Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.27 @ 20:44:16 Player: CL-1C0 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1306) 1306 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5416 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Machine Analyzer Advanced Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- High-powered Shock Rifle Mace > --- INVENTORY (5) ---- Advanced Terrain Scanner CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Experimental Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Compact Wheel Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer A0-MCA's Component Scanner Improved Trap Extractor High-powered Shock Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack CPS Tube CPS Tube CPS Tube Mace Vortex Trap DRS Beacon [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 7 | . . . . 7 Weapon . | . . . . . Parts Attached 44 | . 9 4 6 25 Power 5 | . 1 1 1 2 Engine 3 | . 1 1 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | . 2 . 2 3 Treads 2 | . 2 . . . Leg . | . . . . . Wheel 5 | . . . 2 3 Hover . | . . . . . Flight . | . . . . . Utility 21 | . 5 . 1 15 Device 5 | . . . . 5 Storage 2 | . 2 . . . Processor 5 | . . . . 5 Hackware 5 | . . . . 5 Protection 4 | . 3 . 1 . Artifact . | . . . . . Weapon 11 | . 1 3 2 5 Energy Gun 2 | . . 1 . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . . 3 Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 5 1 . 11 Power 3 | . 1 1 . 1 Propulsion 5 | . 1 . . 4 Utility 6 | . 2 . . 4 Weapon 3 | . 1 . . 2 Highest Loss Streak 5 | . 3 1 . 5 To Critical Strikes . | . . . . . Average Backups 15 | . 15 19 12 16 Power . | . . 1 . . Propulsion 1 | . 3 3 . . Utility 8 | . 8 11 7 7 Weapon 2 | . 3 3 2 3 Tool/Special . | . . . . . Unused Backups 46 | . 6 7 21 12 Power 3 | . 1 . 1 1 Propulsion 6 | . 2 . 3 1 Utility 21 | . 1 2 12 6 Weapon 14 | . 2 5 5 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 88 | . 97 99 79 84 Engine 11 | . 13 13 14 2 Treads 10 | . 18 28 2 . Leg 2 | . 9 . . . Wheel 13 | . . . 25 15 Device 1 | . . . . 9 Storage 12 | . 14 14 14 5 Processor 2 | . . . . 13 Hackware 2 | . . . . 15 Protection 11 | . 12 14 14 2 Energy Gun 1 | . . 3 1 1 Energy Cannon 2 | . 7 3 . . Ballistic Gun 7 | . 20 12 1 . Ballistic Cannon 1 | . . 8 . . Special Weapon 1 | . . . 2 . Special Melee Weapon 1 | . . . 2 2 Peak Build Rating 55 | . 9 12 18 55 Average Rating 16 | . 8 11 10 44 On Entrance 10 | 6 6 9 12 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 56 | 11 48 52 52 56 Greatest Support 40 | 20 40 40 40 38 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 19 | . 17 20 20 19 Most Carried 20 | . 20 20 20 20 Average Carried 15 | . 15 19 13 18 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 6 20 19 20 3 Class Distribution -------------------- 83% | Mutant 8% | Hacker-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1544 | 200 589 127 168 460 Remotely . | . . . . . Salvage Created 1727 | . 712 94 . 921 Parts 76 | . 33 7 . 36 Haulers Intercepted . | . . . . . Recyclers Shooed 9 | . 3 . . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 29 | . 12 4 . 13 Melee 4 | . . . . 4 Guns 12 | . 11 1 . . Cannons 4 | . 1 3 . . AOE 9 | . . . . 9 Classes Destroyed 12 | . 7 1 . 4 Worker 3 | . . . . 3 Builder 8 | . 1 . . 7 Recycler 6 | . 3 . . 3 Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 9 | . 5 . . 4 Grunt 12 | . 7 1 . 4 Sentry 1 | . . . . 1 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Subdweller 3 | . . 3 . . Best Kill Streak 13 | . 6 2 . 13 Combat Bots Only 5 | . 5 2 . 4 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 332 | . 129 23 . 180 Missed 104 | . 38 6 . 60 Hits 228 | . 91 17 . 120 Projectile 228 | . 91 17 . 120 Critical Strikes 9 | . 4 3 . 2 Actively Blocked 2 | . 2 . . . Damage Taken 2920 | . 886 324 . 1710 Core 1108 | . 167 81 . 860 Absorbed by Shields . | . . . . . Redirected to Shielding 172 | . 101 21 . 50 Regen/Repaired (Parts) 10 | . . . . 10 Core Remaining (%) 50 | 100 . . . . Volleys Fired 140 | . 106 17 . 17 Largest 2 | . 2 2 . 2 Hottest 93 | . 80 93 . 60 Shots Fired 265 | . 209 34 . 22 Gun 210 | . 196 13 . 1 Cannon 34 | . 13 21 . . Launcher 21 | . . . . 21 Special . | . . . . . Kinetic 220 | . 196 24 . . Thermal 23 | . 13 10 . . Explosive 21 | . . . . 21 Electromagnetic 1 | . . . . 1 Robot Hit Streak 16 | . 10 16 . 8 Robot Miss Streak 6 | . 6 2 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 179 | . 117 24 . 38 Core Hits 92 | . 36 7 . 49 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 3 | . 1 . . 2 Critical Strikes 6 | . 1 . . 5 Destroy 1 | . 1 . . . Smash 5 | . . . . 5 Melee Attacks 40 | . . . . 40 Impact 40 | . . . . 40 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . . . . 10 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4590 | . 1284 477 . 2829 Guns 1284 | . 1143 141 . . Cannons 477 | . 141 336 . . Explosions 1776 | . . . . 1776 Melee 1053 | . . . . 1053 Ramming . | . . . . . Kinetic 1454 | . 1143 311 . . Thermal 307 | . 141 166 . . Explosive 1776 | . . . . 1776 Electromagnetic . | . . . . . Impact 1053 | . . . . 1053 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 450 | . . . . 450 Projectiles . | . . . . . Explosions 149 | . . . . 149 Melee 301 | . . . . 301 Knockbacks 8 | . . 2 . 6 Impact 6 | . . . . 6 Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 256 | . . . . 256 Shots 8 | . . . . 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 113 | . 113 . . 5 Average Temperature 32 | . 33 . . 5 Received Heat Transfer 774 | . 267 66 . 441 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles . | . . . . . Parts Fried 9 | . . . . 9 Impact Corruptions 12 | . . . . 12 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 605 | . 296 309 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | . 100 . . 97 Level 1 1 | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 295 | . 108 . . 295 Initial . | . . . . . Average 35 | . 25 . . 47 Influence Increases 1008 | . 352 30 . 626 Destroy 0b10 Robot/C 520 | . 240 20 . 260 Destroy 0b10 Robot/NC 105 | . 35 . . 70 Destroy Leader 144 | . 72 10 . 62 Successful Hack 32 | . 5 . . 27 Disable Machine 75 | . . . . 75 Destroy Structure 102 | . . . . 102 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 729 | . 352 30 . 347 Time Decay 579 | . 302 30 . 247 Lost Part 150 | . 50 . . 100 Squads Dispatched 7 | . 3 . . 4 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 52 | . 28 4 . 20 Peak Tracking Total 6 | . 4 2 . 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 5 | . 1 . 1 3 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 9 | . 1 . 1 7 Successful 7 | . 1 . 1 5 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Track 1 | . . . . 1 Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 36 | . . . . 36 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1170 | . . . . 1170 Sensors 906 | . . . . 906 Terrain 33 | . . . . 33 Machine Analysis 1170 | . . . . 1170 Jamming 733 | . . . . 733 Robot Analysis Total . | . . . . . Derelict Logs Recovered 5 | . . 1 4 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6249 | . 1394 1092 2593 1170 Spaces Moved 3918 | 1 469 419 2296 733 Core 17 | . . . . 17 Treads 827 | . 318 419 90 . Legs 152 | 1 151 . . . Wheels 2922 | . . . 2206 716 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 240 105 50 Average Speed 136 | 120 215 240 110 110 Slowest Speed 240 | 120 240 240 240 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 2 62 39 89 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . . 8 . Spaces Dug 7 | . . . . 7 Terrain Destroyed 105 | . . 1 . 104 Melee 7 | . . . . 7 Projectile 1 | . . 1 . . AOE 97 | . . . . 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4513 | . 665 476 2373 999 Wait 233 | . 59 22 . 152 Move 3914 | . 468 418 2295 733 Hop . | . . . . . Pick Up 75 | . 20 6 37 12 Fast Attach 9 | . 2 2 . 5 Attach 23 | . 5 1 4 13 Detach 1 | . . . . 1 Swap 21 | . 2 1 2 16 Drop 57 | . 3 9 35 10 Fire 140 | . 106 17 . 17 Melee 40 | . . . . 40 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 471 | -10/Materials | Lost 3 parts (1p1n1u) 528 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Core integrity fell below 50% 813 | -10/Materials | Discovered new exit (range 11) 864 | -10/Materials | Discovered new exit (range 5) 1373 | -10/Materials | Discovered new exit (range 9) 1395 | -10/Materials | Entered Subcaves 1395 | -10/Subcaves | Discovered new exit (range 7) 1396 | -10/Subcaves | Approached by a straggling Scientist 1415 | -10/Subcaves | Identified exit to Materials 2013 | -10/Subcaves | Core integrity fell below 20% 2161 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2165 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2480 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2487 | -10/Subcaves | Entered Scraptown 2689 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2694 | -8/Scraptown | Learned location of Warlord (-5) 2696 | -8/Scraptown | Learned Factory interactive machine intel 2699 | -8/Scraptown | Learned Research garrison access intel 2701 | -8/Scraptown | Learned Research stockpile data 2760 | -8/Scraptown | Visited Cyclists 2775 | -8/Scraptown | Visited IN-MT5's Study 2801 | -8/Scraptown | Visited Fellowship of the Rings 2811 | -8/Scraptown | Visited Bundlers 2880 | -8/Scraptown | Visited UFD Registry 2880 | -8/Scraptown | Registered with UFD as "Electrobay" 2916 | -8/Scraptown | Visited Derelict Rescue Squad 2922 | -8/Scraptown | Found DRS Beacon 2944 | -8/Scraptown | Visited LU-1G1's Boring Crew 2961 | -8/Scraptown | Visited Infowarlord's Domain 2977 | -8/Scraptown | Visited Research Penetration Think Tank 2995 | -8/Scraptown | Visited A0-MCA Data Center 3001 | -8/Scraptown | Given a C rating by A0-MCA 3005 | -8/Scraptown | Found A0-MCA's Component Scanner 3024 | -8/Scraptown | Visited Supply Room 3046 | -8/Scraptown | Visited Chapter 10 3081 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3176 | -8/Scraptown | Visited Science Guys 3210 | -8/Scraptown | Visited Observation Area 3229 | -8/Scraptown | Visited Junk Cannon Lab 3541 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3639 | -8/Scraptown | Discovered new exit (range 13) 3735 | -8/Scraptown | Entered Cyclist Reading Room 3806 | -8/Scraptown | Visited TADAMA 4675 | -8/Scraptown | Found Exp. Sensor Array 4713 | -8/Scraptown | Discovered new exit (range 3) 5017 | -8/Scraptown | Met Optimus 5017 | -8/Scraptown | Accepted into 0bPrime 5080 | -8/Scraptown | Entered Factory 5080 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 5081 | -6/Factory | Loaded intel: 54 interactive machine locations 5121 | -6/Factory | Discovered new exit (range 13) 5247 | -6/Factory | Identified exit to Lower Caves 5622 | -6/Factory | Repaired Exp. Sensor Array 5784 | -6/Factory | Discovered new exit (range 15) 5803 | -6/Factory | Identified exit to Factory 5995 | -6/Factory | Build established: Hacker-Assassin 6225 | -6/Factory | Core integrity fell below 50% 6244 | -6/Factory | Core integrity fell below 20% 6250 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06231_ R-10 Processor system terminally corrupted. 06231_ Field Recycling Unit fried. 06231_ U-05 Engineer builds a Wall. 06232_ U-05 Engineer lays Concrete. 06233_ U-05 Engineer builds a Wall. 06234_ Acquired 50 matter. 06234_ U-05 Engineer builds a Wall. 06239_ U-05 Engineer lays Concrete. 06241_ U-05 Engineer builds a Wall. 06242_ Subcomponent Replicator disabled. 06242_ U-05 Engineer destroyed. 06245_ System Shield destroyed. 06246_ The unstable cave ceiling collapses. 06246_ U-05 Engineer lays Concrete. 06247_ Slug penetrates Fusion Modulator. 06247_ Critical hit (Burn: +37). 06247_ U-05 Engineer builds a Wall. 06248_ The unstable cave ceiling collapses. 06249_ Mni. Grenade Launcher destroyed. 06250_ Slug penetrates Fusion Modulator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????########### ???????????? | | ??????????????????????# # ???????????? | | ?????????????????????## ????????????? | | ?????????????????????# ! ?????????????? | | ????????????????????## ####+??????????? | | ????????????????????# "T" ??????????? | | ????????????????????# ???????????? | | ?????###?????????????# R """"??????????? | | ????? ?????####### """"??????????? | | ????? ##### ###### # """" #??????? | | ???? k =k! = ! #??????? | | ???? ! !"*& % #??????? | | ???? /!!*& g #?????????? | | ????? ##### |!]]# %|######## #?????????? | | ????? ?#######+## Y !#?????????"?????? | | ?????# #?# h """ #?????????""????? | | ?????# #?# """ """ """ #?????????G?????? | | ?????# #?# "T """ """"" #?????????""????? | | ""???# #?# """ """ @ #?????????"?????? | | "S???# #?# * # """ #???????????????? | | "????# k #######+######## """"" #???????????????? | | ?????# ## ## """"" #???????????????? | | ?????+ ##""" ## ????????????????? | | ?????# ##"Y " " " ##########????????????????? | | ###### ##""" " " " #?????????????????????????? | | # " " " #?????????????????????????? | | # " " " #?????????????????????????? | | + " " " #?????????????????????????? | | # " " " ???????????????????????????? | | # " " " ???????????????????????????? | | ###### # " " " ???????????????????????????? | | T#???# # " " "????????????????????????????? | | #???# # ????????????????????????????? | | ##???# ###########????????????????????????????? | | #????# #??????????????????????????????????????? | | #????# #??????????????????????????????????????? | | #????? #??????????????????????????????????????? | | #?????+#??????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?""""?""""???????????????????????????????????? | | #?""""?""""???????????????????????????????????? | | #?""""?""""???????????????????????????????????? | | ??""""?""""???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 65% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroVisualAccelerator Manual? 0 Play Time 00:42:02 Cumulative 613.8 hours Start 2025.09.27 @ 19:31:32 End 2025.09.27 @ 20:44:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 732 Rogue 732 Adventurer 0 Explorer 0 Win Type - Total 21 Types 14/0/5/1/0/0/1/0/0/0 Lore% 88 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4780aff-2d94-46dd-b8ac-0abd8f7a27a9