Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 22:19:34 Player: Phosphorus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2193) 2193 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5485 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 485/700 Matter 187/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Machine Analyzer Weapon Cycler > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- High-capacity Battery (250) Medium Matter Pod (100) High-capacity Matter Pod (0) Machine Analyzer Signal Interpreter Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Ion Cannon Ion Cannon Heavy Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Heavy Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon Flak Cannon > --- INVENTORY -------- High-capacity Battery Medium Matter Pod High-capacity Matter Pod Machine Analyzer Signal Interpreter Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Ion Cannon Heavy Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack Improved Datajack Mining Laser [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 43 | 7 1 6 . . 22 7 Power 4 | 1 . 1 . . 1 1 Engine 3 | 1 . 1 . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . 2 . . 3 . Treads 7 | 2 . 2 . . 3 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 . . . 7 3 Device 2 | 1 . . . . . 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware 2 | . . . . . 2 . Protection 6 | . . . . . 4 2 Artifact . | . . . . . . . Weapon 19 | 2 . 3 . . 11 3 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 8 | . . . . . 6 2 Ballistic Gun 4 | 1 . 3 . . . . Ballistic Cannon 3 | . . . . . 2 1 Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 19 | . . 5 . . 5 9 Power 3 | . . 1 . . 1 1 Propulsion 7 | . . 2 . . 2 3 Utility 3 | . . . . . 1 2 Weapon 6 | . . 2 . . 1 3 Highest Loss Streak 4 | . . 4 . . 4 4 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 94 | . 100 95 100 100 87 77 Engine 11 | . 14 12 14 14 8 2 Treads 26 | . 28 25 28 28 28 18 Device 11 | . 14 14 14 14 4 2 Storage 12 | . 14 14 14 14 9 7 Processor 1 | . . . . . 3 7 Protection 3 | . . . . . 12 10 Energy Gun 3 | . 14 8 . . . . Energy Cannon 2 | . . . . . 7 8 Ballistic Gun 16 | . 14 19 28 28 2 . Ballistic Cannon 2 | . . . . . 7 13 Naked Turns . | . . . . . . . Heaviest Build 127 | 15 90 90 90 90 110 127 Greatest Support 80 | 40 40 40 40 40 80 60 Greatest Overweight (x) 36 | . 2 4 2 2 1 36 Average Overweight (x) 1 | . . 2 2 2 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 7 9 25 25 25 25 25 Most Carried 25 | 7 10 18 18 25 25 25 Average Carried 17 | 4 7 13 18 21 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 10 18 18 25 24 23 Class Distribution -------------------- 87% | Mutant 4% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1690 | 290 255 343 . 30 312 460 Remotely . | . . . . . . . Salvage Created 2445 | 81 613 281 . 111 970 389 Parts 144 | 9 31 16 . 12 50 26 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 11 9 . 3 18 12 Guns 23 | . 11 9 . 3 . . Cannons 21 | . . . . . 9 12 AOE 9 | . . . . . 9 . Classes Destroyed 15 | 2 4 1 . . 5 3 Worker 5 | . . 2 . . 3 . Builder 4 | . . . . . 3 1 Tunneler 3 | 2 . . . 1 . . Hauler 4 | . 2 . . . 2 . Recycler 6 | 1 2 . . . 3 . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 1 | . . . . . 1 . Swarmer 17 | . 3 5 . 3 3 3 Grunt 21 | . 8 4 . . 9 . Brawler 2 | . . . . . 2 . Sentry 8 | . . . . . 4 4 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 11 | 2 3 6 . 3 11 4 Combat Bots Only 6 | . 3 3 . 3 6 4 Max Kills in Single Turn 5 | 1 2 2 . 1 5 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 473 | . 41 63 . 17 92 260 Missed 152 | . 9 13 . 5 26 99 Damage Taken 3885 | . 376 558 . 102 1150 1699 Core 582 | . 44 165 . 26 132 215 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . . . 6 76 . Volleys Fired 174 | 9 47 26 . 5 53 34 Largest 3 | 2 2 2 . 2 2 3 Hottest 211 | 70 70 70 . 40 114 211 Shots Fired 341 | 18 94 49 . 10 91 79 Gun 171 | 18 94 49 . 10 . . Cannon 162 | . . . . . 83 79 Launcher 8 | . . . . . 8 . Special . | . . . . . . . Kinetic 200 | 9 47 37 . 10 38 59 Thermal 133 | 9 47 12 . . 45 20 Explosive 8 | . . . . . 8 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 5 9 7 . 6 14 12 Robot Miss Streak 8 | 1 2 2 . 1 8 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 229 | 13 70 36 . 7 52 51 Core Hits 148 | 4 32 17 . 6 46 43 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | 1 6 . . . 3 2 Burn 7 | 1 6 . . . . . Meltdown 1 | . . . . . 1 . Blast 4 | . . . . . 2 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5640 | 160 896 489 . 106 2779 1210 Guns 1616 | 160 885 483 . 88 . . Cannons 2290 | . . . . . 1080 1210 Explosions 1680 | . . . . . 1680 . Melee . | . . . . . . . Ramming 54 | . 11 6 . 18 19 . Kinetic 2389 | 97 463 382 . 88 452 907 Thermal 1586 | 63 422 101 . . 697 303 Explosive 1611 | . . . . . 1611 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 2 Average Corruption 2 | . . . . . 5 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 9 3 Message Errors 4 | . . . . . 4 . Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . 1 1 Parts Fused 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 1 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 71 | . . . . . 71 . Projectiles 3 | . . . . . 3 . Explosions 68 | . . . . . 68 . Melee . | . . . . . . . Knockbacks 11 | . . . . . 2 9 Impact 1 | . . . . . 1 . Kinetic 10 | . . . . . 1 9 Secondary . | . . . . . . . Self-Inflicted Damage 264 | . . . . . 264 . Shots 5 | . . . . . 5 . Rammed 9 | . 2 2 . 3 2 . Targets Rammed 9 | . 2 2 . 3 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 453 | 45 141 130 . . 273 453 Average Temperature 95 | 18 39 58 . . 92 171 Received Heat Transfer 1080 | . 201 231 . . 360 288 Effects 7 | . . . . . 1 6 Energy Bleed 2 | . . . . . 1 1 Interference 4 | . . . . . . 4 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 9 | 1 4 1 . . 3 . Heat Transferred 3750 | 259 1702 296 . . 1012 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 628 | 15 195 109 . 70 628 409 Initial 234 | . 9 39 . . 27 234 Average 123 | 5 111 54 . 7 221 296 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 78 | 100 100 100 . 100 52 19 Level 1 17 | . . . . . 29 80 Level 2 4 | . . . . . 18 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 1 . . 3 5 Investigation 3 | . 2 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . . . 2 1 Assault 1 | . . . . . 1 . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 3 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 23 12 . 3 28 14 Peak Tracking Total 7 | . 4 3 . 3 7 4 Tactical Retreats 4 | . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . . 6 1 Max in Single Turn 2 | . . . . . 2 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 9 | . 5 1 . . 3 . Terminals 7 | . 4 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 17 1 . . 12 . Successful 12 | . 6 1 . . 5 . Failed 17 | . 11 . . . 6 . Catastrophic 4 | . 2 . . . 2 . Database Lockouts 1 | . . . . . 1 . Manual 22 | . 12 . . . 10 . Terminals 28 | . 16 . . . 12 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 4 1 . . 4 . Part Schematic 5 | . 1 . . . 4 . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . Terminals 2 | . 1 . . . 1 . Botnet 1 | . . . . . 1 . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6857 | 229 952 1371 1408 947 1251 699 Spaces Moved 2220 | 116 438 377 434 282 417 156 Core 8 | 3 . . . . . 5 Treads 2212 | 113 438 377 434 282 417 151 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 325 325 242 243 Average Speed 274 | 157 169 334 325 325 242 365 Slowest Speed 1850 | 160 320 480 325 325 243 1850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 6 60 71 78 56 34 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 62 | . . . . . 62 . Melee . | . . . . . . . Projectile 12 | . . . . . 12 . AOE 50 | . . . . . 50 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2653 | 143 553 434 433 298 572 220 Wait 114 | . 55 12 . 2 27 18 Move 2214 | 115 437 376 433 281 416 156 Hop . | . . . . . . . Pick Up 63 | 10 7 12 . 7 23 4 Fast Attach 13 | 5 . 1 . . 6 1 Attach 21 | 2 . 4 . . 11 4 Detach 8 | . . . . . 8 . Swap 9 | . 1 1 . . 5 2 Drop 28 | 2 4 . . . 21 1 Fire 174 | 9 47 26 . 5 53 34 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 2 2 . 3 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 230 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 858 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Discovered new exit (range 14) 1182 | -10/Materials | Entered Mines 1769 | -10/Mines | Learned Materials terminal intel 1955 | -10/Mines | Discovered new exit (range 10) 2005 | -10/Mines | Core integrity fell below 50% 2037 | -10/Mines | Lost 4 parts (2n2w) 2143 | -10/Mines | Met a Derelict shopkeep closing up shop 2153 | -10/Mines | Core integrity fell below 20% 2286 | -10/Mines | Found a hidden stash of uninstalled traps 2302 | -10/Mines | Learned Materials non-interactive machine intel 2386 | -10/Mines | Discovered new exit (range 13) 2390 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2540 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2540 | -10/Mines | Discovered new exit (range 5) 2553 | -10/Mines | Entered Exiles 2553 | -10/Exiles | Found Exiles lab abandoned 3922 | -10/Exiles | Discovered new exit (range 14) 3961 | -10/Exiles | Entered Mines 4297 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4879 | -9/Mines | Discovered new exit (range 9) 4908 | -9/Mines | Entered Materials 4908 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4909 | -8/Materials | Loaded intel: 41 non-interactive machine locations 4910 | -8/Materials | Loaded intel: 12 terminal locations 5704 | -8/Materials | Discovered new exit (range 15) 5965 | -8/Materials | Central database locked down 5968 | -8/Materials | Lost 4 parts (1p2n1w) 6159 | -8/Materials | Entered Factory 6159 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6660 | -7/Factory | Build established: Scavenger-Tank 6813 | -7/Factory | Lost 4 parts (1n1u2w) 6858 | -7/Factory | Self-destructed Last Messages --------------- 06734_ Y-54 Guardian destroyed. 06736_ Acquired 16 matter. 06737_ U-05 Engineer repairs door. 06738_ Overheating: System interference. 06738_ Weapon Cycler temporarily disabled. 06743_ Y-54 Guardian emerges from the garrison. 06752_ Lgt. Treads destroyed. 06752_ Flak Cannon destroyed. 06757_ K-01 Serf destroyed. 06757_ Y-54 Guardian Imp. Heat Sink blasted off. 06757_ Y-54 Guardian destroyed. 06768_ Y-54 Guardian emerges from the garrison. 06775_ Hrd. Medium Armor Plating destroyed. 06782_ Assault Cannon destroyed. 06787_ Y-54 Guardian destroyed. 06807_ Acquired 109 matter. 06824_ Acquired 1 matter. 06832_ System corrupted: Energy discharge (-74). 06847_ Hvy. Particle Cannon destroyed. 06854_ Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?############## ?????????????????? | | ?# # ######????????????????????? | | ?# # #?????????????????????????? | | ?# # #?????????????????????????? | | ?# # ############??????????????? | | ?# """ """ # #??????????????? | | ?? """ """ + #??????????????? | | ?# """ """ # #??????????????? | | ?# # #??????????????? | | ?# """ """ # [[[ #??????????????? | | ?? """ """ ##### [[ #??????????????? | | ???""" """ #???# [[ """ #####??????????? | | ??? 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""""" *%[# """""""""??????? | | ???????????????#** """"""!%!#???? ?????????? | | ???????????????#** %! *%#???????? ????????? | | ???????????????#** """"""Y""#????????????????????? | | ???????????????# """"""@""#?????????"T"????????? | | ???????????????????""""""%[G#????????????????????? | | ???????????????????""""""%""#????????????????????? | | ???????????????????? ![=""#????????????????????? | | ??????????????????? = #?????"""?"""????????? | | ???????????????????##########?????"""?"""????????? | | ??????????????????????????????????"""?"""????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"""?"""????????????????????????? | | ??????????????????"""?"""????????????????????????? | | ??????????????????"""?"""????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"""?"""????????????????????????? | | ??????????????????"""?"""????????????????????????? | | ??????????????????"""?"""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Reactive Plating | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedTripodAnalyzer Manual? 0 Play Time 00:25:49 Cumulative 122.5 hours Start 2024.04.27 @ 20:14:36 End 2024.04.27 @ 22:19:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0 Lore% 78 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a59c8f64-6dac-42a3-8c13-4a94bb1ca65c