Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 20:30:32 Player: Tmvn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1084) 1084 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4704 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Minigun Flak Gun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Ion Cannon Flak Cannon Missile Launcher [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Insulated Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 1 1 . . . Weapon 2 | . . . 1 . . . 1 Parts Attached 68 | 8 5 17 18 3 9 4 4 Power 10 | 1 1 3 . . 1 1 3 Engine 8 | 1 1 3 . . 1 1 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 29 | 4 2 8 7 1 3 3 1 Treads . | . . . . . . . . Leg 23 | 2 2 5 7 1 3 3 . Wheel 5 | 2 . 3 . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 12 | 1 1 4 5 1 . . . Device 3 | . . . 2 1 . . . Storage 4 | 1 . 3 . . . . . Processor 4 | . 1 1 2 . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 17 | 2 1 2 6 1 5 . . Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 9 | 1 1 2 2 1 2 . . Ballistic Cannon 4 | . . . 3 . 1 . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 27 | . . 1 2 1 9 8 6 Power 6 | . . . . . 1 1 4 Propulsion 9 | . . . . . 1 6 2 Utility 3 | . . . 1 . 1 1 . Weapon 9 | . . 1 1 1 6 . . Highest Loss Streak 7 | . . 1 2 1 3 7 5 Average Slot Usage (%) 90 | . 85 90 99 96 86 56 30 Engine 8 | . 14 11 9 7 7 6 1 Leg 23 | . 3 15 26 30 29 21 3 Wheel 2 | . 20 11 . . . . . Device 4 | . . . 7 7 2 . . Storage 9 | . 14 11 9 7 7 7 6 Processor 18 | . 3 20 18 23 23 20 13 Energy Gun 4 | . 14 3 7 . . . . Ballistic Gun 11 | . 14 17 11 15 10 . . Ballistic Cannon 4 | . . . 8 4 . . . Naked Turns . | . . . . . . . . Heaviest Build 56 | 12 12 47 56 54 56 39 43 Greatest Support 75 | 26 26 45 60 75 75 75 17 Greatest Overweight (x) 13 | 1 . 2 1 . . 2 13 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 12 Average Capacity 11 | 5 6 8 12 12 12 12 12 Most Carried 12 | 3 4 11 12 11 11 6 1 Average Carried 8 | 1 3 5 10 10 9 4 . Final Capacity 12 | 6 6 12 12 12 12 12 12 Final Carried 12 | 3 3 5 12 11 6 2 . Class Distribution -------------------- 40% | Mutant 27% | Skirmisher 27% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 1283 | 157 33 244 526 112 211 . . Remotely . | . . . . . . . . Salvage Created 1265 | . 33 288 581 . 363 . . Parts 84 | . 2 28 40 . 14 . . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . 19 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 36 | . 1 7 13 . 15 . . Guns 19 | . 1 7 6 . 5 . . Cannons 6 | . . . 6 . . . . AOE 11 | . . . 1 . 10 . . Classes Destroyed 10 | . 1 6 2 . 1 . . Worker 2 | . . 1 1 . . . . Builder 2 | . . 1 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Watcher 2 | . . 1 1 . . . . Swarmer 10 | . . 4 6 . . . . Grunt 13 | . 1 1 3 . 8 . . Brawler 1 | . . 1 . . . . . Sentry 6 | . . 1 4 . 1 . . Assembled 6 | . . . . . 6 . . Best Kill Streak 10 | . 1 4 5 . 10 . . Combat Bots Only 10 | . 1 4 3 . 10 . . Max Kills in Single Turn 3 | . 1 1 3 . 3 . . Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 4731 | . 22 271 743 307 1257 863 1268 Core 1536 | . . 61 153 60 152 247 863 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 100 84 72 . . 34 . Volleys Fired 80 | . 2 23 28 . 27 . . Largest 3 | . 2 2 3 . 3 . . Hottest 135 | . 60 60 135 . 113 . . Shots Fired 179 | . 4 40 81 . 54 . . Gun 133 | . 4 40 58 . 31 . . Cannon 37 | . . . 23 . 14 . . Launcher 9 | . . . . . 9 . . Special . | . . . . . . . . Kinetic 141 | . 2 35 65 . 39 . . Thermal 29 | . 2 5 16 . 6 . . Explosive 9 | . . . . . 9 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 3 5 16 . 8 . . Robot Miss Streak 7 | . 1 5 7 . 7 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 124 | . 3 20 58 . 43 . . Core Hits 113 | . 2 15 44 . 50 2 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2927 | . 39 303 1092 . 1485 7 1 Guns 1447 | . 39 303 623 . 482 . . Cannons 433 | . . . 233 . 200 . . Explosions 1039 | . . . 236 . 803 . . Melee . | . . . . . . . . Ramming 8 | . . . . . . 7 1 Kinetic 1637 | . 28 269 705 . 635 . . Thermal 373 | . 11 34 281 . 47 . . Explosive 803 | . . . . . 803 . . Electromagnetic 106 | . . . 106 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . . 24 . . Projectiles 5 | . . . . . 5 . . Explosions 19 | . . . . . 19 . . Melee . | . . . . . . . . Knockbacks 8 | . . . 4 . 4 . . Impact . | . . . . . . . . Kinetic 8 | . . . 4 . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 117 | . . . 66 . 48 3 . Shots 6 | . . . 3 . 3 . . Rammed 3 | . . . . . . 2 1 Targets Rammed 3 | . . . . . . 2 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 224 | . 32 7 224 . 207 . . Average Temperature 68 | . 20 4 73 . 67 . . Received Heat Transfer 663 | . 12 60 135 . 456 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 707 | . 25 75 533 . 74 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 236 | . 30 234 236 122 . . . Initial 107 | . . 12 14 107 . . . Average 60 | . 18 100 57 109 . . . Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 92 | 100 100 91 90 100 . . 100 Level 1 7 | . . 8 9 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 1 2 . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 2 14 21 5 17 5 6 Peak Tracking Total 5 | . 1 4 5 5 4 4 4 Tactical Retreats 3 | . . 1 . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . 2 . . . . Successful 2 | . . . 2 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 2779 | 61 156 447 1355 55 528 83 94 Spaces Moved 1708 | 45 148 267 775 41 341 57 34 Core 6 | 1 . . . . . . 5 Treads . | . . . . . . . . Legs 1439 | 24 19 164 775 41 341 57 18 Wheels 252 | 20 129 103 . . . . . Hover 11 | . . . . . . . 11 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 126 127 127 125 160 Average Speed 138 | 105 96 130 152 127 127 136 240 Slowest Speed 700 | 120 120 180 156 127 127 190 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 25 29 48 3 53 14 2 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 67 | . . . 4 . 63 . . Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 65 | . . . 2 . 63 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 1969 | 55 156 327 894 43 387 62 45 Wait 63 | . . . 53 . 10 . . Move 1702 | 44 147 266 774 40 340 57 34 Hop . | . . . . . . . . Pick Up 18 | 1 1 4 11 . 1 . . Fast Attach 26 | 8 3 8 4 . 1 . 2 Attach 25 | . 2 2 6 2 7 4 2 Detach 10 | 2 1 5 2 . . . . Swap 17 | . . 7 8 1 1 . . Drop 20 | . . 12 8 . . . . Fire 80 | . 2 23 28 . 27 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . 1 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . . . 6 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Identified exit to Materials 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 328 | -9/Materials | Build established: Mutant 660 | -9/Materials | Discovered new exit (range 4) 663 | -9/Materials | Identified exit to Materials 665 | -9/Materials | Entered another Materials area 665 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -8/Materials | Build established: Scavenger-Skirmisher 1969 | -8/Materials | Discovered new exit (range 18) 2015 | -8/Materials | Identified exit to Factory 2020 | -8/Materials | Entered Factory 2020 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2049 | -7/Factory | Discovered new exit (range 17) 2074 | -7/Factory | Identified exit to Lower Caves 2075 | -7/Factory | Entered Lower Caves 2434 | -7/Lower Caves | Lost 3 parts (1n2w) 2444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2498 | -7/Lower Caves | Lost 3 parts (3w) 2523 | -7/Lower Caves | Destroyed 10 combat bots 2593 | -7/Lower Caves | Discovered new exit (range 8) 2599 | -7/Lower Caves | Encountered a Warlord checkpoint 2602 | -7/Lower Caves | Identified exit to Lower Caves 2603 | -7/Lower Caves | Entered another Lower Caves area 2638 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2643 | -7/Lower Caves | Learned location of 1 exit from Factory 2657 | -7/Lower Caves | Core integrity fell below 50% 2667 | -7/Lower Caves | Discovered new exit (range 13) 2685 | -7/Lower Caves | Identified exit to Factory 2686 | -7/Lower Caves | Entered Factory 2686 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2687 | -6/Factory | Identified exit to Factory 2701 | -6/Factory | Lost 7 parts (1p5n1u) 2707 | -6/Factory | Build established: Mutant 2752 | -6/Factory | Core integrity fell below 50% 2765 | -6/Factory | Core integrity fell below 20% 2772 | -6/Factory | Lost 5 parts (4p1n) 2780 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destabilizing: Core damaged (-25). Attempting to rewire U-05 Engineer. U-05 Engineer is broken beyond repair. Attempting to rewire U-05 Engineer. U-05 Engineer is broken beyond repair. Attempting to rewire U-05 Engineer. U-05 Engineer is broken beyond repair. Attempting to rewire U-05 Engineer. U-05 Engineer is broken beyond repair. Attempting to rewire U-05 Engineer. U-05 Engineer is broken beyond repair. Attempting to rewire U-05 Engineer. U-05 Engineer is broken beyond repair. Lgt. Nuclear Core destroyed. Titanium Leg destroyed. Acquired Lgt. Angular Momentum Engine. Mic. Nuclear Core destroyed. Lgt. Angular Momentum Engine destroyed. Acquired Imp. Gravmag System. Imp. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????##################?????????????????? | | ??????????????# #?????????????????? | | ??????????????# ! #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# ! s !#?????????????????? | | ??????????????# + ??????????? | | ??????????????# s # ??????????? | | ??????????????# ]#? ??????????? | | ??????????????# R ssu #??? ??????????? | | ??????????????# @ #????? ??????????? | | ??????????????############+#############+####????? | | ???????????? ????? | | ???????????? #?????? | | ???????????? #?????? | | ????????????? #?????? | | ????????????? #?????? | | ????????????? ###############?????? | | ????????????? #? #?????????? | | ???????????? #? #?????????? | | ???????????? # #?????????? | | ??????????? # #?????????? | | ??????????? + #?????????? | | ??????????? # #?????????? | | ?????????????? ######### # #?????????? | | ???????????????????????# #? #?????????? | | ???????????????????????#######?#########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Resistance: EM 15 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed ReflectiveOmegaSuite Manual? 0 Play Time 00:37:24 Cumulative 3.1 hours Start 2020.09.18 @ 19:24:17 End 2020.09.18 @ 20:30:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters SATURATION(56) Filters SATURATION(56) Steam 1 RUN: 9de47d91-b132-4425-b252-2179b76321bd