Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 03:49:17 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (99) 495 Value Destroyed (2721) 2721 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3778) 3778 TOTAL SCORE: 14534 Bonus ------- High Alert Combat Kills 64 Entered DSFs 500 Win 3000 Win Speed 214 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 228/230 System Corruption 0% Temperature Cool (5) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Quantum Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (13) ----- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Layered Medium Armor Plating Layered Medium Armor Plating Experimental Thermal Defense Suite Enhanced Nova Cannon Hypervelocity Railgun Heavy Missile Launcher Improved Plasma Cutter Power Maul Force Lance Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Improved Plasma Cutter > --- INVENTORY -------- Layered Medium Armor Plating Layered Medium Armor Plating Experimental Thermal Defense Suite Enhanced Nova Cannon Hypervelocity Railgun Heavy Missile Launcher Power Maul Force Lance [Rating: 134] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Slots Evolved 18 | . . . 2 . . 4 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . 1 . 1 1 1 . 1 . . Utility 11 | . . . 1 . . 3 2 . 1 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 106 | 3 . 3 19 17 2 18 4 11 5 1 . 1 7 15 Power 10 | . . . 1 2 . 2 . 2 . . . . 1 2 Engine 7 | . . . 1 2 . 1 . 2 . . . . . 1 Core 1 | . . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 21 | 2 . . 4 6 1 4 . 1 . . . . 2 1 Treads 13 | 2 . . 4 6 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8 | . . . . . . 4 . 1 . . . . 2 1 Utility 44 | . . 1 3 2 . 11 3 4 5 1 . 1 4 9 Device 16 | . . 1 1 . . 3 . 1 5 . . . 1 4 Storage 3 | . . . 1 . . 1 . . . . . . 1 . Processor 7 | . . . . . . 3 1 1 . . . . . 2 Hackware 6 | . . . . . . 1 1 1 . 1 . . 1 1 Protection 12 | . . . 1 2 . 3 1 1 . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 1 . 2 11 7 1 1 1 4 . . . . . 3 Energy Gun 4 | . . 1 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . 1 6 4 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . Launcher 7 | . . . 3 1 . . . 2 . . . . . 1 Special Weapon 2 | . . . . 1 . . . . . . . . . 1 Impact Weapon 5 | . . . . . . 1 1 2 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 3 . . . . . . . . . 2 Parts Lost 14 | . . . 4 4 3 . . . . . . . . 3 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 2 2 1 . . . . . . . . . Utility 5 | . . . . 2 1 . . . . . . . . 2 Weapon 3 | . . . 2 . 1 . . . . . . . . . Highest Loss Streak 4 | . . . 2 4 3 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 97 97 95 84 83 92 91 88 82 85 78 80 84 Engine 9 | . 14 14 11 11 11 2 . 5 10 9 9 8 5 4 Treads 21 | . 28 28 32 33 33 . . . . . . . . . Flight 8 | . . . . . . 30 26 28 26 23 23 21 24 22 Device 9 | . . 12 15 6 . 10 13 7 14 14 14 11 6 12 Storage 9 | . 14 14 11 11 11 7 6 5 5 4 4 4 4 4 Processor 2 | . . . . . . 14 13 7 5 4 4 4 4 5 Hackware 4 | . . . . . . 1 11 14 15 16 19 17 18 17 Protection 6 | . . . 4 10 7 2 6 9 5 4 4 5 8 10 Ballistic Gun 15 | . 28 27 21 21 18 . . . . . . . . . Impact Weapon 1 | . . . . . . 6 6 4 5 4 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 14 14 15 56 59 57 20 18 25 25 23 23 26 40 55 Greatest Support 60 | 40 40 40 60 60 60 20 20 26 26 26 26 26 50 55 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 8 8 8 8 8 8 10 10 Average Capacity 14 | 8 8 8 19 20 20 8 8 8 8 8 8 8 8 10 Most Carried 20 | 6 8 8 20 20 20 20 8 8 8 8 8 8 10 10 Average Carried 13 | 6 6 7 15 19 19 7 7 7 7 7 8 7 8 8 Final Capacity 20 | 8 8 8 20 20 20 8 8 8 8 8 8 8 10 10 Final Carried 20 | 6 8 8 20 20 18 8 8 8 7 8 8 8 10 9 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Mutant 8% | Hacker-Sprinter 8% | Hacker-Ninja 5% | Hacker-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Matter Collected 2700 | 220 22 117 602 822 67 289 81 194 10 39 . . 16 221 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3733 | . 45 167 848 1337 135 104 321 396 46 39 . . . 295 Parts 188 | . 2 10 71 75 1 2 8 13 2 . . . . 4 Haulers Intercepted 14 | . 1 . 3 5 . 2 1 2 . . . . . . Recyclers Shooed 5 | . . . . 4 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 60 | . . 3 21 21 2 . . 8 . . . . . 5 Melee 2 | . . . . . . . . 1 . . . . . 1 Guns 34 | . . 3 11 20 . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . AOE 22 | . . . 10 1 . . . 7 . . . . . 4 Classes Destroyed 14 | . 1 2 5 4 1 . . 1 . . . . . . Worker 4 | . . . 2 1 . . 1 . . . . . . . Builder 3 | . . . 1 . . . 2 . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . . Hauler 14 | . 1 . 3 5 . 2 1 2 . . . . . . Recycler 3 | . . . . 1 . . 1 . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 3 | . . . . 1 . 1 1 . . . . . . . Watcher 9 | . . . 2 . . . . 3 1 1 . . . 2 Swarmer 16 | . . . 7 . . . . 4 . . . . . 5 Grunt 29 | . . 3 11 12 . . . 3 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . Sentry 11 | . . . 3 8 . . . . . . . . . . Demolisher 2 | . . . . . 2 . . . . . . . . . Best Kill Streak 12 | . 1 2 12 3 2 1 2 9 1 1 . . . 4 Combat Bots Only 8 | . . 2 6 3 2 . . 8 . . . . . 4 Max Kills in Single Turn 5 | . 1 1 5 1 1 1 1 3 1 1 . . . 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . . . 4 1 . . . 3 . . . . . 4 Melee 1 | . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Hostile Shots Fired 304 | . . 55 62 113 14 1 . 14 . . . . 1 44 Missed 95 | . . 14 18 34 . . . 6 . . . . . 23 Damage Taken 3048 | . . 579 456 767 594 15 . 147 . . . . 91 399 Core 248 | . . 120 43 70 . 15 . . . . . . . . Absorbed by Shields 451 | . . . 163 288 . . . . . . . . . . Redirected to Shielding 87 | . . . . . . . . 10 . . . . 60 17 Regen/Repaired (Parts) 228 | . . . 130 11 . 37 . . 50 . . . . . Core Remaining (%) 92 | 100 . 52 . . 71 97 100 100 100 . 100 . 100 100 Volleys Fired 168 | . 2 20 47 84 7 . . 6 . . . . . 2 Largest 2 | . 2 2 2 2 2 . . 1 . . . . . 1 Hottest 100 | . 40 40 60 100 62 . . 39 . . . . . 39 Shots Fired 312 | . 4 35 87 164 14 . . 6 . . . . . 2 Gun 292 | . 4 35 81 162 10 . . . . . . . . . Cannon 4 | . . . . . 4 . . . . . . . . . Launcher 15 | . . . 6 1 . . . 6 . . . . . 2 Special 1 | . . . . 1 . . . . . . . . . . Kinetic 285 | . 4 30 75 162 14 . . . . . . . . . Thermal 1 | . . . . 1 . . . . . . . . . . Explosive 15 | . . . 6 1 . . . 6 . . . . . 2 Electromagnetic 11 | . . 5 6 . . . . . . . . . . . Robot Hit Streak 21 | . 3 7 21 16 8 . . 4 . . . . . . Robot Miss Streak 3 | . 1 3 2 2 1 . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . Shots Hit Robots 239 | . 3 19 60 118 10 4 6 12 2 1 . . . 4 Core Hits 123 | . 1 9 39 44 4 1 2 14 1 . . . . 8 Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 6 | . . . . 3 . . 1 1 . . . . . 1 Critical Strikes 9 | . . . 1 3 1 . 1 1 1 . . . . 1 Destroy 3 | . . . . 3 . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . Smash 4 | . . . . . . . 1 1 1 . . . . 1 Melee Attacks 76 | . . . . . . 17 11 16 8 4 3 . . 17 Impact 76 | . . . . . . 17 11 16 8 4 3 . . 17 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 2 5 2 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7382 | . 38 245 1776 1996 244 276 498 1536 79 50 . . . 644 Guns 3109 | . 38 240 848 1843 140 . . . . . . . . . Cannons 89 | . . . . . 89 . . . . . . . . . Explosions 2333 | . . . 912 75 . . . 977 . . . . . 369 Melee 1737 | . . . . . . 276 498 559 79 50 . . . 275 Ramming 114 | . . 5 16 78 15 . . . . . . . . . Kinetic 3122 | . 38 225 787 1843 229 . . . . . . . . . Thermal 110 | . . . 110 . . . . . . . . . . . Explosive 2223 | . . . 802 75 . . . 977 . . . . . 369 Electromagnetic 76 | . . 15 61 . . . . . . . . . . . Impact 1737 | . . . . . . 276 498 559 79 50 . . . 275 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 . . 4 . . 2 . . . Average Corruption 3 | . . . 4 4 4 . . 4 . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 71 | . . . 19 41 7 . . 2 . . 2 . . . Message Errors 16 | . . . 3 10 2 . . 1 . . . . . . Matter Fused 19 | . . . 7 8 3 . . . . . 1 . . . Heat Flow Errors 10 | . . . 3 6 1 . . . . . . . . . Energy Discharges 6 | . . . 1 5 . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . 1 . 1 . . . . . . . . . Data Loss (minor) 9 | . . . 1 7 . . . 1 . . . . . . Data Loss (major) 2 | . . . 1 . . . . . . . 1 . . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Weapon Failures 4 | . . . 1 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 893 | . . . 108 6 . 104 269 224 . 26 . . . 156 Projectiles . | . . . . . . . . . . . . . . . Explosions 160 | . . . 108 . . . . 47 . . . . . 5 Melee 733 | . . . . 6 . 104 269 177 . 26 . . . 151 Knockbacks 9 | . . . . . 2 1 3 . . . . . . 3 Impact 7 | . . . . . . 1 3 . . . . . . 3 Kinetic 2 | . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 127 | . . . 117 . . . . 10 . . . . . . Shots 3 | . . . 2 . . . . 1 . . . . . . Rammed 17 | . . 2 1 11 3 . . . . . . . . . Targets Rammed 17 | . . 2 1 11 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 288 | . . 57 235 257 288 16 . 4 . . . . . 90 Average Temperature 36 | . . 17 99 41 109 10 . 2 . . . . . 23 Received Heat Transfer 906 | . . 339 126 360 . 27 . 54 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . . 5 4 3 . 2 . . . 9 Impact Corruptions 26 | . . . . 1 . 4 9 6 . 1 . . . 5 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Peak Influence 535 | . 7 117 508 308 67 151 78 535 405 253 156 95 71 396 Initial 261 | . . 2 . 48 62 14 7 37 261 212 141 62 71 30 Average 133 | . 2 51 179 133 17 33 46 370 310 221 85 88 60 196 Maximum Alert Level 2 | . . . 2 1 . . . 2 2 1 . . . 1 Low Security (%) 72 | 100 100 100 57 76 100 100 100 27 . . 100 100 100 56 Level 1 21 | . . . 31 23 . . . 2 82 100 . . . 43 Level 2 5 | . . . 10 . . . . 69 17 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 6 3 . 2 1 . 1 . 1 . . 1 Investigation 9 | . 1 . 4 1 . 1 . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 7 | . . . 2 2 . 1 1 . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Distress Signals 10 | . 1 . 2 2 . 1 . . 1 1 . . . 2 Communications Jammed 10 | . . . . . . . . . . . . . . 10 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 119 | . 2 6 21 23 3 7 3 14 6 4 7 1 1 21 Peak Tracking Total 11 | . 4 4 7 5 3 5 1 9 6 4 5 1 1 11 Tactical Retreats 13 | . . 1 . 2 . 2 . 1 1 . 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Traps Triggered 6 | . . . 1 3 . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Machines Disabled 10 | . 1 . 4 . . . . 4 . 1 . . . . Max in Single Turn 4 | . 1 . 2 . . . . 4 . 1 . . . . Garrison Access 5 | . . . . . . . . . 1 1 . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Machines Accessed 69 | . 1 . 11 11 5 7 5 3 6 3 4 3 . 10 Terminals 45 | . 1 . 7 9 4 3 5 2 3 . 3 3 . 5 Fabricators 6 | . . . . . . 2 . 1 . 1 . . . 2 Repair Stations 6 | . . . 1 2 . 2 . . 1 . . . . . Recycling Units 4 | . . . 1 . 1 . . . 1 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 1 1 . . 3 Total Hacks 208 | . 5 . 29 29 17 16 18 8 20 7 20 11 . 28 Successful 95 | . 1 . 15 17 6 7 8 3 10 5 9 5 . 9 Failed 113 | . 4 . 14 12 11 9 10 5 10 2 11 6 . 19 Catastrophic 24 | . . . 2 4 1 5 . 1 2 . 4 . . 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 89 | . 5 . 15 10 9 1 4 5 5 4 16 8 . 7 Terminals 155 | . 5 . 18 25 14 6 18 6 13 . 18 11 . 21 Fabricators 13 | . . . . . . 4 . 2 . 4 . . . 3 Repair Stations 18 | . . . 3 4 . 6 . . 5 . . . . . Recycling Units 8 | . . . 2 . 3 . . . 1 2 . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 1 1 2 . . 4 Terminal Hacks 44 | . 1 . 5 12 3 1 6 1 3 . 6 2 . 4 Part Schematic 1 | . . . . . . . 1 . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . Open Door 4 | . . . . 3 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . . 1 1 1 . 1 . . . Terminal Index 3 | . . . 1 . . . 1 . . . . . . 1 Unreport Threat 11 | . . . 2 3 1 1 . . . . 3 . . 1 Locate Traps 6 | . . . . 3 . . . . 1 . 1 . . 1 Reprogram Traps 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . 1 1 . . 2 . 1 . . 1 . . Fabricator Hacks 3 | . . . . . . 1 . 1 . 1 . . . . Network Status 2 | . . . . . . 1 . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 13 | . . . 2 3 . 4 . . 4 . . . . . Scan Component 7 | . . . 1 2 . 2 . . 2 . . . . . Repair 6 | . . . 1 1 . 2 . . 2 . . . . . Recycling Unit Hacks 4 | . . . 2 . . . . . 1 1 . . . . Retrieve Components 4 | . . . 2 . . . . . 1 1 . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 1 1 . . . 3 Seal Access 5 | . . . . . . . . . 1 1 . . . 3 Unauthorized Hacks 22 | . . . 2 2 3 1 2 1 1 2 3 3 . 2 Terminals 16 | . . . 2 2 1 . 2 1 1 . 3 3 . 1 Track 1 | . . . . . . . . . 1 . . . . . Assimilate 6 | . . . . . . . 1 . . . 2 2 . 1 Botnet 6 | . . . 1 1 1 . 1 1 . . . 1 . . Disrupt 2 | . . . . 1 . . . . . . 1 . . . Search 1 | . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . 1 . . . 1 Liberate 2 | . . . . . . 1 . . . . . . . 1 Fabnet 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . 1 . . . . Reject 2 | . . . . . 1 . . . . 1 . . . . Mask 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 56 | . 1 . 10 9 4 6 4 3 4 2 4 3 . 6 Full Trace Events 8 | . 1 . 2 2 . 1 . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . Total Robot Build Rating 10 | . . . . . . . . 10 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 1 . 2 . . 2 . . . . . Time 274 | . . . 26 108 . 52 . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 1 . . . . . 1 1 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 1 Robots Rewired 3 | . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Total Allies 10 | . . . . . 3 . 1 2 . . 2 1 . 1 Largest Group 2 | . . . . . 2 2 1 2 . . 2 2 2 1 Highest-Rated Group 90 | . . . . . 16 16 26 28 . . 53 90 90 45 Highest-Rated Ally 45 | . . . . . 8 8 26 26 . . 45 45 45 45 Total Orders 1 | . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . 1 . Ally Attacks 7 | . . . . . . 4 . 3 . . . . . . Total Damage 33 | . . . . . . 33 . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Turns Passed 5752 | 13 94 634 1039 1532 628 365 178 272 245 118 87 34 32 481 Spaces Moved 5534 | 5 54 354 514 618 346 743 405 539 365 359 223 80 39 890 Core . | . . . . . . . . . . . . . . . Treads 1891 | 5 54 354 514 618 346 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3643 | . . . . . . 743 405 539 365 359 223 80 39 890 Fastest Speed 25 | 160 160 160 160 160 160 31 31 28 28 28 28 28 25 25 Average Speed 73 | 160 160 160 162 160 160 31 31 28 28 28 28 28 26 25 Slowest Speed 240 | 160 160 160 240 160 160 31 31 31 28 28 28 28 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 1 . 2 2 . 4 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 12 68 45 94 91 22 10 15 11 11 28 1 39 29 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . Spaces Dug 43 | . . . 8 1 . 4 4 2 2 2 3 . . 17 Terrain Destroyed 193 | . . . 65 12 . 4 4 73 2 2 3 . . 28 Melee 24 | . . . . . . 4 4 2 2 2 3 . . 7 Projectile 1 | . . . . 1 . . . . . . . . . . AOE 168 | . . . 65 11 . . . 71 . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac Fac Res Qua Res DSF Acc Total 6728 | 9 58 385 630 1009 406 849 434 613 489 367 236 91 59 1093 Wait 643 | 2 1 3 24 238 2 42 10 37 102 3 15 9 6 149 Move 5493 | 4 53 353 513 617 345 740 404 534 360 358 214 79 38 881 Hop 13 | . . . . . . 1 . 2 2 . 4 . . 4 Pick Up 67 | . 2 2 18 17 1 6 2 3 6 1 . . 4 5 Fast Attach 35 | . . 1 6 5 . 8 3 3 2 1 . . 3 3 Attach 29 | . . . 7 2 2 9 1 . . . . . 1 7 Detach 22 | . . . 5 . . 9 1 1 . . . 1 . 5 Swap 42 | 3 . 2 6 10 . 1 . 8 3 . . 1 3 5 Drop 64 | . . 2 3 22 1 16 2 3 6 . . 1 4 4 Fire 168 | . 2 20 47 84 7 . . 6 . . . . . 2 Melee 76 | . . . . . . 17 11 16 8 4 3 . . 17 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 17 | . . 2 1 11 3 . . . . . . . . . Escape Stasis 3 | . . . . 3 . . . . . . . . . . Rewire 45 | . . . . . 45 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . . . . . 11 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 14 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 16) 108 | -10/Materials | Entered Mines 123 | -10/Mines | Met a Derelict bent on vengeance 317 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned location of 1 exit from Materials 344 | -10/Mines | Discovered new exit (range 7) 370 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 373 | -10/Mines | Found Prototype Device 645 | -10/Mines | Learned location of Storage (-9) 742 | -10/Mines | Entered Materials 742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -9/Materials | Identified exit to Storage 1010 | -9/Materials | Repaired Lgt. Treads 1024 | -9/Materials | Discovered new exit (range 3) 1288 | -9/Materials | Identified Exp. Sensor Array 1668 | -9/Materials | Discovered new exit (range 16) 1690 | -9/Materials | Build established: Scavenger-Mutant 1781 | -9/Materials | Entered Storage 2103 | -9/Storage | Build established: Mutant 2157 | -9/Storage | Repaired Exp. Sensor Array? 2613 | -9/Storage | Discovered new exit (range 14) 2802 | -9/Storage | Lost 4 parts (2n2u) 3068 | -9/Storage | Build established: Scavenger-Mutant 3309 | -9/Storage | Used back door to open Recycling access 3309 | -9/Storage | Discovered new exit (range 4) 3313 | -9/Storage | Entered Recycling 3783 | -9/Recycling | Lost 3 parts (1n1u1w) 3880 | -9/Recycling | Discovered new exit (range 15) 3941 | -9/Recycling | Entered Factory 3941 | -7/Factory | Accompanied by 2 allies 3941 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4001 | -7/Factory | Repaired Lgt. Armor Plating 4030 | -7/Factory | Repaired Structural Scanner 4239 | -7/Factory | Discovered new exit (range 16) 4270 | -7/Factory | Identified exit to Lower Caves 4304 | -7/Factory | Discovered new exit (range 6) 4305 | -7/Factory | Identified exit to Factory 4306 | -7/Factory | Entered another Factory area 4306 | -6/Factory | Evolved 2 slots: Utility x2 4442 | -6/Factory | Identified exit to Factory 4484 | -6/Factory | Entered another Factory area 4484 | -5/Factory | Accompanied by 1 ally 4484 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4590 | -5/Factory | Fabricated E-15 Imp? 4593 | -5/Factory | Destroyed 8 combat bots 4660 | -5/Factory | Identified exit to Factory 4756 | -5/Factory | Entered another Factory area 4756 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -4/Factory | Repaired Adv. Reaction Control System 4912 | -4/Factory | Repaired Structural Scanner 4917 | -4/Factory | Spotted B-86 Titan 4935 | -4/Factory | Identified exit to Research 5001 | -4/Factory | Entered Research 5001 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5077 | -3/Research | Spotted B-86 Titan 5117 | -3/Research | Discovered new exit (range 8) 5119 | -3/Research | Identified exit to Quarantine 5119 | -3/Research | Entered Quarantine 5134 | -3/Quarantine | Identified exit to Research 5206 | -3/Quarantine | Entered Research 5206 | -2/Research | Accompanied by 1 ally 5206 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5238 | -2/Research | Identified exit to DSF 5240 | -2/Research | Entered DSF 5240 | -2/DSF | Accompanied by 2 allies 5262 | -2/DSF | Discovered new exit (range 15) 5268 | -2/DSF | Additional patrols routed to DSF 5272 | -2/DSF | Identified exit to Access 5272 | -2/DSF | Entered Access 5272 | -1/Access | Evolved 2 slots: Utility x2 5299 | -1/Access | Build established: Hacker-Ninja 5484 | -1/Access | Found Prototype Processor 5484 | -1/Access | Identified Exp. Targeting Computer 5491 | -1/Access | Spotted B-99 Colossus 5495 | -1/Access | Found Prototype Device 5496 | -1/Access | Identified Exp. Thermal Defense Suite 5627 | -1/Access | Discovered new exit (range 6) 5653 | -1/Access | Identified exit to Surface 5750 | -1/Access | Build established: Hacker-Sprinter 5753 | *** | Escaped! Last Messages --------------- 05637_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 05639_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 05641_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 05643_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 05645_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 05647_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 05649_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 05651_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 05651_ Sealed Heavy Doors dismantled. 05653_ EXIT=IDENTIFIED: SURFACE 05704_ K-01 Serf cleans the Terminal. 05729_ Drone signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ????????# | | ?????????????????????????????????# ????????# | | ?????????????????????????????????# ""?????#?# | | ?????????????????????????????????# ""?? #?# | | ?????????????????????????????????# """""" #?# | | ?????????????????????????????????# """""" #?# | | ?????????????????????????????????# "" ??# | | ?????????????????????????????????# "" ????# | | ?????????????????????????????????# ??????# | | ?????????????????????????????????? ???????## | | ??????????????######################+########## | | ????????????? | | ????????????? p | | ????????????????????# ""################ | | ????????????????????# ""#??????????????#### | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""" """"#?????????????????? | | ???????????????????????"" ""?????????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????g?????????? | | ??????????????????????????????????????l??????????? | | ?????????????????????????????????????gg??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 77 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- Imp. Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterFissionArray Manual? 0 Play Time 00:50:19 Cumulative 1501.3 hours Start 2024.03.20 @ 03:00:06 End 2024.03.20 @ 03:49:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1041 Rogue 1037 Adventurer 4 Explorer 0 Win Type 0 Total 185 Types 136/11/12/8/2/1/3/8/4 Lore% 95 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d0a1171-bd50-41ee-8a8c-1ffd313c7501