Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 16:43:16 Player: Leif Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (34) 170 Value Destroyed (1058) 1058 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5328 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 135/300 Energy 83/150 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (4) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Transmission Jammer Improved Core Shielding Focal Shield > --- WEAPON ----------- Heavy Riot Gun Medium Laser Grenade Launcher > --- INVENTORY -------- Improved Cryofiber Web Core Shielding [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Focal Shield Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 3 | . . 1 . 1 . . . 1 Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . 1 1 . . . . 1 Weapon 2 | . . . 1 . 1 . . . Parts Attached 53 | 6 8 7 8 1 8 1 . 14 Power 9 | 1 1 2 . 1 2 . . 2 Engine 9 | 1 1 2 . 1 2 . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 3 2 1 . . . . . Treads . | . . . . . . . . . Leg 2 | . 2 . . . . . . . Wheel 6 | 2 1 2 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 2 1 5 . . 1 . 4 Device 5 | . 1 . 1 . . 1 . 2 Storage 4 | 1 . . 3 . . . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 4 | . 1 . 1 . . . . 2 Artifact . | . . . . . . . . . Weapon 22 | 2 2 2 2 . 6 . . 8 Energy Gun 7 | 1 . . . . 1 . . 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 1 2 2 1 . 4 . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 3 | . . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . 1 2 1 . 10 4 . 13 Power 5 | . . . . . 2 2 . 1 Propulsion 5 | . 1 2 . . 2 . . . Utility 5 | . . . 1 . 1 . . 3 Weapon 16 | . . . . . 5 2 . 9 Highest Loss Streak 6 | . 1 2 1 . 6 4 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 54 | . 90 97 94 92 73 37 40 37 Engine 9 | . 14 20 18 23 15 7 6 2 Leg 1 | . 12 8 . . . . . . Wheel 4 | . 14 12 17 15 8 . . . Device 2 | . 2 . 1 . . 1 6 5 Storage 7 | . 14 11 12 15 11 6 6 3 Processor 5 | . . 11 9 7 6 6 6 4 Protection 6 | . 3 11 8 7 6 6 6 6 Energy Gun 5 | . 9 . . . . 6 6 6 Ballistic Gun 7 | . 18 22 22 15 16 1 . . Launcher 1 | . . . 4 7 5 . . 2 Peak Build Rating 25 | 6 7 11 17 18 19 11 11 25 Average Rating 10 | 3 6 9 14 18 15 6 11 17 On Entrance 10 | . 6 7 11 17 18 9 11 11 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 13 14 18 31 32 33 28 19 28 Greatest Support 26 | 26 26 26 26 26 26 3 3 3 Greatest Overweight (x) 9 | . 1 1 1 1 9 9 6 9 Average Overweight (x) 2 | . . . . 1 1 5 6 4 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 10 10 10 10 8 Most Carried 9 | 5 8 8 9 7 7 4 3 3 Average Carried 2 | 2 5 6 7 7 5 1 3 . Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 8 | 4 8 8 8 7 1 3 3 . Class Distribution -------------------- 66% | Mutant 12% | Scavenger-Gunner 10% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1181 | 188 190 108 152 . 238 159 . 146 Remotely . | . . . . . . . . . Salvage Created 981 | . 173 280 225 . 110 59 . 134 Parts 65 | . 19 23 12 . 2 . . 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 28 | . 8 9 4 . 3 1 . 3 Guns 24 | . 8 9 3 . 2 1 . 1 Cannons 2 | . . . . . . . . 2 AOE 2 | . . . 1 . 1 . . . Classes Destroyed 9 | . 3 1 1 . 1 . . 3 Builder 1 | . . . . . . . . 1 Tunneler 1 | . . . . . . . . 1 Recycler 1 | . . . 1 . . . . . Operator 3 | . 1 . 1 . . . . 1 Swarmer 10 | . 6 4 . . . . . . Grunt 14 | . 2 4 3 . 2 1 . 2 Sentry 2 | . . 1 1 . . . . . Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . 1 . . . Best Kill Streak 8 | . 3 8 4 . 1 1 . 1 Combat Bots Only 8 | . 3 8 3 . 1 1 . 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 373 | . 49 60 21 . 44 18 . 181 Missed 115 | . 13 16 7 . 13 5 . 61 Damage Taken 4345 | . 311 478 225 . 786 247 . 2298 Core 1375 | . 60 109 15 . 159 32 . 1000 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 162 | . 5 23 3 . 21 7 . 103 Regen/Repaired (Parts) 116 | . . 30 46 . . . . 40 Core Remaining (%) 87 | 100 76 72 97 100 . . 77 . Volleys Fired 146 | . 35 34 15 . 14 11 . 37 Largest 4 | . 2 2 3 . 4 3 . 3 Hottest 140 | . 70 40 78 . 118 90 . 140 Shots Fired 282 | . 69 68 36 . 39 26 1 43 Gun 234 | . 69 68 30 . 29 26 1 11 Cannon 28 | . . . . . . . . 28 Launcher 20 | . . . 6 . 10 . . 4 Special . | . . . . . . . . . Kinetic 211 | . 43 68 30 . 29 13 . 28 Thermal 46 | . 26 . . . . 13 1 6 Explosive 16 | . . . 6 . 6 . . 4 Electromagnetic 9 | . . . . . 4 . . 5 Robot Hit Streak 10 | . 5 8 4 . 9 7 . 10 Robot Miss Streak 6 | . 6 4 4 . 4 1 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 1 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 166 | . 33 37 16 . 27 20 . 33 Core Hits 78 | . 14 17 12 . 12 7 . 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 3 . . . . 1 . 6 Burn 4 | . 3 . . . . 1 . . Blast 6 | . . . . . . . . 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3246 | . 393 299 589 . 686 188 . 1091 Guns 1500 | . 393 299 213 . 265 188 . 142 Cannons 739 | . . . . . . . . 739 Explosions 1004 | . . . 376 . 418 . . 210 Melee . | . . . . . . . . . Ramming 3 | . . . . . 3 . . . Kinetic 1800 | . 183 299 213 . 265 101 . 739 Thermal 433 | . 210 . . . . 87 . 136 Explosive 824 | . . . 376 . 302 . . 146 Electromagnetic 186 | . . . . . 116 . . 70 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 . Average Corruption 3 | . . . . . 3 4 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 50 | . . . . . 2 46 2 . Message Errors 10 | . . . . . . 10 . . Matter Fused 13 | . . . . . 1 12 . . Heat Flow Errors 6 | . . . . . . 5 1 . Energy Discharges 5 | . . . . . . 5 . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . 9 . . Misfires 4 | . . . . . . 3 1 . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 139 | . . . 18 . 93 . . 28 Projectiles 26 | . . . . . . . . 26 Explosions 113 | . . . 18 . 93 . . 2 Melee . | . . . . . . . . . Knockbacks 13 | . . . . . . . . 13 Impact . | . . . . . . . . . Kinetic 10 | . . . . . . . . 10 Secondary 3 | . . . . . . . . 3 Self-Inflicted Damage 360 | . . . 10 . 350 . . . Shots 10 | . . . 1 . 9 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 256 | . 164 40 150 . 89 256 249 165 Average Temperature 47 | . 57 11 48 . 38 75 137 41 Received Heat Transfer 1689 | . 72 207 135 . 162 135 . 978 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1345 | . 851 . . . . 333 . 161 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Peak Influence 300 | . 174 257 300 136 154 . . 142 Initial 136 | . . 35 108 136 66 . . . Average 75 | . 68 152 183 136 77 . . 30 Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 90 | 100 100 56 54 100 100 . . 100 Level 1 9 | . . 44 45 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 1 . . 3 . . 3 Investigation . | . . . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . . 1 . . 2 . . 2 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 3 | . . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 16 11 6 . 6 3 . 16 Peak Tracking Total 8 | . 4 3 3 . 2 2 . 8 Tactical Retreats 8 | . 1 1 . . 1 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 2 . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 7 | . . . 2 . 3 . . 2 Max in Single Turn 2 | . . . 1 . 2 . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 4 | . 1 1 1 . . . . 1 Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 1 . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 2 4 5 . . . . 2 Successful 9 | . 1 2 4 . . . . 2 Failed 4 | . 1 2 1 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 11 | . . 4 5 . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . 2 4 . . . . 2 Scan Component 4 | . . 1 2 . . . . 1 Repair 4 | . . 1 2 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 1 2 . . . . 1 Time 104 | . . 26 52 . . . . 26 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 4880 | 56 501 250 306 37 528 2123 35 1044 Spaces Moved 2136 | 48 341 123 204 35 378 643 11 353 Core 1036 | 7 . . . . 22 643 11 353 Treads . | . . . . . . . . . Legs 173 | . 138 35 . . . . . . Wheels 927 | 41 203 88 204 35 356 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 90 105 105 300 350 50 Average Speed 198 | 83 96 99 95 105 127 325 350 258 Slowest Speed 500 | 90 120 190 105 105 500 500 350 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 3 51 17 29 1 10 77 4 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 113 | . . . 55 . 41 . . 17 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . . 8 AOE 105 | . . . 55 . 41 . . 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 2544 | 63 452 195 285 35 403 657 10 444 Wait 162 | . 56 26 52 . 2 . . 26 Move 2128 | 47 340 122 203 34 377 642 10 353 Hop . | . . . . . . . . . Pick Up 44 | 10 9 5 5 . 1 3 . 11 Fast Attach 2 | . . 1 1 . . . . . Attach 40 | 6 5 4 5 1 7 1 . 11 Detach 1 | . 1 . . . . . . . Swap 11 | . 3 2 2 . 1 . . 3 Drop 9 | . 3 1 2 . . . . 3 Fire 146 | . 35 34 15 . 14 11 . 37 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 719 | -9/Materials | Destroyed 8 combat bots 791 | -9/Materials | Repaired Lgt. Ion Engine 801 | -9/Materials | Discovered new exit (range 8) 808 | -9/Materials | Entered another Materials area 808 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 842 | -8/Materials | Repaired Wheel 870 | -8/Materials | Repaired Core Shielding 1089 | -8/Materials | Build established: Gunner 1098 | -8/Materials | Discovered new exit (range 15) 1114 | -8/Materials | Entered Factory 1114 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1146 | -7/Factory | Discovered new exit (range 5) 1146 | -7/Factory | Discovered new exit (range 5) 1151 | -7/Factory | Entered another Factory area 1151 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1272 | -6/Factory | Spotted B-75 Beast 1438 | -6/Factory | Build established: Scavenger-Gunner 1476 | -6/Factory | Lost 4 parts (2p1n1w) 1610 | -6/Factory | Lost 6 parts (1n1u4w) 1634 | -6/Factory | Discovered new exit (range 10) 1679 | -6/Factory | Entered Lower Caves 1963 | -6/Lower Caves | Lost 4 parts (2p2w) 2203 | -6/Lower Caves | Build established: Mutant 2520 | -6/Lower Caves | Encountered a Warlord checkpoint 2957 | -6/Lower Caves | Learned Factory security intel 3032 | -6/Lower Caves | Learned location of Zion (-6) 3770 | -6/Lower Caves | Discovered new exit (range 9) 3802 | -6/Lower Caves | Entered another Lower Caves area 3802 | -6/Lower Caves | Discovered new exit (range 7) 3837 | -6/Lower Caves | Entered Factory 3837 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4138 | -5/Factory | Build established: Tank 4327 | -5/Factory | Repaired Ion Engine 4598 | -5/Factory | Lost 3 parts (2u1w) 4641 | -5/Factory | Build established: Mutant 4670 | -5/Factory | Cargo convoy interrupted 4691 | -5/Factory | Core integrity fell below 50% 4871 | -5/Factory | Core integrity fell below 20% 4881 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04784_ Triggered Segregator Trap. 04784_ Arcs of energy rise from the floor. 04784_ Targeting Computer blown off. 04791_ K-01 Serf cleans the Construction Platform. 04802_ W-25 Informer sends out distress signal. 04813_ Acquired Tesla Rifle. 04830_ Acquired Wave Gun. 04854_ Tesla Rifle destroyed. 04858_ M-13 Machinist repairs G-50 Soldier. 04861_ M-13 Machinist fits Backup Power I on G-50 Soldier. 04863_ Critical hit (Burn: +37). 04866_ Tesla Rifle destroyed. 04867_ M-13 Machinist repairs G-50 Soldier. 04868_ Tesla Rifle destroyed. 04869_ M-13 Machinist repairs Lgt. Angular Momentum Engine. 04870_ Critical hit (Burn: +37). 04874_ G-50 Soldier destroyed. 04876_ Acquired 53 matter. 04876_ Wave Gun destroyed. 04877_ Acquired Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????+##+#??????????????????????????????? | | ? ???????????# ?????????????????????????????? | | ? ???????????# #?????????????????????????????? | | ? ???????????# #?????????????????????????????? | | ? ???????????# #?????????????????????????????? | | ? ???????????# #?????????????????????????????? | | ? ??????????## ###########???????????????????? | | ? ??????????+ # #???????????????????? | | # #?????????# # """ """ #???????????????????? | | # #????#+#### # """ """=#???????????????????? | | # #????# # """g"""g#???????????????????? | | # #????# # g m g#???????????????????? | | # #????# # ! #???????????????????? | | # ###### # ! @ #???????????????????? | | + + ] #???????????????????? | | # ###########???????????????????? | | # ############## #?????????????????????????????? | | #+###########??# #?????????????????????????????? | | #??# #?????????????????????????????? | | = #??# #?????????????????????????????? | | #??# #?????????????????????????????? | | """" !#??# #?????????????????????????????? | | """" #??# ?????????????????????????????? | | """" #??# ????????????????????????????? | | """" #??# ????????????????????????????? | | """" #??# #???????????????????????????? | | """" "" "" #??# #???????????????????????????? | | """" ""S"" #??# #???????????????????????????? | | """" #??# #???????????????????????????? | | #??? ????????????????????????????? | | ######/########? ?????????????????????????????? | | ???????????????????????????? | | ######??????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###########????????????????????????????????????? | | # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 20 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingDisassembledScrapsphere Manual? 0 Play Time 00:45:06 Cumulative 55.8 hours Start 2025.02.08 @ 15:57:57 End 2025.02.08 @ 16:43:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f8f5474-e19f-4a32-a8c6-b7db85ff20f5