Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.08 @ 11:05:35 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (231) 1155 Value Destroyed (8528) 8528 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3678) 3678 TOTAL SCORE: 18241 Bonus ------- High Alert Combat Kills 3722 Friendly Fire -44 Cogmind --------- Core Integrity 373/1150 Matter 500/500 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Matter Pod Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (5) ------- Molecular Scythe > --- INVENTORY (5) ---- High-powered Tractor Beam Heavy Rocket Launcher Heavy Pick Heavy Pick Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Target Analyzer Experimental Power Shielding > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Cooled Plasma Cannon Gauss Rifle Compact Linear Accelerator > --- INVENTORY -------- Ion Engine Improved Deuterium Engine Light Antimatter Reactor Armored Medium Treads Wheel Compact Wheel Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Recoil Nullifier Transmission Jammer Experimental Power Shielding High-powered Tractor Beam Improved Field Recycling Unit Heavy Phase Cannon Gauss Rifle Mini Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Chainsword Molecular Scythe [Rating: 117] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Advanced Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Compact Linear Accelerator Launcher Heavy Rocket Launcher Slashing Weapon Molecular Scythe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . . 1 1 1 Utility 6 | . . . . 2 1 1 1 1 Weapon 3 | . . 2 . . 1 . . . Parts Attached 198 | . 5 7 . 5 28 21 88 44 Power 11 | . . 1 . . 3 1 2 4 Engine 6 | . . 1 . . 3 1 1 . Core 2 | . . . . . . . 1 1 Reactor 3 | . . . . . . . . 3 Propulsion 44 | . . 4 . 1 2 8 19 10 Treads 18 | . . 1 . 1 2 2 9 3 Leg 7 | . . 1 . . . . . 6 Wheel 18 | . . 2 . . . 6 10 . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 62 | . 2 . . 2 10 4 27 17 Device 30 | . 1 . . 1 2 2 15 9 Storage 4 | . 1 . . . 2 . . 1 Processor 10 | . . . . . 3 . 3 4 Hackware 1 | . . . . . . . 1 . Protection 17 | . . . . 1 3 2 8 3 Artifact . | . . . . . . . . . Weapon 81 | . 3 2 . 2 13 8 40 13 Energy Gun 11 | . 1 . . . 1 . 8 1 Energy Cannon 7 | . . . . . . . 5 2 Ballistic Gun 42 | . 2 2 . 2 12 6 16 2 Ballistic Cannon 5 | . . . . . . 1 3 1 Launcher 10 | . . . . . . 1 7 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon 4 | . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 2 1 6 2 Corrupted Parts 2 | . . . . . . . 1 1 System Corruption 7 | . . . . . . . 6 1 Parts Lost 89 | . . . . . 1 7 52 29 Power 4 | . . . . . . 1 1 2 Propulsion 27 | . . . . . . 2 14 11 Utility 25 | . . . . . 1 2 13 9 Weapon 33 | . . . . . . 2 24 7 Highest Loss Streak 11 | . . . . . 1 3 10 11 Average Slot Usage (%) 93 | . 99 100 100 99 98 97 88 79 Engine 5 | . 14 11 11 9 7 5 1 . Core 1 | . . . . . . . 3 1 Treads 7 | . . 10 11 9 7 6 10 5 Leg 2 | . 28 . . . . . . 7 Wheel 7 | . . 10 11 9 7 11 6 4 Device 10 | . 13 11 11 18 9 5 10 12 Storage 7 | . 14 11 11 9 7 6 5 7 Processor 11 | . . . . . 11 20 13 13 Protection 4 | . . . . 8 7 5 4 2 Energy Gun 2 | . 9 . . . 1 . 4 1 Energy Cannon 1 | . . . . . . . 2 3 Ballistic Gun 24 | . 18 44 44 36 35 32 15 3 Ballistic Cannon 1 | . . . . . . . 3 1 Naked Turns . | . . . . . . . . . Heaviest Build 159 | 14 32 40 40 49 119 126 159 144 Greatest Support 165 | 20 20 20 12 20 12 26 165 85 Greatest Overweight (x) 15 | . 1 3 3 4 9 12 15 13 Average Overweight (x) 4 | . . 2 3 3 6 5 4 2 Largest Inventory Capacity 25 | . 15 15 15 15 25 25 25 25 Average Capacity 20 | . 9 15 15 15 20 25 25 14 Most Carried 25 | . 15 15 15 15 21 25 25 20 Average Carried 18 | . 8 14 15 14 18 23 21 10 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 Final Carried 25 | 6 15 15 15 15 21 25 21 5 Class Distribution -------------------- 35% | Scavenger-Gunner 25% | Gunner 12% | Scavenger-Mutant 9% | Tank 9% | Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 6641 | 200 116 561 48 426 812 791 2825 862 Remotely 901 | . . . . . . . 901 . Salvage Created 10200 | . 116 655 19 528 928 1186 5451 1317 Parts 487 | . 7 29 6 31 48 54 249 63 Haulers Intercepted 8 | . . . . 1 1 2 3 1 Recyclers Shooed 11 | . . 2 . 1 1 . 6 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 167 | . 2 13 1 9 18 14 88 22 Melee 15 | . . . . . . . 1 14 Guns 94 | . 2 13 1 9 18 13 37 1 Cannons 26 | . . . . . . . 24 2 AOE 31 | . . . . . . 1 25 5 Classes Destroyed 21 | . 2 5 2 2 3 2 4 1 Worker 19 | . . . . 1 1 3 13 1 Builder 20 | . . . 2 . 1 4 13 . Tunneler 1 | . . . . . . . 1 . Hauler 8 | . . . . 1 1 2 3 1 Recycler 17 | . . 3 . 3 1 4 5 1 Mechanic 3 | . 1 . . . . . 2 . Operator 1 | . . . . . . . 1 . Watcher 5 | . . 1 . . 1 . 3 . Swarmer 39 | . . 6 . 6 2 2 18 5 Saboteur 2 | . . . . . . . 1 1 Grunt 63 | . 2 4 . 1 9 3 36 8 Brawler 5 | . . 1 . . . . 3 1 Duelist 3 | . . . . . 1 . 1 1 Protector 2 | . . . . . . . 2 . Sentry 14 | . . 2 . 2 3 4 2 1 Demolisher 1 | . . . 1 . . . . . Specialist 4 | . . . . . . 2 2 . Hunter 12 | . . . . . 1 . 11 . Programmer 19 | . . . . . 2 2 11 4 Heavy 2 | . . . . . . 1 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 14 | . 3 6 2 4 6 6 14 8 Combat Bots Only 10 | . 2 6 1 3 4 3 10 7 Max Kills in Single Turn 7 | . 1 2 1 2 2 3 7 3 Gunslinging 1 | . . 1 . . 1 . 1 . Exploded 4 | . . . . . . 1 4 3 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Damage Taken 16890 | . 25 241 62 286 668 1237 10358 4013 Core 1814 | . . 64 9 49 65 77 773 777 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 71 | . . . . . . . 71 . Core Remaining (%) 82 | 100 100 . 81 91 90 90 22 . Volleys Fired 317 | . 7 21 3 24 32 32 175 23 Largest 5 | . 2 4 4 4 5 5 5 4 Hottest 372 | . 70 92 92 94 167 160 372 243 Shots Fired 1272 | . 14 84 12 96 155 159 709 43 Gun 1049 | . 14 84 12 96 155 155 510 23 Cannon 198 | . . . . . . 3 183 12 Launcher 25 | . . . . . . 1 16 8 Special . | . . . . . . . . . Kinetic 1042 | . 7 84 12 96 154 158 507 24 Thermal 185 | . 7 . . . . . 178 . Explosive 25 | . . . . . . 1 16 8 Electromagnetic 20 | . . . . . 1 . 8 11 Robot Hit Streak 18 | . 5 6 4 7 11 18 17 10 Robot Miss Streak 7 | . 1 6 4 7 6 4 7 2 Penetration Max 2 | . . . . . . . 2 . Secondary Targets 11 | . . 3 . . 2 2 4 . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . Shots Hit Robots 878 | . 12 58 7 57 104 120 443 77 Core Hits 679 | . 7 29 4 26 93 144 330 46 Critical Kills 12 | . . . . . . . 12 . Critical Parts Destroyed 28 | . . . . . . 1 26 1 Critical Strikes 59 | . 1 . . . . 1 53 4 Burn 10 | . 1 . . . . . 9 . Destroy 40 | . . . . . . 1 38 1 Blast 6 | . . . . . . . 6 . Sever 1 | . . . . . . . . 1 Puncture 2 | . . . . . . . . 2 Melee Attacks 72 | . . . . . . . . 72 Impact . | . . . . . . . . . Slashing 38 | . . . . . . . . 38 Piercing 34 | . . . . . . . . 34 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . 17 Damage Inflicted 26049 | . 161 713 88 704 1778 2840 16003 3762 Guns 13768 | . 161 713 88 704 1778 2660 7326 338 Cannons 4358 | . . . . . . 55 3999 304 Explosions 5629 | . . . . . . 125 4636 868 Melee 2252 | . . . . . . . . 2252 Ramming 42 | . . . . . . . 42 . Kinetic 13988 | . 83 713 88 704 1754 2715 7550 381 Thermal 4402 | . 78 . . . . . 4324 . Explosive 4889 | . . . . . . 125 3896 868 Electromagnetic 476 | . . . . . 24 . 191 261 Impact . | . . . . . . . . . Slashing 1402 | . . . . . . . . 1402 Piercing 850 | . . . . . . . . 850 Highest Corruption 24 | . . . . . 1 . 24 13 Average Corruption 9 | . . . . . 1 . 13 5 Corruption Purged . | . . . . . . . . . Effects 104 | . . . . . 2 . 86 16 Message Errors 15 | . . . . . . . 10 5 Matter Fused 22 | . . . . . . . 17 5 Heat Flow Errors 10 | . . . . . . . 9 1 Energy Discharges 11 | . . . . . . . 11 . Parts Rejected 3 | . . . . . . . 3 . Data Loss (minor) 14 | . . . . . 2 . 11 1 Data Loss (major) 5 | . . . . . . . 2 3 Misfires 5 | . . . . . . . 4 1 Alerts 2 | . . . . . . . 2 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 16 | . . . . . . . 16 . Overload Shots . | . . . . . . . . . Overflow Damage 473 | . . . . . . 1 331 141 Projectiles 148 | . . . . . . . 137 11 Explosions 239 | . . . . . . 1 194 44 Melee 86 | . . . . . . . . 86 Knockbacks 21 | . . . . . . . 21 . Impact 1 | . . . . . . . 1 . Kinetic 20 | . . . . . . . 20 . Secondary . | . . . . . . . . . Self-Inflicted Damage 753 | . . . . . . 250 503 . Shots 14 | . . . . . . 3 11 . Rammed 5 | . . . . . . . 5 . Targets Rammed 6 | . . . . . . . 6 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 371 | . 33 82 24 . 172 289 371 99 Average Temperature 79 | . 15 30 12 . 54 81 93 36 Received Heat Transfer 2595 | . 15 39 . 72 156 201 1350 762 Effects 4 | . . . . . . . 4 . Energy Bleed 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Siege Activations 2 | . . . . . . . 2 . Total Turns 41 | . . . . . . . 41 . Longest Duration 27 | . . . . . . . 27 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . . . . . . . 10 . Heat Transferred 6806 | . 296 . . . . . 6510 . Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 2317 | . 81 430 125 276 452 456 2317 1223 Initial 1087 | . . 33 95 48 102 173 219 1087 Average 604 | . 48 222 106 155 203 306 1117 1076 Maximum Alert Level 5 | . . 2 . 1 2 2 5 4 Low Security (%) 30 | . 100 27 100 72 62 19 . . Level 1 26 | . . 69 . 27 32 68 13 . Level 2 8 | . . 3 . . 5 12 17 . Level 3 17 | . . . . . . . 28 66 Level 4 7 | . . . . . . . 11 33 Level 5 9 | . . . . . . . 27 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 46 | . . . . . 6 5 29 6 Investigation 5 | . . . . . 2 1 1 1 Extermination 11 | . . . . . 2 2 5 2 Reinforcement 19 | . . . . . 2 2 14 1 Assault 8 | . . . . . . . 6 2 Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 4 . Haulers Reinforced 4 | . . . . . . . 3 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 13 | . . 2 . 2 4 . 3 2 Communications Jammed 38 | . . . . . . . . 38 Distress Signals 38 | . . . . . . . . 38 Times Spotted 253 | . 4 20 1 15 26 18 128 41 Peak Tracking Total 9 | . 2 8 1 5 7 3 9 8 Tactical Retreats 15 | . . 2 . 2 3 . 5 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 39 | . . . . 1 1 8 28 1 Max in Single Turn 4 | . . . . 1 1 4 4 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 21 | . 3 2 . 4 5 2 2 3 Terminals 12 | . 3 2 . 3 2 . 1 1 Fabricators 6 | . . . . . 2 2 . 2 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 59 | . 8 6 . 14 12 5 7 7 Successful 22 | . 4 4 . 5 2 2 2 3 Failed 37 | . 4 2 . 9 10 3 5 4 Catastrophic 11 | . . . . 3 3 . 3 2 Database Lockouts . | . . . . . . . . . Manual 22 | . 3 1 . 8 4 2 4 . Terminals 37 | . 8 6 . 10 4 . 5 4 Fabricators 13 | . . . . . 5 5 . 3 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . 4 . . 2 . Terminal Hacks 14 | . 4 3 . 4 . . 1 2 Record 1 | . . . . 1 . . . . Robot Analysis 4 | . 2 . . 2 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 2 | . . 1 . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . 1 . 1 1 1 1 . Terminals 4 | . . 1 . 1 1 . 1 . Botnet 4 | . . 1 . 1 1 . 1 . Fabricators 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 2 . 4 4 1 2 2 Full Trace Events 8 | . 1 . . 2 2 1 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 106 | . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . 12 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . Non-combat 1 | . . . . . . . 1 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Machine Destruction 4 | . . . . . . . 4 . Fabnet Peak Effective % 3 | . . . . . . . 3 1 Autooverrided 2 | . . . . . . . 2 . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total Allies 2 | . . . . . . . 2 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 129 | . . . . . . . 129 . Highest-Rated Ally 129 | . . . . . . . 129 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total 4 | . 2 . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 7688 | . 389 456 263 588 1546 1032 2509 905 Spaces Moved 3590 | 1 256 266 101 320 738 505 984 419 Core 2 | . . . . . . . . 2 Treads 263 | . . . . 1 . . 256 6 Legs 516 | 1 256 9 . . . . . 250 Wheels 2809 | . . 257 101 319 738 505 728 161 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 125 135 150 150 150 140 120 Average Speed 161 | 120 132 129 135 150 180 166 174 148 Slowest Speed 550 | 120 190 190 135 320 225 260 330 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 1 36 29 29 20 16 14 35 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 27 | . . . . . . . 12 15 Terrain Destroyed 271 | . . . . . 4 105 123 39 Melee . | . . . . . . . . . Projectile 58 | . . . . . 4 1 52 1 AOE 211 | . . . . . . 104 69 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total 4629 | . 299 325 222 369 889 619 1335 571 Wait 307 | . 13 29 117 16 42 28 47 15 Move 3582 | . 255 265 100 319 737 504 983 419 Hop . | . . . . . . . . . Pick Up 70 | . 12 1 1 2 15 17 17 5 Fast Attach 70 | . 2 . . 1 10 4 24 29 Attach 58 | . . 2 . 2 2 6 37 9 Detach 22 | . . . . . 3 1 14 4 Swap 70 | . 3 5 . 2 16 11 27 6 Drop 75 | . 7 2 1 3 32 16 5 9 Fire 317 | . 7 21 3 24 32 32 175 23 Melee 52 | . . . . . . . . 52 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 5 | . . . . . . . 5 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Weapon x2 681 | -9/Materials | Build established: Skirmisher 835 | -9/Materials | Discovered new exit (range 7) 846 | -9/Materials | Entered Mines 847 | -9/Mines | Assembled infested the area 1065 | -9/Mines | Discovered new exit (range 10) 1109 | -9/Mines | Entered Materials 1109 | -8/Materials | Evolved 2 slots: Utility x2 1416 | -8/Materials | Build established: Tank 1600 | -8/Materials | Discovered new exit (range 5) 1697 | -8/Materials | Entered Factory 1697 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2138 | -7/Factory | Build established: Gunner 3178 | -7/Factory | Discovered new exit (range 8) 3243 | -7/Factory | Entered another Factory area 3243 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3401 | -6/Factory | Fabricated Hvy. Phase Cannon (x2) 4187 | -6/Factory | Build established: Scavenger-Gunner 4202 | -6/Factory | Discovered new exit (range 4) 4248 | -6/Factory | Lost 3 parts (1p2w) 4275 | -6/Factory | Entered another Factory area 4275 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4575 | -5/Factory | First assault squad dispatched 5315 | -5/Factory | Garrison activated, responded to threat 5358 | -5/Factory | Lost 6 parts (2n1u3w) 5422 | -5/Factory | Cargo convoy interrupted 5444 | -5/Factory | Lost 5 parts (1n2u2w) 5571 | -5/Factory | System corruption reached 10% 5643 | -5/Factory | Found Prototype Slashing Weapon 5643 | -5/Factory | Identified Molecular Scythe 5647 | -5/Factory | Lost 8 parts (3n2u3w) 6004 | -5/Factory | Destroyed 7 combat bots 6119 | -5/Factory | Destroyed 9 combat bots 6147 | -5/Factory | Garrison activated, responded to threat 6333 | -5/Factory | Lost 4 parts (2n1u1w) 6463 | -5/Factory | Core integrity fell below 50% 6498 | -5/Factory | Destroyed 10 combat bots 6503 | -5/Factory | Lost 4 parts (1n3w) 6738 | -5/Factory | Discovered new exit (range 19) 6784 | -5/Factory | Entered another Factory area 6784 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6814 | -4/Factory | Lost 10 parts (1p5u4w) 7087 | -4/Factory | Found Prototype Processor 7087 | -4/Factory | Identified Exp. Targeting Computer 7102 | -4/Factory | Found Exp. Targeting Computer 7161 | -4/Factory | Destroyed 7 combat bots 7233 | -4/Factory | Lost 11 parts (1p4n2u4w) 7284 | -4/Factory | First assault squad dispatched 7302 | -4/Factory | Spotted B-86 Titan 7317 | -4/Factory | Destroyed B-86 Titan 7318 | -4/Factory | Build established: Scavenger-Mutant 7538 | -4/Factory | Lost 5 parts (2n2u1w) 7621 | -4/Factory | System corruption reached 10% 7676 | -4/Factory | Lost 7 parts (4n2u1w) 7686 | -4/Factory | Core integrity fell below 50% 7689 | -4/Factory | Self-destructed Last Messages --------------- 07639_ R-10 Processor destroyed. 07639_ G-67 Veteran destroyed. 07639_ Imp. Medium Armor Plating destroyed. 07640_ R-10 Processor collects Med. Storage Unit. 07641_ P-70 Sage destroyed. 07641_ Flexi-carbon Leg destroyed. 07642_ Imp. Medium Armor Plating destroyed. 07643_ R-10 Processor collects Unknown Energy Gun. 07645_ Adv. Medium Treads destroyed. 07648_ :LUEIQJZGV=GPM/ OPH0PVD2AM>P 07666_ System corrupted: Substantial component data lost. 07673_ Critical hit (Burn: +50). 07674_ P-70 Sage destroyed. 07676_ Myomer Leg destroyed. 07676_ Kinetic Spear follow-up attack on G-67 Veteran. 07679_ Imp. Target Analyzer destroyed. 07679_ Kinetic Spear destroyed. 07679_ Adv. Heat Sink destroyed. 07682_ Rnf. Fission Core destroyed. 07685_ Adv. Cooling System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????# """""" | | ?????????????????????????????????????????# """""" | | ?????????????????????????????????##??????# """""" | | ????????????????????????????????? ??????+ """""" | | ?????????????????????????????????# ??????# | | ?????????????????????????????????# ??????# "T" | | ?????????????????????????????????# ############### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ????A????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# [! | | ?????????????????????????????????# [%########### | | ????????? ???????#???????????????# *#????????? | | ?????????? ?????# ??????????????# #????????" | | ???????????? ???? ????????????#*= #??????? | | ?????????????? ???? ???????????#!%* #?????? ? | | ???????????????# ##+##u###########!%[! #????? %?? | | ???????????????# gggu %[%[= #????# ??? | | ???????????????# g@##########+#+#????# ???? | | ???????????????# !%#?????????????????#????? | | ???????????????+ g[=#??????????????????????? | | ???????????????# ######## #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 21 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 9 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyDefenseDatajack Manual? 0 Play Time 01:06:06 Cumulative 173.8 hours Start 2021.12.07 @ 17:46:45 End 2021.12.08 @ 11:05:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb337cbe-89cb-4c85-8d5e-1cf791e1b2a8