Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 22:05:13 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (467) 467 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2380 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 400/400 System Corruption 6% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Aluminum Leg Large Storage Unit Improved Targeting Computer High-powered Tractor Beam Integration Mediator Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner ECM Suite > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Small Storage Unit Large Storage Unit Large Battery Improved Targeting Computer Utility Shielding Light Armor Plating High-powered Tractor Beam Assault Rifle Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 29 | 6 6 6 5 6 Power 5 | 1 1 2 1 . Engine 5 | 1 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 . 1 . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 1 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 1 1 5 Device 5 | . 1 1 . 3 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 10 | 2 2 3 2 1 Energy Gun 2 | 1 . . 1 . Energy Cannon 3 | . 2 1 . . Ballistic Gun 5 | 1 . 2 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 2 8 8 Power 3 | . . . 2 1 Propulsion 3 | . . 1 1 1 Utility 6 | . . . 1 5 Weapon 7 | . 1 1 4 1 Highest Loss Streak 8 | . 1 2 8 6 Average Slot Usage (%) 81 | . 98 97 46 49 Engine 12 | . 14 22 7 3 Wheel 18 | . 27 19 2 6 Device 15 | . 13 22 15 12 Storage 12 | . 14 11 11 12 Protection 2 | . . . 4 10 Energy Cannon 8 | . 12 12 1 . Ballistic Gun 9 | . 14 9 3 5 Naked Turns . | . . . . . Heaviest Build 38 | 11 28 38 36 25 Greatest Support 26 | 20 26 26 16 10 Greatest Overweight (x) 8 | . 1 2 8 6 Average Overweight (x) . | . . 1 3 2 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 7 | 5 7 10 10 10 Most Carried 10 | 6 10 10 10 9 Average Carried 6 | 5 6 9 8 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 6 10 10 9 6 Class Distribution -------------------- 83% | Mutant 10% | Infiltrator-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 611 | 226 163 90 31 101 Remotely . | . . . . . Salvage Created 625 | . 328 189 7 101 Parts 46 | . 24 18 1 3 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 15 | . 6 6 1 2 Guns 7 | . 1 3 1 2 Cannons 7 | . 4 3 . . AOE 1 | . 1 . . . Classes Destroyed 6 | . 4 1 1 . Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Swarmer 6 | . 2 4 . . Grunt 6 | . 4 . . 2 Sentry 2 | . . 2 . . Demolisher 1 | . . . 1 . Best Kill Streak 5 | . 5 4 1 2 Combat Bots Only 4 | . 2 4 1 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2307 | . 210 358 689 1050 Core 950 | . 38 46 314 552 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 84 . 10 . Volleys Fired 79 | . 28 14 6 31 Largest 2 | . 2 2 2 1 Hottest 112 | . 76 112 76 23 Shots Fired 106 | . 42 22 11 31 Gun 79 | . 28 10 10 31 Cannon 27 | . 14 12 1 . Launcher . | . . . . . Special . | . . . . . Kinetic 75 | . 28 10 6 31 Thermal 4 | . . . 4 . Explosive . | . . . . . Electromagnetic 27 | . 14 12 1 . Robot Hit Streak 12 | . 6 8 4 12 Robot Miss Streak 4 | . 3 4 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 66 | . 22 13 9 22 Core Hits 32 | . 11 9 4 8 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1239 | . 426 303 142 368 Guns 731 | . 181 62 121 367 Cannons 441 | . 181 241 19 . Explosions 64 | . 64 . . . Melee . | . . . . . Ramming 3 | . . . 2 1 Kinetic 672 | . 181 62 62 367 Thermal 123 | . 64 . 59 . Explosive . | . . . . . Electromagnetic 441 | . 181 241 19 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . . . 3 3 Targets Rammed 6 | . . . 3 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 189 | . 72 189 39 . Average Temperature 46 | . 32 71 21 . Received Heat Transfer 720 | . 96 36 75 513 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 198 | . 50 . 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 272 | . 272 257 165 111 Initial 100 | . . 29 100 56 Average 73 | . 126 102 122 70 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 87 | 100 68 78 100 100 Level 1 12 | . 31 21 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 14 12 23 7 Peak Tracking Total 14 | . 4 6 14 4 Tactical Retreats 5 | . 3 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 3 1 . 2 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 7 1 . 2 Successful 7 | . 4 1 . 2 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 7 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 1 . 2 Level Access Points 1 | . . 1 . . Recycling Unit Index 1 | . . . . 1 Recall Investigation 1 | . 1 . . . Zone Layout 4 | . 3 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 145 | . . . 145 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1406 | 457 424 215 100 210 Spaces Moved 1180 | 542 363 155 32 88 Core 38 | 8 . . 14 16 Treads . | . . . . . Legs . | . . . . . Wheels 1142 | 534 363 155 18 72 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 100 100 Average Speed 93 | 79 88 103 208 145 Slowest Speed 450 | 80 100 120 450 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 16 58 18 15 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1361 | 567 428 187 47 132 Wait 24 | 8 9 7 . . Move 1176 | 541 362 154 31 88 Hop . | . . . . . Pick Up 34 | 12 14 4 2 2 Fast Attach 6 | . 1 1 2 2 Attach 20 | 6 4 3 3 4 Detach . | . . . . . Swap 3 | . 1 2 . . Drop 13 | . 9 2 . 2 Fire 79 | . 28 14 6 31 Melee . | . . . . . Ram 6 | . . . 3 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 458 | -11/Scrapyard | Entered Materials 459 | -10/Materials | Build established: Mutant 874 | -10/Materials | Discovered new exit (range 9) 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 996 | -9/Materials | Identified exit to Materials 1091 | -9/Materials | Discovered new exit (range 6) 1097 | -9/Materials | Entered Mines 1098 | -9/Mines | Assembled infested the area 1136 | -9/Mines | Core integrity fell below 50% 1147 | -9/Mines | Core integrity fell below 20% 1166 | -9/Mines | Lost 8 parts (2p1n1u4w) 1194 | -9/Mines | Discovered exit to Materials (range 4) 1197 | -9/Mines | Entered Materials 1197 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1366 | -8/Materials | Core integrity fell below 50% 1369 | -8/Materials | Lost 6 parts (1p1n3u1w) 1390 | -8/Materials | Core integrity fell below 20% 1407 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ECM Suite destroyed. Lgt. Armor Plating destroyed. Wheel destroyed. Hvy. Assault Rifle destroyed. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Acquired 47 matter. R-06 Scavenger collects Imp. Heat Sink. Slammed into G-50 Soldier. Destabilizing: Core damaged (-27). R-06 Scavenger collects Aluminum Leg. Slammed into G-50 Soldier. Acquired 54 matter. Hadron Collector disabled. K-01 Serf collects debris. Structural Scanner destroyed. System corrupted by crushing effect (+3). U-05 Engineer lays Concrete. Utility Shielding destroyed. System corrupted by crushing effect (+1). 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