Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.14 @ 20:39:49 Player: Takao Tuesday Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (124) 620 Value Destroyed (3667) 3667 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 7250 Bonus ------- High Alert Combat Kills 203 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced ECM Suite > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Mini Assault Cannon Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Cooling System Compact Matter Pod Improved Sensor Array Improved Terrain Scan Processor Target Analyzer Advanced ECM Suite Medium Armor Plating High-powered Tractor Beam Recalibrator Ion Cannon Ion Cannon Minigun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Rocket Launcher Rocket Launcher Improved Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 84 | 5 9 14 28 14 5 9 Power 12 | 1 . 2 7 2 . . Engine 8 | 1 . 2 4 1 . . Core 4 | . . . 3 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 2 4 2 2 . 2 Treads 4 | . . 2 . . . 2 Leg . | . . . . . . . Wheel 10 | 2 2 2 2 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 3 1 5 2 3 3 Device 3 | . . 1 . . 1 1 Storage 4 | . 2 . . . 2 . Processor 7 | . 1 . 3 1 . 2 Hackware 3 | . . . 2 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 41 | 2 4 7 14 8 2 4 Energy Gun 1 | 1 . . . . . . Energy Cannon 5 | . . . 4 1 . . Ballistic Gun 7 | 1 . 1 4 . 1 . Ballistic Cannon 24 | . 4 5 6 5 . 4 Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . Unidentified Prototypes 3 | . . 2 . 1 . . Parts Lost 29 | . . . 11 5 10 3 Power 5 | . . . 4 1 . . Propulsion 4 | . . . 1 1 1 1 Utility 6 | . . . 1 1 4 . Weapon 14 | . . . 5 2 5 2 Highest Loss Streak 10 | . . . 5 4 10 3 To Critical Strikes 2 | . . . . 2 . . Average Slot Usage (%) 88 | . 96 100 90 82 59 45 Engine 8 | . 14 11 7 6 4 . Core 4 | . . . 7 6 4 . Wheel 14 | . 28 21 12 6 4 . Device 3 | . . 11 . . . 6 Storage 8 | . 12 11 9 7 5 . Processor 15 | . 12 11 17 23 17 9 Hackware 4 | . . . 8 7 5 . Energy Cannon 5 | . . . 11 4 4 . Ballistic Gun 1 | . 1 . 3 . . . Ballistic Cannon 19 | . 25 33 12 16 9 19 Peak Build Rating 49 | 5 13 23 39 49 48 29 Average Rating 28 | 3 9 19 34 43 32 20 On Entrance 17 | . 5 13 21 39 47 . Naked Turns 37 | . . . . . 37 . Heaviest Build 109 | 8 93 101 109 109 109 24 Greatest Support 48 | 32 32 24 28 28 28 48 Greatest Overweight (x) 30 | 2 3 4 4 30 26 7 Average Overweight (x) 2 | . . 4 3 3 1 . Largest Inventory Capacity 25 | 5 25 25 25 25 25 5 Average Capacity 22 | 5 14 25 25 25 20 5 Most Carried 25 | . 14 25 25 25 23 5 Average Carried 19 | . 7 20 23 23 17 3 Final Capacity 25 | 5 25 25 25 25 5 5 Final Carried 24 | . 14 24 24 22 2 4 Class Distribution -------------------- 43% | Hacker-Skirmisher 25% | Skirmisher 13% | Mutant 8% | Scavenger-Skirmisher 4% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3109 | 158 311 992 1350 206 . 92 Remotely . | . . . . . . . Salvage Created 3276 | . 257 916 1825 181 . 97 Parts 230 | . 27 85 97 12 . 9 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 89 | . 10 33 38 5 . 3 Melee 1 | . . . . . . 1 Guns 11 | . . . 11 . . . Cannons 73 | . 10 30 26 5 . 2 AOE 3 | . . 3 . . . . Classes Destroyed 15 | . 6 6 1 2 . . Worker 5 | . 1 2 2 . . . Builder 3 | . . 2 1 . . . Tunneler 3 | . 1 1 . . . 1 Hauler 2 | . . 2 . . . . Recycler 4 | . 1 1 1 1 . . Mechanic 1 | . . 1 . . . . Operator 3 | . . 1 2 . . . Watcher 14 | . 3 5 5 1 . . Swarmer 26 | . 8 15 3 . . . Grunt 33 | . 2 9 21 . . 1 Brawler 2 | . . 1 1 . . . Duelist 2 | . . . 1 . . 1 Sentry 20 | . . 8 12 . . . Hunter 2 | . . . . 2 . . Programmer 4 | . . . . 3 . 1 Best Kill Streak 9 | . 6 9 7 3 . 3 Combat Bots Only 7 | . 3 7 6 3 . 3 Max Kills in Single Turn 3 | . 2 3 2 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 564 | . 48 104 200 91 14 107 Missed 159 | . 14 41 47 18 2 37 Damage Taken 5040 | . 234 584 1948 841 445 988 Core 1214 | . 29 117 359 119 381 209 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1431 | . 77 175 535 240 119 285 Regen/Repaired (Parts) 16 | . . . . 16 . . Core Remaining (%) 73 | 100 88 70 34 . . . Volleys Fired 250 | . 29 70 117 24 . 10 Largest 3 | . 2 3 3 3 . 3 Hottest 180 | . 78 117 180 162 . 144 Shots Fired 660 | . 58 196 323 59 . 24 Gun 94 | . . . 94 . . . Cannon 563 | . 58 195 229 57 . 24 Launcher 1 | . . 1 . . . . Special 2 | . . . . 2 . . Kinetic 559 | . 58 195 241 41 . 24 Thermal 98 | . . . 82 16 . . Explosive 1 | . . 1 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 7 12 14 9 . 10 Robot Miss Streak 7 | . 7 3 4 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 5 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 397 | . 27 110 206 41 . 13 Core Hits 162 | . 14 52 82 10 . 4 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . 2 7 5 1 . 1 Meltdown 1 | . . . 1 . . . Blast 15 | . 2 7 4 1 . 1 Melee Attacks 2 | . . . . 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9115 | . 668 2993 4208 836 . 410 Guns 1301 | . . . 1301 . . . Cannons 7273 | . 523 2624 2903 823 . 400 Explosions 514 | . 145 369 . . . . Melee . | . . . . . . . Ramming 27 | . . . 4 13 . 10 Kinetic 7279 | . 523 2624 3129 603 . 400 Thermal 1295 | . . . 1075 220 . . Explosive 514 | . 145 369 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . 2 14 14 Average Corruption 8 | . . . . 1 10 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . 5 7 14 Message Errors 4 | . . . . . . 4 Matter Fused 5 | . . . . 2 3 . Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 6 | . . . . 1 2 3 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . 1 . 2 Alerts 2 | . . . . . . 2 Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 179 | . 10 60 43 36 . 30 Projectiles 171 | . 10 52 43 36 . 30 Explosions 8 | . . 8 . . . . Melee . | . . . . . . . Knockbacks 62 | . 6 22 20 10 . 4 Impact . | . . . . . . . Kinetic 57 | . 6 19 19 9 . 4 Secondary 5 | . . 3 1 1 . . Self-Inflicted Damage 121 | . 33 80 2 6 . . Shots 2 | . 1 1 . . . . Rammed 5 | . . . 1 1 . 3 Targets Rammed 6 | . . . 1 1 . 4 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 562 | . 63 345 562 370 . 180 Average Temperature 133 | . 21 101 176 107 . 56 Received Heat Transfer 2037 | . 6 171 1296 . . 564 Effects 48 | . . 8 39 1 . . Shutdowns 11 | . . . 10 1 . . Energy Bleed 4 | . . 1 3 . . . Interference 23 | . . 7 16 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 2 | . . . 2 . . . Damage (major) 5 | . . . 5 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 2035 | . . . 1739 296 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 695 | . 197 695 550 87 30 81 Initial 210 | . . 52 210 23 25 9 Average 188 | . 57 433 189 31 18 16 Maximum Alert Level 3 | . . 3 2 . . . Low Security (%) 64 | 100 100 11 60 100 100 100 Level 1 16 | . . 25 28 . . . Level 2 19 | . . 62 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 4 5 3 . 1 Investigation 5 | . 1 2 1 1 . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . . 2 1 . . 1 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 12 | . 1 4 6 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 14 43 48 7 6 8 Peak Tracking Total 6 | . 4 6 6 4 6 5 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . 1 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . 3 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 15 | . 3 5 6 1 . . Max in Single Turn 1 | . 1 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 18 | . 1 8 5 4 . . Terminals 11 | . . 5 4 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 5 | . 1 2 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 1 20 11 17 . . Successful 27 | . 1 8 6 12 . . Failed 22 | . . 12 5 5 . . Catastrophic 3 | . . 3 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 32 | . . 14 10 8 . . Fabricators . | . . . . . . . Repair Stations 10 | . . 3 . 7 . . Recycling Units 7 | . 1 3 1 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . 4 5 4 . . Record 2 | . . 2 . . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 2 | . . . 1 1 . . Unreport Threat 2 | . . . 2 . . . Reprogram Traps 1 | . . 1 . . . . Dispatch Records 1 | . . . . 1 . . Zone Layout 3 | . . 1 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 1 . 7 . . Scan Component 5 | . . 1 . 4 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 6 | . 1 3 1 1 . . Report Inventory 5 | . 1 2 1 1 . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 11 | . . 7 2 2 . . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 126 | . . . . 126 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . 6 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 2 . . Non-combat 1 | . . . . 1 . . Combat 1 | . . . . 1 . . Robot Hacks Applied 2 | . . . . 2 . . parse_system 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6702 | 37 768 1571 2577 1174 171 404 Spaces Moved 3729 | 31 564 773 1372 641 140 208 Core 148 | 6 . . . 3 62 77 Treads 131 | . . . . . . 131 Legs . | . . . . . . . Wheels 3450 | 25 564 773 1372 638 78 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 150 135 145 50 50 Average Speed 141 | 96 106 150 146 151 112 166 Slowest Speed 1550 | 150 135 150 150 1550 1350 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 90 84 94 12 68 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 77 | . 8 43 16 . . 10 Melee . | . . . . . . . Projectile 30 | . . 4 16 . . 10 AOE 47 | . 8 39 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4634 | 35 671 1034 1701 798 153 242 Wait 463 | . 52 154 148 97 6 6 Move 3724 | 30 563 772 1371 641 139 208 Hop . | . . . . . . . Pick Up 71 | . 14 17 21 11 3 5 Fast Attach 21 | 5 2 . 4 4 . 6 Attach 25 | . . 2 10 5 5 3 Detach . | . . . . . . . Swap 38 | . 7 12 14 5 . . Drop 34 | . 4 7 15 8 . . Fire 250 | . 29 70 117 24 . 10 Melee 2 | . . . . 2 . . Ram 2 | . . . 1 1 . . Kick . | . . . . . . . Crush 4 | . . . . . . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 392 | -10/Materials | Identified exit to Materials 510 | -10/Materials | Discovered new exit (range 12) 625 | -10/Materials | Discovered exit to Materials (range 16) 720 | -10/Materials | Discovered exit to Materials (range 15) 806 | -10/Materials | Entered another Materials area 806 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1116 | -9/Materials | Build established: Skirmisher 1307 | -9/Materials | Discovered new exit (range 15) 1387 | -9/Materials | Identified exit to Materials 1749 | -9/Materials | Destroyed 7 combat bots 1816 | -9/Materials | Discovered new exit (range 9) 1830 | -9/Materials | Identified exit to Mines 2178 | -9/Materials | Discovered exit to Materials (range 16) 2377 | -9/Materials | Entered another Materials area 2377 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2548 | -8/Materials | Garrison activated, responded to threat 2647 | -8/Materials | Lost 5 parts (1p1n1u2w) 2970 | -8/Materials | Build established: Hacker-Skirmisher 3183 | -8/Materials | Discovered new exit (range 8) 3553 | -8/Materials | Core integrity fell below 50% 3979 | -8/Materials | Build established: Scavenger-Skirmisher 4021 | -8/Materials | Discovered new exit (range 3) 4022 | -8/Materials | Identified exit to Factory 4577 | -8/Materials | Build established: Hacker-Skirmisher 4954 | -8/Materials | Entered Factory 4954 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4960 | -7/Factory | Identified exit to DSF 5462 | -7/Factory | Repaired Arm. Huge Wheel 5462 | -7/Factory | Repaired Imp. Light Cannon 5512 | -7/Factory | Repaired Lgt. Angular Momentum Engine 5797 | -7/Factory | Lost 4 parts (1p1u2w) 6128 | -7/Factory | Sucked down chute 6128 | -7/Factory | Entered Waste 6143 | -7/Waste | EMP discharged 6143 | -7/Waste | System corruption reached 10% 6180 | -7/Waste | Spotted C-40 Crusher 6211 | -7/Waste | Spotted C-40 Crusher 6222 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6229 | -7/Waste | Spotted C-40 Crusher 6240 | -7/Waste | Crushed by Compactor (1 part destroyed) 6243 | -7/Waste | EMP discharged 6248 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6255 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6256 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6258 | -7/Waste | Crushed by Compactor (1 part destroyed) 6264 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6265 | -7/Waste | Core integrity fell below 50% 6267 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6269 | -7/Waste | Crushed by Compactor (1 part destroyed) 6283 | -7/Waste | Spotted C-40 Crusher 6283 | -7/Waste | Spotted C-40 Crusher 6288 | -7/Waste | Spotted C-40 Crusher 6291 | -7/Waste | Discovered new exit (range 16) 6299 | -7/Waste | Entered Factory 6300 | -7/Factory | Lost 10 parts (1n4u5w) 6627 | -7/Factory | Core integrity fell below 20% 6703 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 5 matter. Gauss Cannon destroyed. K-01 Serf collects debris. Gauss Cannon destroyed. Destroyed Gravmag System. P-60 Hacker destroyed. K-01 Serf collects debris. G-47 Trooper knocked back. K-01 Serf collects debris. G-47 Trooper Imp. Heat Sink blasted off. Q5BN,LCPUUR2BGLDZ3%4I4J,ZCY K-01 Serf collects debris. Acquired 11 matter. Lgt. Treads destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. G-47 Trooper heat damages Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#"#+###???????? | | ???????????????????????????????????# #???##### | | ???????????????????????????????????# #???# | | ?????????????????????????????????? # #???# | | ????????????????????????????????? # #???# | | ??????????????????????# ???????? + #???# | | ??????????????????????# """?""" # #???# | | ??????????????????????# ? # #???# | | ??????????????????????+ """?""" # #???# | | ??????????????????????# """?""" ?# #???# | | ??????????????????????# """?""" ??# #???# | | ??????????????????????? ? ???# #???# | | ??????????????????????? ? ????# ##??# | | ???????? ????????????? ? ?????# ;#??# | | ???????# ############;##;###+### ######### | | ???????# % | | ???????# | | ???????+ k%[ = | | ???????# g = | | ???????# @ | | ???????#" #####+#### ! ####################### | | ?????????????????????# # !?????????# | | ?????????????????????# g! # "" """????????????# | | ?????????????????????+% =%!+ S"" """????????????# | | ?????????????????????# k# "" """????????????# | | ?????????????????????# # ?????????# | | ?????????????????????# ##############????????# | | ?????????????????????# o#???????????????????### | | ?????????????????????# #???????????????????# | | ?????????????????????# #???????????????????# | | ?????????????????????# #???????????????????# | | ?????????????????????# #???????????????????# | | ?????????????????????# #???????????????????# | | ?????????????????????# #???????????????????# | | ?????????????????????# #???????????????????# | | ?????????????????????# T???????????????????# | | ?????????????????????# ???????????????????# | | ?????????????????????# #???????????????????# | | ?????????????????????# ???????????????????# | | ?????????????????????# "???????????????????# | | ?????????????????????# #???????????????????### | | ?????????????????????# ??????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control System Compromised Challenges ------------ None Game ------ Seed CobblerPotentialMallet Manual? 0 Play Time 01:03:26 Cumulative 9.5 hours Start 2024.11.14 @ 19:14:09 End 2024.11.14 @ 20:39:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 3 Adventurer 2 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 447354db-dc11-45b9-9025-fa15c7ff9e4c