Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 20:27:34 Player: WraithDrof Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3053) 3053 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 8143 Bonus ------- High Alert Combat Kills 581 Follower Combat Kills 419 Friendly Fire -360 Cogmind --------- Core Integrity 0/850 Matter 131/300 Energy 53/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Power Amplifier Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Heavy Plasma Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Wheel Armored Wheel Gravmag System > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Triangulator Advanced Targeting Computer Core Shielding Hacking Suite > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Power Amplifier High-capacity Matter Pod Medium Reactive Plating Shock Rifle Long-range Missile Launcher Katana [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . 2 . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . 1 . . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 119 | 7 8 3 8 6 19 20 6 42 Power 13 | 1 . . 1 . . 5 . 6 Engine 8 | 1 . . 1 . . 4 . 2 Core 5 | . . . . . . 1 . 4 Reactor . | . . . . . . . . . Propulsion 27 | 2 2 3 2 1 3 4 3 7 Treads . | . . . . . . . . . Leg 10 | 2 . 3 2 1 . . . 2 Wheel 15 | . 2 . . . 3 4 3 3 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 37 | 1 4 . 2 1 6 3 3 17 Device 18 | . 1 . . 1 2 2 . 12 Storage 2 | 1 . . . . . 1 . . Processor 3 | . . . . . 3 . . . Hackware 3 | . . . . . . . 3 . Protection 11 | . 3 . 2 . 1 . . 5 Artifact . | . . . . . . . . . Weapon 42 | 3 2 . 3 4 10 8 . 12 Energy Gun 9 | . . . 1 2 1 1 . 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 16 | 3 . . . . 3 6 . 4 Ballistic Cannon 4 | . . . 1 . 3 . . . Launcher 10 | . . . 1 2 3 1 . 3 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 4 | . . . . . . . 4 . Parts Lost 33 | . . . 1 . 3 2 . 27 Power 5 | . . . . . . . . 5 Propulsion 9 | . . . . . 1 . . 8 Utility 12 | . . . 1 . 2 1 . 8 Weapon 7 | . . . . . . 1 . 6 Highest Loss Streak 17 | . . . 1 . 2 1 . 17 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 97 | . 97 100 98 100 96 99 99 91 Engine 10 | . 14 14 11 11 9 7 9 9 Leg 9 | . . 25 33 33 9 . . 1 Wheel 17 | . 27 3 . . 17 27 27 21 Device 9 | . 6 . . 2 14 17 10 12 Storage 9 | . 14 14 11 11 9 9 9 5 Processor 4 | . . . . . 5 9 9 6 Hackware 3 | . . . . . . . 6 8 Protection 6 | . 5 14 20 19 4 . . 3 Energy Gun 6 | . . . 8 10 6 9 9 7 Ballistic Gun 9 | . 10 . . . 11 15 18 10 Ballistic Cannon 2 | . . . 8 11 8 1 . . Impact Weapon 4 | . 16 28 5 . . . . . Peak Build Rating 52 | 6 7 8 14 16 23 24 24 52 Average Rating 21 | 4 6 7 12 14 20 23 23 37 On Entrance 13 | . 6 7 8 14 16 23 24 24 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 14 17 17 22 23 27 29 29 49 Greatest Support 52 | 20 26 26 33 33 33 38 48 52 Greatest Overweight (x) 3 | . . . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 7 3 Class Distribution -------------------- 33% | Mutant 29% | Commander-Gunner 16% | Scavenger-Gunner 8% | Scavenger-Tank 7% | Commander-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Matter Collected 2585 | 241 108 116 91 176 610 635 90 518 Remotely . | . . . . . . . . . Salvage Created 2689 | . 59 176 12 67 468 854 148 905 Parts 165 | . 1 6 4 6 44 57 8 39 Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 75 | . . 7 2 5 21 18 3 19 Melee 4 | . . 4 . . . . . . Guns 36 | . . . . 1 5 17 3 10 Cannons 5 | . . . . 2 2 1 . . AOE 27 | . . . 2 2 14 . . 9 Classes Destroyed 16 | . 1 3 . 2 4 3 . 3 Worker 3 | . . . . . . 2 . 1 Builder 5 | . . . . . 3 2 . . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . 1 . . . 1 . . . Recycler 2 | . . . . . . 2 . . Watcher 1 | . . . . . 1 . . . Swarmer 20 | . . 3 2 3 8 4 . . Grunt 27 | . . 3 . 2 9 4 . 9 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . 1 . . . 1 Protector 1 | . . . . . . . . 1 Sentry 17 | . . . . . 3 9 3 2 Hunter 5 | . . . . . . 1 . 4 Programmer 2 | . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 21 | . 1 3 2 4 21 8 1 9 Combat Bots Only 17 | . . 3 2 3 17 5 1 9 Max Kills in Single Turn 6 | . 1 1 2 2 6 3 1 2 Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . . . 2 2 4 . . 2 Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Hostile Shots Fired 468 | . . 28 7 21 55 72 2 283 Missed 149 | . . 11 4 5 17 14 1 97 Damage Taken 4926 | . . 174 90 251 736 692 12 2971 Core 1235 | . . 17 . 73 179 111 . 855 Absorbed by Shields 498 | . . . . . 52 180 3 263 Redirected to Shielding 94 | . . . 14 25 23 . . 32 Ignored by Resistances 166 | . . . . . . . . 166 Regen/Repaired (Parts) 77 | . . . . . . 61 . 16 Core Remaining (%) 80 | 100 . 93 . 81 . . 47 . Volleys Fired 169 | . . . 5 13 59 38 6 48 Largest 3 | . . . 2 2 3 3 3 3 Hottest 147 | . . . 104 104 127 144 111 147 Shots Fired 369 | . . . 6 19 109 106 16 113 Gun 271 | . . . 1 6 52 97 16 99 Cannon 66 | . . . 3 8 47 6 . 2 Launcher 32 | . . . 2 5 10 3 . 12 Special . | . . . . . . . . . Kinetic 220 | . . . 3 8 77 62 10 60 Thermal 104 | . . . 1 6 22 41 6 28 Explosive 32 | . . . 2 5 10 3 . 12 Electromagnetic 13 | . . . . . . . . 13 Robot Hit Streak 18 | . . . 2 9 11 13 10 18 Robot Miss Streak 6 | . . . 3 3 5 5 1 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 256 | . 1 17 2 12 57 76 14 77 Core Hits 191 | . . 5 3 10 46 58 10 59 Critical Kills 2 | . . 2 . . . . . . Critical Parts Destroyed 3 | . . 2 . . 1 . . . Critical Strikes 11 | . . 4 . 1 2 2 . 2 Burn 6 | . . . . 1 1 2 . 2 Destroy 1 | . . . . . 1 . . . Smash 4 | . . 4 . . . . . . Melee Attacks 37 | . 1 36 . . . . . . Impact 37 | . 1 36 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . 4 . . . . . . Damage Inflicted 7794 | . 73 470 180 543 2225 1519 231 2553 Guns 3264 | . . . 17 85 580 1131 231 1220 Cannons 502 | . . . 20 119 266 97 . . Explosions 3477 | . . . 143 331 1379 291 . 1333 Melee 543 | . 73 470 . . . . . . Ramming 8 | . . . . 8 . . . . Kinetic 2414 | . . . 20 119 611 733 120 811 Thermal 1235 | . . . 17 85 235 495 111 292 Explosive 3477 | . . . 143 331 1379 291 . 1333 Electromagnetic 117 | . . . . . . . . 117 Impact 543 | . 73 470 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 2 Average Corruption 2 | . . . . . . . 4 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 156 | . 51 71 14 15 2 . . 3 Projectiles 2 | . . . . . 2 . . . Explosions 32 | . . . 14 15 . . . 3 Melee 122 | . 51 71 . . . . . . Knockbacks 3 | . . . . 2 1 . . . Impact . | . . . . . . . . . Kinetic 3 | . . . . 2 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 159 | . . . 31 41 21 54 . 12 Shots 5 | . . . 1 1 1 1 . 1 Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 268 | . . . 45 210 121 187 54 268 Average Temperature 58 | . . . 22 85 42 57 23 72 Received Heat Transfer 1227 | . . 42 18 42 206 225 7 687 Effects 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . 1 3 . . . . . . Combat Hostiles 3 | . . 3 . . . . . . Parts Fried 2 | . 1 1 . . . . . . Impact Corruptions 5 | . 1 4 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 1 . 1 1 . Heat Transferred 2882 | . . . 37 259 666 1138 130 652 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Peak Influence 1014 | . 12 154 221 182 715 1014 687 703 Initial 462 | . . 4 . 85 43 301 395 462 Average 337 | . 6 70 134 94 493 617 327 559 Maximum Alert Level 3 | . . . 1 . 3 3 2 3 Low Security (%) 44 | 100 100 100 68 100 15 . 40 . Level 1 6 | . . . 31 . 12 13 13 . Level 2 41 | . . . . . 60 45 46 98 Level 3 6 | . . . . . 12 40 . 1 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . . . . 4 4 . 8 Investigation 6 | . . . . . 1 . . 5 Extermination 2 | . . . . . . . . 2 Reinforcement 3 | . . . . . 3 . . . Assault 1 | . . . . . . . . 1 Garrison 4 | . . . . . . 4 . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Distress Signals 4 | . . . . . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . . 7 5 5 27 26 3 27 Peak Tracking Total 9 | . . 3 4 3 9 5 1 8 Tactical Retreats 7 | . . . 1 . 4 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Machines Disabled 14 | . . . . 3 . 4 . 7 Max in Single Turn 2 | . . . . 2 . 2 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Machines Accessed 36 | . 5 . 2 . 2 4 13 10 Terminals 19 | . 4 . 1 . 2 2 6 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . . 1 . 1 Recycling Units 11 | . 1 . . . . . 7 3 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 105 | . 12 . 4 . 9 12 35 33 Successful 66 | . 5 . 4 . 4 8 27 18 Failed 38 | . 7 . . . 5 4 7 15 Catastrophic 7 | . 2 . . . 2 . 2 1 Database Lockouts 1 | . . . . . . . 1 . Manual 33 | . . . 2 . 1 4 16 10 Terminals 71 | . 7 . 2 . 9 6 28 19 Fabricators 4 | . . . . . . . . 4 Repair Stations 8 | . . . . . . 5 . 3 Recycling Units 19 | . 5 . . . . . 7 7 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 35 | . 2 . 1 . 4 3 19 6 Record 3 | . . . . . . . 3 . Part Schematic 3 | . . . 1 . . 1 . 1 Robot Analysis 2 | . 1 . . . . . 1 . Prototype ID Bank 11 | . 1 . . . 2 1 5 2 Branch Access Points 1 | . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . 1 Alert Level 7 | . . . . . 1 . 6 . Unreport Threat 3 | . . . . . . . 3 . Patrol Status 1 | . . . . . . . . 1 Hauler Manifests 2 | . . . . . 1 1 . . Protovariant Controls 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . 3 . 2 Scan Component 3 | . . . . . . 2 . 1 Repair 2 | . . . . . . 1 . 1 Recycling Unit Hacks 3 | . 3 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 17 | . . . 1 . . 1 8 7 Terminals 6 | . . . 1 . . 1 1 3 Track 1 | . . . . . . . . 1 Botnet 5 | . . . 1 . . 1 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . . . . . . . 7 4 Mask 2 | . . . . . . . . 2 Tunnel 9 | . . . . . . . 7 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 5 . 2 . 2 3 6 8 Full Trace Events 6 | . . . . . 1 . 2 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . 1 . 1 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 25 | . . . . . . . . 25 Total Part Build Rating 2 | . . . . . . . . 2 Parts Repaired 2 | . . . . . . 1 . 1 Time 63 | . . . . . . 44 . 19 Parts Recycled . | . . . . . . . . . Recycled Matter 115 | . 115 . . . . . . . Retrieved Matter 115 | . 115 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Total Allies 25 | . . 4 . . . 10 9 2 Largest Group 19 | . . 3 3 3 1 10 19 19 Highest-Rated Group 313 | . . 55 55 55 8 173 313 313 Highest-Rated Ally 34 | . . 31 31 31 8 29 34 34 Total Orders 15 | . . . . 2 . 1 . 12 STAY 4 | . . . . 1 . . . 3 ROAM 2 | . . . . . . . . 2 FOLLOW 9 | . . . . 1 . 1 . 7 Ally Attacks 140 | . . . 9 5 10 15 9 92 Total Damage 2058 | . . . 93 22 45 214 129 1555 Kills 16 | . . . 3 . . 3 1 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Robot Analysis Total 2 | . 1 . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Turns Passed 4915 | 78 323 561 219 635 398 656 950 1095 Spaces Moved 3774 | 56 331 388 159 486 223 481 799 851 Core 15 | 8 . . . . . . . 7 Treads . | . . . . . . . . . Legs 1125 | 48 . 329 159 486 38 . . 65 Wheels 2634 | . 331 59 . . 185 481 799 779 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 120 120 83 83 90 50 Average Speed 100 | 110 90 115 120 120 89 85 96 96 Slowest Speed 200 | 120 90 120 120 120 120 90 100 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 50 | 5 54 80 17 98 17 62 96 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 9 | . . . . . . . 7 2 Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 6 | . . . . . 4 . . 2 Terrain Destroyed 245 | . . . 20 40 95 25 . 65 Melee . | . . . . . . . . . Projectile 11 | . . . . . 9 . . 2 AOE 234 | . . . 20 40 86 25 . 63 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Total 4547 | 70 354 449 179 517 325 645 970 1038 Wait 228 | 1 . 12 2 6 7 74 70 56 Move 3766 | 55 330 387 158 485 222 480 798 851 Hop . | . . . . . . . . . Pick Up 59 | 6 6 7 2 2 7 9 4 16 Fast Attach 51 | 6 5 1 4 . 8 7 2 18 Attach 23 | 1 . 1 1 . 4 1 1 14 Detach 16 | 1 1 . 1 . 4 1 1 7 Swap 45 | . 3 1 3 6 7 12 3 10 Drop 74 | . 8 9 3 3 7 19 7 18 Fire 169 | . . . 5 13 59 38 6 48 Melee 32 | . 1 31 . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . 2 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 82 | . . . . . . 4 78 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 6) 229 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered Mines 504 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 554 | -10/Mines | Met a Derelict bent on vengeance 629 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 649 | -10/Mines | Learned Materials terminal intel 699 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 791 | -10/Mines | Excavation squad dispatched 791 | -10/Mines | A large section of the Mines collapsed 926 | -10/Mines | Discovered new exit (range 5) 938 | -10/Mines | Discovered new exit (range 8) 939 | -10/Mines | Received a Mining Laser from a helpful Derelict 963 | -10/Mines | Entered Materials 963 | -9/Materials | Accompanied by 3 allies 963 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -9/Materials | Loaded intel: 12 terminal locations 1054 | -9/Materials | Discovered new exit (range 6) 1182 | -9/Materials | Entered Mines 1182 | -9/Mines | Accompanied by 3 allies 1186 | -9/Mines | Learned 2 Materials zone layouts 1199 | -9/Mines | Identified exit to Materials 1514 | -9/Mines | Found DCF Scrap (11 items) 1662 | -9/Mines | Discovered exit to Materials (range 12) 1817 | -9/Mines | Entered Materials 1817 | -8/Materials | Accompanied by 1 ally 1817 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1951 | -8/Materials | Destroyed 17 combat bots 2156 | -8/Materials | Discovered new exit (range 5) 2194 | -8/Materials | Identified exit to Storage 2215 | -8/Materials | Entered Storage 2254 | -8/Storage | Garrison activated, responded to threat 2381 | -8/Storage | Repaired Broken Rocket Launcher 2510 | -8/Storage | Build established: Scavenger-Gunner 2630 | -8/Storage | Garrison activated, responded to threat 2646 | -8/Storage | Core integrity fell below 50% 2732 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2825 | -8/Storage | Used back door to open Recycling access 2825 | -8/Storage | Discovered new exit (range 5) 2871 | -8/Storage | Entered Recycling 2871 | -8/Recycling | Accompanied by 10 allies 3043 | -8/Recycling | Build established: Commander-Gunner 3224 | -8/Recycling | Discovered new exit (range 15) 3821 | -8/Recycling | Entered Factory 3821 | -6/Factory | Accompanied by 19 allies 3821 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3966 | -6/Factory | Fabricated Signal Interpreter (x2) 4021 | -6/Factory | Repaired Hardlight Generator 4171 | -6/Factory | Search patrols dispatched 4362 | -6/Factory | Lost 7 allies 4504 | -6/Factory | Identified exit to Lower Caves 4504 | -6/Factory | Identified exit to Extension 4763 | -6/Factory | Destroyed 9 combat bots 4791 | -6/Factory | Lost 9 parts (3p2n2u2w) 4851 | -6/Factory | Spotted B-75 Beast 4871 | -6/Factory | First assault squad dispatched 4879 | -6/Factory | Core integrity fell below 50% 4888 | -6/Factory | Allied Derelicts emerged from ambush trap array 4904 | -6/Factory | Crushed by falling debris 4904 | -6/Factory | Core integrity fell below 20% 4916 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04897_ Fusion Compressor destroyed. 04897_ Slug penetrates Wall. 04897_ 5G-0UP(g) suffers critical hit (Destroy). 04897_ 5G-0UP(g) destroyed. 04898_ Sml. Storage Unit destroyed. 04898_ Destroyed Gravmag System. 04898_ P-60 Hacker destroyed. 04900_ Penetrated by Slug. 04903_ Lrn. Missile Launcher destroyed. 04903_ Penetrated by Slug. 04904_ The unstable cave ceiling collapses. 04904_ Crushed by falling debris. 04904_ Hacking Suite destroyed. 04904_ System corrupted by crushing effect (+2). 04904_ Beamcaster crushed. 04905_ Acquired 6 matter. 04907_ Penetrated by Slug. 04913_ Slug penetrates Earth. 04913_ Penetrated by Slug. 04915_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | #############???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | !#???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | / #???????????# #??????????????????????? | | #???????????#=#?#####????????????????? | | #???????????#%#### #????????????????? | | ] #???##??????#%# ####????????????????? | | #####;#######*# #??????>????????????? | | # [ * ""[%%; #???????????????????? | | # !@; ##???????????????????? | | ####+###+#/ [ ; ; #????????????????????? | | # ! ; #????????????????????? | | # ;;####?????????????????? | | ; ;"""""?????????????????? | | ; ;;####?????????????????? | | ;########??????????????? | | #######; % #??????????????? | | #????##" #??????????????? | | #????# " h +??????????????? | | #????# " """"""" #??????????????? | | #????# " """"""" #??????????????? | | ######""" ## """"""" ???????????????? | | / ## """""""????????????????? | | ;#?# ??????????????????? | | % #??#######??????????????????? | | "" " [[["##???????????????????????????? | | " "" "" [[[##????????????????????????????? | | """ "" """ [[[#?????????????????????????????? | | """ """ """ #?????????????????????????????? | | """ """ """ #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | +?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Mic. Nuclear Core | -8/Storage | Hacked Imp. Arc Projector | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Signal Interpreter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseGaussDetector Manual? 0 Play Time 01:53:48 Cumulative 128.5 hours Start 2024.10.12 @ 18:21:08 End 2024.10.12 @ 20:27:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b5e40c6-cdcd-41e6-ac2f-196528b93857