Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 09:54:13 Player: Gatamar Result: Destroyed by J3-69V(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1344) 1344 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5009 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 83/100 System Corruption 5% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (20) --- Carbon-fiber Leg Improved Titanium Leg Armored Huge Wheel Medium Storage Unit Energy Well (350) Large Matter Pod (150) Microactuators Cooled Particle Cannon Concussive RPG (1) Mining Laser Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Power Shielding Reflective Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Flak Cannon Heavy Mace > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Improved Titanium Leg Armored Huge Wheel Medium Storage Unit Large Matter Pod Weapon Cycler Microactuators Improved Medium Armor Plating Improved Medium Armor Plating Latent Energy Streamer Beam Cannon Ion Cannon Cooled Particle Cannon Light Assault Rifle Assault Cannon Concussive RPG Mining Laser [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 3 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 39 | 7 1 . 2 . 13 10 3 3 Power 4 | 1 . . . . 1 2 . . Engine 3 | 1 . . . . 1 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . . . 1 3 . . Treads 3 | 2 . . . . 1 . . . Leg 3 | . . . . . . 3 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 2 1 . 1 . 6 4 2 1 Device 6 | 1 . . 1 . 2 1 . 1 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . 2 . . . Hackware 2 | . . . . . . 2 . . Protection 5 | . . . . . 2 1 2 . Artifact . | . . . . . . . . . Weapon 12 | 2 . . 1 . 5 1 1 2 Energy Gun . | . . . . . . . . . Energy Cannon 4 | . . . 1 . 2 . 1 . Ballistic Gun 3 | 2 . . . . 1 . . . Ballistic Cannon 3 | . . . . . . 1 . 2 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 22 | . . . . . . 5 4 13 Power 3 | . . . . . . 1 . 2 Propulsion 4 | . . . . . . 1 . 3 Utility 9 | . . . . . . 3 2 4 Weapon 6 | . . . . . . . 2 4 Highest Loss Streak 13 | . . . . . . 4 2 13 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 2 7 13 15 18 17 18 16 16 Power 1 | . 1 2 2 2 1 . 1 . Propulsion 2 | . 1 1 2 2 2 2 3 3 Utility 5 | . 2 5 7 9 7 6 5 4 Weapon 5 | . 2 4 4 5 5 7 6 6 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 1 . . . 4 2 . 9 Power . | . . . . . . . . . Propulsion 4 | . . . . . 1 . . 3 Utility 8 | . 1 . . . 2 2 . 3 Weapon 3 | . . . . . 1 . . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 100 99 98 99 90 Engine 7 | . 14 14 14 14 9 3 . 1 Core 2 | . . . . . . 3 7 5 Treads 16 | . 28 28 28 28 26 8 . . Leg 8 | . . . . . . 14 23 18 Device 11 | . 13 14 13 14 17 11 7 6 Storage 10 | . 14 14 14 14 9 7 7 7 Processor 1 | . . . . . 8 3 . . Hackware 4 | . . . . . . 10 7 7 Protection 8 | . . . . . 9 10 22 20 Energy Cannon 8 | . . . 6 14 12 7 14 12 Ballistic Gun 9 | . 28 28 21 14 . . . . Ballistic Cannon 1 | . . . . . . 6 . 1 Impact Weapon 3 | . . . . . 1 6 7 7 Peak Build Rating 43 | 7 8 8 18 18 24 43 43 43 Average Rating 24 | 5 7 8 12 18 19 36 42 38 On Entrance 18 | . 7 8 8 18 18 24 43 43 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . . Naked Turns . | . . . . . . . . . Heaviest Build 74 | 12 47 47 55 55 61 67 74 74 Greatest Support 60 | 40 40 40 40 40 60 60 54 54 Greatest Overweight (x) 16 | . 1 1 1 1 1 1 1 16 Average Overweight (x) . | . . 1 1 1 . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 20 Most Carried 20 | 5 12 15 18 18 20 20 20 19 Average Carried 15 | 2 7 13 15 18 17 18 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 11 15 18 18 18 20 19 13 Class Distribution -------------------- 64% | Mutant 12% | Hacker-Mutant 10% | Scavenger-Assassin 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1225 | 286 263 16 40 . 164 342 114 . Remotely . | . . . . . . . . . Salvage Created 1849 | 74 538 71 . . 278 467 236 185 Parts 92 | 5 26 6 . . 18 23 9 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 9 | 1 7 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 10 1 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 30 | . 6 2 . . 5 8 5 4 Guns 9 | . 6 2 . . 1 . . . Cannons 20 | . . . . . 4 8 5 3 Classes Destroyed 13 | 2 2 1 . 1 2 3 . 2 Worker 2 | . . . . 1 . 1 . . Builder 1 | . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . Recycler 9 | 1 6 . . . . 2 . . Operator 1 | . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . Swarmer 8 | . 6 1 . . . 1 . . Grunt 8 | . . . . . 2 1 5 . Sentry 5 | . . 1 . . 2 2 . . Hunter 2 | . . . . . 1 1 . . Programmer 3 | . . . . . . 3 . . Thug 1 | . . . . . . . . 1 Butcher 2 | . . . . . . . . 2 Mutant 1 | . . . . . . . . 1 Best Kill Streak 4 | 2 4 1 . 1 4 2 1 4 Combat Bots Only 4 | . 3 1 . . 4 2 1 4 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 351 | . 20 15 . . 11 139 68 98 Missed 104 | . 5 7 . . 2 50 15 25 Hits 247 | . 15 8 . . 9 89 53 73 Melee 18 | . . . . . . . 2 16 Projectile 229 | . 15 8 . . 9 89 51 57 Critical Strikes 16 | . . . . . 1 3 1 11 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 3878 | . 124 65 . . 111 1069 798 1711 Core 752 | . 28 9 . . . 198 92 425 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 53 | . . . . . . 8 9 36 Ignored by Resistances 88 | . . . . . . . 88 . Regen/Repaired (Parts) 5 | . 5 . . . . . . . Core Remaining (%) 95 | 100 . . . 85 100 . . . Volleys Fired 165 | 8 34 4 . . 25 33 27 34 Largest 3 | 2 2 2 . . 2 3 2 2 Hottest 172 | 40 40 40 . . 135 172 135 120 Shots Fired 292 | 16 68 8 . . 34 68 53 45 Gun 95 | 16 68 8 . . 1 . . 2 Cannon 183 | . . . . . 19 68 53 43 Launcher . | . . . . . . . . . Special 14 | . . . . . 14 . . . Kinetic 157 | 16 68 8 . . 1 34 1 29 Thermal 135 | . . . . . 33 34 52 16 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 11 6 3 . . 16 9 7 10 Robot Miss Streak 4 | 3 4 3 . . 2 4 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 192 | 11 37 4 . . 16 54 38 32 Core Hits 99 | 4 20 3 . . 9 42 14 7 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 4 Critical Strikes 5 | . . . . . . . . 5 Destroy 5 | . . . . . . . . 5 Melee Attacks 33 | . . . . . 2 31 . . Impact 33 | . . . . . 2 31 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4085 | 98 398 39 . 21 341 1604 823 761 Guns 546 | 95 395 39 . . 10 . . 7 Cannons 3045 | . . . . . 331 1137 823 754 Explosions . | . . . . . . . . . Melee 467 | . . . . . . 467 . . Ramming 27 | 3 3 . . 21 . . . . Kinetic 1596 | 95 395 39 . . 10 526 27 504 Thermal 1995 | . . . . . 331 611 796 257 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 467 | . . . . . . 467 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 Average Corruption 3 | . . . . . . 2 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . . . 21 24 9 Message Errors 11 | . . . . . . 4 6 1 Matter Fused 16 | . . . . . . 4 9 3 Heat Flow Errors 7 | . . . . . . 4 3 . Energy Discharges 7 | . . . . . . 4 3 . Data Loss (minor) 6 | . . . . . . 3 2 1 Data Loss (major) 3 | . . . . . . 1 1 1 Misfires 2 | . . . . . . 1 . 1 Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 34 | . . . . . . 27 . 7 Projectiles 25 | . . . . . . 18 . 7 Explosions . | . . . . . . . . . Melee 9 | . . . . . . 9 . . Knockbacks 27 | . . . . . . 21 . 6 Impact 2 | . . . . . . 2 . . Kinetic 24 | . . . . . . 18 . 6 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | 1 1 . . 2 . . . . Targets Rammed 5 | 1 1 . . 3 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 394 | . . . . . 394 261 222 98 Average Temperature 61 | . . . . . 76 61 45 46 Received Heat Transfer 1164 | . . . . . 18 174 477 495 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 2 | . . . . . . 2 . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 3 | . . . . . . . 2 1 Heat Transferred 3330 | . . . . . 592 851 1406 481 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 90 | 5 85 20 . . 90 73 . . Initial 9 | . . . . . . 9 . . Average 14 | . 22 2 . . 21 16 . . Influence Increases 830 | 10 203 40 . 5 151 306 115 . Destroy 0b10 Robot/C 520 | . 120 40 . . 100 160 100 . Destroy 0b10 Robot/NC 75 | 10 35 . . 5 . 25 . . Destroy Leader 112 | . 22 . . . 30 60 . . Successful Hack 28 | . 11 . . . 5 12 . . Disable Machine 45 | . 15 . . . . 30 . . Destroy Structure 35 | . . . . . 16 19 . . Lose Combat Pursuer 15 | . . . . . . . 15 . Influence Decreases 830 | 10 203 40 . 5 130 327 115 . Entered New Map 12 | . . . . . . 12 . . Time Decay 787 | 10 203 40 . 5 130 284 115 . Lost Part 31 | . . . . . . 31 . . Squads Dispatched 8 | . . . . . 3 5 . . Investigation 2 | . . . . . 2 . . . Extermination 3 | . . . . . . 3 . . Reinforcement 3 | . . . . . 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . 2 . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 46 | . 8 4 . . 7 13 8 6 Peak Tracking Total 5 | . 3 2 . . 5 3 4 5 Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . . . . . 1 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 3 | . 1 . . . . 2 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 14 | . 3 . 2 . 3 5 1 . Terminals 6 | . 2 . . . 3 1 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Total Hacks 51 | . 11 . 17 . 9 12 2 . Successful 36 | . 6 . 17 . 3 8 2 . Failed 15 | . 5 . . . 6 4 . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 6 . 1 . 2 . . . Terminals 20 | . 9 . . . 9 2 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . . . . . 8 . . Garrison Access . | . . . . . . . . . Terminal Hacks 26 | . 3 . 17 . 3 1 2 . Record 21 | . . . 17 . 2 . 2 . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . Insert Component 1 | . . . . . . 1 . . Retrieve Study 4 | . . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . . 3 4 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 47 | . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . 10 . . Part Studies Acquired 4 | . . . . . . 4 . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 3546 | 34 825 312 687 413 576 699 . . Terrain 1269 | . . . . . 570 699 . . Seismic 2672 | 34 825 312 687 413 401 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 5598 | 139 851 312 708 413 576 1381 934 284 Spaces Moved 2208 | 68 246 122 290 170 218 551 443 100 Core 9 | 8 . . . . . . . 1 Treads 1305 | 60 246 122 290 170 218 199 . . Legs 894 | . . . . . . 352 443 99 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 190 190 Average Speed 204 | 147 216 240 240 240 172 194 190 196 Slowest Speed 850 | 160 240 240 240 240 240 240 190 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 40 33 62 35 22 17 65 16 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug 32 | . . . . . 15 17 . . Terrain Destroyed 40 | . . . . . 16 17 . 7 Melee 19 | . . . . . 2 17 . . Projectile 21 | . . . . . 14 . . 7 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 2924 | 89 503 135 302 172 350 745 483 145 Wait 402 | . 214 6 3 . 74 92 8 5 Move 2200 | 67 245 121 289 169 217 550 442 100 Hop . | . . . . . . . . . Pick Up 46 | 6 6 4 3 . 10 15 2 . Fast Attach 11 | 6 1 . 3 . 1 . . . Attach 23 | 1 . . . . 4 8 4 6 Detach . | . . . . . . . . . Swap 18 | . 1 . 1 . 10 6 . . Drop 21 | . 1 . 3 . 7 10 . . Fire 165 | 8 34 4 . . 25 33 27 34 Melee 33 | . . . . . 2 31 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | 1 1 . . 3 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 6) 490 | -10/Materials | Discovered new exit (range 14) 667 | -10/Materials | Discovered new exit (range 9) 740 | -10/Materials | Derelicts attacked the area 897 | -10/Materials | Repaired Seismic Detector 991 | -10/Materials | Entered Mines 1092 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1293 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1293 | -10/Mines | Discovered new exit (range 5) 1303 | -10/Mines | Entered Exiles 1344 | -10/Exiles | Discovered new exit (range 15) 1375 | -10/Exiles | Met 8R-AWN 1414 | -10/Exiles | Met EX-HEX 1483 | -10/Exiles | Met EX-BIN 1512 | -10/Exiles | Aligned with FarCom system 1515 | -10/Exiles | Given EX-Vault access code 1644 | -10/Exiles | Opened EX-Vault 1661 | -10/Exiles | Found Prototype Energy Cannon 1662 | -10/Exiles | Identified Latent Energy Streamer 1667 | -10/Exiles | Found Prototype Device 1667 | -10/Exiles | Identified Skeleton Box 1734 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1809 | -10/Exiles | Met EX-DEC 1987 | -10/Exiles | Discovered new exit (range 10) 2011 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2011 | -10/Exiles | Entered Mines 2100 | -9/Mines | Learned Materials interactive machine intel 2272 | -9/Mines | Assembled infested the area 2277 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2403 | -9/Mines | Discovered new exit (range 9) 2424 | -9/Mines | Entered Materials 2424 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2425 | -8/Materials | Loaded intel: 19 interactive machine locations 2582 | -8/Materials | Discovered new exit (range 16) 2979 | -8/Materials | Discovered new exit (range 7) 3000 | -8/Materials | Entered Factory 3000 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3194 | -7/Factory | Build established: Scavenger-Assassin 3738 | -7/Factory | Lost 4 parts (1p3u) 4026 | -7/Factory | Build established: Hacker-Mutant 4193 | -7/Factory | Discovered new exit (range 11) 4255 | -7/Factory | Fabricated Energy Well? 4381 | -7/Factory | Entered Lower Caves 4515 | -7/Lower Caves | Entered a destroyed Warlord outpost 4629 | -7/Lower Caves | Learned Factory trap positions 4691 | -7/Lower Caves | Build established: Mutant 5082 | -7/Lower Caves | Encountered a Warlord checkpoint 5311 | -7/Lower Caves | Discovered new exit (range 2) 5315 | -7/Lower Caves | Entered another Lower Caves area 5333 | -7/Lower Caves | Learned 8 Factory zone layouts 5517 | -7/Lower Caves | Attacked by a faux Warlord 5525 | -7/Lower Caves | Core integrity fell below 50% 5587 | -7/Lower Caves | Core integrity fell below 20% 5599 | -7/Lower Caves | Destroyed by J3-69V(g) with Beamcaster Last Messages --------------- 05564_ 9I-M1D(l) knocked back. 05575_ Imp. Titanium Leg destroyed. 05575_ Critical hit (Burn: +37). 05577_ 9I-M1D(l) knocked back. 05580_ Power Shielding destroyed. 05580_ Lgt. Ion Engine destroyed. 05580_ Destroyed Carbon-fiber Leg. 05580_ 9I-M1D(l) knocked back. 05581_ Critical hit (Burn: +37). 05582_ System corrupted: FCS attempts to trigger Assault Cannon. 05582_ System corrupted: Assault Cannon misfires. 05585_ Critical hit (Burn: +37). 05586_ Assault Cannon severed. 05591_ Hvy. Mace destroyed. 05593_ Weapon Cycler severed. 05596_ Destroyed Imp. Deuterium Engine. 05597_ Critical hit (Burn: +37). 05598_ Latent Energy Streamer severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????#??????????????????? ? | | ?????????????????????????? #?????????????????# | | ?????????????????????????? ?????????????????# | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????#???????????? | | ??????####???????????????? ????# ??????????? | | #????## ##???#??????????# ???## ## ???????? " | | ##?## ##?# ?????????# ??## ??????? "" ? | | ### #?? ???????# ??# ??????? """ ? | | #???? ##???## #??# ??????" """ # | | #?????? ??# #??# ?????? "" | | ##??????? ## #??#; #??????? | | # #????????? ### ## #???????## | | # ###????????? % ;;## ######## | | ## ##???####??#%*! #??????# | | ?### ##### #??#!%!##???????# | | ???### ####%=g####?????#### ## | | ?????## ##!% %;;;########## ### # | | ??????###### @l % ### ## | | ???????????## ] % #? | | ????????????# ###### #? | | ????????????#### #????### #? | | ???????????????# ### #??????## #? | | ???????????????## ##?#### #???????## ## ##? | | ????????????????####?????###????????## ########?? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Power Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -7/Factory | Preloaded Repaired ---------- Seismic Detector | 75% | -10/Materials Studied --------- Lgt. Treads | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetamassSpreadCore Manual? 0 Play Time 00:36:26 Cumulative 39.8 hours Start 2026.05.29 @ 09:20:25 End 2026.05.29 @ 09:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 122dbda2-869f-4dd9-b4bb-6ef8ef2d64b5