Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:07:17 Player: Auguststar101 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (753) 753 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (616) 616 TOTAL SCORE: 3039 Bonus ------- High Alert Combat Kills 16 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Heavy Ion Cannon Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Light Ion Engine Autogun Improved Light Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Medium Laser Autogun > --- INVENTORY -------- Light Ion Engine Improved Treads Aluminum Leg EM Pulse Gun Particle Cannon Light Assault Rifle Autogun Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 37 | 4 7 16 10 . . Power 8 | 1 1 5 1 . . Engine 7 | 1 1 4 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 3 4 3 . . Treads 4 | . 2 2 . . . Leg 4 | . 1 1 2 . . Wheel 3 | 2 . 1 . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 5 | . 2 2 1 . . Device 1 | . . 1 . . . Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 12 | 1 1 5 5 . . Energy Gun 2 | . 1 1 . . . Energy Cannon 3 | . . 1 2 . . Ballistic Gun 5 | 1 . 2 2 . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 18 | . 1 8 8 . 1 Power 6 | . . 4 2 . . Propulsion 5 | . 1 1 2 . 1 Utility 4 | . . 1 3 . . Weapon 3 | . . 2 1 . . Highest Loss Streak 5 | . 1 5 5 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 52 | . 74 85 51 44 44 Engine 11 | . 14 16 10 11 11 Treads 4 | . 19 19 . . . Leg 8 | . . . 8 11 11 Storage 2 | . 10 11 1 . . Processor 2 | . 9 11 3 . . Energy Gun 1 | . 9 1 . . . Energy Cannon 8 | . . 8 3 11 11 Ballistic Gun 9 | . 4 8 6 11 11 Naked Turns 57 | . . . 57 . . Heaviest Build 36 | 4 28 36 34 15 15 Greatest Support 46 | 20 46 46 18 10 10 Greatest Overweight (x) 5 | . 2 3 5 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 5 5 Average Capacity 6 | 5 12 15 6 5 5 Most Carried 10 | 3 10 9 5 4 4 Average Carried 4 | . 6 6 2 3 4 Final Capacity 15 | 5 15 15 5 5 5 Final Carried 10 | 3 10 5 3 4 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 752 | 245 90 126 261 30 . Remotely . | . . . . . . Salvage Created 1029 | 30 190 614 195 . . Parts 68 | 2 14 43 9 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | 1 6 13 4 . . Guns 15 | 1 6 7 1 . . Cannons 8 | . . 6 2 . . Classes Destroyed 8 | 1 2 3 2 . . Worker 3 | . 1 1 1 . . Tunneler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 9 | . 3 3 3 . . Grunt 8 | 1 3 3 1 . . Brawler 1 | . . 1 . . . Sentry 6 | . . 6 . . . Best Kill Streak 4 | 1 4 4 4 . . Combat Bots Only 4 | 1 4 4 3 . . Max Kills in Single Turn 2 | 1 1 2 1 . . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 206 | 5 39 107 48 . 7 Missed 54 | 1 16 21 14 . 2 Damage Taken 2425 | 42 276 1095 885 . 127 Core 556 | 11 143 139 245 . 18 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 95 38 . . . . Volleys Fired 124 | 5 33 59 27 . . Largest 2 | 1 1 2 2 . . Hottest 107 | 20 56 107 65 . . Shots Fired 172 | 5 33 93 41 . . Gun 113 | 5 33 60 15 . . Cannon 59 | . . 33 26 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 106 | 5 20 52 29 . . Thermal 66 | . 13 41 12 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 2 8 17 8 . . Robot Miss Streak 4 | 1 4 3 3 . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 79 | 3 13 50 13 . . Core Hits 38 | 2 12 19 5 . . Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 3 . . Burn 1 | . . 1 . . . Meltdown 2 | . . . 2 . . Destroy 1 | . . 1 . . . Blast 1 | . . . 1 . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1468 | 27 229 914 298 . . Guns 882 | 27 229 588 38 . . Cannons 586 | . . 326 260 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 672 | 27 93 470 82 . . Thermal 796 | . 136 444 216 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . 15 15 . Average Corruption 14 | . . . 14 15 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . 13 11 . Message Errors 3 | . . . 1 2 . Matter Fused 10 | . . . 6 4 . Heat Flow Errors 6 | . . . 4 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Misdirections 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 22 | . . . 22 . . Projectiles 22 | . . . 22 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . 63 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | 6 148 458 254 209 . Average Temperature 133 | 6 60 164 112 91 . Received Heat Transfer 468 | 24 72 282 72 . 18 Effects 9 | . . 7 2 . . Energy Bleed 2 | . . 1 1 . . Interference 2 | . . 1 1 . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . 2 1 . . Heat Transferred 1517 | . 296 925 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 432 | 20 158 432 131 . . Initial 90 | . 13 66 90 . . Average 131 | 2 124 227 64 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 83 | 100 100 51 100 . . Level 1 15 | . . 46 . . . Level 2 . | . . 2 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | 1 8 15 4 . 7 Peak Tracking Total 9 | 1 4 5 3 . 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 4 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . . 1 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 4 1 . . Successful 3 | . . 2 1 . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 32 | . . 32 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 342 | . . . . 342 342 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 19 | . . . . . 19 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3984 | 75 365 419 408 2672 45 Spaces Moved 2153 | 75 210 145 297 1402 24 Core 141 | 16 . . 125 . . Treads 272 | . 134 138 . . . Legs 1592 | . . 4 162 1402 24 Wheels 145 | 59 76 3 7 . . Hover 3 | . . . 3 . . Flight . | . . . . . . Fastest Speed 50 | 50 80 125 50 190 190 Average Speed 167 | 73 133 165 108 190 190 Slowest Speed 365 | 80 160 330 365 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 30 | 5 26 21 35 84 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 31 | . . 20 11 . . Melee . | . . . . . . Projectile 11 | . . . 11 . . AOE 20 | . . 20 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2377 | 90 267 237 348 1411 24 Wait 12 | . 3 . . 9 . Move 2148 | 74 209 144 296 1401 24 Hop . | . . . . . . Pick Up 38 | 7 12 12 6 1 . Fast Attach . | . . . . . . Attach 35 | 4 6 16 9 . . Detach 4 | . 1 . 3 . . Swap 2 | . 1 . 1 . . Drop 12 | . 2 6 4 . . Fire 124 | 5 33 59 27 . . Melee 1 | . . . 1 . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 8) 374 | -10/Materials | Core integrity fell below 50% 413 | -10/Materials | Discovered new exit (range 17) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 543 | -9/Materials | Lost 3 parts (2p1w) 737 | -9/Materials | Discovered new exit (range 12) 854 | -9/Materials | Lost 5 parts (2p1n1u1w) 860 | -9/Materials | Entered Mines 875 | -9/Mines | Met a Derelict shopkeep closing up shop 990 | -9/Mines | Crushed by falling debris 996 | -9/Mines | Crushed by falling debris 996 | -9/Mines | Core integrity fell below 50% 996 | -9/Mines | System corruption reached 10% 1027 | -9/Mines | Lost 5 parts (2p1n2u) 1109 | -9/Mines | Core integrity fell below 20% 1116 | -9/Mines | Learned Materials trap positions 1116 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1193 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1268 | -9/Mines | Entered Zion 1427 | -7/Zion | Given A8's code to call for help 1537 | -7/Zion | System corruption cleaned by Quarantine Array 1997 | -7/Zion | Learned location of 1 exit from Factory 2320 | -7/Zion | Learned location of Warlord (-4) 2501 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2506 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2969 | -7/Zion | Imprinted 2971 | -7/Zion | Declared Zion's savior 3914 | -7/Zion | Discovered new exit (range 15) 3940 | -7/Zion | Entered Proximity Caves 3940 | -6/Proximity Caves | Accompanied by 6 allies 3982 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3985 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- armed and dangerous. WU-2FH(z) sifts through the Twisted Machinery. PP-73E(z) fiddles with the Twisted Machinery. SF-F4Z(z): So lonely around here without my bot buddies... We were all set to sneak through 0b10, and I forgot to double check if H4-X5K had correctly installed Trojan(Operators). Turned our first corner and *ZURB* there it was, an Operator unexpectedly staring us down from a terminal. Sure didn't take long for the Hunters to arrive! EXIT=FOUND [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Penetrated by Slug. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?####????????????????????????????????????????? | | ??# #?##????##???????????????????????????????? | | ??# """ ## #???? #??????????????????????????????? | | ??# """ # #???? ##????????????????????????????? | | ??# """ #????# ##???????????????????????????? | | ### """ ####?? #???????????????????????????? | | ??? ????????????????????????????? | | #????? ???????????????#????????????? | | # #?????# #????#????????? # ???????????? | | ?# #?????# #???# #??????? gl ???????????? | | ?## ####??# #??? ????## l ???????????? | | ?## #### #??? ???# gY#????????????? | | ## ## #??? #??# ss #????????????? | | #### #??? ### #####?????????? | | ###??## ##??# ?????????? | | ##?????## ##?# ????????? | | ##### #???????# ### ????????? | | ????# #???????# ## @ #??????????????? | | ????# #???????# gM #???????????????? | | ????# #???????# g ##???????????????? | | ???? #???????## ##????????????????? | | ???? ##????????## #?????????????????? | | ??? #??????????# #?????????????????? | | ??? # ????????? #?????????????????? | | ????# ???????? ###?????????????????? | | ????? ?????? ##### ## ##???????????????????? | | ????? ?????# ?????##### #????????????????????? | | ?????? ?????#??????????## ????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ##???????????????????? | | ????????????????????????? ##????????????????????? | | ????????????????????????? ##?????????????????????? | | ????????????????????????? #??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Help From High Places It's Just You Oops Risk Taker Robot Respite System Compromised The More The Merrier The One Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed ZioniteLayeredStabilizer Manual? 0 Play Time 00:27:49 Cumulative 0.7 hours Start 2024.03.31 @ 16:22:19 End 2024.03.31 @ 19:07:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff66420d-4dfa-4e0f-993e-f29da97f9b4a