Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 13:41:57 Player: DZKane Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (654) 654 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2129 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 248/250 System Corruption 0% Temperature Cool (9) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Sensor Array Signal Interpreter Transport Network Coupler ECM Suite Hacking Suite Skeleton Box Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Signal Interpreter Transport Network Coupler ECM Suite Hacking Suite Skeleton Box Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage Huge Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 1 12 6 1 1 Power 3 | . 1 1 1 . Engine 3 | . 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 3 4 . . Treads 3 | . 2 1 . . Leg . | . . . . . Wheel 4 | . 1 3 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 4 . . 1 Device 2 | . 1 . . 1 Storage 3 | . 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 4 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 3 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 4 . . Power 1 | . . 1 . . Propulsion 3 | . 1 2 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 4 | . 1 4 . . To Critical Strikes . | . . . . . Average Backups 18 | 6 14 24 24 25 Power . | 1 1 . . . Propulsion 4 | 4 3 6 5 5 Utility 6 | . 5 8 9 10 Weapon 5 | 1 4 8 8 8 Tool/Special . | . . . . . Unused Backups 34 | . 9 3 2 20 Power 1 | . 1 . . . Propulsion 11 | . 4 3 2 2 Utility 11 | . 2 . . 9 Weapon 9 | . 2 . . 7 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 99 | . 98 100 100 100 Engine 14 | . 14 14 14 14 Treads 10 | . 14 2 . . Leg 6 | . 9 . . . Wheel 11 | . 3 25 28 28 Device 13 | . 12 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 27 | . 27 26 28 28 Peak Build Rating 10 | 6 9 9 10 10 Average Rating 8 | 6 7 8 9 10 On Entrance 8 | 6 6 9 9 10 Naked Turns . | . . . . . Heaviest Build 89 | 13 88 89 89 89 Greatest Support 40 | 20 40 26 20 20 Greatest Overweight (x) 5 | . 5 5 4 4 Average Overweight (x) 2 | . 1 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 19 | 8 16 25 25 25 Most Carried 25 | 6 25 25 25 25 Average Carried 18 | 6 14 24 24 25 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 25 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1079 | 210 611 176 82 . Remotely . | . . . . . Salvage Created 1284 | . 641 346 297 . Parts 83 | . 52 21 10 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 20 | . 11 9 . . Guns 20 | . 11 9 . . Classes Destroyed 10 | . 9 1 . . Worker 1 | . 1 . . . Builder 3 | . 3 . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 6 | . 6 . . . Grunt 13 | . 5 8 . . Assembled 1 | . . 1 . . Best Kill Streak 5 | . 3 5 . . Combat Bots Only 5 | . 3 5 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 116 | . 61 50 . 5 Missed 29 | . 19 8 . 2 Hits 87 | . 42 42 . 3 Projectile 87 | . 42 42 . 3 Damage Taken 1063 | . 441 574 . 48 Core 252 | . 72 149 . 31 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 166 | . 75 48 41 2 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 100 40 40 Shots Fired 323 | . 149 88 82 4 Gun 314 | . 148 80 82 4 Cannon . | . . . . . Launcher . | . . . . . Special 9 | . 1 8 . . Kinetic 314 | . 148 80 82 4 Thermal 9 | . 1 8 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 9 10 17 3 Robot Miss Streak 5 | . 5 1 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 201 | . 82 59 57 3 Core Hits 80 | . 35 24 21 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . 1 . 1 . Destroy 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1942 | . 900 511 510 21 Guns 1942 | . 900 511 510 21 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1942 | . 900 511 510 21 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | . 20 60 . 9 Average Temperature 13 | . 9 14 . 9 Received Heat Transfer 486 | . 159 300 . 27 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 123 | . 123 100 . . Initial . | . . . . . Average 21 | . 19 32 . . Influence Increases 593 | . 381 182 15 15 Destroy 0b10 Robot/C 380 | . 220 160 . . Destroy 0b10 Robot/NC 75 | . 60 . 15 . Destroy Leader 70 | . 50 20 . . Successful Hack 35 | . 35 . . . Disable Machine 15 | . 15 . . . Destroy Structure 3 | . 1 2 . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 593 | . 381 182 15 15 Time Decay 538 | . 371 152 15 . Lost Part 40 | . 10 30 . . Lost Ally 15 | . . . . 15 Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 40 9 . 3 Peak Tracking Total 6 | . 3 6 . 3 Tactical Retreats 10 | . 9 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 12 | . 9 1 2 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 20 1 24 . Successful 37 | . 12 1 24 . Failed 8 | . 8 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 12 | . 11 . 1 . Terminals 18 | . 18 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 3 1 24 . Record 23 | . . . 23 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Recycling Unit Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 7 | . 7 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . 2 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 16 | . . . 16 16 Highest-Rated Ally 8 | . . . 8 8 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 45 | . . . . 45 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 3477 | . 2290 490 637 60 Structural 6 | . . . . 6 ECM 3471 | . 2290 490 637 54 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3646 | 3 2456 490 637 60 Spaces Moved 1582 | 2 955 224 364 37 Core . | . . . . . Treads 237 | . 237 . . . Legs 393 | 2 391 . . . Wheels 952 | . 327 224 364 37 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 135 140 140 Average Speed 154 | 120 164 140 140 140 Slowest Speed 260 | 120 260 175 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 2 97 55 74 10 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile 2 | . . 2 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2490 | 2 1707 311 427 43 Wait 651 | . 628 19 2 2 Move 1578 | 1 954 223 363 37 Hop . | . . . . . Pick Up 36 | . 26 8 2 . Fast Attach 1 | . 1 . . . Attach 5 | . 1 4 . . Detach . | . . . . . Swap 19 | 1 10 5 1 2 Drop 19 | . 12 4 3 . Fire 166 | . 75 48 41 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 15 | . . . 15 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / Sub) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Discovered new exit (range 4) 1019 | -10/Materials | Learned Storage stockpile data 1172 | -10/Materials | Learned 2 Storage zone layouts 1186 | -10/Materials | Learned 4 Subcaves zone layouts 1209 | -10/Materials | Learned Storage stockpile data 1224 | -10/Materials | Discovered new exit (range 16) 1244 | -10/Materials | Identified exit to Subcaves 2460 | -10/Materials | Entered Mines 2472 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2506 | -10/Mines | Excavation squad dispatched 2506 | -10/Mines | A large section of the Mines collapsed 2568 | -10/Mines | Discovered new exit (range 14) 2621 | -10/Mines | Core integrity fell below 50% 2667 | -10/Mines | Lost 4 parts (1p2n1w) 2702 | -10/Mines | Core integrity fell below 20% 2751 | -10/Mines | Learned 2 Materials zone layouts 2892 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2944 | -10/Mines | Discovered new exit (range 5) 2950 | -10/Mines | Entered Exiles 2950 | -10/Exiles | Found Exiles lab destroyed 3352 | -10/Exiles | Opened EX-Vault 3360 | -10/Exiles | Found Skeleton Box 3446 | -10/Exiles | Learned location of Zion (-7) 3571 | -10/Exiles | Discovered new exit (range 11) 3587 | -10/Exiles | Entered Mines 3587 | -9/Mines | Accompanied by 2 allies 3647 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- it does we can't send 8R-AWN out on exploratory runs. >>Record "MSG004795-02" I just repaired it not long ago, I think someone on the outside is tampering with our system. --AM-PHS >>Record "MSG004964-01" Who left my Assembled plushie in the Analyzer again?! I'm not erasing this message until I get an answer. --BIN 03483_ G-34 Mercenary destroyed. 03490_ Acquired 6 matter. 03504_ Dropped Ion Engine. 03559_ Attempting to rewire G-34 Mercenary. 03560_ G-34 Mercenary rewired. 03571_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03621_ Mercenary 1a destroyed. 03622_ Mercenary 1b destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????#####??#####?????????????????????? | | ????????### #######?????????????????????? | | ????????## ##?????????????????????? | | ????????# ### ##?????????????????????? | | ???????# """ ### ##?????????????????????? | | ???????# """ ### ######## ?? ??????????? | | ??????## """ ##=######## """???????????? | | ??????## """ [%! """ ??????????? | | ?????### *%= """ ??????????? | | ?????## ## ######## ??????? | | ?????## #### ######## ????""????????? | | ?????### ##### ##?????????????????????? | | ?????#######???## ##?????????????????????? | | ??????######???## ##??####???????????????? | | ??????????????## #### #???????????????? | | ??????????????# #???????????????? | | ??????????????# g #???????????????? | | ?????????????#####gg ##???????????????? | | ?????????????# @ ##????????????????? | | ?????????????# ! ####?????????????????? | | ?????????????# ! #????????????????????? | | ?????????????# !! #????????????????????? | | ?????????????# !! #????????????????????? | | ?????????????# #????????????????????? | | ?????????????########????????????????????? | | ?????????????????###?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSupercompositePower Manual? 0 Play Time 00:22:24 Cumulative 242.5 hours Start 2025.06.10 @ 13:06:34 End 2025.06.10 @ 13:41:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f9b70d0-ec98-4ae6-9e40-bf116b5d1c41