . 1 1 . . 1 . . . . . . . 1 . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . . . . 1 . . 1 . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . . . 2 . . . . . . . 1 . . . 1 Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 5 | . . . 2 . . 2 . . . . . . . . . 1 . . . . . Scan Component 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . Repair 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . Report Inventory 3 | . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzer 21 | . . . . . . 9 . . . 5 . . . 4 . . . 1 1 . 1 Insert Component 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . Analyze 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . Retrieve Study 13 | . . . . . . 3 . . . 3 . . . 4 . . . 1 1 . 1 Garrison Access Hacks 13 | . . . . 1 . . 2 . . 2 . . . 2 . . . 2 2 . 2 Unlock Access 4 | . . . . 1 . . 1 . . 1 . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Coupler Status 6 | . . . . . . . 1 . . 1 . . . 1 . . . 1 1 . 1 Unauthorized Hacks 26 | . 9 . 6 1 . 3 . . 2 . . . . 1 . . 3 . . 1 . Terminals 24 | . 9 . 6 1 . 2 . . 2 . . . . . . . 3 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . Botnet 9 | . 3 . 1 1 . 1 . . 1 . . . . . . . 2 . . . . Operators 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . Skim 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Mechanics 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . 1 . . . . . . . . . . . . . . . 2 2 Used 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Hacking Detections 85 | . 6 . 8 3 3 4 1 1 7 2 3 1 . 5 1 4 8 8 9 3 8 Full Trace Events 12 | . 2 . . . 2 . . . 4 . . . . . 1 . 2 1 . . . Feedback Events 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Corruption 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 3 . . . 1 . . . . . . . . 8 . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . Part Studies Acquired 13 | . . . . . . 3 . . . 3 . . . 4 . . . 1 1 . 1 Parts Repaired 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Time 76 | . . . 38 . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Used RIF Installer 5 | . . . . . 2 . . 1 . . 1 . . . 1 . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 25 | . 1 . . . . . . 2 . . . . . . 2 3 7 . 3 7 . Non-combat 8 | . 1 . . . . . . . . . . . . . . 1 2 . 3 1 . Combat 17 | . . . . . . . . 2 . . . . . . 2 2 5 . . 6 . Autooverrided 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Robot Hacks Applied 24 | . 1 . . . . . . 2 . . . . . . 1 3 8 . 3 6 . no_distress 5 | . 1 . . . . . . . . . . . . . . . . . 3 1 . find_station 1 | . . . . . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . disable_weapons 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . formatsys_low 3 | . . . . . . . . . . . . . . . . 1 2 . . . . formatsys_high 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 81 | . . . . . 17 . . 28 . . 9 . . . 21 4 . . . 2 . Machine Destruction 74 | . . . . . 17 . . 25 . . 9 . . . 21 . . . . 2 . Programmers 7 | . . . . . . . . 3 . . . . . . . 4 . . . . . Attached 10 | . . . . . . . . 1 . . . . . . 1 2 3 . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . 3 5 . 8 . . . 9 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Total Allies 49 | . . 2 . . 2 . . 6 5 . 8 . . . 10 2 4 . . 10 . Largest Group 6 | . . 2 1 . 2 . . 5 5 . 3 . . . 6 3 3 . . 4 4 Highest-Rated Group 204 | . . 46 15 . 56 . . 119 77 . 97 . . . 204 172 112 . . 138 120 Highest-Rated Ally 69 | . . 31 15 . 31 . . 31 34 . 51 . . . 68 68 47 . . 69 30 Total Orders 22 | . . . . . . . 5 . . . . . . . . 5 7 . . . 5 STAY 2 | . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . AID 9 | . . . . . . . . . . . . . . . . 5 4 . . . . EXPLORE 9 | . . . . . . . 4 . . . . . . . . . . . . . 5 RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 281 | . . 8 9 . 8 . . 47 4 . 20 . . . 51 44 10 . . 34 46 Total Damage 8601 | . . 146 266 . 167 . . 1196 142 . 282 . . . 1325 3032 249 . . 1120 676 Kills 52 | . . 2 1 . 1 . . 7 2 . 1 . . . 12 17 . . . 5 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Active Infowar (turns) 12027 | . 309 . . . 93 . . . . 170 928 . 93 568 290 662 1064 2178 1578 1635 2459 Sensors 9869 | . . . . . . . . . . 170 928 . 93 568 290 662 1049 1816 1509 1019 1765 IFF 1 | . . . . . . . . . . . . . . . . . . . . . 1 Terrain 1802 | . . . . . . . . . . . . . . . . . . . 2 106 1694 Traps 93 | . . . . . 93 . . . . . . . . . . . . . . . . Seismic 309 | . 309 . . . . . . . . . . . . . . . . . . . . Jamming 5651 | . . . . . . . . . . . . . . . . . 200 1979 333 1389 1750 Robot Analysis Total 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . Drone Launches 34 | . . . . . . . 22 . . . . . . . . . . . . . 12 Drone Recoveries 14 | . . . . . . . 10 . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Turns Passed 33219 | 46 1396 917 1980 484 2011 1154 721 2523 1428 365 2062 50 444 590 2237 1944 2505 2341 3821 1644 2556 Spaces Moved 14206 | 31 739 496 841 229 724 461 195 974 560 172 829 31 205 286 811 838 833 936 1648 850 1517 Core 25 | 11 . . . . . . . . . . . . . . . . 1 . . . 13 Treads 8398 | 20 739 496 841 229 724 461 195 974 560 172 829 31 205 286 629 368 639 . . . . Legs 5783 | . . . . . . . . . . . . . . . 182 470 193 936 1648 850 1504 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 155 235 200 200 200 226 196 196 160 160 167 165 173 170 120 115 93 50 Average Speed 174 | 120 161 160 180 165 236 210 200 214 226 206 200 160 168 167 199 182 191 155 169 130 100 Slowest Speed 2200 | 160 240 240 235 235 240 240 200 320 226 226 213 160 280 167 240 360 2200 194 352 352 182 Overloaded Moves 56 | . . . . . . . . . . . . . . . . . . . . 56 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 34 | . . . . . . . . . . . . . . . . . . 4 8 . 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 86 94 73 25 86 37 74 94 98 6 75 1 91 9 77 24 63 27 83 23 45 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 5 | . . . 5 . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 . 1 1 . . 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 226 | . . . 9 . . . . . . . . . 1 3 4 2 22 24 25 19 117 Terrain Destroyed 856 | . . . 13 11 68 2 17 . . . 88 . 39 5 7 79 68 52 140 51 216 Melee 8 | . . . . . . . . . . . . . 1 3 4 . . . . . . Projectile 531 | . . . 13 . . 2 17 . . . . . . 2 2 32 57 52 110 50 194 AOE 315 | . . . . 11 68 . . . . . 88 . 38 . . 47 11 . 30 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac DSF Fac Gar Fac Arm Res Tes Res Acc Total 19533 | 38 834 585 1184 298 896 571 402 1181 704 181 1087 32 267 352 1194 1124 1447 1551 2301 1191 2113 Wait 2468 | . 10 54 180 10 59 41 117 25 95 . 67 . 15 28 91 167 380 410 278 169 272 Move 14187 | 30 738 495 840 228 723 460 195 973 559 172 828 30 204 286 810 837 832 935 1647 849 1516 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 271 | 3 8 7 21 12 16 11 4 19 6 3 13 1 7 4 12 13 21 21 23 18 28 Fast Attach 205 | 4 2 1 4 . 1 4 8 4 . 1 2 . 8 2 15 11 23 18 58 22 17 Attach 129 | 1 2 3 5 3 5 . . 10 1 3 5 1 6 2 9 3 13 12 9 13 23 Detach 8 | . . . . . . . . . . . . . . . 1 . 1 . 5 1 . Swap 248 | . 3 2 14 7 6 6 4 7 . 1 6 . 4 5 8 23 35 34 33 16 34 Drop 286 | . . 4 11 13 7 17 13 15 3 1 10 . 5 3 13 22 16 24 74 8 27 Fire 1317 | . 53 19 65 25 71 32 54 106 12 . 72 . 16 16 89 48 117 87 164 90 181 Melee 50 | . 1 . . . . . . 7 . . . . 2 6 23 . . . 2 . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . . . . . . . . . . . . . . . . . 10 3 2 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . 8 . . 14 . . 2 . . . 31 . . . 5 . 1 Rewire 216 | . . . . . . . . 1 28 . 82 . . . 92 . 9 . . 3 1 Trap 61 | . 17 . 44 . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . 7 . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Armory -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 629 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Central database locked down 851 | -10/Materials | Discovered new exit (range 12) 1443 | -10/Materials | Entered Mines 1449 | -10/Mines | Met a Derelict bent on vengeance 1472 | -10/Mines | Discovered new exit (range 11) 1692 | -10/Mines | Learned Materials terminal intel 1936 | -10/Mines | Found DCF Scrap (14 items) 2034 | -10/Mines | Discovered new exit (range 13) 2134 | -10/Mines | Core integrity fell below 50% 2254 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2304 | -10/Mines | Discovered new exit (range 9) 2360 | -10/Mines | Entered Materials 2360 | -9/Materials | Accompanied by 1 ally 2360 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2361 | -9/Materials | Loaded intel: 12 terminal locations 2701 | -9/Materials | Discovered new exit (range 9) 2784 | -9/Materials | Repaired Adv. Treads 2843 | -9/Materials | Build established: Scavenger-Gunner 3360 | -9/Materials | Discovered new exit (range 4) 3592 | -9/Materials | Learned Storage stockpile data 3643 | -9/Materials | Learned location of Recycling (-8) 3732 | -9/Materials | Learned 2 Storage zone layouts 3749 | -9/Materials | Learned location of Zion (-7) 3767 | -9/Materials | Learned Storage stockpile data 3775 | -9/Materials | Build established: Gunner 3796 | -9/Materials | Learned 2 Storage zone layouts 3858 | -9/Materials | Discovered new exit (range 10) 4339 | -9/Materials | Identified exit to Materials 4340 | -9/Materials | Entered another Materials area 4340 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4341 | -8/Materials | Identified exit to Storage 4576 | -8/Materials | Central database locked down 4820 | -8/Materials | Identified exit to Garrison 4824 | -8/Materials | Entered Garrison 4915 | -8/Garrison | Installed Relay Interface Framework 4922 | -8/Garrison | Phase Generator disabled 5038 | -8/Garrison | Triggered checkpoint 5265 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5290 | -8/Garrison | Triggered checkpoint 5310 | -8/Garrison | Garrison Relay disabled 5390 | -8/Garrison | Discovered new exit (range 12) 5498 | -8/Garrison | Triggered checkpoint 5581 | -8/Garrison | Triggered checkpoint 5701 | -8/Garrison | Discovered new exit (range 12) 5849 | -8/Garrison | Garrison Relay disabled 5885 | -8/Garrison | Garrison Relay disabled 6018 | -8/Garrison | Triggered checkpoint 6054 | -8/Garrison | Triggered checkpoint 6089 | -8/Garrison | Discovered new exit (range 9) 6157 | -8/Garrison | Build established: Bothacker-Gunner 6367 | -8/Garrison | Rescued a captive Derelict 6368 | -8/Garrison | Rescued a captive Derelict 6410 | -8/Garrison | Triggered checkpoint 6442 | -8/Garrison | Garrison Relay disabled 6703 | -8/Garrison | Learned Materials security intel 6835 | -8/Garrison | Entered Materials 7102 | -8/Materials | Repaired Missile Launcher 7216 | -8/Materials | Central database locked down 7482 | -8/Materials | Destroyed 7 combat bots 7834 | -8/Materials | Discovered exit to Storage (range 14) 7989 | -8/Materials | Entered Storage 7990 | -8/Storage | Identified exit to Recycling 8138 | -8/Storage | Lost 4 allies 8321 | -8/Storage | Garrison activated, responded to threat 8555 | -8/Storage | Core integrity fell below 50% 8654 | -8/Storage | Garrison activated, responded to threat 8710 | -8/Storage | Identified exit to Garrison 8710 | -8/Storage | Entered Garrison 8793 | -8/Garrison | Expanded RIF knowledge: Hotswap 8905 | -8/Garrison | Lost 6 parts (3n3w) 8971 | -8/Garrison | Triggered checkpoint 8975 | -8/Garrison | Triggered checkpoint 9114 | -8/Garrison | Triggered checkpoint 9147 | -8/Garrison | Garrison Relay disabled 9270 | -8/Garrison | Triggered checkpoint 9362 | -8/Garrison | Garrison Relay disabled 9466 | -8/Garrison | Triggered checkpoint 9529 | -8/Garrison | Discovered exit to Recycling (range 4) 9857 | -8/Garrison | Rescued a captive Derelict 9858 | -8/Garrison | Rescued a captive Derelict 9953 | -8/Garrison | Discovered exit to Recycling (range 11) 9954 | -8/Garrison | Triggered checkpoint 9999 | -8/Garrison | Garrison Relay disabled 10138 | -8/Garrison | Triggered checkpoint 10237 | -8/Garrison | Discovered exit to Recycling (range 16) 10244 | -8/Garrison | Spotted B-75 Beast 10260 | -8/Garrison | Triggered checkpoint 10302 | -8/Garrison | Lost 3 allies 10492 | -8/Garrison | Garrison Relay disabled 10529 | -8/Garrison | Garrison Relay disabled 10756 | -8/Garrison | P-60 Hacker assimilated allied 7N-I5Y(l) 10956 | -8/Garrison | Spotted B-75 Beast 10976 | -8/Garrison | Destroyed B-75 Beast 10976 | -8/Garrison | Garrison Relay disabled 11004 | -8/Garrison | Lost 3 parts (2n1w) 11233 | -8/Garrison | Entered Recycling 11234 | -8/Recycling | Met a Zionite searching for Scraptown 12184 | -8/Recycling | Scanned before Scraplab entrance 12218 | -8/Recycling | Entered Scraplab 12238 | -8/Recycling | Discovered new exit (range 3) 12517 | -8/Recycling | Lost 3 allies 12574 | -8/Recycling | Discovered new exit (range 16) 12661 | -8/Recycling | Entered Factory 12661 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12797 | -6/Factory | Central database locked down 13025 | -6/Factory | Identified exit to Garrison 13026 | -6/Factory | Entered Garrison 13039 | -6/Garrison | Phase Generator disabled 13141 | -6/Garrison | Build established: Bothacker-Skirmisher 13240 | -6/Garrison | Triggered checkpoint 13350 | -6/Garrison | Lost 3 allies 13406 | -6/Garrison | Lost 3 allies 13590 | -6/Garrison | Triggered checkpoint 13590 | -6/Garrison | Triggered checkpoint 13709 | -6/Garrison | Discovered new exit (range 64) 13709 | -6/Garrison | Discovered new exit (range 63) 13709 | -6/Garrison | Discovered new exit (range 12) 13792 | -6/Garrison | Triggered checkpoint 13996 | -6/Garrison | Triggered checkpoint 14025 | -6/Garrison | Expanded RIF knowledge: Autooverride 14254 | -6/Garrison | Garrison Relay disabled 14340 | -6/Garrison | Build established: Botlord-Gunner 14388 | -6/Garrison | Triggered checkpoint 14426 | -6/Garrison | Triggered checkpoint 14654 | -6/Garrison | Triggered checkpoint 14697 | -6/Garrison | Garrison Relay disabled 14746 | -6/Garrison | Triggered checkpoint 14816 | -6/Garrison | Lost 3 parts (1p1n1w) 14866 | -6/Garrison | Triggered checkpoint 15083 | -6/Garrison | Identified exit to Factory 15088 | -6/Garrison | Entered Factory 15088 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15138 | -5/Factory | Identified exit to DSF 15138 | -5/Factory | Entered DSF 15183 | -5/DSF | Additional patrols routed to DSF 15227 | -5/DSF | Lost 3 parts (1u2w) 15248 | -5/DSF | Discovered new exit (range 16) 15333 | -5/DSF | Sterilization system engaged 15353 | -5/DSF | Ambient heat levels rising (+10) 15368 | -5/DSF | Ambient heat levels rising (+10) 15374 | -5/DSF | Lost 4 parts (4w) 15383 | -5/DSF | Ambient heat levels rising (+10) 15398 | -5/DSF | Ambient heat levels rising (+10) 15413 | -5/DSF | Ambient heat levels rising (+10) 15428 | -5/DSF | Ambient heat levels rising (+10) 15443 | -5/DSF | Ambient heat levels rising (+10) 15458 | -5/DSF | Ambient heat levels rising (+10) 15473 | -5/DSF | Ambient heat levels rising (+10) 15488 | -5/DSF | Ambient heat levels rising (+10) 15503 | -5/DSF | Ambient heat levels rising (+10) 15507 | -5/DSF | Identified exit to Factory 15518 | -5/DSF | Ambient heat levels rising (+10) 15533 | -5/DSF | Ambient heat levels rising (+10) 15548 | -5/DSF | Ambient heat levels rising (+10) 15563 | -5/DSF | Ambient heat levels rising (+10) 15578 | -5/DSF | Ambient heat levels rising (+10) 15582 | -5/DSF | Entered Factory 15582 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15920 | -4/Factory | Build established: Botlord-Skirmisher 15920 | -4/Factory | Central database locked down 16172 | -4/Factory | Identified exit to Garrison 16172 | -4/Factory | Entered Garrison 16198 | -4/Garrison | Triggered checkpoint 16268 | -4/Garrison | Expanded RIF knowledge: Command Fork 16456 | -4/Garrison | Build established: Botlord-Mutant 16526 | -4/Garrison | Triggered checkpoint 16542 | -4/Garrison | Triggered checkpoint 16576 | -4/Garrison | Triggered checkpoint 16583 | -4/Garrison | Lost 5 allies 16595 | -4/Garrison | Garrison Relay disabled 16742 | -4/Garrison | Garrison Relay disabled 16882 | -4/Garrison | Lost 3 parts (2n1u) 16984 | -4/Garrison | Triggered checkpoint 17090 | -4/Garrison | Discovered new exit (range 15) 17180 | -4/Garrison | Triggered checkpoint 17223 | -4/Garrison | Garrison Relay disabled 17252 | -4/Garrison | Build established: Botlord-Executioner 17434 | -4/Garrison | Triggered checkpoint 17519 | -4/Garrison | Discovered new exit (range 9) 17534 | -4/Garrison | Triggered checkpoint 17561 | -4/Garrison | Garrison Relay disabled 17620 | -4/Garrison | Lost 3 parts (1n1u1w) 17854 | -4/Garrison | Triggered checkpoint 17889 | -4/Garrison | Lost 3 parts (1p1u1w) 18174 | -4/Garrison | Discovered new exit (range 12) 18178 | -4/Garrison | Triggered checkpoint 18308 | -4/Garrison | Identified exit to Factory 18336 | -4/Garrison | Triggered checkpoint 18368 | -4/Garrison | Garrison Relay disabled 18409 | -4/Garrison | Entered Factory 18409 | -4/Factory | Accompanied by 2 allies 19284 | -4/Factory | Discovered new exit (range 16) 19462 | -4/Factory | Identified exit to Research 19767 | -4/Factory | System corruption reached 10% 19897 | -4/Factory | Discovered exit to Research (range 6) 20202 | -4/Factory | Discovered new exit (range 15) 20285 | -4/Factory | Identified exit to Armory 20353 | -4/Factory | Entered Armory 20354 | -4/Armory | Met VL-GR5, who suggested a friendly competition 20603 | -4/Armory | First assault squad dispatched 20755 | -4/Armory | Build established: Bothacker-Executioner 21617 | -4/Armory | Fabricated Cryofiber Web (x2) 21783 | -4/Armory | Spotted B-86 Titan 21935 | -4/Armory | Core integrity fell below 50% 21956 | -4/Armory | Lost 4 parts (1n2u1w) 21964 | -4/Armory | Destroyed 7 combat bots 22089 | -4/Armory | Core integrity fell below 20% 22109 | -4/Armory | Destroyed B-86 Titan 22139 | -4/Armory | Lost 13 parts (2p2n2u7w) 22698 | -4/Armory | Build established: Scavenger-Executioner 22852 | -4/Armory | Discovered exit to Research (range 3) 22858 | -4/Armory | Entered Research 22858 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23826 | -3/Research | Destroyed 11 combat bots 24608 | -3/Research | First assault squad dispatched 24807 | -3/Research | Lost 4 parts (1p3w) 25168 | -3/Research | Discovered new exit (range 5) 25171 | -3/Research | Identified exit to Testing 25199 | -3/Research | Entered Testing 25280 | -3/Testing | Watched by a mysterious "MATRIX" hacker 25456 | -3/Testing | Scanned by Researcher 25475 | -3/Testing | Found Prototype Protection 25475 | -3/Testing | Identified Lgt. Regenerative Plating 25491 | -3/Testing | Found Prototype Protection 25491 | -3/Testing | Identified SHELL Armor 25751 | -3/Testing | Found Prototype Device 25751 | -3/Testing | Identified Exp. Shield Generator 25827 | -3/Testing | Spotted Striker 25832 | -3/Testing | Spotted Striker 25855 | -3/Testing | Unchained authorized (BL-1NK) 25881 | -3/Testing | System corruption reached 10% 25924 | -3/Testing | Destroyed Striker 25927 | -3/Testing | Spotted Alpha 7 25938 | -3/Testing | Destroyed Striker 25956 | -3/Testing | Destroyed Alpha 7 26082 | -3/Testing | Found Prototype Device 26082 | -3/Testing | Identified Exp. Hardlight Generator 26107 | -3/Testing | Found Prototype Device 26107 | -3/Testing | Identified Exp. Terrain Scanner 26408 | -3/Testing | Found Prototype Energy Cannon 26408 | -3/Testing | Identified Cld. Nova Cannon 26413 | -3/Testing | Spotted BL-1NK 26688 | -3/Testing | Destroyed BL-1NK 27025 | -3/Testing | Found Prototype Device 27025 | -3/Testing | Identified Blink Core 27703 | -3/Testing | Protovariant out of control (PX-0KQNUVA8RB) 27703 | -3/Testing | Unleashed a protovariant (PX-0KQNUVA8RB) 27728 | -3/Testing | Discovered new exit (range 11) 27742 | -3/Testing | Identified exit to Research 27872 | -3/Testing | Found Prototype Energy Gun 27872 | -3/Testing | Identified Tachyon Dispersion Ray 28069 | -3/Testing | Found Prototype Energy Gun 28069 | -3/Testing | Identified Hyp. EM Gauss Rifle 28265 | -3/Testing | Found Prototype Device 28265 | -3/Testing | Identified 2N-1CE's Frost Array 28334 | -3/Testing | Found Prototype Energy Cannon 28334 | -3/Testing | Identified Null Cannon 28594 | -3/Testing | Found Prototype Leg 28594 | -3/Testing | Identified Myomer Exoskeleton 28699 | -3/Testing | First assault squad dispatched 28763 | -3/Testing | System corruption reached 30% 29009 | -3/Testing | Destroyed 7 combat bots 29020 | -3/Testing | Entered Research 29020 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29034 | -2/Research | Lost 3 parts (2p1w) 29110 | -2/Research | Build established: Executioner 29270 | -2/Research | First assault squad dispatched 29557 | -2/Research | Spotted B-90 Cyclops 29570 | -2/Research | Destroyed B-90 Cyclops 29661 | -2/Research | Lost 5 parts (5w) 30459 | -2/Research | Destroyed 9 combat bots 30482 | -2/Research | Lost 7 parts (2p1n4w) 30569 | -2/Research | Assimilated Heavy ARC 9a with formatsys_deep 30650 | -2/Research | Discovered new exit (range 6) 30658 | -2/Research | Identified exit to Access 30664 | -2/Research | Entered Access 30664 | -1/Access | Accompanied by 4 allies 30664 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 30800 | -1/Access | Build established: Scavenger-Executioner 30816 | -1/Access | P-80 Master assimilated allied Plague 9d 30852 | -1/Access | Lost 3 parts (1p2n) 31315 | -1/Access | Spotted B-99 Colossus 31414 | -1/Access | First assault squad dispatched 31524 | -1/Access | System corruption reached 10% 31707 | -1/Access | Lost 5 allies 31783 | -1/Access | Destroyed 7 combat bots 32439 | -1/Access | Lost 7 parts (3n1u3w) 32446 | -1/Access | Found Prototype Device 32446 | -1/Access | Identified Exp. Thermal Shield 32861 | -1/Access | Destroyed 8 combat bots 32862 | -1/Access | Lost 5 parts (2p1n2w) 33167 | -1/Access | Spotted B-99 Colossus 33168 | -1/Access | Spotted B-99 Colossus 33194 | -1/Access | Core integrity fell below 50% 33216 | -1/Access | Discovered new exit (range 5) 33219 | -1/Access | Identified exit to Surface 33220 | *** | Escaped! Last Messages --------------- 33204_ Slug penetrates Sealed Heavy Doors. 33205_ Centrium Leg destroyed. 33205_ Knocked back. 33205_ Slug penetrates Sealed Heavy Doors. 33205_ Penetrated by Slug. 33205_ Slug penetrates Sealed Heavy Doors. 33205_ Penetrated by Slug. 33207_ Slug penetrates Sealed Heavy Doors. 33208_ B-99 Colossus exits siege mode. 33208_ Slug penetrates Sealed Heavy Doors. 33213_ Exp. Biometal Leg destroyed. 33213_ Knocked back. 33213_ Centrium Leg destroyed. 33213_ Penetrated by Slug. 33213_ Slug penetrates Reinforced Barrier. 33216_ Main Access Shell breached. 33216_ EXIT=FOUND 33219_ EXIT=IDENTIFIED: SURFACE [Achievement: Tester] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ? #?###??###??##??#??#?#??? ?????? ???#????##?# | | ?? ? ??????##?##?????#??? ?? ???????? ????#! | | # ?????????????###?????????????#?#??#? ???###%= | | ???? ??????# ??#?#???#???????+????#???#??? | | ???? ???? ???????????##??##?? ??#??#???#??? ?%| | | ? ??????? ??? ?? ?????? ???????? ?#??#??#?#?#%[ | | ?? ???????#??####?????##?#??? ???##?##??#?###! | | ? ????? ?? ????#???##???#???###??## ##??????# # | | ??# ? ?? ???##????????????#?# ### ##??????## | | ??#?????? ? #??????####?#???###|# ![######?#### ! | | ########+######################[=*############# % | | *!|!!%=[*![=%=!%=% % | | !%===%[|!==*=%!!* = | | ########+############ *!==""########|##### | | ???????# #??## ="###?#????## ##?#### | | ????#??# #???# ! ""#?#????????##?#?#?? | | ??##???# " #?#?# ! T##???#????#?????##? | | ??#???## """ #??## ""#?##???#??????????? | | ?????#?# """ =#?### ""#??#????#?????#???? | | #????#?# " #?#"# ""#?##?####?????????? | | ?#??#??# #?##""""""""""""##?#??????????#??? | | ???????# #?### ?? ?? ##?????????????#??? | | ?#???### ! ###?????? ? #??????##?????#?#?? | | ?##????##########??????"""""" #??????#???#?#???#? | | ?#????####?#???#??#?# ?" " ##?#?????#?????###? | | ???#????????##?#????#??" @" " ##??###???????##??# | | #???#?#????###?????????" "" #?#??#??#?#?#?????# | | ??#???????#?????#??????" " #?#???#????#??????? | | ##????????#????#???## """"""% #????????#?????#?#? | | ????????????????#???# #?#???##??????????# | | ???##??????#????#??#?"""""""" "#???#??#??????????? | | ??????????????#???????"???""%""##?#?????#????????? | | ?##??????#????????????"""""!""??#?????##??#??????? | | #???#???#?????#?????#""""!!""""#???#?#?#????#?#?#? | | ?????#?#????????#???# !!%!% ##?##?#???????#?#?? | | ??#????#????#????#### !|!!! #????????????#????? | | #????#???#??###?????# = % #??#?#???#??#??#??? | | ?????#?????###???#??# %##?#????????????#?? | | ????###????#?#?#??#?# =#????????????????#? | | ?????#??????????????# % ###??#????????#???? | | ??#????#?#???#?????## % #????????#????????? | | ?????????????#??#??##### "#"#?????##??????????? | | ?????????????????#????## %###???#?#??#???###### | | ????????#???#??????????# ##?????##???????# | | ????????????????????#??# % ##?????#????#???#### # | | ???????????????????##??# %#????????????????????? | | ???????????????????????# "????????????????????? | | ???????????????????????# % %#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# %#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Energy Generation 45 Energy Capacity 1770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 25 Relay Coupler Types 1 Relay Coupler Value 40 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Cryofiber Web | -6/Factory | Scanalyzed Centrium Medium Armor Plating | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Exp. Power Shielding | -3/Testing | Archive Exp. Weapon Shielding | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked W-44 Eye | -3/Testing | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Cryofiber Web | x2 | -4/Armory Repaired ---------- Adv. Treads | 52% | -9/Materials Missile Launcher | 32% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Hvy. Assault Rifle | -6/Factory | Hacked Variable Charge Gun | -4/Factory | Hacked Hyb. Antimatter Reactor | -4/Factory | Hacked Rnf. Fission Core | -4/Factory | Hacked Arm. Medium Treads | -4/Factory | Hacked Enh. Quantum Rifle | -3/Research | Hacked Biometal Leg | -3/Testing | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Gunslinger Hot Stuff Metal Spider Ooh, Shiny! Pyromaniac Rampage Tailor-made Tester This Is My Hole Victory By Combat Challenges ------------ None Game ------ Seed FrostNovaCore Manual? 0 Play Time 06:48:00 Cumulative 105.0 hours Start 2026.09.03 @ 18:15:44 End 2026.09.05 @ 13:35:42 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6c9dc30-070e-4db4-99f4-59fd03136508