Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.16 @ 23:00:58 Player: Pitt Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (772) 772 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 4163 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 66/300 Energy 74/160 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Sensor Array Shield Generator Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Improved Flight Unit Shield Generator Small Laser Improved Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 39 | 7 3 3 11 11 1 1 2 Power 5 | 1 . 1 1 1 . . 1 Engine 2 | 1 . . 1 . . . . Core 3 | . . 1 . 1 . . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 1 2 . 2 1 1 . Treads . | . . . . . . . . Leg 3 | 2 1 . . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight 4 | . . . . 2 1 1 . Utility 10 | 2 1 . 5 2 . . . Device 3 | 1 . . 2 . . . . Storage 1 | 1 . . . . . . . Processor 5 | . 1 . 3 1 . . . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 1 . 5 6 . . 1 Energy Gun 4 | 2 1 . 1 . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | . . . 3 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 3 . . . Special Weapon 3 | . . . 1 2 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 4 . . . Parts Lost 16 | . 1 . 3 6 1 3 2 Power 1 | . . . . 1 . . . Propulsion 5 | . . . 1 . 1 2 1 Utility 4 | . . . . 3 . 1 . Weapon 6 | . 1 . 2 2 . . 1 Highest Loss Streak 6 | . 1 . 3 6 1 3 1 Average Slot Usage (%) 77 | . 98 100 91 75 38 24 15 Engine 6 | . 14 2 7 1 . . . Core 2 | . . 11 3 5 . . 1 Leg 8 | . 28 5 . . . . . Wheel 5 | . . 22 15 1 . . . Flight 5 | . . . . 19 18 12 1 Device 4 | . 2 . 11 5 . . . Storage 10 | . 14 14 11 11 9 3 . Processor 14 | . 11 14 21 16 9 9 9 Energy Gun 13 | . 26 28 11 5 . . . Ballistic Gun 2 | . . . 9 2 . . . Naked Turns . | . . . . . . . . Heaviest Build 18 | 14 14 14 18 15 12 4 6 Greatest Support 20 | 20 20 20 20 12 12 10 6 Greatest Overweight (x) 2 | . . . 1 2 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 6 6 4 4 Most Carried 6 | 6 6 6 6 6 6 4 3 Average Carried 4 | 3 5 5 4 5 4 3 3 Final Capacity 6 | 6 6 6 6 6 6 4 4 Final Carried 6 | 5 6 6 6 6 4 3 3 Class Distribution -------------------- 87% | Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Matter Collected 510 | 260 40 28 103 19 . . 60 Remotely . | . . . . . . . . Salvage Created 1109 | 183 137 104 188 437 . . 60 Parts 68 | 15 4 5 15 27 . . 2 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Combat Hostiles Destroyed 24 | . 2 4 6 11 . . 1 Melee 1 | . . . . . . . 1 Guns 10 | . 1 3 6 . . . . AOE 12 | . . 1 . 11 . . . Classes Destroyed 10 | 2 2 1 2 3 . . . Worker 2 | . . . . 2 . . . Builder 1 | . . . . 1 . . . Tunneler 4 | 4 . . . . . . . Hauler 1 | . . . . 1 . . . Recycler 2 | 1 . . . 1 . . . Operator 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 10 | . . 3 3 4 . . . Grunt 11 | . 2 1 2 5 . . 1 Sentry 3 | . . . 1 2 . . . Best Kill Streak 11 | 3 2 3 4 11 . . 1 Combat Bots Only 6 | . 2 3 4 6 . . 1 Max Kills in Single Turn 5 | 1 1 1 1 5 . . 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 . 4 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Damage Taken 2356 | . 254 133 311 772 32 600 254 Core 945 | . 49 19 41 280 15 401 140 Absorbed by Shields 88 | . . . . . . 88 . Core Remaining (%) 63 | 100 . 72 . 19 . . . Volleys Fired 80 | 6 18 7 26 18 . . 5 Largest 2 | 2 2 2 2 1 . . 1 Hottest 105 | 90 90 105 105 100 . . 75 Shots Fired 111 | 12 23 14 39 18 . . 5 Gun 94 | 12 23 14 38 7 . . . Cannon 5 | . . . . . . . 5 Launcher 7 | . . . . 7 . . . Special 5 | . . . 1 4 . . . Kinetic 40 | . . . 33 7 . . . Thermal 32 | 6 5 7 5 4 . . 5 Explosive 3 | . . . . 3 . . . Electromagnetic 36 | 6 18 7 1 4 . . . Robot Hit Streak 8 | 3 5 8 8 6 . . 6 Robot Miss Streak 8 | 2 2 1 5 8 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 71 | 6 16 10 25 9 . . 5 Core Hits 62 | 5 4 6 14 30 . . 3 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1755 | 106 245 204 225 842 3 . 130 Guns 773 | 106 245 135 225 62 . . . Cannons 125 | . . . . . . . 125 Explosions 849 | . . 69 . 780 . . . Melee . | . . . . . . . . Ramming 8 | . . . . . 3 . 5 Kinetic 247 | . . . 185 62 . . . Thermal 376 | 25 37 116 29 44 . . 125 Explosive 536 | . . . . 536 . . . Electromagnetic 588 | 81 208 88 11 200 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . 3 . . . Projectiles . | . . . . . . . . Explosions 3 | . . . . 3 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . . . . 55 1 . 2 Shots 3 | . . . . 3 . . . Rammed 2 | . . . . . 1 . 1 Targets Rammed 2 | . . . . . 1 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 228 | 60 219 228 30 61 . . 72 Average Temperature 66 | 27 111 103 8 19 . . 29 Received Heat Transfer 915 | . 147 48 60 261 18 255 126 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 693 | 74 111 211 62 50 . . 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Peak Influence 469 | 25 83 146 201 469 232 225 134 Average Influence 105 | 9 37 82 123 193 219 190 113 Maximum Alert Level 2 | . . . 1 2 1 1 . Low Security (%) 85 | 100 100 100 91 62 4 77 100 Level 1 12 | . . . 8 26 95 22 . Level 2 1 | . . . . 11 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 1 3 1 . 1 Investigation 3 | . 1 . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 2 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Distress Signals 3 | . 1 . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 6 5 10 28 4 18 4 Peak Tracking Total 14 | . 3 3 5 10 3 14 7 Tactical Retreats 6 | . . 1 1 1 1 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . 4 . . . Reused 2 | . . . . 2 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Machines Accessed 13 | . 2 . 2 6 1 . 2 Terminals 10 | . 1 . 2 5 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 28 | . 4 . 5 15 1 . 3 Successful 18 | . 3 . 3 10 1 . 1 Failed 10 | . 1 . 2 5 . . 2 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 11 | . 3 . 3 2 . . 3 Terminals 24 | . 2 . 5 14 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 13 | . . . 3 9 . . 1 Robot Analysis 1 | . . . 1 . . . . Open Door 3 | . . . . 3 . . . Terminal Index 1 | . . . . . . . 1 Recycling Unit Index 1 | . . . 1 . . . . Locate Traps 2 | . . . . 2 . . . Reprogram Traps 1 | . . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . 3 . . 1 . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . Reject 1 | . 1 . . . . . . Mask 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . 1 3 . . 2 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Turns Passed 1289 | 160 334 97 258 193 69 122 56 Spaces Moved 1335 | 107 180 67 178 290 134 302 77 Core 54 | 5 . . . . . 1 48 Treads . | . . . . . . . . Legs 286 | 102 180 4 . . . . . Wheels 267 | . . 63 178 26 . . . Hover . | . . . . . . . . Flight 728 | . . . . 264 134 301 29 Fastest Speed 32 | 50 120 80 80 32 32 34 35 Average Speed 63 | 116 120 82 85 37 33 34 48 Slowest Speed 175 | 120 120 120 90 175 105 50 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . . . 6 1 5 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 27 9 17 49 11 42 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . 1 3 . . . Terrain Destroyed 68 | . . 5 1 62 . . . Melee . | . . . . . . . . Projectile 4 | . . . 1 3 . . . AOE 64 | . . 5 . 59 . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Total 1644 | 127 275 94 249 339 157 313 90 Wait 147 | . 73 15 24 9 21 . 5 Move 1306 | 106 179 66 177 277 131 293 77 Hop 10 | . . . . 6 1 3 . Pick Up 18 | 7 . 1 4 6 . . . Fast Attach 19 | 6 2 1 4 4 . . 2 Attach 13 | 1 . . 5 5 1 1 . Detach 12 | . 1 . 5 5 1 . . Swap 7 | . 1 2 2 2 . . . Drop 14 | 1 1 2 2 7 1 . . Fire 80 | 6 18 7 26 18 . . 5 Melee . | . . . . . . . . Ram 2 | . . . . . 1 . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat / Min / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 495 | -10/Materials | Entered Mines 501 | -10/Mines | Met a Derelict bent on vengeance 536 | -10/Mines | Learned 4 Materials zone layouts 536 | -10/Mines | Discovered new exit (range 7) 592 | -10/Mines | Entered Materials 592 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Identified exit to Mines 593 | -9/Materials | Identified exit to Storage 738 | -9/Materials | Lost 3 parts (1n2w) 751 | -9/Materials | Discovered exit to Storage (range 15) 804 | -9/Materials | Discovered new exit (range 18) 850 | -9/Materials | Entered Storage 1000 | -9/Storage | Core integrity fell below 50% 1014 | -9/Storage | Found Prototype Launcher 1014 | -9/Storage | Identified Scatter Rocket Array 1038 | -9/Storage | Core integrity fell below 20% 1039 | -9/Storage | Discovered new exit (range 13) 1043 | -9/Storage | Entered Materials 1043 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1048 | -8/Materials | Lost 6 parts (1p3u2w) 1112 | -8/Materials | Identified exit to Garrison 1112 | -8/Materials | Entered Garrison 1132 | -8/Garrison | Triggered checkpoint 1148 | -8/Garrison | Triggered checkpoint 1155 | -8/Garrison | Discovered new exit (range 8) 1166 | -8/Garrison | Triggered checkpoint 1202 | -8/Garrison | Triggered checkpoint 1202 | -8/Garrison | Lost 3 parts (2n1u) 1207 | -8/Garrison | Discovered new exit (range 14) 1213 | -8/Garrison | Core integrity fell below 50% 1232 | -8/Garrison | Installed Relay Interface Framework 1234 | -8/Garrison | Entered Materials 1258 | -8/Materials | Core integrity fell below 20% 1290 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01239_ Connecting with Terminal... 01239_ Current location identified: Materials 01243_ Connecting with Terminal... >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. 01243_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 01245_ Imp. Flight Unit destroyed. 01251_ K-01 Serf collects debris. 01265_ Acquired Hvy. Particle Cannon. 01273_ K-01 Serf collects debris. 01285_ Atomic Centrifuge disabled. 01286_ Hvy. Particle Cannon destroyed. 01286_ K-01 Serf cleans the Atomic Centrifuge. 01287_ Slammed into G-47 Trooper. 01287_ G-47 Trooper destroyed. 01288_ Acquired 60 matter. 01289_ Acquired Lgt. Nuclear Core. 01290_ K-01 Serf cleans the Atomic Centrifuge. 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