Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.30 @ 02:48:30 Player: slowdive Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1131) 1131 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2996 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Heavy Ion Engine Nuclear Core Aluminum Leg Large Storage Unit Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating High-powered Shotgun Assault Cannon Assault Cannon Missile Launcher Missile Launcher Datajack Welding Torch Flail Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Large Storage Unit Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating High-powered Shotgun Assault Cannon Assault Cannon Missile Launcher Missile Launcher Missile Launcher Datajack Welding Torch Flail Katana [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 55 | . 11 20 24 Power 9 | . 1 5 3 Engine 9 | . 1 5 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | . 1 3 4 Treads . | . . . . Leg 8 | . 1 3 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 1 5 Device 2 | . . . 2 Storage 3 | . 2 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 30 | . 7 11 12 Energy Gun 8 | . 2 5 1 Energy Cannon 3 | . 1 2 . Ballistic Gun 3 | . 2 1 . Ballistic Cannon 8 | . . 1 7 Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 98 | . 98 99 96 Engine 11 | . 14 10 8 Leg 28 | . 27 33 25 Device 3 | . . . 8 Storage 25 | . 26 33 19 Processor 3 | . . . 9 Protection 2 | . . . 6 Energy Gun 7 | . 13 10 . Energy Cannon 2 | . 1 6 . Ballistic Gun 4 | . 12 . . Ballistic Cannon 6 | . . 3 14 Naked Turns . | . . . . Heaviest Build 67 | 12 45 66 67 Greatest Support 42 | 20 20 30 42 Greatest Overweight (x) 5 | . 4 2 5 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 22 | . 16 22 22 Average Capacity 17 | . 14 22 17 Most Carried 22 | . 16 22 22 Average Carried 16 | . 14 19 16 Final Capacity 22 | 6 16 22 16 Final Carried 22 | 6 16 22 16 Class Distribution -------------------- 65% | Mutant 33% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 940 | 199 185 173 383 Remotely . | . . . . Salvage Created 1096 | . 154 461 481 Parts 75 | . 13 32 30 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 2 12 10 Guns 4 | . 2 2 . Cannons 8 | . . 3 5 AOE 11 | . . 7 4 Classes Destroyed 9 | . 4 3 2 Worker 2 | . . 2 . Builder 1 | . . . 1 Hauler 4 | . 1 1 2 Operator 3 | . 1 1 1 Watcher 3 | . 1 1 1 Swarmer 3 | . . 3 . Grunt 12 | . 2 5 5 Sentry 8 | . . 4 4 Hunter 1 | . . . 1 Best Kill Streak 4 | . 2 4 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2372 | . 58 422 1892 Core 659 | . 27 74 558 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 89 81 . Volleys Fired 86 | . 20 31 35 Largest 2 | . 2 2 2 Hottest 116 | . 116 116 100 Shots Fired 153 | . 40 53 60 Gun 66 | . 39 22 5 Cannon 69 | . 1 21 47 Launcher 18 | . . 10 8 Special . | . . . . Kinetic 81 | . 28 6 47 Thermal 53 | . 12 36 5 Explosive 18 | . . 10 8 Electromagnetic 1 | . . 1 . Robot Hit Streak 9 | . 6 9 9 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 101 | . 23 31 47 Core Hits 63 | . 10 27 26 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks 19 | . 3 . 16 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2679 | . 269 1192 1218 Guns 534 | . 269 205 60 Cannons 752 | . . 174 578 Explosions 1145 | . . 813 332 Melee 182 | . . . 182 Ramming 66 | . . . 66 Kinetic 872 | . 225 69 578 Thermal 663 | . 44 559 60 Explosive 896 | . . 564 332 Electromagnetic . | . . . . Impact 182 | . . . 182 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 128 | . . 80 48 Projectiles 30 | . . . 30 Explosions 80 | . . 80 . Melee 18 | . . . 18 Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 8 | . . . 8 Secondary . | . . . . Self-Inflicted Damage 134 | . . 90 44 Shots 4 | . . 2 2 Rammed 8 | . . . 8 Targets Rammed 12 | . . . 12 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 241 | . 234 241 120 Average Temperature 61 | . 112 66 39 Received Heat Transfer 609 | . 24 90 495 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1249 | . 111 990 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 249 | . 66 226 249 Initial 63 | . . . 63 Average 82 | . 15 122 121 Maximum Alert Level 1 | . . 1 1 Low Security (%) 91 | . 100 83 87 Level 1 8 | . . 16 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 10 19 21 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . 4 4 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 5 2 3 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 26 | . 14 5 7 Successful 12 | . 6 2 4 Failed 14 | . 8 3 3 Catastrophic 5 | . 2 2 1 Database Lockouts . | . . . . Manual 15 | . 9 4 2 Terminals 19 | . 12 5 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . . . 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Registered Components 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 1 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 86 | . . . 86 Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . parse_system 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3739 | . 1387 970 1382 Spaces Moved 1663 | 1 624 424 614 Core . | . . . . Treads . | . . . . Legs 1663 | 1 624 424 614 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 150 150 Average Speed 167 | 120 168 179 158 Slowest Speed 270 | 120 240 180 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 2 93 40 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 140 | . . 109 31 Melee 2 | . . . 2 Projectile 10 | . . . 10 AOE 128 | . . 109 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2432 | . 918 584 930 Wait 497 | . 225 62 210 Move 1660 | . 623 423 614 Hop . | . . . . Pick Up 53 | . 22 24 7 Fast Attach 17 | . 4 6 7 Attach 11 | . . 5 6 Detach 4 | . . 2 2 Swap 27 | . 7 9 11 Drop 46 | . 14 22 10 Fire 86 | . 20 31 35 Melee 19 | . 3 . 16 Ram . | . . . . Kick 12 | . . . 12 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 12) 264 | -10/Materials | Repaired Aluminum Leg 336 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 11) 676 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 11) 1388 | -10/Materials | Entered another Materials area 1388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1701 | -9/Materials | Build established: Hauler-Mutant 1734 | -9/Materials | Discovered new exit (range 12) 1835 | -9/Materials | Discovered new exit (range 8) 2358 | -9/Materials | Entered another Materials area 2358 | -8/Materials | Evolved 2 slots: Utility x2 2942 | -8/Materials | Build established: Mutant 3401 | -8/Materials | Discovered new exit (range 16) 3720 | -8/Materials | Core integrity fell below 50% 3732 | -8/Materials | Core integrity fell below 20% 3740 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03668_ Acquired Imp. Ion Engine. 03685_ Slug penetrates Wall. 03688_ Dropped Assault Cannon. 03691_ Penetrated by Slug. 03692_ Slammed into Y-45 Defender. 03697_ Kicked Y-45 Defender out of the way. 03698_ Hrd. Medium Armor Plating destroyed. 03699_ Slammed into Y-45 Defender. 03700_ Slug penetrates Wall. 03700_ R-06 Scavenger collects Assault Cannon. 03701_ Slammed into Y-45 Defender. 03702_ Kicked Y-45 Defender out of the way. 03704_ Slug penetrates Wall. 03705_ Slammed into Y-45 Defender. 03707_ Penetrated by Slug. 03707_ Imp. Ion Engine destroyed. 03710_ Aluminum Leg destroyed. 03713_ Penetrated by Slug. 03734_ Imp. Sensor Array destroyed. 03737_ Penetrated by Slug. 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