Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 15:02:57

Player: BobsterKun

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (17)      85
Value Destroyed (342)      342
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 627

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (6)
Movement                   Core (100) Ox1
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Small Storage Unit
           Seismic Detector
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (8) ----
           Ion Engine
           Ion Engine
           Wheel
   Compact Wheel
           Heat Sink
  Improved Terrain Scanner
  Improved Terrain Scanner

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           EM Pulse Gun
    Medium Laser
>          --- INVENTORY --------
           Ion Engine
           Wheel
   Compact Wheel
     Small Laser
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             13   | 7   6   
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 .    | .   .   
    Leg                    4    | 2   2   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 2   1   
    Device                 2    | 1   1   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             3    | 2   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      6    | .   6   
  To Critical Strikes      .    | .   .   
Average Backups            6    | 2   7   
  Power                    1    | .   1   
  Propulsion               1    | 1   2   
  Utility                  2    | .   2   
  Weapon                   .    | .   .   
  Tool/Special             .    | .   .   
Unused Backups             5    | .   5   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  2    | .   2   
  Weapon                   .    | .   .   
  Tool/Special             .    | .   .   
Average Slot Usage (%)     94   | .   94  
  Engine                   13   | .   13  
  Leg                      25   | .   25  
  Device                   14   | .   14  
  Storage                  14   | .   14  
  Energy Gun               26   | .   26  
Peak Build Rating          9    | 9   9   
  Average Rating           7    | 6   7   
  On Entrance              4    | .   9   
Naked Turns                .    | .   .   
Heaviest Build             15   | 15  15  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  2    | 1   2   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             8    | 6   8   
  Average Carried          6    | 2   7   
  Final Capacity           8    | 8   8   
  Final Carried            7    | 6   7   

 Class Distribution 
--------------------
 87% | Mutant
 12% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           331  | 191 140 
  Remotely                 .    | .   .   
Salvage Created            499  | 96  403 
  Parts                    42   | 13  29  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     8    | .   8   
  AOE                      2    | .   2   
Classes Destroyed          6    | 2   4   
  Worker                   1    | 1   .   
  Builder                  2    | .   2   
  Tunneler                 3    | 3   .   
  Watcher                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    7    | .   7   
Best Kill Streak           4    | 2   4   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   3    | 2   3   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        93   | .   93  
  Missed                   22   | .   22  
  Hits                     71   | .   71  
    Projectile             71   | .   71  
  Critical Strikes         3    | .   3   
Damage Taken               910  | .   910 
  Core                     256  | .   256 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              49   | 4   45  
  Largest                  2    | 2   2   
  Hottest                  90   | 90  90  
Shots Fired                77   | 8   69  
  Gun                      77   | 8   69  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  42   | 4   38  
  Explosive                .    | .   .   
  Electromagnetic          35   | 4   31  
  Robot Hit Streak         9    | 3   9   
  Robot Miss Streak        4    | 1   4   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | .   2   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           42   | 5   37  
  Core Hits                28   | 4   24  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         3    | .   3   
    Burn                   3    | .   3   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           717  | 77  640 
  Guns                     584  | 75  509 
  Cannons                  .    | .   .   
  Explosions               92   | .   92  
  Melee                    .    | .   .   
  Ramming                  41   | 2   39  
  Kinetic                  .    | .   .   
  Thermal                  385  | 50  335 
  Explosive                .    | .   .   
  Electromagnetic          291  | 25  266 
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         5    | .   5   
  Average Corruption       2    | .   2   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
  Effects                  6    | .   6   
    Matter Fused           1    | .   1   
    Heat Flow Errors       2    | .   2   
    Energy Discharges      1    | .   1   
    Data Loss (major)      1    | .   1   
    Misfires               1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 2    | .   2   
  Impact                   2    | .   2   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      23   | .   23  
  Shots                    1    | .   1   
  Rammed                   20   | .   20  
Targets Rammed             22   | 1   21  
  Kicked                   2    | 1   1   
  Crushed                  .    | .   .   
Highest Temperature        353  | 60  353 
  Average Temperature      123  | 24  132 
  Received Heat Transfer   480  | .   480 
  Effects                  2    | .   2   
    Interference           2    | .   2   
Siege Activations          .    | .   .   
Martial Activations        .    | .   .   
Shielding Activations      .    | .   .   
Robots Disrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
Robots Corrupted           1    | .   1   
  Combat Hostiles          .    | .   .   
  Parts Fried              6    | .   6   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         1041 | 148 893 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      1    | .   1   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Peak Influence             114  | 10  114 
  Initial                  .    | .   .   
  Average                  36   | .   45  
Influence Increases        345  | 20  325 
  Destroy 0b10 Robot/C     200  | .   200 
  Destroy 0b10 Robot/NC    35   | 20  15  
  Destroy Leader           32   | .   32  
  Destroy Structure        3    | .   3   
  Lose Combat Pursuer      75   | .   75  
Influence Decreases        280  | 20  260 
  Time Decay               220  | 20  200 
  Lost Part                60   | .   60  
Squads Dispatched          4    | .   4   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           3    | .   3   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              16   | .   16  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        3    | .   3   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             2    | .   2   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                8    | .   8   
  Successful               3    | .   3   
  Failed                   5    | .   5   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                8    | .   8   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             3    | .   3   
  Emergency Access Points  1    | .   1   
  Locate Traps             1    | .   1   
  Reprogram Traps          1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Active Infowar (turns)     633  | 54  579 
  Terrain                  165  | 54  111 
  Seismic                  468  | .   468 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               724  | 142 582 
Spaces Moved               423  | 99  324 
  Core                     15   | 10  5   
  Treads                   .    | .   .   
  Legs                     408  | 89  319 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  100 
  Average Speed            118  | 113 119 
  Slowest Speed            150  | 120 150 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Potential Cave-ins       .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       29   | 7   52  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          2    | .   2   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      2    | .   2   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      565  | 117 448 
  Wait                     48   | .   48  
  Move                     422  | 98  324 
  Hop                      .    | .   .   
  Pick Up                  8    | 7   1   
  Fast Attach              6    | 6   .   
  Attach                   2    | 1   1   
  Detach                   .    | .   .   
  Swap                     5    | .   5   
  Drop                     3    | .   3   
  Fire                     49   | 4   45  
  Melee                    .    | .   .   
  Ram                      20   | .   20  
  Kick                     2    | 1   1   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 16)
  143 | -11/Scrapyard | Entered Materials
  313 | -10/Materials | Build established: Mutant
  580 | -10/Materials | Discovered new exit (range 15)
  670 | -10/Materials | Discovered new exit (range 14)
  688 | -10/Materials | Core integrity fell below 50%
  713 | -10/Materials | Core integrity fell below 20%
  725 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
G-47 Trooper overheating. <x3>
Overheating: System interference.
Sml. Laser temporarily disabled.
G-47 Trooper heat short circuits Particle Gun.
Slammed into G-47 Trooper. <x2>
Destabilizing: System corrupted (+2).
Slammed into G-47 Trooper.
Sml. Laser destroyed.
Slammed into G-34 Mercenary. <x5>
G-34 Mercenary knocked back.
Slammed into G-34 Mercenary. <x2>
Destabilizing: Core damaged (-12).
Slammed into G-34 Mercenary.
G-34 Mercenary knocked back.
Slammed into G-34 Mercenary. <x3>
Destabilizing: System corrupted (+1).
Slammed into G-34 Mercenary. <x4>
Destabilizing: System interference.
Seismic Detector temporarily disabled.
Slammed into G-34 Mercenary. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LobotomyOpticalDissipator
  Manual?         0
Play Time         00:09:54
  Cumulative      10.6 hours
  Start           2025.05.20 @ 14:38:19
  End             2025.05.20 @ 15:02:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          24
  Rogue           24
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             7
Gallery%          12
Achievement%      11
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ad48a67e-adf9-463d-969b-53299eb3dd4a