Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 22:40:13 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2679) 2679 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 7088 Bonus ------- High Alert Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 546/700 Matter 119/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Light Deuterium Engine Micro Nuclear Core Improved Hover Unit Improved Hover Unit Coolant Injector Structural Scanner Reaction Control System Insulated Plating System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Insulated Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Treads High-capacity Storage Unit Insulated Plating Insulated Plating Insulated Plating Improved EM Shotgun Medium Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon High-powered Shotgun Energy Gun AWS/Thermal Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 90 | 6 2 7 17 . 2 13 35 8 Power 7 | 1 . . 2 . . 1 3 . Engine 5 | 1 . . 2 . . 1 1 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 1 . . 2 11 1 Treads 10 | 2 . 2 1 . . 1 4 . Leg 4 | . . . . . . 1 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . . . . 4 1 Utility 18 | 1 1 1 3 . . 1 7 4 Device 3 | . . . . . . . 1 2 Storage 3 | 1 1 . . . . . 1 . Processor 3 | . . . 2 . . . . 1 Hackware 2 | . . . . . . . 1 1 Protection 7 | . . 1 1 . . 1 4 . Artifact . | . . . . . . . . . Weapon 46 | 2 1 4 11 . 2 9 14 3 Energy Gun 11 | 1 1 1 3 . 2 1 2 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 17 | 1 . 1 5 . . 5 5 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 13 | . . 2 3 . . 3 4 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 33 | . 1 1 5 . . 5 13 8 Power 3 | . . . 1 . . 1 1 . Propulsion 15 | . . . 1 . . 3 6 5 Utility 8 | . . . 1 . . 1 3 3 Weapon 7 | . 1 1 2 . . . 3 . Highest Loss Streak 9 | . 1 1 2 . . 2 9 5 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 72 | . 84 88 87 88 70 60 67 73 Engine 8 | . 14 14 9 11 11 10 2 . Core 2 | . . . . . . . 6 7 Treads 13 | . 28 28 28 22 22 3 7 . Leg 3 | . . . . . . 2 11 . Flight 2 | . . . . . . . . 28 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 6 | . . . 11 11 11 11 3 2 Hackware 1 | . . . . . . . . 12 Protection 6 | . . 3 5 11 11 7 9 . Energy Gun 5 | . 13 7 11 . . 8 . . Ballistic Gun 7 | . 14 12 6 22 4 4 9 . Launcher 1 | . . 7 3 . . . 2 2 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 14 29 33 34 34 34 36 42 20 Greatest Support 80 | 40 40 40 60 40 40 40 80 20 Greatest Overweight (x) 11 | . . . . . . 11 11 2 Average Overweight (x) . | . . . . . . 4 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 9 15 15 15 15 15 14 10 Most Carried 15 | 2 5 6 15 15 15 14 15 10 Average Carried 10 | 1 4 4 8 15 14 10 13 7 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 Final Carried 15 | 2 4 6 15 15 15 14 5 10 Class Distribution -------------------- 86% | Mutant 5% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1916 | 214 74 178 281 64 . 289 626 190 Remotely . | . . . . . . . . . Salvage Created 2799 | . 169 194 283 71 . 712 1180 190 Parts 176 | . 10 8 29 2 . 37 73 17 Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed 4 | . . 1 . . . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 78 | . 4 4 11 2 . 27 30 . Guns 45 | . 3 2 5 2 . 22 11 . Cannons 2 | . . . . . . . 2 . AOE 31 | . 1 2 6 . . 5 17 . Classes Destroyed 13 | . 1 3 2 . . 3 4 . Worker 3 | . . 1 . . . . 2 . Builder 5 | . . . . . . . 2 3 Hauler 2 | . . . . . . . 2 . Recycler 6 | . . 1 . . . . 4 1 Operator 2 | . . . . . . . 1 1 Watcher 2 | . . . 1 . . . 1 . Swarmer 32 | . . . 6 . . 15 11 . Grunt 30 | . 4 2 3 2 . 9 10 . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . . 1 1 . Sentry 10 | . . 2 2 . . . 6 . Hunter 2 | . . . . . . 1 1 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 11 | . 2 2 3 2 . 4 11 1 Combat Bots Only 8 | . 2 2 3 2 . 4 8 . Max Kills in Single Turn 4 | . 1 1 2 1 . 4 4 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 1 2 . . 4 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 365 | . 17 36 61 4 . 88 155 4 Missed 108 | . 6 16 17 3 . 24 41 1 Damage Taken 4343 | . 158 340 617 15 . 883 2010 320 Core 861 | . 47 55 71 15 . 184 335 154 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 7 | . . . . . . . 7 . Core Remaining (%) 57 | 100 . 59 . . . 32 39 . Volleys Fired 133 | . 10 18 17 3 1 15 59 10 Largest 2 | . 2 2 2 2 2 2 2 1 Hottest 119 | . 70 80 95 50 50 50 119 30 Shots Fired 317 | . 19 30 28 6 2 95 127 10 Gun 243 | . 19 16 19 6 2 92 89 . Cannon 6 | . . . . . . . 6 . Launcher 68 | . . 14 9 . . 3 32 10 Special . | . . . . . . . . . Kinetic 117 | . 10 9 7 6 2 25 58 . Thermal 116 | . 3 7 2 . . 67 37 . Explosive 68 | . . 14 9 . . 3 32 10 Electromagnetic 16 | . 6 . 10 . . . . . Robot Hit Streak 26 | . 9 9 12 9 . 26 9 . Robot Miss Streak 4 | . 3 4 2 1 . 4 4 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Autonomous 100 | . . . . . . 67 33 . Shots Hit Robots 222 | . 12 16 18 5 . 84 81 6 Core Hits 144 | . 6 9 16 4 . 39 68 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 27 | . . . . . . . . 27 Impact . | . . . . . . . . . Slashing 27 | . . . . . . . . 27 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7450 | . 230 468 558 101 . 2394 3305 394 Guns 4113 | . 139 103 254 101 . 2142 1374 . Cannons 75 | . . . . . . . 75 . Explosions 2845 | . 91 342 304 . . 252 1856 . Melee 394 | . . . . . . . . 394 Ramming 23 | . . 23 . . . . . . Kinetic 1387 | . 47 78 70 101 . 424 667 . Thermal 2701 | . 116 25 60 . . 1718 782 . Explosive 2706 | . . 342 256 . . 252 1856 . Electromagnetic 239 | . 67 . 172 . . . . . Impact . | . . . . . . . . . Slashing 394 | . . . . . . . . 394 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . 1 Average Corruption 1 | . . . 1 2 2 2 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . . . 1 1 4 28 . . Message Errors 15 | . . . 1 . 2 12 . . Matter Fused 6 | . . . . . . 6 . . Heat Flow Errors 3 | . . . . 1 1 1 . . Energy Discharges 4 | . . . . . 1 3 . . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 3 | . . . . . . 3 . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 408 | . 23 . 54 . . 32 26 273 Projectiles . | . . . . . . . . . Explosions 243 | . 23 . 54 . . 32 26 108 Melee 165 | . . . . . . . . 165 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 555 | . 34 37 110 . . . 106 268 Shots 15 | . 1 1 3 . . . 6 4 Rammed 3 | . 1 2 . . . . . . Targets Rammed 3 | . 1 2 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 232 | . 24 81 57 232 110 128 102 25 Average Temperature 39 | . 13 27 20 88 57 62 30 25 Received Heat Transfer 1188 | . 69 117 147 27 . 288 531 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 1 . . . 5 3 . Heat Transferred 3554 | . 174 74 87 . . 2183 1036 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 506 | . 183 155 204 82 . 252 506 401 Initial 200 | . . 70 37 32 . . 73 200 Average 150 | . 74 83 75 62 . 100 271 218 Maximum Alert Level 2 | . . . 1 . . 1 2 2 Low Security (%) 69 | 100 100 100 94 100 . 93 32 7 Level 1 22 | . . . 5 . . 6 42 92 Level 2 7 | . . . . . . . 24 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . 1 6 3 Investigation 5 | . . . 1 . . . 1 3 Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . . 1 3 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . 1 . . . 7 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 12 4 13 2 . 25 43 4 Peak Tracking Total 7 | . 5 2 3 2 . 6 7 3 Tactical Retreats 5 | . . . 1 . . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . 2 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 17 | . 1 2 1 . . 1 5 7 Max in Single Turn 7 | . 1 2 1 . . 1 1 7 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 11 | . 2 . 3 . 1 . 2 3 Terminals 8 | . 2 . 3 . . . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 25 | . 4 . 8 . 1 . 4 8 Successful 8 | . 2 . 3 . 1 . . 2 Failed 17 | . 2 . 5 . . . 4 6 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 21 | . 4 . 8 . 1 . 2 6 Terminals 19 | . 4 . 8 . . . 2 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 4 | . 1 . 1 . 1 . . 1 Branch Access Points 2 | . 1 . 1 . . . . . Maintenance Status 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . Terminals 3 | . 1 . 2 . . . . . Botnet 3 | . 1 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 1 3 Full Trace Events 5 | . . . 1 . . . 1 3 Feedback Events 2 | . . . . . . . . 2 Corruption 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . Total Damage 20 | . . 20 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 7850 | 119 396 798 913 370 446 2024 2133 651 Spaces Moved 4205 | 71 221 461 490 223 273 548 894 1024 Core 170 | 4 . . . . . 145 21 . Treads 2255 | 67 221 461 490 223 273 244 276 . Legs 755 | . . . . . . 159 596 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1025 | . . . . . . . 1 1024 Fastest Speed 27 | 50 160 160 160 160 160 160 109 27 Average Speed 167 | 153 160 160 160 160 160 356 206 46 Slowest Speed 600 | 160 160 160 160 160 160 600 600 197 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 7 42 84 40 34 62 91 57 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 78 | . . 7 . . . . 16 55 Terrain Destroyed 555 | . 5 95 70 . . 42 162 181 Melee 20 | . . . . . . . . 20 Projectile 15 | . . . . . . 8 7 . AOE 520 | . 5 95 70 . . 34 155 161 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4729 | 78 244 487 586 230 283 590 1087 1144 Wait 188 | . 7 . 43 5 . 2 65 66 Move 4197 | 70 220 460 489 222 272 547 893 1024 Hop . | . . . . . . . . . Pick Up 51 | 2 3 . 17 . 1 7 14 7 Fast Attach 25 | 6 1 1 2 . 2 1 10 2 Attach 32 | . 1 1 4 . . 7 16 3 Detach 10 | . . . . . 1 2 5 2 Swap 33 | . . 5 11 . . 5 9 3 Drop 30 | . 1 . 3 . 6 4 16 . Fire 133 | . 10 18 17 3 1 15 59 10 Melee 27 | . . . . . . . . 27 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 1 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 5) 516 | -10/Materials | Entered Mines 616 | -10/Mines | Discovered new exit (range 9) 705 | -10/Mines | Learned Materials stockpile data 716 | -10/Mines | Received a Mining Laser from a helpful Derelict 1314 | -10/Mines | Entered Materials 1314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -9/Materials | Discovered new exit (range 15) 1956 | -9/Materials | Identified exit to Mines 2227 | -9/Materials | Entered Mines 2248 | -9/Mines | Learned location of Zion (-6) 2589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2590 | -9/Mines | Discovered new exit (range 5) 2597 | -9/Mines | Entered Exiles 2644 | -9/Exiles | Met 8R-AWN 2671 | -9/Exiles | Met EX-HEX 2752 | -9/Exiles | Met EX-BIN 2777 | -9/Exiles | Aligned with FarCom system 2779 | -9/Exiles | Given EX-Vault access code 2821 | -9/Exiles | Opened EX-Vault 2841 | -9/Exiles | Found AWS/Thermal 2882 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2923 | -9/Exiles | Met EX-DEC 2979 | -9/Exiles | Discovered new exit (range 14) 3043 | -9/Exiles | Left Exiles lab with AWS/Thermal 3043 | -9/Exiles | Entered Mines 3679 | -8/Mines | Core integrity fell below 50% 5033 | -8/Mines | Discovered new exit (range 8) 5067 | -8/Mines | Entered Materials 5067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5374 | -8/Materials | Garrison activated, responded to threat 5545 | -8/Materials | Garrison activated, responded to threat 5810 | -8/Materials | Build established: Scavenger-Mutant 6029 | -8/Materials | Lost 9 parts (4n3u2w) 6034 | -8/Materials | Core integrity fell below 50% 6064 | -8/Materials | Destroyed 8 combat bots 6274 | -8/Materials | Build established: Mutant 6816 | -8/Materials | Discovered new exit (range 5) 7200 | -8/Materials | Entered Factory 7200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7627 | -7/Factory | Lost 5 parts (3n2u) 7803 | -7/Factory | Hacking Suite fried by hacking feedback 7851 | -7/Factory | Self-destructed Last Messages --------------- 07746_ The unstable cave ceiling collapses. 07746_ U-05 Engineer builds a Wall. 07751_ U-05 Engineer lays Concrete. 07752_ U-05 Engineer builds a Wall. 07756_ The unstable cave ceiling collapses. 07756_ U-05 Engineer lays Concrete. 07757_ The unstable cave ceiling collapses. 07757_ U-05 Engineer builds a Wall. 07766_ U-05 Engineer lays Concrete. 07768_ The unstable cave ceiling collapses. 07771_ U-05 Engineer lays Concrete. 07803_ Connecting with Recycling Unit... Feedback: System corruption (+1%). Feedback: Hacking Suite fried. 07803_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 07849_ Triggered Ambush Trap. 07849_ S-27 Virus emerges from a hatch in the floor. 07849_ G-47 Trooper emerges from a hatch in the floor. 07849_ ALERT: All DSF locations entering lockdown mode. 07849_ Flight Unit destroyed. 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"" " # | | ??????????????????? =/ " = # | | ??????????????????? !/ # | | ??????????????????? !/ + | | ???????????????????????######## # | | ?????????????????????????##### " | | ????????????????????????????## # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedResetArmor Manual? 0 Play Time 01:00:04 Cumulative 10.1 hours Start 2024.06.11 @ 21:21:24 End 2024.06.11 @ 22:40:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 10 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3f2a31a-5d11-444d-ae6d-de1dc0267fd7