Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.19 @ 19:55:58 Player: Genju Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (290) 290 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 765 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Structural Scanner Visual Processing Unit Experimental Sensor Array Terrain Scan Processor ECM Suite Core Shielding Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Structural Scanner Visual Processing Unit Experimental Sensor Array Terrain Scan Processor Core Shielding Datajack Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 14 | 7 4 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 3 | . 2 1 Storage 1 | . 1 . Processor 2 | 2 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 9 | 2 8 9 Power . | . 1 1 Propulsion 1 | . 2 . Utility 4 | . 3 6 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 13 | . 3 10 Power 1 | . . 1 Propulsion 3 | . 3 . Utility 7 | . . 7 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 98 Engine 11 | . 11 11 Leg 24 | . 24 24 Device 23 | . 22 24 Storage 12 | . 12 12 Processor 1 | . 2 . Energy Gun 11 | . 12 11 Ballistic Gun 9 | . 8 10 Special Weapon 2 | . 3 . Peak Build Rating 12 | 7 9 12 Average Rating 9 | 5 8 10 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 7 20 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 10 10 Most Carried 10 | 4 10 10 Average Carried 9 | 2 8 9 Final Capacity 10 | 5 10 10 Final Carried 10 | 3 10 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 500 | 183 220 97 Remotely . | . . . Salvage Created 386 | . 302 84 Parts 32 | . 23 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 8 6 Guns 13 | . 8 5 Cannons 1 | . . 1 Classes Destroyed 4 | . 3 1 Watcher 3 | . 3 . Swarmer 8 | . 4 4 Grunt 4 | . 4 . Assembled 2 | . . 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 101 | . 32 69 Missed 25 | . 10 15 Hits 76 | . 22 54 Projectile 76 | . 22 54 AOE 14 | . . 14 Critical Strikes 1 | . . 1 Damage Taken 845 | . 147 698 Core 252 | . 27 225 Absorbed by Shields . | . . . Ignored by Resistances 517 | . 95 422 Regen/Repaired (Parts) 44 | . 44 . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 22 26 Largest 2 | . 2 2 Hottest 150 | . 70 150 Shots Fired 86 | . 43 43 Gun 85 | . 43 42 Cannon . | . . . Launcher . | . . . Special 1 | . . 1 Kinetic 36 | . 21 15 Thermal 50 | . 22 28 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | . 20 22 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | . 35 35 Core Hits 27 | . 18 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 893 | . 446 447 Guns 863 | . 446 417 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 341 | . 198 143 Thermal 546 | . 248 298 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 5 9 Message Errors 6 | . 2 4 Matter Fused 2 | . . 2 Energy Discharges 2 | . . 2 Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . 1 . Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 248 | . 171 248 Average Temperature 75 | . 50 95 Received Heat Transfer 400 | . 117 283 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1752 | . 814 938 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 57 | . 57 50 Initial . | . . . Average 2 | . 4 1 Influence Increases 373 | . 273 100 Destroy 0b10 Robot/C 240 | . 160 80 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 66 | . 46 20 Successful Hack 52 | . 52 . Influence Decreases 373 | . 273 100 Time Decay 373 | . 273 100 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 17 17 Peak Tracking Total 8 | . 2 8 Tactical Retreats 6 | . 3 3 ECM-based Alert Blocks 8 | . 4 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 52 | . 52 . Successful 38 | . 38 . Failed 14 | . 14 . Catastrophic . | . . . Database Lockouts . | . . . Manual 46 | . 46 . Terminals 44 | . 44 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 23 | . 23 . Part Schematic 21 | . 21 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Assimilate 1 | . 1 . Botnet 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 21 | . 21 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 3324 | . 1480 1844 Sensors 3324 | . 1480 1844 Terrain 784 | . . 784 ECM 2482 | . 1475 1007 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3577 | 71 1661 1845 Spaces Moved 1963 | 50 1112 801 Core 13 | 8 . 5 Treads . | . . . Legs 1950 | 42 1112 796 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 108 120 121 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 64 | 3 99 92 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 3087 | 66 1394 1627 Wait 1023 | . 237 786 Move 1961 | 49 1111 801 Hop . | . . . Pick Up 28 | 10 14 4 Fast Attach 2 | . 2 . Attach 10 | 7 2 1 Detach . | . . . Swap 6 | . 3 3 Drop 8 | . 3 5 Fire 48 | . 22 26 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 510 | -10/Materials | Identified exit to Materials 510 | -10/Materials | Discovered exit to Materials (range 10) 598 | -10/Materials | Discovered exit to Materials (range 12) 970 | -10/Materials | Identified exit to Subcaves 970 | -10/Materials | Discovered exit to Subcaves (range 7) 1115 | -10/Materials | Identified exit to Mines 1115 | -10/Materials | Discovered exit to Mines (range 14) 1447 | -10/Materials | Discovered exit to Materials (range 15) 1592 | -10/Materials | Repaired Lgt. Ion Engine 1620 | -10/Materials | Repaired Aluminum Leg 1733 | -10/Materials | Entered Mines 1786 | -10/Mines | Discovered exit to Materials (range 8) 1813 | -10/Mines | Assembled infested the area 1917 | -10/Mines | Learned Materials stockpile data 1925 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1930 | -10/Mines | Found Prototype Device 2052 | -10/Mines | Learned Materials terminal intel 2626 | -10/Mines | Discovered exit to Materials (range 7) 3534 | -10/Mines | Core integrity fell below 50% 3572 | -10/Mines | Core integrity fell below 20% 3578 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R>1AXIF Kicked U-05 Engineer out of the way. U-05 Engineer builds a Wall. Aluminum Leg destroyed. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. K-01 Serf destroyed. The unstable cave ceiling collapses. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?#???## ##?????#?????###[%% | | ?????## ##???????#???## ! | | ??????# #???????????## ### | | ??????# #???######### ##?? | | ??????# ###?# ##??? | | ??????# ### ######## | | ??????# ####### ##?#??# | | ??????# ####?????# ##?##### | | ??????# #????#???# #??# ! | | ??????# ##??####### #### %## | | ??????# #???# ## | | ??????## #?#?# ## | | ???????####?#?# ##### ######### | | ???????#??#???# #???# #????#??? | | ????????????### #?#?# #??###### | | ??????????????# #???# ###?# | | ??????????????# #??## ### ### | | ??????????????# #### ##? | | ??????????#???# ####?? | | ?????????###### ###??? | | ?#??????## ## #????? | | ??????## ##?#?# | | ?????## k #???? | | ????## ## ###?? | | ??### ## #### ###??? | | ??# @ #######??##########?# | | ??# #????????????#?#?##?? | | ??# #?????#??#???#??#???? | | ??## = #??????????????##??#? | | ??# #????????????##?????? | | ?# #?????????????#???#?# | | ?## #????????????????#??# | | ??# ##??????????????##??## | | ??## #??################### | | ??## dd #??# | | ??# ##?# | | ??# gg #??# ################ | | ??# ##?## ##?????????????? | | ?## ###### ###????????????# | | ?# ### #????????????# | | ?# ###### # ##??????????## | | ?# ### # # #???????????# | | ?# ### ##????????????? | | ?# # ##????????????? | | # #????????????? | | ## ##???????????? | | ?# ##?????####?? | | ?## ####### ##? | | ??#### # ## ## | | ?????# # # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Lgt. Cannon | -10/Materials | Hacked Datajack | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Med. Laser | -10/Materials | Hacked Mining Laser | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Core Shielding | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 62% | -10/Materials Aluminum Leg | 67% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderInsulatedLog Manual? 0 Play Time 00:24:51 Cumulative 36.8 hours Start 2026.02.16 @ 15:58:07 End 2026.02.19 @ 19:55:58 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 55 Rogue 1 Adventurer 3 Explorer 51 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 816543aa-fdce-4411-8253-b22189f47310