Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 13:12:53 Player: LegoMDS Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2740) 2740 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 6814 Bonus ------- Follower Combat Kills 79 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 34/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON (3) ------- Katana > --- INVENTORY (10) --- Target Analyzer Core Analyzer System Shield Precision Shock Rifle AWS/Gauss Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Scythe > --- INVENTORY -------- Light Angular Momentum Engine Target Analyzer Heavy EM Shotgun AWS/Gauss Rocket Launcher Rocket Launcher Katana [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 82 | 6 12 9 1 . 32 22 Power 11 | 1 2 1 . . 4 3 Engine 7 | 1 1 . . . 3 2 Core 4 | . 1 1 . . 1 1 Reactor . | . . . . . . . Propulsion 18 | 2 1 2 . . 10 3 Treads . | . . . . . . . Leg 18 | 2 1 2 . . 10 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 1 . . 3 3 Device 6 | . 2 1 . . 2 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 42 | 2 6 5 1 . 15 13 Energy Gun 13 | 2 2 1 . . 2 6 Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 1 . 1 . 4 2 Ballistic Cannon 4 | . 1 1 . . . 2 Launcher 10 | . 2 3 . . 3 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 7 | . . . . . 6 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 39 | . 4 5 . . 10 20 Power 9 | . 2 1 . . 3 3 Propulsion 13 | . 1 2 . . 4 6 Utility 5 | . . . . . 2 3 Weapon 12 | . 1 2 . . 1 8 Highest Loss Streak 6 | . 2 3 . . 6 4 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 94 98 100 100 93 82 Engine 5 | . 10 1 . . 3 6 Core 7 | . 2 11 14 14 4 6 Leg 27 | . 27 28 28 28 34 17 Device 10 | . 9 13 14 14 9 8 Storage 11 | . 14 14 14 14 9 7 Processor 1 | . . . . . . 7 Energy Gun 5 | . 11 3 . . 5 2 Ballistic Gun 7 | . 9 . 8 14 11 2 Ballistic Cannon 5 | . 6 13 5 . . 5 Launcher 5 | . . 10 14 14 1 1 Slashing Weapon 2 | . . . . . 7 7 Peak Build Rating 46 | 6 10 13 14 14 32 46 Average Rating 17 | 3 7 10 13 14 22 36 On Entrance 12 | . 6 8 13 14 14 32 Naked Turns . | . . . . . . . Heaviest Build 41 | 12 21 23 23 21 29 41 Greatest Support 69 | 20 20 20 20 20 69 69 Greatest Overweight (x) 13 | . 1 1 1 1 . 13 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 10 Average Carried 8 | 1 6 8 9 10 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 9 10 10 10 10 6 Class Distribution -------------------- 57% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1752 | 179 377 207 . 10 416 563 Remotely 96 | . . . . . 96 . Salvage Created 2749 | . 598 311 . . 822 1018 Parts 189 | . 42 31 . . 55 61 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 73 | . 16 17 . . 19 21 Melee 1 | . . . . . . 1 Guns 35 | . 7 2 . . 18 8 Cannons 16 | . 4 3 . . . 9 AOE 21 | . 5 12 . . 1 3 Classes Destroyed 15 | . 4 4 . . 3 4 Worker 3 | . 1 1 . . . 1 Builder 4 | . 1 1 . . 2 . Tunneler 2 | . . . . . . 2 Hauler 1 | . . . . . . 1 Recycler 4 | . . 2 . . . 2 Operator 2 | . . . . . 1 1 Watcher 5 | . 3 . . . . 2 Swarmer 17 | . . 5 . . 5 7 Grunt 38 | . 16 4 . . 10 8 Duelist 1 | . . . . . 1 . Sentry 4 | . . . . . 3 1 Demolisher 1 | . . 1 . . . . Specialist 4 | . . . . . . 4 Programmer 1 | . . . . . . 1 Assembled 7 | . . 7 . . . . Best Kill Streak 12 | . 7 12 . . 3 6 Combat Bots Only 10 | . 6 10 . . 3 4 Max Kills in Single Turn 4 | . 2 4 . . 1 4 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . . 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 493 | . 65 45 . . 135 248 Missed 160 | . 18 13 . . 34 95 Damage Taken 5302 | . 575 541 . . 1724 2462 Core 1071 | . 86 111 . . 166 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . . . 21 69 . Volleys Fired 215 | . 44 20 . . 92 59 Largest 3 | . 2 2 . . 3 2 Hottest 110 | . 90 75 . . 103 110 Shots Fired 402 | . 82 31 . . 179 110 Gun 307 | . 62 8 . . 177 60 Cannon 80 | . 15 16 . . . 49 Launcher 15 | . 5 7 . . 2 1 Special . | . . . . . . . Kinetic 278 | . 46 16 . . 135 81 Thermal 73 | . 28 8 . . 37 . Explosive 15 | . 5 7 . . 2 1 Electromagnetic 36 | . 3 . . . 5 28 Robot Hit Streak 21 | . 6 21 . . 11 14 Robot Miss Streak 7 | . 3 3 . . 7 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . Autonomous 20 | . . . . . . 20 Shots Hit Robots 274 | . 49 23 . . 119 83 Core Hits 155 | . 34 28 . . 43 50 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 Critical Strikes 11 | . 3 . . . 3 5 Burn 3 | . 2 . . . 1 . Destroy 3 | . . . . . 2 1 Blast 3 | . . . . . . 3 Corrupt 1 | . 1 . . . . . Sever 1 | . . . . . . 1 Melee Attacks 23 | . . . . . 17 6 Impact . | . . . . . . . Slashing 23 | . . . . . 17 6 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 3 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6667 | . 1141 1084 . . 1841 2601 Guns 3095 | . 515 80 . . 1521 979 Cannons 1293 | . 186 248 . . . 859 Explosions 1893 | . 430 756 . . 130 577 Melee 376 | . . . . . 190 186 Ramming 10 | . 10 . . . . . Kinetic 3187 | . 465 248 . . 973 1501 Thermal 883 | . 221 80 . . 516 66 Explosive 1827 | . 430 756 . . 130 511 Electromagnetic 384 | . 15 . . . 32 337 Impact . | . . . . . . . Slashing 376 | . . . . . 190 186 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 268 | . . 19 . . 58 191 Projectiles . | . . . . . . . Explosions 194 | . . 19 . . . 175 Melee 74 | . . . . . 58 16 Knockbacks 25 | . 2 7 . . . 16 Impact . | . . . . . . . Kinetic 20 | . 2 6 . . . 12 Secondary 5 | . . 1 . . . 4 Self-Inflicted Damage 397 | . 29 86 . . . 282 Shots 9 | . 2 3 . . . 4 Rammed . | . . . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 272 | . 87 2 . . 202 272 Average Temperature 56 | . 35 2 . . 59 60 Received Heat Transfer 1524 | . 306 87 . . 765 366 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . . 2 . Heat Transferred 2249 | . 790 175 . . 1184 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 308 | . 167 228 . . 230 308 Initial 38 | . . 10 . . . 38 Average 94 | . 96 66 . . 109 144 Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 92 | 100 100 96 . 100 83 81 Level 1 7 | . . 3 . . 16 18 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 . . . 2 8 Investigation 6 | . 3 . . . 1 2 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 21 25 . . 30 42 Peak Tracking Total 12 | . 6 9 . . 4 12 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . 1 1 . . . 5 Max in Single Turn 3 | . 1 1 . . . 3 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 19 | . 6 . 3 . 6 4 Terminals 9 | . 3 . . . 4 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 4 | . 2 . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 78 | . 19 . 25 . 22 12 Successful 45 | . 9 . 25 . 10 1 Failed 33 | . 10 . . . 12 11 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 13 | . 1 . 1 . 4 7 Terminals 30 | . 10 . . . 13 7 Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 14 | . 5 . . . 5 4 Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 4 1 Terminal Hacks 37 | . 6 . 25 . 6 . Record 26 | . . . 24 . 2 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Locate Traps 3 | . 2 . . . 1 . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . Report Inventory 4 | . 2 . . . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 Used . | . . . . . . . Hacking Detections 9 | . 3 . . . 3 3 Full Trace Events 6 | . 3 . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 43 | . . . . 43 43 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 38 | . . . . . 38 . Total Damage 434 | . . . . . 434 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6057 | 57 1713 867 832 457 1024 1107 Spaces Moved 2973 | 37 920 484 437 237 480 378 Core 37 | 1 . . . . . 36 Treads . | . . . . . . . Legs 2936 | 36 920 484 437 237 480 342 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 123 Average Speed 156 | 118 133 163 190 190 122 188 Slowest Speed 700 | 120 190 190 190 190 130 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 3 96 98 90 74 41 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 10 | . . . . . 10 . Terrain Destroyed 145 | . 26 50 . . 27 42 Melee 10 | . . . . . 10 . Projectile 6 | . . . . . . 6 AOE 129 | . 26 50 . . 17 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3981 | 50 1321 529 440 244 724 673 Wait 607 | . 325 7 . 8 73 194 Move 2967 | 36 919 483 436 236 479 378 Hop . | . . . . . . . Pick Up 63 | 8 15 8 1 . 21 10 Fast Attach 1 | . . . . . . 1 Attach 48 | 6 5 6 1 . 15 15 Detach 2 | . . . . . . 2 Swap 33 | . 7 3 . . 17 6 Drop 20 | . 4 2 2 . 10 2 Fire 215 | . 44 20 . . 92 59 Melee 23 | . . . . . 17 6 Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 10) 910 | -10/Materials | Discovered new exit (range 15) 1091 | -10/Materials | Discovered new exit (range 9) 1402 | -10/Materials | Discovered new exit (range 3) 1660 | -10/Materials | Build established: Scavenger-Mutant 1771 | -10/Materials | Entered Mines 1795 | -10/Mines | Learned Materials garrison access intel 1855 | -10/Mines | Assembled infested the area 1875 | -10/Mines | Core integrity fell below 50% 1915 | -10/Mines | Lost 3 parts (1p2w) 1925 | -10/Mines | Destroyed 10 combat bots 1949 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2020 | -10/Mines | Discovered new exit (range 5) 2356 | -10/Mines | Build established: Mutant 2411 | -10/Mines | Discovered new exit (range 5) 2630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2630 | -10/Mines | Discovered new exit (range 5) 2638 | -10/Mines | Entered Exiles 2690 | -10/Exiles | Met 8R-AWN 2716 | -10/Exiles | Met EX-HEX 2719 | -10/Exiles | Build established: Scavenger-Mutant 2796 | -10/Exiles | Met EX-DEC 2813 | -10/Exiles | Learned location of Zion (-6) 2870 | -10/Exiles | Met EX-BIN 2904 | -10/Exiles | Aligned with FarCom system 2906 | -10/Exiles | Given EX-Vault access code 2969 | -10/Exiles | Opened EX-Vault 2982 | -10/Exiles | Found AWS/Gauss 3037 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3165 | -10/Exiles | Visited The Gauntlet 3455 | -10/Exiles | Discovered new exit (range 10) 3470 | -10/Exiles | Left Exiles lab with AWS/Gauss 3470 | -10/Exiles | Entered Mines 3760 | -9/Mines | Discovered new exit (range 16) 3927 | -9/Mines | Entered Materials 3927 | -8/Materials | Accompanied by 2 allies 3927 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3928 | -8/Materials | Identified exit to Factory 3929 | -8/Materials | Loaded intel: 1 garrison access location 3932 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4305 | -8/Materials | Lost 6 parts (1p3n1u1w) 4701 | -8/Materials | Garrison activated, responded to threat 4869 | -8/Materials | Discovered exit to Factory (range 16) 4951 | -8/Materials | Entered Factory 4951 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4986 | -7/Factory | Garrison activated, responded to threat 5232 | -7/Factory | Lost 3 parts (1n2w) 5377 | -7/Factory | Lost 3 parts (2n1w) 5649 | -7/Factory | Build established: Mutant 5875 | -7/Factory | Lost 3 parts (2n1w) 6007 | -7/Factory | Cargo convoy interrupted 6019 | -7/Factory | Core integrity fell below 50% 6053 | -7/Factory | Core integrity fell below 20% 6058 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer builds a Wall. Slug penetrates Wall. Lgt. Angular Momentum Engine destroyed. P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. Critical hit (Destroy). Hvy. EM Shotgun destroyed. U-05 Engineer builds a Door. K-01 Serf collects debris. R-06 Scavenger collects Terrain Scanner. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Prc. Shock Rifle destroyed. K-01 Serf collects debris. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slug penetrates Wall. X-57 Shotgunner Hrd. Medium Armor Plating severed. 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""" ##???#### + ##?????? | | ##???????## """ ##???#### #""" ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Novice Programmer Part-time Excavator Challenges ------------ None Game ------ Seed LightpackGravityLog Manual? 0 Play Time 01:00:10 Cumulative 17.9 hours Start 2024.08.06 @ 12:13:36 End 2024.08.06 @ 13:12:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 13 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34214087-adb8-4f2b-99a5-9623196ce673