Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:49:39 Player: Finestep Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (4008) 4008 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1218) 1218 TOTAL SCORE: 12976 Bonus ------- High Alert Combat Kills 546 Follower Combat Kills 165 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -193 Cogmind --------- Core Integrity 0/1450 Matter 16/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Q-thruster Experimental Terrain Scanner Nanoactuators Heavy Phase Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Q-thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Sensor Array Advanced Kinecellerator Transmission Jammer Reaction Control System Experimental Utility Shielding Graphene Brace > --- WEAPON ----------- Long-range Phase Cannon > --- INVENTORY -------- Experimental Terrain Scanner Nanoactuators Heavy Missile Launcher [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Improved Fusion Compressor Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Gun Armor Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Slots Evolved 16 | . . . . 4 2 2 2 . . 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 6 | . . . . 2 . . 1 . . . . 1 2 Utility 8 | . . . . 2 1 2 1 . . 1 . 1 . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 168 | 7 24 4 6 23 13 33 1 15 . 9 . 33 . Power 16 | 1 3 . . 2 1 4 . 2 . 1 . 2 . Engine 10 | 1 3 . . 2 1 3 . . . . . . . Core 1 | . . . . . . . . . . 1 . . . Reactor 5 | . . . . . . 1 . 2 . . . 2 . Propulsion 46 | 2 2 . . 12 5 7 . 4 . 2 . 12 . Treads 4 | . 2 . . . . . . . . . . 2 . Leg 30 | 2 . . . 12 5 7 . 4 . . . . . Wheel 2 | . . . . . . . . . . . . 2 . Hover 3 | . . . . . . . . . . . . 3 . Flight 7 | . . . . . . . . . . 2 . 5 . Utility 48 | 2 4 . 1 7 4 11 1 5 . 2 . 11 . Device 33 | 1 3 . . 5 2 6 1 5 . 2 . 8 . Storage 4 | 1 1 . . . . . . . . . . 2 . Processor 3 | . . . . . 1 2 . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 8 | . . . 1 2 1 3 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 58 | 2 15 4 5 2 3 11 . 4 . 4 . 8 . Energy Gun 12 | 1 2 1 1 . . 1 . . . 3 . 3 . Energy Cannon 7 | . . . 1 . . 1 . 1 . 1 . 3 . Ballistic Gun 13 | 1 4 . 1 2 2 2 . 1 . . . . . Ballistic Cannon 11 | . 2 2 1 . . 4 . 1 . . . 1 . Launcher 7 | . 1 1 1 . 1 1 . 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 7 | . 5 . . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . 4 . 1 . 2 . 4 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . 1 . Parts Lost 48 | . 2 . . 2 1 8 . 11 . 1 3 19 1 Power 6 | . . . . 1 . 1 . 2 . . . 2 . Propulsion 15 | . . . . . . 4 . 3 . . 2 6 . Utility 20 | . 1 . . . 1 3 . 5 . 1 1 7 1 Weapon 7 | . 1 . . 1 . . . 1 . . . 4 . Highest Loss Streak 7 | . 1 . . 2 1 5 . 7 . 1 3 7 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 99 98 100 91 62 56 11 25 28 35 3 Engine 9 | . 13 14 11 7 15 10 5 2 . . . . . Treads 10 | . 15 28 23 . . . . . . . . 3 . Leg 10 | . 12 . . 31 30 20 5 6 . . . . . Device 11 | . 13 14 3 11 15 11 9 9 11 9 10 13 3 Storage 8 | . 14 14 11 7 7 6 5 4 . . . 1 . Processor 4 | . . . . . 7 19 17 14 . . . . . Protection 3 | . . . 8 11 7 7 5 2 . . . . . Energy Gun 6 | . 8 13 11 2 . . . . . 3 5 2 . Energy Cannon 1 | . . . 8 2 . 1 5 3 . . . . . Ballistic Gun 6 | . 11 . 8 16 14 6 . . . . . . . Ballistic Cannon 6 | . 5 14 11 4 . 5 5 4 . . . . . Naked Turns 37 | . . . . . . . . 10 . . . . 27 Heaviest Build 63 | 11 33 33 42 48 48 63 57 63 3 19 14 35 1 Greatest Support 140 | 20 40 40 40 62 62 66 16 52 3 14 14 140 3 Greatest Overweight (x) 3 | . . . 1 . . 3 3 3 . 1 2 2 . Average Overweight (x) . | . . . . . . . 3 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 15 5 Average Capacity 12 | 7 10 15 15 15 15 15 15 12 5 5 5 6 5 Most Carried 15 | 5 15 15 15 15 15 15 14 15 5 5 5 10 5 Average Carried 12 | 2 10 15 14 14 14 14 13 11 5 4 5 6 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 5 15 15 15 15 15 13 14 5 5 5 5 5 5 Class Distribution -------------------- 68% | Mutant 12% | Scavenger-Mutant 10% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Subcaves Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Extension Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Matter Collected 4246 | 221 426 149 117 747 450 1467 8 356 . . 7 298 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5625 | 17 579 250 40 930 503 2263 5 560 . . . 478 . Parts 248 | 3 34 11 5 36 23 90 2 17 . . . 27 . Haulers Intercepted 9 | . 2 . . 3 . 4 . . . . . . . Recyclers Shooed 15 | . 1 . . 1 1 10 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Combat Hostiles Destroyed 79 | . 9 10 3 10 8 26 . 7 . . . 6 . Guns 35 | . 8 3 . 9 3 10 . 1 . . . 1 . Cannons 22 | . 1 4 . 1 . 14 . 1 . . . 1 . AOE 20 | . . 3 3 . 5 1 . 5 . . . 3 . Classes Destroyed 17 | 1 8 1 1 3 1 1 . 1 . . . . . Worker 15 | . 2 . . . . 10 . . . . . 3 . Builder 3 | . 2 . . . . 1 . . . . . . . Tunneler 4 | 1 1 . . . . 1 1 . . . . . . Hauler 9 | . 2 . . 3 . 4 . . . . . . . Recycler 9 | . 1 . . 2 2 3 . . . . . 1 . Mechanic 3 | . . 1 . . 1 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . Watcher 5 | . 2 . . 2 . . . . . . . 1 . Swarmer 17 | . 3 5 3 . . 3 . . . . . 3 . Grunt 42 | . 6 5 . 4 6 16 . 5 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 8 | . . . . 3 1 4 . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 4 | . . . . 2 . . . . . . . 2 . Programmer 4 | . . . . . 1 2 . . . . . 1 . Heavy 1 | . . . . 1 . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 10 | 1 3 3 4 3 5 10 1 5 . . . 4 . Combat Bots Only 7 | . 3 3 3 3 5 7 . 5 . . . 3 . Max Kills in Single Turn 3 | 1 2 3 3 1 2 2 1 3 . . . 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . 2 1 . 3 . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Hostile Shots Fired 1227 | . 71 22 34 42 108 294 . 165 6 17 31 315 122 Missed 440 | . 26 6 14 12 40 84 . 43 1 10 13 138 53 Damage Taken 12515 | . 508 151 154 630 330 2238 . 2392 79 115 514 3824 1580 Core 4130 | . 37 44 24 17 22 312 . 887 79 17 280 944 1467 Absorbed by Shields 1247 | . . . . 21 152 1024 . 50 . . . . . Redirected to Shielding 160 | . . . . . . . . . . . . 160 . Core Remaining (%) 64 | 100 . . 58 96 96 63 . . 3 . 74 27 . Volleys Fired 458 | 1 101 17 7 48 35 154 3 21 . 5 4 62 . Largest 4 | 2 2 2 4 4 2 2 2 2 . 1 1 2 . Hottest 177 | 60 100 85 177 177 53 96 138 138 . 105 80 150 . Shots Fired 886 | 2 186 32 20 161 67 301 6 38 . 5 4 64 . Gun 624 | 2 155 15 9 130 64 202 . 3 . 4 4 36 . Cannon 236 | . 20 15 10 31 . 98 6 31 . 1 . 24 . Launcher 16 | . 1 2 1 . 3 1 . 4 . . . 4 . Special 10 | . 10 . . . . . . . . . . . . Kinetic 658 | 1 106 15 10 142 64 287 3 28 . . . 2 . Thermal 188 | 1 79 15 9 19 . 13 3 6 . 5 4 34 . Explosive 16 | . 1 2 1 . 3 1 . 4 . . . 4 . Electromagnetic 24 | . . . . . . . . . . . . 24 . Robot Hit Streak 14 | 1 12 7 4 10 5 14 7 9 . 5 1 5 . Robot Miss Streak 6 | . 4 2 6 5 5 4 1 3 . . 2 3 . Penetration Max 1 | . . . . . 1 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 525 | 1 99 19 4 90 35 213 3 25 . 4 1 31 . Core Hits 258 | 1 37 15 4 34 21 91 1 31 . 1 1 21 . Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . 1 1 1 . . . . . . . Critical Strikes 11 | . . 2 . 2 1 5 . 1 . . . . . Burn 3 | . . 1 . 1 . 1 . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 2 | . . . . 1 1 . . . . . . . . Blast 4 | . . 1 . . . 2 . 1 . . . . . Smash 1 | . . . . . . 1 . . . . . . . Melee Attacks 11 | . 6 . . . . 5 . . . . . . . Impact 11 | . 6 . . . . 5 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . 2 . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13463 | 12 1265 562 247 1682 947 5234 109 1716 . 113 29 1547 . Guns 6846 | 12 857 97 30 1334 585 2986 . 68 . 77 29 771 . Cannons 3554 | . 262 190 60 348 . 1853 109 411 . 36 . 285 . Explosions 2666 | . 23 271 157 . 362 179 . 1196 . . . 478 . Melee 337 | . 123 . . . . 214 . . . . . . . Ramming 60 | . . 4 . . . 2 . 41 . . . 13 . Kinetic 7924 | . 682 190 42 1526 585 4498 77 324 . . . . . Thermal 2139 | 12 437 97 48 156 . 520 32 155 . 113 29 540 . Explosive 2487 | . 23 271 157 . 362 . . 1196 . . . 478 . Electromagnetic 516 | . . . . . . . . . . . . 516 . Impact 337 | . 123 . . . . 214 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 1 . . 4 . Average Corruption 3 | . . . . . . . . 1 1 . . 3 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 1 . . . 10 . Message Errors 4 | . . . . . . . . 1 . . . 3 . Matter Fused 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 377 | . 58 21 21 . . 208 24 . . . . 45 . Projectiles 50 | . 15 . . . . 11 24 . . . . . . Explosions 130 | . . 21 21 . . 43 . . . . . 45 . Melee 197 | . 43 . . . . 154 . . . . . . . Knockbacks 31 | . 11 4 . 1 . 11 1 3 . . . . . Impact 2 | . 2 . . . . . . . . . . . . Kinetic 24 | . 5 3 . 1 . 11 1 3 . . . . . Secondary 5 | . 4 1 . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . 36 . . . . . Shots . | . . . . . . . . . . . . . . Rammed 7 | . . 1 . . . . . 3 . . . 3 . Targets Rammed 8 | . . 1 . . . 1 . 3 . . . 3 . Kicked 1 | . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 326 | 20 151 162 132 170 326 288 126 102 . 126 10 184 . Average Temperature 61 | 15 39 48 51 53 107 71 55 46 . 53 6 55 . Received Heat Transfer 2520 | . 228 36 96 57 60 817 . 555 12 36 75 422 126 Effects 2 | . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 8 | . 1 . . . . 2 . . . . . 5 . Impact Corruptions 7 | . 2 . . . . 5 . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 7 | . 1 1 . 2 . 2 . . . . . 1 . Heat Transferred 3648 | 25 975 370 111 444 . 696 50 237 . 148 37 555 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Peak Influence 877 | 5 228 215 . 543 232 877 389 441 334 281 155 621 403 Initial 380 | . 3 . . 208 77 83 380 272 319 175 46 78 348 Average 234 | 2 56 64 . 298 132 622 386 309 329 243 88 225 354 Maximum Alert Level 3 | . 1 1 . 2 1 3 1 2 1 1 . 2 2 Low Security (%) 52 | 100 93 85 . 6 96 1 . . . 24 100 51 . Level 1 27 | . 6 14 . 82 3 5 100 76 100 75 . 34 97 Level 2 13 | . . . . 10 . 56 . 23 . . . 14 2 Level 3 6 | . . . . . . 36 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 1 . 2 3 7 . 2 . 1 4 7 . Investigation 6 | . . . . . 1 2 . . . . 2 1 . Extermination 3 | . . . . . 1 1 . . . . . 1 . Reinforcement 18 | . 2 . . 2 1 3 . 2 . 1 2 5 . Assault 2 | . . 1 . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Distress Signals 7 | . . 1 . . . 2 . . . 1 . 2 1 Communications Jammed 1 | . . . . . . 1 . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 235 | . 19 14 9 15 10 40 . 19 1 9 14 66 19 Peak Tracking Total 21 | . 4 3 6 4 6 5 . 9 1 5 11 17 21 Tactical Retreats 34 | . 1 2 2 . . 5 . 2 . 1 2 17 2 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Traps Triggered 6 | . . . . . 1 2 . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Machines Disabled 12 | . . . 3 1 1 4 . 1 . 1 . 1 . Max in Single Turn 2 | . . . 1 . 1 2 . 1 . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Machines Accessed 36 | . 8 . 1 5 6 5 1 . 1 2 5 1 1 Terminals 26 | . 6 . . 5 2 2 1 . 1 2 5 1 1 Fabricators 4 | . . . . . 2 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 95 | . 19 . 9 15 15 11 2 . 1 5 12 3 3 Successful 46 | . 9 . 9 8 4 6 1 . . 3 5 . 1 Failed 49 | . 10 . . 7 11 5 1 . 1 2 7 3 2 Catastrophic 11 | . 1 . . 2 3 3 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 14 . . 12 4 7 . . 1 3 2 . . Terminals 68 | . 17 . . 15 5 5 2 . 1 5 12 3 3 Fabricators 8 | . . . . . 4 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . Terminal Hacks 31 | . 6 . 9 7 1 . 1 . . 2 4 . 1 Record 8 | . . . 8 . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . . . 3 . . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . Zone Layout 4 | . 1 . . 1 . . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 2 . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . 1 1 4 . . . 1 1 . . Terminals 7 | . 1 . . 1 1 2 . . . 1 1 . . Track 3 | . . . . . . 1 . . . 1 1 . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 3 | . 1 . . 1 . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . . 5 6 4 1 . 1 2 4 1 1 Full Trace Events 5 | . . . . . 1 1 . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 65 | . . . . . 65 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 20 | . 20 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Total Allies 4 | . . 3 . . . . . . . . 1 . . Largest Group 3 | . . 3 3 2 . . . . . . 1 . . Highest-Rated Group 72 | . . 72 72 62 . . . . . . 46 . . Highest-Rated Ally 46 | . . 31 31 31 . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 55 | . . 2 26 27 . . . . . . . . . Total Damage 744 | . . 21 410 313 . . . . . . . . . Kills 9 | . . 1 4 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Turns Passed 10186 | 77 2017 1482 1352 774 706 1519 170 418 49 424 88 972 138 Spaces Moved 6392 | 55 936 804 614 466 492 591 49 161 68 344 184 1353 275 Core 766 | 9 . . . . . . . 64 68 174 2 174 275 Treads 1967 | . 535 804 614 . . . . . . . . 14 . Legs 2142 | 46 401 . . 466 492 591 49 97 . . . . . Wheels 154 | . . . . . . . . . . . . 154 . Hover 73 | . . . . . . . . . . . . 73 . Flight 1290 | . . . . . . . . . . 170 182 938 . Fastest Speed 31 | 50 120 160 160 120 112 112 330 50 50 37 37 31 50 Average Speed 119 | 108 142 160 214 120 120 159 330 169 50 43 39 50 50 Slowest Speed 330 | 120 160 160 240 122 122 330 330 330 50 117 150 160 50 Overloaded Moves 23 | . . . . . . . . . . . . 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . 8 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 95 95 45 42 13 20 1 84 18 8 37 44 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . 1 3 . . . . . . . . . . Spaces Dug 32 | . 10 . 6 . . 9 . . . . . 7 . Terrain Destroyed 147 | . 11 8 6 2 20 36 1 23 . . 2 38 . Melee 3 | . 3 . . . . . . . . . . . . Projectile 37 | . 3 . . 2 . 12 1 . . . 2 17 . AOE 107 | . 5 8 6 . 20 24 . 23 . . . 21 . Terrain Rammed 1 | . . . . . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . 1 . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac DSF Gar Fac Ext Res Res Total 8241 | 67 1416 966 638 614 578 937 53 263 82 610 187 1555 275 Wait 1013 | . 314 140 3 25 13 128 . 47 . 246 7 90 . Move 6344 | 54 935 803 613 465 491 590 48 160 67 343 170 1330 275 Hop 16 | . . . . . . . . . . . 5 11 . Pick Up 83 | 5 20 . 5 24 9 7 1 4 . 1 . 7 . Fast Attach 70 | 7 7 . 1 3 . 10 1 6 . 8 . 27 . Attach 41 | . 5 . 2 10 4 7 . 6 . 1 . 6 . Detach 9 | . . . . . . 1 . 3 . 2 . 3 . Swap 57 | . 12 4 3 10 9 16 . 3 . . . . . Drop 102 | . 16 1 4 29 12 18 . 1 . 4 1 16 . Fire 458 | 1 101 17 7 48 35 154 3 21 . 5 4 62 . Melee 11 | . 6 . . . . 5 . . . . . . . Ram 4 | . . . . . . . . 4 . . . . . Kick 1 | . . . . . . 1 . . . . . . . Crush 4 | . . 1 . . . . . . . . . 3 . Escape Stasis 28 | . . . . . 5 . . 8 15 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/DSF -5/Garrison -4/Factory -4/Extension -3/Research -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 519 | -10/Materials | Discovered new exit (range 11) 576 | -10/Materials | Discovered new exit (range 7) 671 | -10/Materials | Discovered new exit (range 11) 2095 | -10/Materials | Entered Mines 2154 | -10/Mines | Discovered new exit (range 12) 2387 | -10/Mines | Met a Derelict testing a Signal Generator 2388 | -10/Mines | Learned location of Storage (-9) 2714 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2837 | -10/Mines | Discovered new exit (range 15) 2900 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3015 | -10/Mines | Learned Materials terminal intel 3116 | -10/Mines | Learned Materials trap positions 3471 | -10/Mines | Discovered new exit (range 5) 3577 | -10/Mines | Entered Subcaves 3577 | -10/Subcaves | Accompanied by 3 allies 3582 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3778 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3779 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3881 | -10/Subcaves | Visited 4L-MR0's lab 3908 | -10/Subcaves | Found Gun Armor 3909 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4029 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4033 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4200 | -10/Subcaves | Discovered new exit (range 14) 4206 | -10/Subcaves | Build established: Gunner 4804 | -10/Subcaves | Learned location of Zion (-7) 4804 | -10/Subcaves | Met a Zionite searching for "candidates" 4818 | -10/Subcaves | Discovered new exit (range 12) 4929 | -10/Subcaves | Entered Materials 4929 | -8/Materials | Accompanied by 2 allies 4929 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4930 | -8/Materials | Loaded intel: 26 trap records 4931 | -8/Materials | Loaded intel: 12 terminal locations 5235 | -8/Materials | Discovered new exit (range 10) 5246 | -8/Materials | Build established: Tank 5437 | -8/Materials | Discovered new exit (range 15) 5703 | -8/Materials | Entered Factory 5703 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5894 | -7/Factory | Build established: Mutant 6284 | -7/Factory | Fabricated Rnf. Deuterium Engine (x2) 6371 | -7/Factory | Discovered new exit (range 11) 6385 | -7/Factory | Build established: Scavenger-Mutant 6409 | -7/Factory | Entered another Factory area 6409 | -6/Factory | Evolved 2 slots: Utility x2 7451 | -6/Factory | Build established: Mutant 7486 | -6/Factory | Lost 5 parts (1p3n1u) 7494 | -6/Factory | Destroyed 7 combat bots 7711 | -6/Factory | Discovered new exit (range 5) 7809 | -6/Factory | First assault squad dispatched 7928 | -6/Factory | Entered another Factory area 7928 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8098 | -5/Factory | Identified exit to DSF 8098 | -5/Factory | Entered DSF 8267 | -5/DSF | Additional patrols routed to DSF 8362 | -5/DSF | Lost 4 parts (1p2u1w) 8467 | -5/DSF | Released all parts (6) 8483 | -5/DSF | Core integrity fell below 50% 8491 | -5/DSF | Discovered new exit (range 15) 8504 | -5/DSF | Found Prototype Device 8504 | -5/DSF | Identified Exp. Terrain Scanner 8508 | -5/DSF | Lost 7 parts (1p3n3u) 8512 | -5/DSF | Core integrity fell below 20% 8516 | -5/DSF | Entered Garrison 8526 | -5/Garrison | Spotted B-75 Beast 8560 | -5/Garrison | Discovered new exit (range 12) 8565 | -5/Garrison | Entered Factory 8565 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8702 | -4/Factory | Discovered new exit (range 14) 8989 | -4/Factory | Entered Extension 9057 | -4/Extension | Rescued a captive Derelict 9066 | -4/Extension | Spotted B-86 Titan 9067 | -4/Extension | Rescued a captive Derelict 9068 | -4/Extension | Spotted B-86 Titan 9075 | -4/Extension | Discovered new exit (range 3) 9077 | -4/Extension | Entered Research 9077 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9107 | -3/Research | Lost 3 parts (2n1u) 9494 | -3/Research | Lost 4 parts (1n3w) 9697 | -3/Research | Spotted B-86 Titan 9730 | -3/Research | Found Prototype Device 9730 | -3/Research | Identified Adv. Kinecellerator 9827 | -3/Research | Search patrols dispatched 9967 | -3/Research | Lost 7 parts (1p1n5u) 9986 | -3/Research | Core integrity fell below 50% 9992 | -3/Research | Spotted B-86 Titan 10024 | -3/Research | Lost 3 parts (1n1u1w) 10047 | -3/Research | Discovered new exit (range 6) 10049 | -3/Research | Entered another Research area 10049 | -2/Research | Evolved 2 slots: Propulsion x2 10137 | -2/Research | Spotted B-90 Cyclops 10159 | -2/Research | Core integrity fell below 50% 10180 | -2/Research | Core integrity fell below 20% 10187 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10146_ R-10 Processor collects Wheel. 10157_ Slug penetrates Wall. 10158_ Penetrated by Slug. 10160_ Graphene Brace destroyed. 10162_ Catalytron disabled. 10171_ Penetrated by Slug. 10175_ Slug penetrates Wall. 10176_ Slug penetrates H-88 Terminator. 10178_ Slug penetrates Wall. 10179_ Penetrated by Slug. 10179_ K-01 Serf suffers critical hit (Destroy). 10181_ Slug penetrates K-01 Serf. 10182_ Penetrated by Slug. 10184_ Slug penetrates K-01 Serf. 10184_ K-01 Serf destroyed. 10184_ K-01 Serf collects debris. 10185_ Slug penetrates S-43 Plague. 10186_ Penetrated by Slug. 10186_ S-43 Plague destroyed. 10187_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ?##?#######???????????????????????????????? | | ?????# ?#]? #???????????????????????????????? | | ?????# ?# #?????????? ????????????????????? | | ?????# # " #????????? ????????????????????? | | ?????# # """ #????????? ???????????????????? | | ?????# # G #?????????""""??????????????????? | | ?????# # """ #?????????"""???????????????????? | | ?????# # " #???????? """???????????????????? | | ?????# # ????????? ????????????????????? | | ?????# ?? ??????????? k?????????????????????? | | ????## ####+#############/###########???????????? | | ????# k=% k hh ????????? | | ????# u @ ????????? | | ????# = ????????? | | ????# %s ????????? | | ????# ########################+######?????????? | | ????# ########????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# + #????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# # =#????????????????????????????????? | | ????# ###+####????????????????????????????????? | | ????+ #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# +????????????????????????????????? | | ?? + #????????????????????????????????? | | # ########????????????????????????????????? | | # #???????????????????????????????????????? | | ##### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #????????# ?????????????????????????????? | | #????????# ????????????????????????????? | | #????????# ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 41 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 300 Resistance: KI 25 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Rnf. Deuterium Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceDataFlakker Manual? 0 Play Time 01:25:02 Cumulative 687.1 hours Start 2024.04.07 @ 17:24:56 End 2024.04.07 @ 18:49:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75b8365f-b084-412f-b8e9-96390ad86c03